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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-08-21 01:43:11 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-08-21 01:43:11 +0000
commitb29a88760d18f56788e028cbdcf9f226727c7f45 (patch)
tree3535f5e6bf860326fb70b78344b588fbf03e2694
parent2cdbd87e392bb2fa15e9416c7202d5ab1275c9f8 (diff)
downloadkoffice-b29a8876.tar.gz
koffice-b29a8876.zip
Convert remaining references to kde3 (e.g. in paths) to trinity
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/applications/koffice@1248408 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
-rw-r--r--Doxyfile.temp2
-rw-r--r--README.PACKAGERS28
-rw-r--r--acinclude.m440
-rw-r--r--chalk/doc/chalk.xmi280
-rw-r--r--configure.in40
-rw-r--r--configure.in.in34
-rw-r--r--doc/api/Doxyfile.koffice2
-rw-r--r--kexi/data/Makefile.am4
-rw-r--r--kexi/debian/changelog2
-rw-r--r--kexi/debian/debiandirs2
-rw-r--r--kexi/debian/kexi-mysql-driver.install8
-rw-r--r--kexi/debian/kexi-postgresql-driver.install8
-rw-r--r--kexi/debian/kexi.install38
-rw-r--r--kexi/debian/overrides/kexi-postgresql-driver4
-rw-r--r--kexi/debian/rules2
-rwxr-xr-xkexi/doc/dev/CHANGELOG-Kexi-js4
-rw-r--r--kexi/doc/dev/TODO-Kexi-js4
-rw-r--r--kexi/doc/kexidb/kexidb.doxygen2
-rw-r--r--kexi/formeditor/editlistviewdialog.cpp2
-rw-r--r--kexi/kexidb/drivers/common.pro2
-rw-r--r--kpresenter/templates/Screenpresentations/Makefile.am4
-rw-r--r--kpresenter/templates/Screenpresentations/kde3.desktop4
-rw-r--r--kspread/DESIGN.html2
-rw-r--r--kspread/Doxyfile4
-rw-r--r--mimetypes/Makefile.am8
25 files changed, 265 insertions, 265 deletions
diff --git a/Doxyfile.temp b/Doxyfile.temp
index bb8dc58bc..48dd9b317 100644
--- a/Doxyfile.temp
+++ b/Doxyfile.temp
@@ -144,7 +144,7 @@ RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT = man
-MAN_EXTENSION = .kde3
+MAN_EXTENSION = .trinity
MAN_LINKS = YES
#---------------------------------------------------------------------------
# configuration options related to the XML output
diff --git a/README.PACKAGERS b/README.PACKAGERS
index 98791fa9c..f3d87b76e 100644
--- a/README.PACKAGERS
+++ b/README.PACKAGERS
@@ -35,18 +35,18 @@ the corresponding 'native' libraries: libmysqlclient for MySQL; and
and libpqxx for PostgreSQL (libpqxx in turn depends on libpq).
Thus, the MySQL driver package could contain:
- lib/kde3/kexidb_mysqldriver.so
- lib/kde3/kexidb_mysqldriver.la
- lib/kde3/keximigrate_mysql.so
- lib/kde3/keximigrate_mysql.la
+ lib/trinity/kexidb_mysqldriver.so
+ lib/trinity/kexidb_mysqldriver.la
+ lib/trinity/keximigrate_mysql.so
+ lib/trinity/keximigrate_mysql.la
share/services/kexidb_mysqldriver.desktop
share/services/keximigrate_mysql.desktop
The PostgreSQL driver package consists of the following files:
- lib/kde3/kexidb_pqxxsqldriver.so
- lib/kde3/kexidb_pqxxsqldriver.la
- lib/kde3/keximigrate_pqxx.so
- lib/kde3/keximigrate_pqxx.la
+ lib/trinity/kexidb_pqxxsqldriver.so
+ lib/trinity/kexidb_pqxxsqldriver.la
+ lib/trinity/keximigrate_pqxx.so
+ lib/trinity/keximigrate_pqxx.la
share/services/kexidb_pqxxsqldriver.desktop
share/services/keximigrate_pqxx.desktop
@@ -115,16 +115,16 @@ The scripting language plugins can be found in:
koffice/lib/kross/python; and
koffice/lib/kross/ruby.
They install as:
- lib/kde3/krosspython.{la,so}; and
- lib/kde3/krossruby.{la,so}
+ lib/trinity/krosspython.{la,so}; and
+ lib/trinity/krossruby.{la,so}
It is recommended to put each interpreter plugin into a separate
package, and the user decide if they would like support for each
language individually.
