/* This file is part of the KDE project. Copyright (C) 2001, 2002, 2003 The Karbon Developers This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ // kopainter/libart wrapper #include "vkopainter.h" #include "vstroke.h" #include "vfill.h" #include "vcolor.h" #include "vpattern.h" #include #include #include #include #include "libart_lgpl/art_vpath.h" #include #include #include #include #include #include #include #include #include #include #include #include "art_rgba_affine.h" #include "art_render_misc.h" #include #include "art_rgb_svp.h" #include "art_render_pattern.h" #include #include #include #include #include #include #include #include #include #include #define INITIAL_ALLOC 300 #define ALLOC_INCREMENT 100 VKoPainter::VKoPainter( TQPaintDevice *target, unsigned int w, unsigned int h, bool bDrawNodes ) : VPainter( target, w, h ), m_target( target ), m_bDrawNodes( bDrawNodes ) { //kdDebug(38000) << "w : " << w << endl; //kdDebug(38000) << "h : " << h << endl; m_width = w;//( w > 0 ) ? w : target->width(); m_height= h;//( h > 0 ) ? h : target->height(); m_buffer = 0L; m_path = 0L; m_index = 0; resize( m_width, m_height ); clear(); m_clipPaths.setAutoDelete( false ); m_stroke = 0L; m_fill = 0L; m_fillRule = evenOdd; xlib_rgb_init_with_depth( target->x11Display(), XScreenOfDisplay( target->x11Display(), target->x11Screen() ), target->x11Depth() ); gc = XCreateGC( target->x11Display(), target->handle(), 0, 0 ); m_zoomFactor = 1; } VKoPainter::VKoPainter( unsigned char *buffer, unsigned int w, unsigned int h, bool bDrawNodes ) : VPainter( 0L, w, h ), m_buffer( buffer ), m_bDrawNodes( bDrawNodes ) { //kdDebug(38000) << "w : " << w << endl; //kdDebug(38000) << "h : " << h << endl; m_target = 0L; m_width = w; m_height= h; m_path = 0L; m_index = 0; clear(); m_clipPaths.setAutoDelete( false ); m_stroke = 0L; m_fill = 0L; gc = 0L; m_zoomFactor = 1; } VKoPainter::~VKoPainter() { // If we are in target mode, we created a buffer, else if we used the other ctor // we didn't. if( m_target ) art_free( m_buffer ); delete m_stroke; delete m_fill; if( m_path ) art_free( m_path ); if( gc ) XFreeGC( m_target->x11Display(), gc ); } void VKoPainter::resize( unsigned int w, unsigned int h ) { if( !m_buffer || w != m_width || h != m_height ) { // TODO : realloc? art_free( m_buffer ); m_buffer = 0; m_width = w; m_height = h; if ( m_width != 0 && m_height != 0 ) m_buffer = art_new( art_u8, m_width * m_height * 4 ); clear(); } } void VKoPainter::begin() { } void VKoPainter::end() { //xlib_draw_rgb_image( m_target->handle(), gc, 0, 0, m_width, m_height, // XLIB_RGB_DITHER_NONE, m_buffer, m_width * 4 ); xlib_draw_rgb_32_image( m_target->handle(), gc, 0, 0, m_width, m_height, XLIB_RGB_DITHER_NONE, m_buffer, m_width * 4 ); /*xlib_draw_rgb_image( pix.handle(), gc, 0, 0, m_width, m_height, XLIB_RGB_DITHER_NONE, m_buffer, m_width * 3 ); bitBlt( m_target, 0, 0, &pix, 0, 0, m_width, m_height );*/ } void VKoPainter::blit( const KoRect &r ) { //kdDebug(38000) << "m_width : " << m_width << endl; //kdDebug(38000) << "m_height : " << m_height << endl; int x = KMAX( 0, int( r.x() ) ); int y = KMAX( 0, int( r.y() ) ); int width = KMIN( m_width, (unsigned