/* This file is part of the KDE project Copyright (C) 2002, The Karbon Developers This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include "vpath.h" #include "vtext.h" #include "vtext_iface.h" #include "vstroke.h" #include "vfill.h" #include "vvisitor.h" #include "vsegment.h" #include "vgroup.h" #include "vpainter.h" #include "commands/vtransformcmd.h" #ifdef HAVE_KARBONTEXT #include #include #include FT_FREETYPE_H #include FT_OUTLINE_H #include FT_GLYPH_H #define FT_TOFLOAT(x) ((x) * (1.0 / 64.0)) #define FT_FROMFLOAT(x) ((int) floor ((x) * 64.0 + 0.5)) // Trace routines for ttf / ps font -> VSubpath int traceMoveto( FT_Vector *to, VPath *composite ) { double tox = ( to->x / 64.0 ); double toy = ( -to->y / 64.0 ); //TQString add = "M" + TQString::number(tox) + "," + TQString::number(toy) + " "; //kdDebug(38000) << add.latin1() << endl; composite->moveTo( KoPoint( tox, toy ) ); return 0; } int traceLineto( FT_Vector *to, VPath *composite ) { double tox = ( to->x / 64.0 ); double toy = ( -to->y / 64.0 ); //TQString add = "L" + TQString::number(tox) + "," + TQString::number(toy) + " "; //kdDebug(38000) << add.latin1() << endl; composite->lineTo( KoPoint( tox, toy ) ); return 0; } int traceQuadraticBezier( FT_Vector *control, FT_Vector *to, VPath *composite ) { double x1 = ( control->x / 64.0 ); double y1 = ( -control->y / 64.0 ); double x2 = ( to->x / 64.0 ); double y2 = ( -to->y / 64.0 ); //TQString add = "Q" + TQString::number(x1) + "," + TQString::number(y1) + "," + TQString::number(x2) + "," + TQString::number(y2) + " "; //kdDebug(38000) << add.latin1() << endl; composite->curveTo( KoPoint( x1, y1 ), KoPoint( x2, y2 ), KoPoint( x2, y2 ) ); //composite->curve2To( KoPoint( x1, y1 ), KoPoint( x2, y2 ) ); return 0; } int traceCubicBezier( FT_Vector *p, FT_Vector *q, FT_Vector *to, VPath *composite ) { double x1 = ( p->x / 64.0 ); double y1 = ( -p->y / 64.0 ); double x2 = ( q->x / 64.0 ); double y2 = ( -q->y / 64.0 ); double x3 = ( to->x / 64.0 ); double y3 = ( -to->y / 64.0 ); //TQString add = "C" + TQString::number(x1) + "," + TQString::number(y1) + "," + TQString::number(x2) + "," + TQString::number(y2) + "," + TQString::number(x3) + "," + TQString::number(y3); //kdDebug(38000) << add.latin1() << endl; composite->curveTo( KoPoint( x1, y1 ), KoPoint( x2, y2 ), KoPoint( x3, y3 ) ); return 0; } FT_Outline_Funcs OutlineMethods = { (FT_Outline_MoveTo_Func) traceMoveto, (FT_Outline_LineTo_Func) traceLineto, (FT_Outline_ConicTo_Func) traceQuadraticBezier, (FT_Outline_CubicTo_Func) traceCubicBezier, 0, 0 }; #endif // HAVE_KARBONTEXT VText::VText( VObject* parent, VState state ) : VObject( parent, state ), m_basePath( 0L ) { m_glyphs.setAutoDelete( true ); m_boundingBoxIsInvalid = true; m_stroke = new VStroke( this ); m_fill = new VFill(); m_position = (VText::Position)0; m_alignment = (VText::Alignment)0; m_shadow = false; m_translucentShadow = false; m_shadowAngle = 0; m_shadowDistance = 0; m_offset = 0.0; } VText::VText( const TQFont &font, const VSubpath& basePath, Position position, Alignment alignment, const TQString& text ) : VObject( 0L ), m_font( font ), m_basePath( basePath ), m_position( position ), m_alignment( alignment ), m_text( text ) { m_glyphs.setAutoDelete( true ); m_boundingBoxIsInvalid = true; m_stroke = new VStroke( this ); m_fill = new VFill(); m_offset = 0.0; } VText::VText( const VText& text ) : VObject( text ), m_font( text.m_font ), m_basePath( text.m_basePath ), m_position( text.m_position ), m_alignment( text.m_alignment ), m_text( text.m_text ), m_shadow( text.m_shadow ), m_translucentShadow( text.m_translucentShadow ), m_shadowDistance( text.m_shadowDistance ), m_shadowAngle( text.m_shadowAngle ), m_offset( text.m_offset ) { m_stroke = new VStroke( *text.m_stroke ); m_stroke->setParent( this ); m_fill = new VFill( *text.m_fill ); // copy glyphs VPathListIterator itr( text.m_glyphs ); for( ; itr.current() ; ++itr ) { VPath* c = itr.current()->clone(); c->setParent( this ); m_glyphs.append( c ); } m_boundingBoxIsInvalid = true; } VText::~VText() { } DCOPObject* VText::dcopObject() { if( !m_dcop ) m_dcop = new VTextIface( this ); return m_dcop; } void VText::draw( VPainter* painter, const KoRect* /*rect*/ ) const { if( state() == deleted || state() == hidden || state() == hidden_locked ) { return; } painter->save(); VPathListIterator itr( m_glyphs ); if( state() != edit ) { // paint fill: painter->newPath(); if ( m_shadow ) { VColor color; if ( m_translucentShadow ) { color.set( 0., 0., 0. ); color.setOpacity( .3 ); } else { color.set( .3, .3, .3 ); color.setOpacity( 1. ); } int shadowDx = int( m_shadowDistance * cos( m_shadowAngle / 360. * 6.2832 ) ); int shadowDy = int( m_shadowDistance * sin( m_shadowAngle / 360. * 6.2832 ) ); VTransformCmd trafo( 0L, TQWMatrix() ); for( itr.toFirst(); itr.current(); ++itr ) { trafo.setMatrix( TQWMatrix( 1, 0, 0, 1, shadowDx, shadowDy ) ); trafo.visit( *( itr.current() ) ); itr.current()->setFill( VFill( color ) ); itr.current()->setStroke( VStroke( color ) ); itr.current()->draw( painter ); trafo.setMatrix( TQWMatrix( 1, 0, 0, 1, -shadowDx, -shadowDy ) ); trafo.visit( *( itr.current() ) ); } } for( itr.toFirst(); itr.current(); ++itr ) { itr.current()->setFill( *m_fill ); itr.current()->setStroke( *m_stroke ); itr.current()->draw( painter ); } } // draw simplistic contour: if( state() == edit )//|| state() == selected ) { painter->newPath(); painter->setRasterOp( TQt::XorROP ); painter->setPen( TQt::yellow ); painter->setBrush( TQt::NoBrush ); for( itr.toFirst(); itr.current(); ++itr ) itr.current()->draw( painter ); painter->strokePath(); } painter->restore(); } const KoRect& VText::boundingBox() const { if( m_boundingBoxIsInvalid ) { VPathListIterator itr( m_glyphs ); itr.toFirst(); // clear: m_boundingBox = itr.current() ? itr.current()->boundingBox() : KoRect(); for( ++itr; itr.current(); ++itr ) if( !itr.current()->boundingBox().isEmpty() ) m_boundingBox |= itr.current()->boundingBox(); // take line width into account: m_boundingBox.setCoords( m_boundingBox.left() - 0.5 * stroke()->lineWidth(), m_boundingBox.top() - 0.5 * stroke()->lineWidth(), m_boundingBox.right() + 0.5 * stroke()->lineWidth(), m_boundingBox.bottom() + 0.5 * stroke()->lineWidth() ); m_boundingBoxIsInvalid = false; } return m_boundingBox; } VText* VText::clone() const { return new VText( *this ); } VGroup* VText::toVGroup() const { VGroup* group = new VGroup( parent() ); VPathListIterator itr( m_glyphs ); for( itr.toFirst(); itr.current(); ++itr ) { VPath* c = itr.current()->clone(); c->setParent( group ); group->append( c ); } group->setFill( *m_fill ); group->setStroke( *m_stroke ); return group; } // VText::toVGroup void VText::save( TQDomElement& element ) const { if( state() != deleted ) { TQDomElement me = element.ownerDocument().createElement( "TEXT" ); VPath path( 0L ); path.combinePath( m_basePath ); path.save( me ); VObject::save( me ); // save font properties me.setAttribute( "text", m_text ); me.setAttribute( "family", m_font.family() ); me.setAttribute( "size", m_font.pointSize() ); me.setAttribute( "italic", m_font.italic() ); me.setAttribute( "bold", m_font.bold() ); me.setAttribute( "position", m_position ); me.setAttribute( "alignment", m_alignment ); me.setAttribute( "shadow", m_shadow ); me.setAttribute( "translucentshadow", m_translucentShadow ); me.setAttribute( "shadowangle", m_shadowAngle ); me.setAttribute( "shadowdist", m_shadowDistance ); me.setAttribute( "offset", m_offset ); element.appendChild( me ); // save all glyphs / paths VPathListIterator itr = m_glyphs; for( itr.toFirst(); itr.current(); ++itr ) itr.current()->save( me ); } } void VText::load( const TQDomElement& element ) { m_glyphs.clear(); m_font.setFamily( element.attribute( "family", "Times" ) ); m_font.setPointSize( element.attribute( "size", "12" ).toInt() ); m_font.setItalic( element.attribute( "italic" ).toInt() == 1 ); m_font.setWeight( TQFont::Normal ); m_font.setBold( element.attribute( "bold" ).toInt() == 1 ); m_position = (Position)element.attribute( "position", "0" ).toInt(); m_alignment = (Alignment)element.attribute( "alignment", "0" ).toInt(); m_shadow = ( element.attribute( "shadow" ).toInt() == 1 ); m_translucentShadow = ( element.attribute( "translucentshadow" ).toInt() == 1 ); m_shadowAngle = element.attribute( "shadowangle" ).toInt(); m_shadowDistance = element.attribute( "shadowdist" ).toInt(); m_offset = element.attribute( "offset" ).toDouble(); m_text = element.attribute( "text", "" ); VObject::load( element ); TQDomNodeList list = element.childNodes(); TQDomElement e = list.item( 0 ).toElement(); // element to start with reading glyph paths and stroke, fill, etc. uint startElement = 0; if( e.tagName() == "PATH" ) { VPath path( 0L ); path.load( e ); m_basePath = *path.paths().getFirst(); startElement++; } // load text glyphs: for( uint i = startElement; i < list.count(); ++i ) { if( list.item( i ).isElement() ) { e = list.item( i ).toElement(); if( e.tagName() == "PATH" ) { VPath *composite = new VPath( this ); composite->load( e ); m_glyphs.append( composite ); } if( e.tagName() == "STROKE" ) m_stroke->load( e ); if( e.tagName() == "FILL" ) m_fill->load( e ); } } // if no glyphs yet, trace them #ifdef HAVE_KARBONTEXT if( m_glyphs.count() == 0 ) traceText(); #endif m_boundingBoxIsInvalid = true; //m_fill->setFillRule( VFill::evenOdd ); } void VText::setText( const TQString& text ) { if( m_text != text ) { m_text = text; m_glyphs.clear(); #ifdef HAVE_KARBONTEXT traceText(); #endif } } void VText::setState( const VState state ) { VObject::setState( state ); VPathListIterator itr( m_glyphs ); for( itr.toFirst(); itr.current(); ++itr ) { itr.current()->setState( state ); } } void VText::accept( VVisitor& visitor ) { visitor.visitVText( *this ); } #ifdef HAVE_KARBONTEXT void VText::traceText() { if( m_basePath.count() == 0 ) { kdDebug(38000) << "Can't draw a text without base path (was: " << m_text << ")." << endl; return; } // TODO : set more options int slant = FC_SLANT_ROMAN; if( m_font.italic() ) slant = FC_SLANT_ITALIC; int weight = 0; if( m_font.bold() ) weight = FC_WEIGHT_BOLD; // Build FontConfig request pattern int id = -1; TQString filename = buildRequest( m_font.family(), weight, slant, m_font.pointSize(), id ); m_glyphs.clear(); kdDebug(38000) << "Loading " << filename.latin1() << " for requested font \"" << TQString(m_font.family()).latin1() << "\", " << m_font.pointSize() << " pt." << endl; FT_UInt glyphIndex; FT_Face fontFace; // TODO : this lib should probably be a singleton (Rob) FT_Library library; FT_Init_FreeType( &library ); FT_Error error = FT_New_Face( library, TQFile::encodeName(filename), id, &fontFace ); if( error ) { kdDebug(38000) << "traceText(), could not load font. Aborting!" << endl; return; } bool foundCharmap = false; // Try to choose unicode charmap for( int charmap = 0; charmap < fontFace->num_charmaps; charmap++ ) { if( fontFace->charmaps[charmap]->encoding == ft_encoding_unicode ) { FT_Error error = FT_Set_Charmap( fontFace, fontFace->charmaps[charmap] ); if( error ) { kdDebug(38000) << "traceText(), unable to select unicode charmap." << endl; continue; } foundCharmap = true; } } // Choose first charmap if no unicode charmap was found if( ! foundCharmap ) { error = FT_Set_Charmap( fontFace, fontFace->charmaps[0] ); if( error ) { kdDebug(38000) << "traceText(), unable to select charmap. Aborting!" << endl; FT_Done_Face( fontFace ); FT_Done_FreeType( library ); return; } } error = FT_Set_Char_Size( fontFace, FT_FROMFLOAT( m_font.pointSize() ), FT_FROMFLOAT( m_font.pointSize() ), 0, 0 ); if( error ) { kdDebug(38000) << "traceText(), unable to set font size. Aborting!" << endl; FT_Done_Face( fontFace ); FT_Done_FreeType( library ); return; } // storing glyphs. float l = 0; TQValueList glyphXAdvance; TQValueList glyphYAdvance; for( unsigned int i = 0; i < m_text.length(); i++ ) { // get the glyph index for the current character TQChar character = m_text.at( i ); glyphIndex = FT_Get_Char_Index( fontFace, character.unicode() ); if( ! glyphIndex ) { kdDebug(38000) << "traceText(), unable get index of char : " << character << endl; continue; } //kdDebug(38000) << "glyphIndex : " << glyphIndex << endl; FT_Error error = FT_Load_Glyph( fontFace, glyphIndex, FT_LOAD_NO_HINTING | FT_LOAD_NO_BITMAP ); if( error ) { kdDebug(38000) << "traceText(), unable to load glyph : " << error << endl; continue; } // decompose to vpaths FT_OutlineGlyph g; error = FT_Get_Glyph( fontFace->glyph, reinterpret_cast( &g ) ); if( error ) { kdDebug(38000) << "traceText(), unable to get glyph: " << error << endl; continue; } VPath *composite = new VPath( this ); error = FT_Outline_Check( &g->outline ); if( error ) { kdDebug(38000) << "traceText(), outline is broken : " << error << endl; continue; } error = FT_Outline_Decompose(&g->outline, &OutlineMethods, composite ); if( error ) { kdDebug(38000) << "traceText(), unable to decompose outline : " << error << endl; continue; } m_glyphs.append( composite ); glyphXAdvance.append( FT_TOFLOAT( fontFace->glyph->advance.x ) ); glyphYAdvance.append( FT_TOFLOAT( fontFace->glyph->advance.y ) ); l += FT_TOFLOAT( fontFace->glyph->advance.x ); FT_Done_Glyph( reinterpret_cast( g ) ); } // Placing the stored glyphs. float pathLength = 0; VSubpathIterator pIt( m_basePath ); VSegment* seg; for( ; pIt.current(); ++pIt ) if( (seg = pIt.current() ) ) pathLength += seg->length(); kdDebug(38000) << "traceText(), using offset : " << m_offset << endl; float x = m_offset * pathLength; switch( m_alignment ) { case Left: x += 0; break; case Center: x -= 0.5 * l; break; case Right: x -= l; break; } float y = 0; float dx = 0; float sp = 0; KoPoint point; KoPoint normal; KoPoint tangent; VSubpathIterator pathIt( m_basePath ); VSegment* oldSeg = pathIt.current(); seg = ++pathIt; KoPoint extPoint; bool ext = false; float fsx = 0; float yoffset = ( m_position == Above ? 