For example, the Python scripting package may contain:
- lib/kde3/krosspython.so
- lib/kde3/krosspython.la
+ lib/trinity/krosspython.so
+ lib/trinity/krosspython.la
share/apps/kexi/scripts/exportxhtml/ExportXHTML.py
share/apps/kexi/scripts/exportxhtml/ExportXHTML.rc
share/apps/kexi/scripts/importxhtml/ImportXHTML.py
@@ -135,8 +135,8 @@ For example, the Python scripting package may contain:
share/apps/chalk/scripts/reshapehisto.py
and the Ruby scripting package may contain:
- lib/kde3/krossruby.so
- lib/kde3/krossruby.la
+ lib/trinity/krossruby.so
+ lib/trinity/krossruby.la
share/apps/chalk/scripts/ruby/invert.rb
share/apps/chalk/scripts/ruby/changecs.rb
share/apps/chalk/scripts/ruby/randompaint.rb
diff --git a/acinclude.m4 b/acinclude.m4
index 660b34573..4512c24ac 100644
--- a/acinclude.m4
+++ b/acinclude.m4
@@ -479,14 +479,14 @@ if test "$1" = "default"; then
if test "$kde_qtver" = "2"; then
kde_moduledir='\${libdir}/kde2'
else
- kde_moduledir='\${libdir}/kde3'
+ kde_moduledir='\${libdir}/trinity'
fi
fi
if test -z "$kde_styledir"; then
- kde_styledir='\${libdir}/kde3/plugins/styles'
+ kde_styledir='\${libdir}/trinity/plugins/styles'
fi
if test -z "$kde_widgetdir"; then
- kde_widgetdir='\${libdir}/kde3/plugins/designer'
+ kde_widgetdir='\${libdir}/trinity/plugins/designer'
fi
if test -z "$xdg_appsdir"; then
xdg_appsdir='\${datadir}/applications/kde'
@@ -546,7 +546,7 @@ Please check whether you installed aRts correctly or use
AC_DEFUN([KDE_SET_DEFAULT_BINDIRS],
[
- kde_default_bindirs="/usr/bin /usr/local/bin /opt/local/bin /usr/X11R6/bin /opt/kde/bin /opt/kde3/bin /usr/kde/bin /usr/local/kde/bin"
+ kde_default_bindirs="/usr/bin /usr/local/bin /opt/local/bin /usr/X11R6/bin /opt/kde/bin /opt/trinity/bin /usr/kde/bin /usr/local/kde/bin"
test -n "$KDEDIR" && kde_default_bindirs="$KDEDIR/bin $kde_default_bindirs"
if test -n "$KDEDIRS"; then
kde_save_IFS=$IFS
@@ -580,39 +580,39 @@ AC_DEFUN([KDE_SUBST_PROGRAMS],
fi
KDE_FIND_PATH(meinproc, MEINPROC, [$kde_default_bindirs])
- kde32ornewer=1
- kde33ornewer=1
+ trinity2ornewer=1
+ trinity3ornewer=1
if test -n "$kde_qtver" && test "$kde_qtver" -lt 3; then
- kde32ornewer=
- kde33ornewer=
+ trinity2ornewer=
+ trinity3ornewer=
else
if test "$kde_qtver" = "3"; then
if test "$kde_qtsubver" -le 1; then
- kde32ornewer=
+ trinity2ornewer=
fi
if test "$kde_qtsubver" -le 2; then
- kde33ornewer=
+ trinity3ornewer=
fi
if test "$KDECONFIG" != "compiled"; then
if test `$KDECONFIG --version | grep KDE | sed 's/KDE: \(...\).*/\1/'` = 3.2; then
- kde33ornewer=
+ trinity3ornewer=
fi
fi
fi
fi
- if test -n "$kde32ornewer"; then
+ if test -n "$trinity2ornewer"; then
KDE_FIND_PATH(kconfig_compiler, KCONFIG_COMPILER, [$kde_default_bindirs], [KDE_MISSING_PROG_ERROR(kconfig_compiler)])
KDE_FIND_PATH(dcopidlng, DCOPIDLNG, [$kde_default_bindirs], [KDE_MISSING_PROG_ERROR(dcopidlng)])
fi
- if test -n "$kde33ornewer"; then
+ if test -n "$trinity3ornewer"; then
KDE_FIND_PATH(makekdewidgets, MAKEKDEWIDGETS, [$kde_default_bindirs], [KDE_MISSING_PROG_ERROR(makekdewidgets)])
AC_SUBST(MAKEKDEWIDGETS)
fi
KDE_FIND_PATH(xmllint, XMLLINT, [${prefix}/bin ${exec_prefix}/bin], [XMLLINT=""])
if test -n "$MEINPROC" -a "$MEINPROC" != "compiled"; then
- kde_sharedirs="/usr/share/kde /usr/local/share /usr/share /opt/kde3/share /opt/kde/share $prefix/share"
+ kde_sharedirs="/usr/share/kde /usr/local/share /usr/share /opt/trinity/share /opt/kde/share $prefix/share"
test -n "$KDEDIR" && kde_sharedirs="$KDEDIR/share $kde_sharedirs"
AC_FIND_FILE(apps/ksgmltools2/customization/kde-chunk.xsl, $kde_sharedirs, KDE_XSL_STYLESHEET)
if test "$KDE_XSL_STYLESHEET" = "NO"; then
@@ -623,7 +623,7 @@ AC_DEFUN([KDE_SUBST_PROGRAMS],
fi
DCOP_DEPENDENCIES='$(DCOPIDL)'
- if test -n "$kde32ornewer"; then
+ if test -n "$trinity2ornewer"; then
KCFG_DEPENDENCIES='$(KCONFIG_COMPILER)'
DCOP_DEPENDENCIES='$(DCOPIDL) $(DCOPIDLNG)'
AC_SUBST(KCONFIG_COMPILER)
@@ -1784,7 +1784,7 @@ fi
if test -z "$1"; then
-kde_incdirs="$kde_libs_prefix/include /usr/lib/kde/include /usr/local/kde/include /usr/local/include /usr/kde/include /usr/include/kde /usr/include /opt/kde3/include /opt/kde/include $x_includes $qt_includes"
+kde_incdirs="$kde_libs_prefix/include /usr/lib/kde/include /usr/local/kde/include /usr/local/include /usr/kde/include /usr/include/kde /usr/include /opt/trinity/include /opt/kde/include $x_includes $qt_includes"
test -n "$KDEDIR" && kde_incdirs="$KDEDIR/include $KDEDIR/include/kde $KDEDIR $kde_incdirs"
kde_incdirs="$ac_kde_includes $kde_incdirs"
AC_FIND_FILE($kde_check_header, $kde_incdirs, kde_incdir)
@@ -1796,7 +1796,7 @@ in the prefix, you've chosen, are no KDE headers installed. This will fail.
So, check this please and use another prefix!])
fi
-kde_libdirs="$kde_libs_prefix/lib${kdelibsuff} /usr/lib/kde/lib${kdelibsuff} /usr/local/kde/lib${kdelibsuff} /usr/kde/lib${kdelibsuff} /usr/lib${kdelibsuff}/kde /usr/lib${kdelibsuff}/kde3 /usr/lib${kdelibsuff} /usr/X11R6/lib${kdelibsuff} /usr/local/lib${kdelibsuff} /opt/kde3/lib${kdelibsuff} /opt/kde/lib${kdelibsuff} /usr/X11R6/kde/lib${kdelibsuff}"
+kde_libdirs="$kde_libs_prefix/lib${kdelibsuff} /usr/lib/kde/lib${kdelibsuff} /usr/local/kde/lib${kdelibsuff} /usr/kde/lib${kdelibsuff} /usr/lib${kdelibsuff}/kde /usr/lib${kdelibsuff}/trinity /usr/lib${kdelibsuff} /usr/X11R6/lib${kdelibsuff} /usr/local/lib${kdelibsuff} /opt/trinity/lib${kdelibsuff} /opt/kde/lib${kdelibsuff} /usr/X11R6/kde/lib${kdelibsuff}"
test -n "$KDEDIR" && kde_libdirs="$KDEDIR/lib${kdelibsuff} $KDEDIR $kde_libdirs"
kde_libdirs="$ac_kde_libraries $libdir $kde_libdirs"
AC_FIND_FILE($kde_check_lib, $kde_libdirs, kde_libdir)
@@ -1804,7 +1804,7 @@ ac_kde_libraries="$kde_libdir"
kde_widgetdir=NO
dnl this might be somewhere else
-AC_FIND_FILE("kde3/plugins/designer/kdewidgets.la", $kde_libdirs, kde_widgetdir)
+AC_FIND_FILE("trinity/plugins/designer/kdewidgets.la", $kde_libdirs, kde_widgetdir)
if test -n "$ac_kde_libraries" && test ! -r "$ac_kde_libraries/$kde_check_lib"; then
AC_MSG_ERROR([
@@ -1812,14 +1812,14 @@ in the prefix, you've chosen, are no KDE libraries installed. This will fail.
