diff options
Diffstat (limited to 'knights/board_2d.h')
-rw-r--r-- | knights/board_2d.h | 43 |
1 files changed, 22 insertions, 21 deletions
diff --git a/knights/board_2d.h b/knights/board_2d.h index f2291e2..43a820a 100644 --- a/knights/board_2d.h +++ b/knights/board_2d.h @@ -19,8 +19,8 @@ #define BOARD_2D_H #include <board_base.h> -#include <qpixmap.h> -#include <qptrlist.h> +#include <tqpixmap.h> +#include <tqptrlist.h> /** *@author The Knights Team @@ -33,30 +33,31 @@ typedef struct sprite int POSITION_Origin; int POSITION_Destination; int POSITION_TargetTaken; - QPoint POINT_Origin; - QPoint POINT_Current; - QPoint POINT_LastUpdate; - QPoint POINT_Destination; - QPixmap PIXMAP_Sprite; - QPixmap PIXMAP_FlipFrame; + TQPoint POINT_Origin; + TQPoint POINT_Current; + TQPoint POINT_LastUpdate; + TQPoint POINT_Destination; + TQPixmap PIXMAP_Sprite; + TQPixmap PIXMAP_FlipFrame; }; -typedef QPtrList<sprite> SpriteList; +typedef TQPtrList<sprite> SpriteList; class KnightsPixCache; class board_2d : public board_base { Q_OBJECT + TQ_OBJECT public: - board_2d(QWidget *parent=0, const char *name=0, resource *Rsrc=0, logic *Lgc=0); + board_2d(TQWidget *tqparent=0, const char *name=0, resource *Rsrc=0, logic *Lgc=0); ~board_2d(); virtual void drawMove( const ChessMove &chessMove, const bool &reverse=FALSE ); virtual void setPremovePositions( const int&, const int& ); virtual void redrawLights( void ); - void paintEvent( QPaintEvent *event ); - void mouseReleaseEvent( QMouseEvent *event ); - void mousePressEvent( QMouseEvent *event ); - void mouseMoveEvent( QMouseEvent *event ); + void paintEvent( TQPaintEvent *event ); + void mouseReleaseEvent( TQMouseEvent *event ); + void mousePressEvent( TQMouseEvent *event ); + void mouseMoveEvent( TQMouseEvent *event ); public slots: virtual void resizeBoard( void ); @@ -65,13 +66,13 @@ class board_2d : public board_base virtual void commit( void ); protected: - void drawCoords( QPixmap *pic, const int &pos ); - QPoint coords( const int&, const int&); - int position( const QPoint& ); + void drawCoords( TQPixmap *pic, const int &pos ); + TQPoint coords( const int&, const int&); + int position( const TQPoint& ); void drawSprites( void ); - QPixmap getChessman( const int &pos ); + TQPixmap getChessman( const int &pos ); bool isSprite( const int &pos ); - void myBlit( const QPoint &dp, const QPaintDevice *src, const QRect &sr ); + void myBlit( const TQPoint &dp, const TQPaintDevice *src, const TQRect &sr ); protected slots: void updateSprites( void ); @@ -80,8 +81,8 @@ class board_2d : public board_base SpriteList sprites; sprite *DragSprite; KnightsPixCache *cache; - QPixmap myself; - QPoint pressPoint; + TQPixmap myself; + TQPoint pressPoint; bool orientation; bool lastMoveWasDrag; bool init; |