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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-27 18:28:11 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-27 18:28:11 +0000 |
commit | 9ca7f795653bc31cf1d206da1e12c801a8380fa6 (patch) | |
tree | ee829debe9ad76ce8fc3b10cdc376754dba5ed03 /knights/knights.h | |
parent | 98cb2d5fa21e616cfea012f80bf1d989cfe264e3 (diff) | |
download | knights-9ca7f795653bc31cf1d206da1e12c801a8380fa6.tar.gz knights-9ca7f795653bc31cf1d206da1e12c801a8380fa6.zip |
TQt4 port knights
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/knights@1238529 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'knights/knights.h')
-rw-r--r-- | knights/knights.h | 43 |
1 files changed, 22 insertions, 21 deletions
diff --git a/knights/knights.h b/knights/knights.h index a17aaa6..772e37b 100644 --- a/knights/knights.h +++ b/knights/knights.h @@ -30,10 +30,10 @@ #include <kstatusbar.h> #include <kcmdlineargs.h> /* QT */ -#include <qlayout.h> -#include <qwidget.h> -#include <qpixmap.h> -#include <qstring.h> +#include <tqlayout.h> +#include <tqwidget.h> +#include <tqpixmap.h> +#include <tqstring.h> /* Local */ #include "definitions.h" #include "resource.h" @@ -42,8 +42,8 @@ class KMenuBar; class KPopupMenu; class KComboBox; -class QLabel; -class QFrame; +class TQLabel; +class TQFrame; class dlg_settings; class dlg_newmatch; class core; @@ -56,33 +56,34 @@ class splash; **/ class Knights : public KMainWindow { - Q_OBJECT + Q_OBJECT + TQ_OBJECT public: KAboutData *aboutData; resource *Resource; - Knights( KCmdLineArgs *Args, QWidget* parent=0, const char *name=0 ); + Knights( KCmdLineArgs *Args, TQWidget* tqparent=0, const char *name=0 ); ~Knights(); bool init( void ); void initMenus( void ); void BirthAll( void ); - void keyPressEvent( QKeyEvent* ); + void keyPressEvent( TQKeyEvent* ); public slots: void KillAll( void ); void menuClose( void ); - /** Yeah, they're sloppy, but I need my own geometry managment routines + /** Yeah, they're sloppy, but I need my own tqgeometry managment routines because I don't like the "default" look my statusbar was getting ( double-height ). Plus, I want the console to appear only when needed. */ void resizeMainFrame( void ); - bool event( QEvent* ); - void resizeEvent( QResizeEvent* ); - void hideEvent( QHideEvent* ); - void showEvent( QShowEvent* ); - void wheelEvent( QWheelEvent* ); + bool event( TQEvent* ); + void resizeEvent( TQResizeEvent* ); + void hideEvent( TQHideEvent* ); + void showEvent( TQShowEvent* ); + void wheelEvent( TQWheelEvent* ); - void setStatusBar( const int &ID, const QString& MSG=QString::null ); + void setStatusBar( const int &ID, const TQString& MSG=TQString() ); void setClocks( void ); void initMatch( void ); @@ -104,7 +105,7 @@ class Knights : public KMainWindow signals: void themesAdded( void ); - void focus( const QChar& ); + void focus( const TQChar& ); protected: bool queryClose( void ); @@ -125,10 +126,10 @@ class Knights : public KMainWindow KPopupMenu *drawMenu; KPopupMenu *tutorialMenu; KComboBox *notationBar; - QFrame *MainFrame; - QLabel *whiteTimeLabel; - QLabel *blackTimeLabel; - QLabel *Message; + TQFrame *MainFrame; + TQLabel *whiteTimeLabel; + TQLabel *blackTimeLabel; + TQLabel *Message; dlg_settings *SettingsDialog; dlg_newmatch *NewMatch; core *Core; |