So, check this please and use another prefix!])
fi
-if test -n "$kde_widgetdir" && test ! -r "$kde_widgetdir/kde3/plugins/designer/kdewidgets.la"; then
+if test -n "$kde_widgetdir" && test ! -r "$kde_widgetdir/trinity/plugins/designer/kdewidgets.la"; then
AC_MSG_ERROR([
I can't find the designer plugins. These are required and should have been installed
by kdelibs])
fi
if test -n "$kde_widgetdir"; then
- kde_widgetdir="$kde_widgetdir/kde3/plugins/designer"
+ kde_widgetdir="$kde_widgetdir/trinity/plugins/designer"
fi
diff --git a/chalk/doc/chalk.xmi b/chalk/doc/chalk.xmi
index 36659dab7..69c6edca3 100644
--- a/chalk/doc/chalk.xmi
+++ b/chalk/doc/chalk.xmi
@@ -4961,7 +4961,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5102,7 +5102,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="13" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5284,7 +5284,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="45" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5365,7 +5365,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5390,7 +5390,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5511,7 +5511,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="82" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5648,7 +5648,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; rgb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; rgb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="136" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -5800,7 +5800,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -5886,7 +5886,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="194" field_type="1" initialValue="" role_id="0" writeOutMethods="true" listClassName="" >
@@ -6068,7 +6068,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="207" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6200,7 +6200,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6342,7 +6342,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="267" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6424,7 +6424,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="284" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -6596,7 +6596,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="293" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -7028,7 +7028,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="326" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -7325,7 +7325,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="433" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -7517,7 +7517,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="492" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -7629,7 +7629,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="482" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -8021,7 +8021,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistile.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistile.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="483" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8357,7 +8357,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -8453,7 +8453,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="561" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8625,7 +8625,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="584" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8727,7 +8727,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="614" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -8859,7 +8859,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="625" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9086,7 +9086,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="646" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9178,7 +9178,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="671" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9440,7 +9440,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="682" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -9772,7 +9772,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -9823,7 +9823,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1742" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -9940,7 +9940,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="728" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -10067,7 +10067,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="741" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -10274,7 +10274,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -10550,7 +10550,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="791" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -10992,7 +10992,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="857" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -11599,7 +11599,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="903" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -12011,7 +12011,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12107,7 +12107,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1086" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -12179,7 +12179,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12280,7 +12280,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1111" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -12477,7 +12477,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12608,7 +12608,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -12659,7 +12659,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1455" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -12771,7 +12771,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1285" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -13638,7 +13638,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -14895,7 +14895,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1454" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -15507,7 +15507,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1621" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -15719,7 +15719,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1668" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -15791,7 +15791,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -15877,7 +15877,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -15933,7 +15933,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -16004,7 +16004,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismask.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -16175,7 +16175,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1743" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -16732,7 +16732,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1768" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -17249,7 +17249,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1904" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -17531,7 +17531,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1944" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -17818,7 +17818,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1965" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18010,7 +18010,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1986" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18167,7 +18167,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1997" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18409,7 +18409,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2024" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18751,7 +18751,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2048" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -18973,7 +18973,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -19139,7 +19139,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2110" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -19340,7 +19340,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -19491,7 +19491,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistool.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistool.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2441" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -19628,7 +19628,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2366" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -19755,7 +19755,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2192" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -19902,7 +19902,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -19958,7 +19958,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -20199,7 +20199,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2237" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -21601,7 +21601,7 @@ in the constructor, you have to call loadAsync.
</hierarchicalcodeblock>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisview.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisview.cpp - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.cpp&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2367" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -23601,7 +23601,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildersubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -23951,7 +23951,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagemagickconverter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="13" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -24328,7 +24328,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbuildermonitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="45" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -24590,7 +24590,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_result.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -24796,7 +24796,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagebuilder_step.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -25120,7 +25120,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacecmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="82" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -25454,7 +25454,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; rgb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; rgb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="136" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -25788,7 +25788,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspace.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -26063,7 +26063,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:16&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="194" field_type="1" initialValue="" role_id="0" writeOutMethods="true" listClassName="" >
@@ -26443,7 +26443,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategycolorspacergb.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="207" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -26778,7 +26778,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; cmyk.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -27109,7 +27109,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscolorspacefactoryflyweight.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:17&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="267" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -27379,7 +27379,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisscopedlock.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:09&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="284" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -27770,7 +27770,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisstrategymove.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:15&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="293" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -28428,7 +28428,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="326" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -28931,7 +28931,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="433" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -29311,7 +29311,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistileswapinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="492" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -29611,7 +29611,7 @@ in the constructor, you have to call loadAsync.
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<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecacheinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="482" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -30259,7 +30259,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistile.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistile.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:10&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="483" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -30776,7 +30776,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; drawinghints.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -31075,7 +31075,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismerge.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="561" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -31441,7 +31441,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisflatten.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="584" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -31731,7 +31731,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdociface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:51&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="614" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -32067,7 +32067,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisalphamask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:52:01&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="625" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -32482,7 +32482,7 @@ in the constructor, you have to call loadAsync.
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<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; krayonviewiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="646" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -32762,7 +32762,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimageiface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:42&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="671" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -33275,7 +33275,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="682" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -33788,7 +33788,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisbackground.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -34026,7 +34026,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumbrushtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1742" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -34337,7 +34337,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="728" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -34667,7 +34667,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguide.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
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<classfields>
<codeclassfield parent_id="741" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -35056,7 +35056,7 @@ in the constructor, you have to call loadAsync.