0 : ( m_position == On ? m_font.pointSize() / 3 : m_font.pointSize() / 1.5 ) ); kdDebug(38000) << "Position: " << m_position << " -> " << yoffset << endl; for( unsigned int i = 0; i < m_text.length(); i++ ) { VPath* composite = m_glyphs.at( i ); if( ! composite ) continue; // Step 1: place (0, 0) to the rotation center of the glyph. dx = *glyphXAdvance.at( i ) / 2; x += dx; VTransformCmd trafo( 0L, TQWMatrix( 1, 0, 0, 1, -dx, y + yoffset ) ); trafo.visit( *composite ); // Step 2: find the position where to draw. // 3 possibilities: before, on, and after the basePath... if ( x < 0 ) { if( !ext ) seg->pointTangentNormalAt( 0, &extPoint, &tangent, &normal ); point = extPoint + x * tangent; ext = true; } else { while ( seg && x > fsx + seg->length() ) { fsx += seg->length(); oldSeg = seg; seg = ++pathIt; } if( seg ) { ext = false; sp = ( x - fsx ) / seg->length(); seg->pointTangentNormalAt( sp, &point, &tangent, &normal ); } else { if( !ext ) oldSeg->pointTangentNormalAt( 1, &extPoint, &tangent, &normal ); point = extPoint + ( x - fsx ) * tangent; ext = true; } } // Step 3: transform glyph and append it. That's it, we've got // text following a path. Really easy, isn't it ;) ? trafo.setMatrix( TQWMatrix( tangent.x(), tangent.y(), tangent.y(), -tangent.x(), point.x(), point.y() ) ); trafo.visit( *composite ); composite->setState( state() ); //kdDebug(38000) << "Glyph: " << (TQString)character << " [String pos: " << x << ", " << y << " / Canvas pos: " << point.x() << ", " << point.y() << "]" << endl; x += dx; y += *glyphYAdvance.at( i ); } FT_Done_Face( fontFace ); FT_Done_FreeType( library ); m_boundingBoxIsInvalid = true; } // This routine is copied from KSVGFont (Rob) TQString VText::buildRequest( TQString family, int weight, int slant, double size, int &id ) { // Strip those stupid [Xft or whatever]... int pos; if( ( pos = family.find( '[' ) ) ) family = family.left( pos ); // Use FontConfig to locate & select fonts and use FreeType2 to open them FcPattern *pattern; TQString fileName; pattern = FcPatternBuild( 0, FC_WEIGHT, FcTypeInteger, weight, FC_SLANT, FcTypeInteger, slant, FC_SIZE, FcTypeDouble, size, NULL ); // Add font name FcPatternAddString( pattern, FC_FAMILY, reinterpret_cast( family.latin1() ) ); // Disable hinting FcPatternAddBool( pattern, FC_HINTING, FcFalse ); // Enforce scalability FcPatternAddBool( pattern, FC_SCALABLE, FcTrue ); // Perform the default font pattern modification operations. FcDefaultSubstitute( pattern ); FcConfigSubstitute( FcConfigGetCurrent(), pattern, FcMatchPattern ); FcResult result; // we dont want to use bitmap fonts, so get a list of fonts sorted by closeness to pattern // and use the best matching scalable font FcFontSet *fset = FcFontSort( 0, pattern, FcFalse, 0L, &result ); // Destroy pattern FcPatternDestroy( pattern ); if( fset ) { FcBool scalable; FcChar8 *temp; // iterate over font list and take best scaleable font for( int i = 0; i < fset->nfont; ++i ) { pattern = fset->fonts[i]; if( FcResultMatch != FcPatternGetBool( pattern, FC_SCALABLE, 0, &scalable ) ) continue; if( scalable == FcTrue ) { // Get index & filename if( FcPatternGetString(pattern, FC_FILE, 0, &temp) != FcResultMatch || FcPatternGetInteger(pattern, FC_INDEX, 0, &id) != FcResultMatch ) { kdDebug(38000) << "VText::buildRequest(), could not load font file for requested font \"" << family.latin1() << "\"" << endl; return TQString(); } fileName = TQFile::decodeName(reinterpret_cast( temp )); // get family name of matched font TQString newFamily; if( FcResultMatch == FcPatternGetString( pattern, FC_FAMILY, 0, &temp ) ) m_font.setFamily( reinterpret_cast( temp ) ); break; } } FcFontSetDestroy( fset ); } return fileName; } #endif // HAVE_KARBONTEXT void VText::setOffset( double offset ) { if( offset < 0.0 ) m_offset = 0.0; else if( offset > 1.0 ) m_offset = 1.0; else m_offset = offset; }