diff options
Diffstat (limited to 'knights/dlg_promote.cpp')
-rw-r--r-- | knights/dlg_promote.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/knights/dlg_promote.cpp b/knights/dlg_promote.cpp index d98ad83..653ddf3 100644 --- a/knights/dlg_promote.cpp +++ b/knights/dlg_promote.cpp @@ -18,17 +18,17 @@ #include "definitions.h" #include "dlg_promote.moc" #include "knightspixcache.h" -#include <qimage.h> +#include <tqimage.h> -dlg_promote::dlg_promote(QWidget *parent, const char *name, resource *Rsrc ) : - QDialog( parent, name, TRUE, Qt::WStyle_Customize | Qt::WStyle_DialogBorder ) +dlg_promote::dlg_promote(TQWidget *tqparent, const char *name, resource *Rsrc ) : + TQDialog( tqparent, name, TRUE, TQt::WStyle_Customize | TQt::WStyle_DialogBorder ) { Resource = Rsrc; - Queen = new QPushButton( this ); - Bishop = new QPushButton( this ); - Knight = new QPushButton( this ); - Rook = new QPushButton( this ); - Description = new QLabel( this ); + Queen = new TQPushButton( this ); + Bishop = new TQPushButton( this ); + Knight = new TQPushButton( this ); + Rook = new TQPushButton( this ); + Description = new TQLabel( this ); } dlg_promote::~dlg_promote() @@ -43,8 +43,8 @@ dlg_promote::~dlg_promote() void dlg_promote::Init( bool Army ) { KnightsPixCache *cache = Resource->pixCache; - QImage tempImage; - QPixmap buffer; + TQImage tempImage; + TQPixmap buffer; int margin; margin = 2; @@ -65,38 +65,38 @@ void dlg_promote::Init( bool Army ) /* Queen */ buffer = cache->SquareLight; - if( Army == WHITE ) bitBlt( &buffer, 0, 0, &cache->WhiteQueen, 0, 0, -1, -1, Qt::CopyROP, FALSE); - else bitBlt( &buffer, 0, 0, &cache->BlackQueen, 0, 0, -1, -1, Qt::CopyROP, FALSE); + if( Army == WHITE ) bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->WhiteQueen), 0, 0, -1, -1, TQt::CopyROP, FALSE); + else bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->BlackQueen), 0, 0, -1, -1, TQt::CopyROP, FALSE); Queen->setPixmap( buffer ); Queen->show(); /* Bishop */ buffer = cache->SquareDark; - if( Army == WHITE ) bitBlt( &buffer, 0, 0, &cache->WhiteBishop, 0, 0, -1, -1, Qt::CopyROP, FALSE); - else bitBlt( &buffer, 0, 0, &cache->BlackBishop, 0, 0, -1, -1, Qt::CopyROP, FALSE); + if( Army == WHITE ) bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->WhiteBishop), 0, 0, -1, -1, TQt::CopyROP, FALSE); + else bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->BlackBishop), 0, 0, -1, -1, TQt::CopyROP, FALSE); Bishop->setPixmap( buffer ); Bishop->show(); /* Knight */ buffer = cache->SquareDark; - if( Army == WHITE ) bitBlt( &buffer, 0, 0, &cache->WhiteKnight, 0, 0, -1, -1, Qt::CopyROP, FALSE); - else bitBlt( &buffer, 0, 0, &cache->BlackKnight, 0, 0, -1, -1, Qt::CopyROP, FALSE); + if( Army == WHITE ) bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->WhiteKnight), 0, 0, -1, -1, TQt::CopyROP, FALSE); + else bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->BlackKnight), 0, 0, -1, -1, TQt::CopyROP, FALSE); Knight->setPixmap( buffer ); Knight->show(); /* Rook */ buffer = cache->SquareLight; - if( Army == WHITE ) bitBlt( &buffer, 0, 0, &cache->WhiteRook, 0, 0, -1, -1, Qt::CopyROP, FALSE); - else bitBlt( &buffer, 0, 0, &cache->BlackRook, 0, 0, -1, -1, Qt::CopyROP, FALSE); + if( Army == WHITE ) bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->WhiteRook), 0, 0, -1, -1, TQt::CopyROP, FALSE); + else bitBlt( TQT_TQPAINTDEVICE(&buffer), 0, 0, TQT_TQPAINTDEVICE(&cache->BlackRook), 0, 0, -1, -1, TQt::CopyROP, FALSE); Rook->setPixmap( buffer ); Rook->show(); Description->setText( i18n( "Promote your pawn to..." ) ); Description->show(); - connect( Queen, SIGNAL( clicked() ), this, SLOT( queenClick() ) ); - connect( Bishop, SIGNAL( clicked() ), this, SLOT( bishopClick() ) ); - connect( Knight, SIGNAL( clicked() ), this, SLOT( knightClick() ) ); - connect( Rook, SIGNAL( clicked() ), this, SLOT( rookClick() ) ); + connect( Queen, TQT_SIGNAL( clicked() ), this, TQT_SLOT( queenClick() ) ); + connect( Bishop, TQT_SIGNAL( clicked() ), this, TQT_SLOT( bishopClick() ) ); + connect( Knight, TQT_SIGNAL( clicked() ), this, TQT_SLOT( knightClick() ) ); + connect( Rook, TQT_SIGNAL( clicked() ), this, TQT_SLOT( rookClick() ) ); Queen->setFocus(); setCaption( i18n( "Pawn Promotion" ) ); } |