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<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvascontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:49:33&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -35578,7 +35578,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisguidemgr.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="791" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -36235,7 +36235,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisgradient.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="857" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -37088,7 +37088,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisdoc.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="903" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -37681,7 +37681,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscursor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -37966,7 +37966,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisconfig.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1086" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -38220,7 +38220,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvasobserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -38524,7 +38524,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1111" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -38902,7 +38902,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kischannel.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -39215,7 +39215,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kiscanvassubject.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -39453,7 +39453,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; compositeop.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1455" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -39757,7 +39757,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; enumimgtype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1285" field_type="4" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -40970,7 +40970,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimage.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1260" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -42513,7 +42513,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevice.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
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<classfields>
<codeclassfield parent_id="1454" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -43343,7 +43343,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kislayer.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1621" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -43748,7 +43748,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisnameserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1668" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -44001,7 +44001,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismemento.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:11&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -44268,7 +44268,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispaintdevicevisitor.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -44506,7 +44506,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismementooriginatorinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -44758,7 +44758,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kismask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kismask.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -45155,7 +45155,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisimagepipebrush.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1743" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -45978,7 +45978,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispainter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1768" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -46713,7 +46713,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisselection.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:50:04&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1904" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -47205,7 +47205,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourcemediator.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1944" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -47706,7 +47706,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresourceserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1965" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -48092,7 +48092,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispluginserver.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1986" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -48457,7 +48457,7 @@ in the constructor, you have to call loadAsync.
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<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistilecommand.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:47:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="1997" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -48917,7 +48917,7 @@ in the constructor, you have to call loadAsync.
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<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugininfo.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
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<classfields>
<codeclassfield parent_id="2024" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -49478,7 +49478,7 @@ in the constructor, you have to call loadAsync.
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<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisresource.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2048" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -49881,7 +49881,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisrenderinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -50272,7 +50272,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kispattern.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2110" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -50654,7 +50654,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; plugintype.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:18&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -50994,7 +50994,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistool.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistool.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2441" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -51320,7 +51320,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisundoadapter.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2366" field_type="3" initialValue="" role_id="1" writeOutMethods="true" listClassName="" >
@@ -51643,7 +51643,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolfactory.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2192" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -51972,7 +51972,7 @@ in the constructor, you have to call loadAsync.
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</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kistoolcontrollerinterface.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -52209,7 +52209,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisutil.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields/>
</classifiercodedocument>
@@ -52648,7 +52648,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisvector.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2237" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
@@ -54646,7 +54646,7 @@ in the constructor, you have to call loadAsync.
</codeblockwithcomments>
</textblocks>
<header>
- <codecomment tag="" text="/************************************************************************&amp;#010; kisview.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/kde3/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
+ <codecomment tag="" text="/************************************************************************&amp;#010; kisview.h - Copyright boud&amp;#010;&amp;#010;Here you can write a license for your code, some comments or any other&amp;#010;information you want to have in your generated code. To to this simply&amp;#010;configure the &quot;headings&quot; directory in uml to point to a directory&amp;#010;where you have your heading files.&amp;#010;&amp;#010;or you can just replace the contents of this file with your own.&amp;#010;If you want to do this, this file is located at&amp;#010;&amp;#010;/opt/trinity/share/apps/umbrello/headings/heading.h&amp;#010;&amp;#010;-->Code Generators searches for heading files based on the file extension&amp;#010; i.e. it will look for a file name ending in &quot;.h&quot; to include in C++ header&amp;#010; files, and for a file name ending in &quot;.java&quot; to include in all generated&amp;#010; java code.&amp;#010; If you name the file &quot;heading.&lt;extension>&quot;, Code Generator will always&amp;#010; choose this file even if there are other files with the same extension in the&amp;#010; directory. If you name the file something else, it must be the only one with that&amp;#010; extension in the directory to guarantee that Code Generator will choose it.&amp;#010;&amp;#010;you can use variables in your heading files which are replaced at generation&amp;#010;time. possible variables are : author, date, time, filename and filepath.&amp;#010;just write %variable_name%&amp;#010;&amp;#010;This file was generated on Sun Feb 8 2004 at 16:45:19&amp;#010;The original location of this file is &amp;#010;**************************************************************************/&amp;#010;" />
</header>
<classfields>
<codeclassfield parent_id="2367" field_type="0" initialValue="" role_id="-1" writeOutMethods="true" listClassName="" >
diff --git a/configure.in b/configure.in
index 2203528ef..aa8e38f7f 100644
--- a/configure.in
+++ b/configure.in
@@ -249,9 +249,9 @@ AC_COMPILE_IFELSE([
#error KDE 3.2
#endif
],
- need_kde32_compat="no"
+ need_trinity2_compat="no"
,
- need_kde32_compat="yes"
+ need_trinity2_compat="yes"
)
AC_COMPILE_IFELSE([
@@ -260,9 +260,9 @@ AC_COMPILE_IFELSE([
#error KDE 3.3
#endif
],
- need_kde33_compat="no"
+ need_trinity3_compat="no"
,
- need_kde33_compat="yes"
+ need_trinity3_compat="yes"
)
AC_COMPILE_IFELSE([
@@ -271,9 +271,9 @@ AC_COMPILE_IFELSE([
#error KDE 3.4
#endif
],
- need_kde34_compat="no"
+ need_trinity4_compat="no"
,
- need_kde34_compat="yes"
+ need_trinity4_compat="yes"
)
AC_COMPILE_IFELSE([
@@ -282,24 +282,24 @@ AC_COMPILE_IFELSE([
#error KDE 3.5.x (x < 2)
#endif
],
- need_kde351_compat="no"
+ need_trinity51_compat="no"
,
- need_kde351_compat="yes"
+ need_trinity51_compat="yes"
)
CXXFLAGS="$kdeversion_save_CXXFLAGS"
LIBS="$kdeversion_safe_LIBS"
AC_LANG_RESTORE
-if test "$need_kde32_compat" = "yes"; then
+if test "$need_trinity2_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.2.x])
else
- if test "$need_kde33_compat" = "yes"; then
+ if test "$need_trinity3_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.3.x])
else
- if test "$need_kde34_compat" = "yes"; then
+ if test "$need_trinity4_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.4.x])
else
- if test "$need_kde351_compat" = "yes"; then
+ if test "$need_trinity51_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.5.x (x < 2)])
else
AC_MSG_RESULT([KDE 3.5.x (x >=2) or SVN trunk])
@@ -308,13 +308,13 @@ else
fi
fi
-AM_CONDITIONAL(need_kde32_compatibility, test "$need_kde32_compat" = "yes")
-AM_CONDITIONAL(need_kde33_compatibility, test "$need_kde33_compat" = "yes")
-AM_CONDITIONAL(need_kde34_compatibility, test "$need_kde34_compat" = "yes")
-AM_CONDITIONAL(need_kde351_compatibility, test "$need_kde351_compat" = "yes")
+AM_CONDITIONAL(need_trinity2_compatibility, test "$need_trinity2_compat" = "yes")
+AM_CONDITIONAL(need_trinity3_compatibility, test "$need_trinity3_compat" = "yes")
+AM_CONDITIONAL(need_trinity4_compatibility, test "$need_trinity4_compat" = "yes")
+AM_CONDITIONAL(need_trinity51_compatibility, test "$need_trinity51_compat" = "yes")
# Keep the old KDE 3.1 test, as long as it is still used
-AM_CONDITIONAL(need_kde31_compatibility, test "supported" = "no")
+AM_CONDITIONAL(need_trinity1_compatibility, test "supported" = "no")
# --- End KDE 3.2 check ---
@@ -1833,7 +1833,7 @@ AC_CONFIG_FILES([ kexi/3rdparty/kolibs/Makefile ])
AC_CONFIG_FILES([ kexi/3rdparty/uuid/Makefile ])
AC_CONFIG_FILES([ kexi/core/Makefile ])
AC_CONFIG_FILES([ kexi/data/Makefile ])
-AC_CONFIG_FILES([ kexi/data/kde34compat/Makefile ])
+AC_CONFIG_FILES([ kexi/data/trinity4compat/Makefile ])
AC_CONFIG_FILES([ kexi/examples/Makefile ])
AC_CONFIG_FILES([ kexi/formeditor/Makefile ])
AC_CONFIG_FILES([ kexi/formeditor/factories/Makefile ])
@@ -2171,8 +2171,8 @@ AC_CONFIG_FILES([ lib/kwmf/Makefile ])
AC_CONFIG_FILES([ lib/store/Makefile ])
AC_CONFIG_FILES([ lib/store/tests/Makefile ])
AC_CONFIG_FILES([ mimetypes/Makefile ])
-AC_CONFIG_FILES([ mimetypes/kde33/Makefile ])
-AC_CONFIG_FILES([ mimetypes/kde351/Makefile ])
+AC_CONFIG_FILES([ mimetypes/trinity3/Makefile ])
+AC_CONFIG_FILES([ mimetypes/trinity51/Makefile ])
AC_CONFIG_FILES([ pics/Makefile ])
AC_CONFIG_FILES([ pics/crystalsvg/Makefile ])
AC_CONFIG_FILES([ plugins/Makefile ])
diff --git a/configure.in.in b/configure.in.in
index bec764e0e..21699e044 100644
--- a/configure.in.in
+++ b/configure.in.in
@@ -182,9 +182,9 @@ AC_COMPILE_IFELSE([
#error KDE 3.2
#endif
],
- need_kde32_compat="no"
+ need_trinity2_compat="no"
,
- need_kde32_compat="yes"
+ need_trinity2_compat="yes"
)
AC_COMPILE_IFELSE([
@@ -193,9 +193,9 @@ AC_COMPILE_IFELSE([
#error KDE 3.3
#endif
],
- need_kde33_compat="no"
+ need_trinity3_compat="no"
,
- need_kde33_compat="yes"
+ need_trinity3_compat="yes"
)
AC_COMPILE_IFELSE([
@@ -204,9 +204,9 @@ AC_COMPILE_IFELSE([
#error KDE 3.4
#endif
],
- need_kde34_compat="no"
+ need_trinity4_compat="no"
,
- need_kde34_compat="yes"
+ need_trinity4_compat="yes"
)
AC_COMPILE_IFELSE([
@@ -215,24 +215,24 @@ AC_COMPILE_IFELSE([
#error KDE 3.5.x (x < 2)
#endif
],
- need_kde351_compat="no"
+ need_trinity51_compat="no"
,
- need_kde351_compat="yes"
+ need_trinity51_compat="yes"
)
CXXFLAGS="$kdeversion_save_CXXFLAGS"
LIBS="$kdeversion_safe_LIBS"
AC_LANG_RESTORE
-if test "$need_kde32_compat" = "yes"; then
+if test "$need_trinity2_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.2.x])
else
- if test "$need_kde33_compat" = "yes"; then
+ if test "$need_trinity3_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.3.x])
else
- if test "$need_kde34_compat" = "yes"; then
+ if test "$need_trinity4_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.4.x])
else
- if test "$need_kde351_compat" = "yes"; then
+ if test "$need_trinity51_compat" = "yes"; then
AC_MSG_RESULT([KDE 3.5.x (x < 2)])
else
AC_MSG_RESULT([KDE 3.5.x (x >=2) or SVN trunk])
@@ -241,13 +241,13 @@ else
fi
fi
-AM_CONDITIONAL(need_kde32_compatibility, test "$need_kde32_compat" = "yes")
-AM_CONDITIONAL(need_kde33_compatibility, test "$need_kde33_compat" = "yes")
-AM_CONDITIONAL(need_kde34_compatibility, test "$need_kde34_compat" = "yes")
-AM_CONDITIONAL(need_kde351_compatibility, test "$need_kde351_compat" = "yes")
+AM_CONDITIONAL(need_trinity2_compatibility, test "$need_trinity2_compat" = "yes")
+AM_CONDITIONAL(need_trinity3_compatibility, test "$need_trinity3_compat" = "yes")
+AM_CONDITIONAL(need_trinity4_compatibility, test "$need_trinity4_compat" = "yes")
+AM_CONDITIONAL(need_trinity51_compatibility, test "$need_trinity51_compat" = "yes")
# Keep the old KDE 3.1 test, as long as it is still used
-AM_CONDITIONAL(need_kde31_compatibility, test "supported" = "no")
+AM_CONDITIONAL(need_trinity1_compatibility, test "supported" = "no")
# --- End KDE 3.2 check ---
diff --git a/doc/api/Doxyfile.koffice b/doc/api/Doxyfile.koffice
index 76049d36d..13f846ead 100644
--- a/doc/api/Doxyfile.koffice
+++ b/doc/api/Doxyfile.koffice
@@ -119,7 +119,7 @@ RTF_STYLESHEET_FILE =
RTF_EXTENSIONS_FILE =
GENERATE_MAN = NO
MAN_OUTPUT =
-MAN_EXTENSION = .kde3
+MAN_EXTENSION = .trinity
MAN_LINKS = YES
GENERATE_XML = NO
XML_OUTPUT = xml
diff --git a/kexi/data/Makefile.am b/kexi/data/Makefile.am
index f9a03d8d3..4df4637ee 100644
--- a/kexi/data/Makefile.am
+++ b/kexi/data/Makefile.am
@@ -45,8 +45,8 @@ x-kexiproject-shortcut.desktop
#TODO: add x-kexi-shortcut-table etc.
#kde <=3.4
-if need_kde34_compatibility
- KDE34COMPAT = kde34compat
+if need_trinity4_compatibility
+ KDE34COMPAT = trinity4compat
endif
SUBDIRS = $(KDE34COMPAT)
diff --git a/kexi/debian/changelog b/kexi/debian/changelog
index d0b174d3f..a28335c17 100644
--- a/kexi/debian/changelog
+++ b/kexi/debian/changelog
@@ -16,7 +16,7 @@ kexi (0.1cvs20050407-3) unstable; urgency=low
kexi (0.1cvs20050407-2) unstable; urgency=low
* Add the missing files that renders the package unusable
- * Add debian/$(package)/usr/lib/kde3 for the dh_shlibdeps calls
+ * Add debian/$(package)/usr/lib/trinity for the dh_shlibdeps calls
-- Igor Genibel <igenibel@debian.org> Thu, 7 Apr 2005 17:04:40 +0200
diff --git a/kexi/debian/debiandirs b/kexi/debian/debiandirs
index 62b4b368a..d341195a1 100644
--- a/kexi/debian/debiandirs
+++ b/kexi/debian/debiandirs
@@ -5,6 +5,6 @@ export infodir=/usr/share/info
export mandir=/usr/share/man
export qtdir=/usr/share/qt3
export kde_cgidir=/usr/lib/cgi-bin
-export kde_confdir=/etc/kde3
+export kde_confdir=/etc/trinity
export kde_htmldir=/usr/share/doc/kde/HTML
configkde=--disable-debug --disable-rpath --prefix=$(kde_prefix) --sysconfdir=$(sysconfdir) --includedir=$(kde_includedir) --infodir=$(infodir) --mandir=$(mandir) --with-qt-dir=$(qtdir)
diff --git a/kexi/debian/kexi-mysql-driver.install b/kexi/debian/kexi-mysql-driver.install
index bb2916820..3d125a07f 100644
--- a/kexi/debian/kexi-mysql-driver.install
+++ b/kexi/debian/kexi-mysql-driver.install
@@ -1,6 +1,6 @@
-debian/tmp/usr/lib/kde3/kexidb_mysqldriver.so
-debian/tmp/usr/lib/kde3/kexidb_mysqldriver.la
-debian/tmp/usr/lib/kde3/keximigrate_mysql.so
-debian/tmp/usr/lib/kde3/keximigrate_mysql.la
+debian/tmp/usr/lib/trinity/kexidb_mysqldriver.so
+debian/tmp/usr/lib/trinity/kexidb_mysqldriver.la
+debian/tmp/usr/lib/trinity/keximigrate_mysql.so
+debian/tmp/usr/lib/trinity/keximigrate_mysql.la
debian/tmp/usr/share/services/kexidb_mysqldriver.desktop
debian/tmp/usr/share/services/keximigrate_mysql.desktop
diff --git a/kexi/debian/kexi-postgresql-driver.install b/kexi/debian/kexi-postgresql-driver.install
index d605a36c6..0eb82d49a 100644
--- a/kexi/debian/kexi-postgresql-driver.install
+++ b/kexi/debian/kexi-postgresql-driver.install
@@ -1,7 +1,7 @@
-debian/tmp/usr/lib/kde3/kexidb_pqxxsqldriver.so
-debian/tmp/usr/lib/kde3/kexidb_pqxxsqldriver.la
-debian/tmp/usr/lib/kde3/keximigrate_pqxx.so
-debian/tmp/usr/lib/kde3/keximigrate_pqxx.la
+debian/tmp/usr/lib/trinity/kexidb_pqxxsqldriver.so
+debian/tmp/usr/lib/trinity/kexidb_pqxxsqldriver.la
+debian/tmp/usr/lib/trinity/keximigrate_pqxx.so
+debian/tmp/usr/lib/trinity/keximigrate_pqxx.la
debian/tmp/usr/share/services/kexidb_pqxxsqldriver.desktop
debian/tmp/usr/share/services/keximigrate_pqxx.desktop
diff --git a/kexi/debian/kexi.install b/kexi/debian/kexi.install
index ddde726c6..3fdb949c7 100644
--- a/kexi/debian/kexi.install
+++ b/kexi/debian/kexi.install
@@ -18,18 +18,18 @@ debian/tmp/usr/lib/libkexirelationsview.la
debian/tmp/usr/lib/libkexisql2.la
debian/tmp/usr/lib/libkexisql3.la
debian/tmp/usr/lib/libkformdesigner.la
-debian/tmp/usr/lib/kde3/kexidb_sqlite2driver.la
-debian/tmp/usr/lib/kde3/kexidb_sqlite3driver.la
-debian/tmp/usr/lib/kde3/containers.la
-debian/tmp/usr/lib/kde3/stdwidgets.la
-debian/tmp/usr/lib/kde3/libkformdesigner_part.la
-debian/tmp/usr/lib/kde3/kexihandler_form.la
-debian/tmp/usr/lib/kde3/kexihandler_migration.la
-debian/tmp/usr/lib/kde3/kexihandler_query.la
-debian/tmp/usr/lib/kde3/kexihandler_relation.la
-debian/tmp/usr/lib/kde3/kexihandler_table.la
-debian/tmp/usr/lib/kde3/kexidbwidgets.la
-debian/tmp/usr/lib/kde3/kexi.la
+debian/tmp/usr/lib/trinity/kexidb_sqlite2driver.la
+debian/tmp/usr/lib/trinity/kexidb_sqlite3driver.la
+debian/tmp/usr/lib/trinity/containers.la
+debian/tmp/usr/lib/trinity/stdwidgets.la
+debian/tmp/usr/lib/trinity/libkformdesigner_part.la
+debian/tmp/usr/lib/trinity/kexihandler_form.la
+debian/tmp/usr/lib/trinity/kexihandler_migration.la
+debian/tmp/usr/lib/trinity/kexihandler_query.la
+debian/tmp/usr/lib/trinity/kexihandler_relation.la
+debian/tmp/usr/lib/trinity/kexihandler_table.la
+debian/tmp/usr/lib/trinity/kexidbwidgets.la
+debian/tmp/usr/lib/trinity/kexi.la
debian/tmp/usr/lib/libkexisql3.so.3.0.0
debian/tmp/usr/lib/libkexisql3.so.3
debian/tmp/usr/lib/libkexisql3.so
@@ -73,13 +73,13 @@ debian/tmp/usr/lib/libkexiformutils.so
-debian/tmp/usr/lib/kde3/kexidb_sqlite*
-debian/tmp/usr/lib/kde3/containers*
-debian/tmp/usr/lib/kde3/stdwidgets*
-debian/tmp/usr/lib/kde3/lib*
-debian/tmp/usr/lib/kde3/kexihandler*
-debian/tmp/usr/lib/kde3/kexidbwidgets*
-debian/tmp/usr/lib/kde3/kexi.*
+debian/tmp/usr/lib/trinity/kexidb_sqlite*
+debian/tmp/usr/lib/trinity/containers*
+debian/tmp/usr/lib/trinity/stdwidgets*
+debian/tmp/usr/lib/trinity/lib*
+debian/tmp/usr/lib/trinity/kexihandler*
+debian/tmp/usr/lib/trinity/kexidbwidgets*
+debian/tmp/usr/lib/trinity/kexi.*
debian/tmp/usr/share/applications/
debian/tmp/usr/share/icons/
debian/tmp/usr/share/mimelnk/
diff --git a/kexi/debian/overrides/kexi-postgresql-driver b/kexi/debian/overrides/kexi-postgresql-driver
index 75108ab85..39e7b7432 100644
--- a/kexi/debian/overrides/kexi-postgresql-driver
+++ b/kexi/debian/overrides/kexi-postgresql-driver
@@ -1,2 +1,2 @@
-kexi-postgresql-driver: binary-or-shlib-defines-rpath ./usr/lib/kde3/keximigrate_pqxx.so /usr/lib
-kexi-postgresql-driver: binary-or-shlib-defines-rpath ./usr/lib/kde3/kexidb_pqxxsqldriver.so /usr/lib
+kexi-postgresql-driver: binary-or-shlib-defines-rpath ./usr/lib/trinity/keximigrate_pqxx.so /usr/lib
+kexi-postgresql-driver: binary-or-shlib-defines-rpath ./usr/lib/trinity/kexidb_pqxxsqldriver.so /usr/lib
diff --git a/kexi/debian/rules b/kexi/debian/rules
index 6fd389127..bc42b136b 100644
--- a/kexi/debian/rules
+++ b/kexi/debian/rules
@@ -11,7 +11,7 @@ DEB_DH_MAKESHLIBS_ARGS_ALL := -n
PACKAGES_WITH_LIBS := kexi kexi-postgresql-driver kexi-mysql-driver \
libkexi-dev
-DEB_SHLIBDEPS_INCLUDE = $(foreach p,$(PACKAGES_WITH_LIBS),debian/$(p)/usr/lib:debian/$(p)/usr/lib/kde3)
+DEB_SHLIBDEPS_INCLUDE = $(foreach p,$(PACKAGES_WITH_LIBS),debian/$(p)/usr/lib:debian/$(p)/usr/lib/trinity)
# We need this commented out until sqlite 3.0 is available in Debian
# DEB_EXTRA_CONNFIGURE_FLAGS := --without-included-sqlite
diff --git a/kexi/doc/dev/CHANGELOG-Kexi-js b/kexi/doc/dev/CHANGELOG-Kexi-js
index 9b74a65d6..6f90dc610 100755
--- a/kexi/doc/dev/CHANGELOG-Kexi-js
+++ b/kexi/doc/dev/CHANGELOG-Kexi-js
@@ -3954,7 +3954,7 @@ KexiDB:
2004-05-08
Form Designer: Extra widgets
-- fixes for kde3.1 compatibility
+- fixes for trinity.1 compatibility
- implicit deleting is cleaner than explicit
2004-05-06
@@ -4745,7 +4745,7 @@ KexiActionProxy:
- Tables in relation view: sizes fixed
2004-01-07
-- Build fixes for gcc2.95 on kde3.1
+- Build fixes for gcc2.95 on trinity.1
- Relations View: connection and viewtable focusing fixed and some actions added
2004-01-06
diff --git a/kexi/doc/dev/TODO-Kexi-js b/kexi/doc/dev/TODO-Kexi-js
index 5974845c0..7114d65b3 100644
--- a/kexi/doc/dev/TODO-Kexi-js
+++ b/kexi/doc/dev/TODO-Kexi-js
@@ -712,11 +712,11 @@ TODO:::::::
dipesh just change a value, go to design mode and switch back to dataview...
dipesh [KCrash handler]
dipesh #3 0xb59b156f in KexiFormScrollView::createEditor ()
- dipesh from /usr/lib/kde3/kexihandler_form.so
+ dipesh from /usr/lib/trinity/kexihandler_form.so
dipesh #4 0xb7e5f502 in KexiDataAwareObjectInterface::startEditCurrentCell ()
dipesh from /usr/lib/libkexidatatable.so.0
dipesh #5 0xb59b276a in KexiFormScrollView::valueChanged ()
- dipesh from /usr/lib/kde3/kexihandler_form.so
+ dipesh from /usr/lib/trinity/kexihandler_form.so
dipesh I look where the crasher is coming from.
dipesh oh, in KexiFormScrollView::createEditor
dipesh column( col ) returns NULL
diff --git a/kexi/doc/kexidb/kexidb.doxygen b/kexi/doc/kexidb/kexidb.doxygen
index 5abed26b7..d3d316dfd 100644
--- a/kexi/doc/kexidb/kexidb.doxygen
+++ b/kexi/doc/kexidb/kexidb.doxygen
@@ -148,7 +148,7 @@ RTF_EXTENSIONS_FILE =
#---------------------------------------------------------------------------
GENERATE_MAN = NO
MAN_OUTPUT = man
-MAN_EXTENSION = .kde3
+MAN_EXTENSION = .trinity
MAN_LINKS = YES
#---------------------------------------------------------------------------
# configuration options related to the XML output
diff --git a/kexi/formeditor/editlistviewdialog.cpp b/kexi/formeditor/editlistviewdialog.cpp
index 27878e7fe..d073b43d5 100644
--- a/kexi/formeditor/editlistviewdialog.cpp
+++ b/kexi/formeditor/editlistviewdialog.cpp
@@ -39,7 +39,7 @@ namespace KFormDesigner {
/////////////////////////////////////////////////////////////////////////////////
EditListViewDialog::EditListViewDialog(TQWidget *parent)
-//js(kde3.2 dependent) : KDialogBase(Tabbed, 0/* WFlags */, parent, "editlistview_dialog", true, i18n("Edit listview contents"), Ok|Cancel, Ok, false)
+//js(trinity.2 dependent) : KDialogBase(Tabbed, 0/* WFlags */, parent, "editlistview_dialog", true, i18n("Edit listview contents"), Ok|Cancel, Ok, false)
: KDialogBase(Tabbed, i18n("Edit Listview Contents"), Ok|Cancel, Ok, parent, "editlistview_dialog", true /* modal */, false)
{
m_column = addPage(i18n("Columns"));
diff --git a/kexi/kexidb/drivers/common.pro b/kexi/kexidb/drivers/common.pro
index 4795c4540..6914ca4b5 100644
--- a/kexi/kexidb/drivers/common.pro
+++ b/kexi/kexidb/drivers/common.pro
@@ -1,4 +1,4 @@
-CONFIG += kde3lib
+CONFIG += trinitylib
TEMPLATE = lib
include( $(KEXI)/kexidb/common.pro )
diff --git a/kpresenter/templates/Screenpresentations/Makefile.am b/kpresenter/templates/Screenpresentations/Makefile.am
index 37a77e27b..9e3e4de25 100644
--- a/kpresenter/templates/Screenpresentations/Makefile.am
+++ b/kpresenter/templates/Screenpresentations/Makefile.am
@@ -1,13 +1,13 @@
template_DATA = .directory GradientBlueRed.desktop \
- kde.desktop kde2.desktop kde3.desktop classroom.desktop savannah.desktop \
+ kde.desktop kde2.desktop trinity.desktop classroom.desktop savannah.desktop \
SnowyMountains.desktop TotallyNewProduct.desktop \
BlueBreezeDouble.desktop BlueBreezePicture.desktop BlueBreezeSingle.desktop CopperPlain.desktop
templatedir = $(kde_datadir)/kpresenter/templates/Screenpresentations
templatesrc_DATA = GradientBlueRed.kpt \
- kde.kpt kde2.kpt kde3.kpt classroom.kpt savannah.kpt \
+ kde.kpt kde2.kpt trinity.kpt classroom.kpt savannah.kpt \
SnowyMountains.kpt TotallyNewProduct.kpt \
BlueBreezeDouble.kpt BlueBreezePicture.kpt BlueBreezeSingle.kpt \
CopperPlain.kpt
diff --git a/kpresenter/templates/Screenpresentations/kde3.desktop b/kpresenter/templates/Screenpresentations/kde3.desktop
index ac29360fe..26439d7f7 100644
--- a/kpresenter/templates/Screenpresentations/kde3.desktop
+++ b/kpresenter/templates/Screenpresentations/kde3.desktop
@@ -1,6 +1,6 @@
[Desktop Entry]
Type=Link
-URL=.source/kde3.kpt
+URL=.source/trinity.kpt
Name=KDE 3
Name[ne]=KDE ३
Comment=A presentation with KDE 3 theming
@@ -42,4 +42,4 @@ Comment[uz]=KDE 3 mavzulik namoyish
Comment[uz@cyrillic]=KDE 3 мавзулик намойиш
Comment[zh_CN]=带有 KDE 3 主题的演示文稿
Comment[zh_TW]=KDE 3 佈景主題展示
-Icon=template_kde3
+Icon=template_trinity
diff --git a/kspread/DESIGN.html b/kspread/DESIGN.html
index 0bfb8a3b2..31059876d 100644
--- a/kspread/DESIGN.html
+++ b/kspread/DESIGN.html
@@ -730,7 +730,7 @@ because of the term <i>Tabelle</i> (German, literally means table). The correct
term is <i>sheet</i> or <i>worksheet</i>. The English version of Microsoft
uses <i>sheet</i> while the German version uses <i>Tabelle</i>.</p>
-<p>Use <a href="http://developer.kde.org/documentation/library/kdeqt/kde3arch/devel-binarycompatibility.htm">d-pointer</a> trick (also known pimpl) whenever possible. Such practice will help when later on
+<p>Use <a href="http://developer.kde.org/documentation/library/kdeqt/trinityarch/devel-binarycompatibility.htm">d-pointer</a> trick (also known pimpl) whenever possible. Such practice will help when later on
we want to expose the API and need to maintain binary compatibility. But the
most important thing is to separate the interface and the implementation.
Furthermore, build time is reduced since modification on the implementation
diff --git a/kspread/Doxyfile b/kspread/Doxyfile
index 54f1fb396..169986c27 100644
--- a/kspread/Doxyfile
+++ b/kspread/Doxyfile
@@ -791,7 +791,7 @@ MAN_OUTPUT =
# The MAN_EXTENSION tag determines the extension that is added to
# the generated man pages (default is the subroutine's section .3)
-MAN_EXTENSION = .kde3
+MAN_EXTENSION = .trinity
# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
# then it will generate one additional man file for each entity
@@ -1147,7 +1147,7 @@ GENERATE_HTML =
GENERATE_MAN =
GENERATE_LATEX =
TAGFILES = \
-/usr/local/kde3/share/doc/HTML/en/kdelibs-apidocs/qt/qt.tag=/usr/local/qt-copy/doc/html
+/usr/local/trinity/share/doc/HTML/en/kdelibs-apidocs/qt/qt.tag=/usr/local/qt-copy/doc/html
GENERATE_TAGFILE = ../apidocs/kspread/kspread.tag
IGNORE_PREFIX = K
HAVE_DOT = YES
diff --git a/mimetypes/Makefile.am b/mimetypes/Makefile.am
index ed1d00b87..943ef0438 100644
--- a/mimetypes/Makefile.am
+++ b/mimetypes/Makefile.am
@@ -1,9 +1,9 @@
-if need_kde33_compatibility
- KDE33MIMEDIR = kde33
+if need_trinity3_compatibility
+ KDE33MIMEDIR = trinity3
endif
-if need_kde351_compatibility
- KDE351MIMEDIR = kde351
+if need_trinity51_compatibility
+ KDE351MIMEDIR = trinity51
endif
SUBDIRS = $(KDE33MIMEDIR) $(KDE351MIMEDIR)