int)KMAX( 0, int( r.x() + r.width() ) ) ); int height = KMIN( m_height, (unsigned int)KMAX( 0, int( r.y() + r.height() ) ) ); xlib_draw_rgb_32_image( m_target->handle(), gc, x, y, width - x, height - y, XLIB_RGB_DITHER_NONE, m_buffer + (x * 4) + (y * m_width * 4), m_width * 4 ); } void VKoPainter::clear() { if( m_buffer ) memset( m_buffer, tqRgba( 255, 255, 255, 255 ), m_width * m_height * 4 ); } void VKoPainter::clear( const TQColor &c ) { if( m_buffer ) memset( m_buffer, c.rgb(), m_width * m_height * 4 ); } void VKoPainter::clear( const KoRect &r, const TQColor &c ) { unsigned int color = c.rgb(); int x = KMAX( 0, int( r.x() ) ); int y = KMAX( 0, int( r.y() ) ); int width = KMIN( m_width, (unsigned int)KMAX( 0, int( r.x() + r.width() ) ) ); int height = KMIN( m_height, (unsigned int)KMAX( 0, int( r.y() + r.height() ) ) ); if( m_buffer ) { for( int i = y;i < height;i++) memset( m_buffer + int( x * 4) + int( i * ( m_width * 4 ) ), tqRgba( tqRed( color ), tqGreen( color ), tqBlue( color ), 100 ), int( width * 4 ) ); } } void VKoPainter::setWorldMatrix( const TQWMatrix &mat ) { m_matrix = mat; } void VKoPainter::setZoomFactor( double zoomFactor ) { m_zoomFactor = zoomFactor; } void VKoPainter::ensureSpace( unsigned int newindex ) { if( m_index == 0 ) { if( !m_path ) m_path = art_new( ArtBpath, INITIAL_ALLOC ); m_alloccount = INITIAL_ALLOC; } else if( newindex > m_alloccount ) { m_alloccount += ALLOC_INCREMENT; m_path = art_renew( m_path, ArtBpath, m_alloccount ); } } void VKoPainter::moveTo( const KoPoint &p ) { ensureSpace( m_index + 1 ); m_path[ m_index ].code = ART_MOVETO; m_path[ m_index ].x3 = p.x() * m_zoomFactor; m_path[ m_index ].y3 = p.y() * m_zoomFactor; m_index++; } void VKoPainter::lineTo( const KoPoint &p ) { ensureSpace( m_index + 1 ); m_path[ m_index ].code = ART_LINETO; m_path[ m_index ].x3 = p.x() * m_zoomFactor; m_path[ m_index ].y3 = p.y() * m_zoomFactor; m_index++; } void VKoPainter::curveTo( const KoPoint &p1, const KoPoint &p2, const KoPoint &p3 ) { ensureSpace( m_index + 1 ); m_path[ m_index ].code = ART_CURVETO; m_path[ m_index ].x1 = p1.x() * m_zoomFactor; m_path[ m_index ].y1 = p1.y() * m_zoomFactor; m_path[ m_index ].x2 = p2.x() * m_zoomFactor; m_path[ m_index ].y2 = p2.y() * m_zoomFactor; m_path[ m_index ].x3 = p3.x() * m_zoomFactor; m_path[ m_index ].y3 = p3.y() * m_zoomFactor; m_index++; } void VKoPainter::newPath() { m_index = 0; } void VKoPainter::setFillRule( VFillRule fillRule ) { m_fillRule = fillRule; } void VKoPainter::fillPath() { if( m_index == 0 ) return; // find begin of last subpath int find = -1; for( int i = m_index - 1; i >= 0; i-- ) { if( m_path[i].code == ART_MOVETO_OPEN || m_path[i].code == ART_MOVETO ) { find = i; break; } } // for now, always close if( find != -1 && ( m_path[ find ].x3 != m_path[ m_index - 1 ].x3 || m_path[ find ].y3 != m_path[ m_index - 1 ].y3 ) ) { ensureSpace( m_index + 1 ); m_path[ m_index ].code = ART_LINETO; m_path[ m_index ].x3 = m_path[ find ].x3; m_path[ m_index ].y3 = m_path[ find ].y3; m_index++; m_path[ m_index ].code = ART_END; } else m_path[ m_index++ ].code = ART_END; if( m_fill && m_fill->type() != VFill::none ) { ArtVpath *path = art_bez_path_to_vec( m_path , 0.25 ); drawVPath( path ); } m_index--; } void VKoPainter::strokePath() { if( m_index == 0 ) return; if( m_stroke && m_stroke->lineWidth() == 0 ) return; if( m_path[ m_index ].code != ART_END) m_path[ m_index ].code = ART_END; ArtVpath *path = art_bez_path_to_vec( m_path , 0.25 ); drawVPath( path ); } void VKoPainter::setClipPath() { ArtVpath *path; path = art_bez_path_to_vec( m_path , 0.25 ); m_clipPaths.append( art_svp_from_vpath( path ) ); art_free( path ); } void VKoPainter::resetClipPath() { art_svp_free( m_clipPaths.current() ); m_clipPaths.remove(); } void VKoPainter::setPen( const VStroke &stroke ) { delete m_stroke; m_stroke = new VStroke; *m_stroke = stroke; } void VKoPainter::setPen( const TQColor &c ) { delete m_stroke; m_stroke = new VStroke; float r = static_cast( c.red() ) / 255.0; float g = static_cast( c.green() ) / 255.0; float b = static_cast( c.blue() ) / 255.0; VColor color; color.set( r, g, b ); m_stroke->setColor( color ); } void VKoPainter::setPen( Qt::PenStyle style ) { if( style == TQt::NoPen ) { delete m_stroke; m_stroke = 0L; } } void VKoPainter::setBrush( const TQColor &c ) { delete m_fill; m_fill = new VFill; float r = static_cast( c.red() ) / 255.0; float g = static_cast( c.green() ) / 255.0; float b = static_cast( c.blue() ) / 255.0; VColor color; color.set( r, g, b ); m_fill->setColor( color ); } void VKoPainter::setBrush( TQt::BrushStyle style ) { if( style == TQt::NoBrush ) { delete m_fill; m_fill = 0L; } } void VKoPainter::setBrush( const VFill &fill ) { delete m_fill; m_fill = new VFill; *m_fill = fill; } void VKoPainter::save() { } void VKoPainter::restore() { } void VKoPainter::setRasterOp( TQt::RasterOp ) { } void VKoPainter::clampToViewport( int &x0, int &y0, int &x1, int &y1 ) { // clamp to viewport x0 = kMax( x0, 0 ); x0 = kMin( x0, int( m_width ) ); y0 = kMax( y0, 0 ); y0 = kMin( y0, int ( m_height ) ); x1 = kMax( x1, 0 ); x1 = kMin( x1, int( m_width ) ); y1 = kMax( y1, 0 ); y1 = kMin( y1, int( m_height ) ); } void VKoPainter::clampToViewport( const ArtSVP &svp, int &x0, int &y0, int &x1, int &y1 ) { // get SVP bbox ArtDRect bbox; art_drect_svp( &bbox, &svp ); // Remove comments if we really decide for SVP bbox usage //m_bbox = KoRect( bbox.x0, bbox.y0, bbox.x1 - bbox.x0, bbox.y1 - bbox.y0 ); // clamp to viewport x0 = int( bbox.x0 ); x0 = kMax( x0, 0 ); x0 = kMin( x0, int( m_width ) ); y0 = int( bbox.y0 ); y0 = kMax( y0, 0 ); y0 = kMin( y0, int ( m_height ) ); x1 = int( bbox.x1 ) + 1; x1 = kMax( x1, 0 ); x1 = kMin( x1, int( m_width ) ); y1 = int( bbox.y1 ) + 1; y1 = kMax( y1, 0 ); y1 = kMin( y1, int( m_height ) ); } void VKoPainter::drawVPath( ArtVpath *vec ) { ArtSVP *strokeSvp = 0L; ArtSVP *fillSvp = 0L; // set up world matrix double affine[6]; affine[0] = m_matrix.m11(); affine[1] = 0;//m_matrix.m12(); affine[2] = 0;//m_matrix.m21(); affine[3] = m_matrix.m22(); affine[4] = m_matrix.dx(); affine[5] = m_matrix.dy(); ArtVpath *temp = art_vpath_affine_transform( vec, affine ); art_free( vec ); vec = temp; int af = 0; int as = 0; art_u32 fillColor = 0; // filling TQColor color; if( m_fill && m_fill->type() != VFill::none ) { color = m_fill->color(); af = tqRound( 255 * m_fill->color().opacity() ); fillColor = ( 0 << 24 ) | ( color.blue() << 16 ) | ( color.green() << 8 ) | color.red(); ArtSvpWriter *swr; ArtSVP *temp; temp = art_svp_from_vpath( vec ); if( m_fillRule == evenOdd ) swr = art_svp_writer_rewind_new( ART_WIND_RULE_ODDEVEN ); else swr = art_svp_writer_rewind_new( ART_WIND_RULE_NONZERO ); art_svp_intersector( temp, swr ); fillSvp = art_svp_writer_rewind_reap( swr ); art_svp_free( temp ); } art_u32 strokeColor = 0; // stroke if( m_stroke && m_stroke->type() != VStroke::none ) { ArtPathStrokeCapType capStyle = ART_PATH_STROKE_CAP_BUTT; ArtPathStrokeJoinType joinStyle = ART_PATH_STROKE_JOIN_MITER; // TODO : non rgb support ? color = m_stroke->color(); as = tqRound( 255 * m_stroke->color().opacity() ); strokeColor = ( 0 << 24 ) | ( color.blue() << 16 ) | ( color.green() << 8 ) | color.red(); double ratio = m_zoomFactor;//sqrt(pow(affine[0], 2) + pow(affine[3], 2)) / sqrt(2); if( m_stroke->dashPattern().array().count() > 0 ) { // there are dashes to be rendered ArtVpathDash dash; dash.offset = m_stroke->dashPattern().offset() * ratio; dash.n_dash = m_stroke->dashPattern().array().count(); double *dashes = new double[ dash.n_dash ]; for( int i = 0; i < dash.n_dash; i++ ) dashes[i] = m_stroke->dashPattern().array()[i] * ratio; dash.dash = dashes; // get the dashed VPath and use that for the stroke render operation ArtVpath *vec2 = art_vpath_dash( vec, &dash ); art_free( vec ); vec = vec2; delete [] dashes; } // caps translation karbon -> art if( m_stroke->lineCap() == VStroke::capRound ) capStyle = ART_PATH_STROKE_CAP_ROUND; else if( m_stroke->lineCap() == VStroke::capSquare ) capStyle = ART_PATH_STROKE_CAP_SQUARE; // join translation karbon -> art if( m_stroke->lineJoin() == VStroke::joinRound ) joinStyle = ART_PATH_STROKE_JOIN_ROUND; else if( m_stroke->lineJoin() == VStroke::joinBevel ) joinStyle = ART_PATH_STROKE_JOIN_BEVEL; // zoom stroke width; strokeSvp = art_svp_vpath_stroke( vec, joinStyle, capStyle, ratio * m_stroke->lineWidth(), m_stroke->miterLimit(), 0.25 ); } int x0, y0, x1, y1; // render the svp to the buffer if( strokeSvp ) { if( m_stroke && m_stroke->type() == VStroke::grad ) applyGradient( strokeSvp, false ); else if( m_stroke && m_stroke->type() == VStroke::patt ) applyPattern( strokeSvp, false ); else { clampToViewport( *strokeSvp, x0, y0, x1, y1 ); if( x0 != x1 && y0 != y1 ) art_rgb_svp_alpha_( strokeSvp, x0, y0, x1, y1, strokeColor, as, m_buffer + x0 * 4 + y0 * m_width * 4, m_width * 4, 0 ); } art_svp_free( strokeSvp ); } if( fillSvp ) { if( m_fill && m_fill->type() == VFill::grad ) applyGradient( fillSvp, true ); else if( m_fill && m_fill->type() == VFill::patt ) applyPattern( fillSvp, true ); else { clampToViewport( *fillSvp, x0, y0, x1, y1 ); if( x0 != x1 && y0 != y1 ) art_rgb_svp_alpha_( fillSvp, x0, y0, x1, y1, fillColor, af, m_buffer + x0 * 4 + y0 * m_width * 4, m_width * 4, 0 ); } art_svp_free( fillSvp ); } //delete m_stroke; //m_stroke = 0L; //delete m_fill; //m_fill = 0L; art_free( vec ); } void VKoPainter::applyPattern( ArtSVP *svp, bool fill ) { if(!svp) { return; } int x0, y0, x1, y1; clampToViewport( *svp, x0, y0, x1, y1 ); ArtRender *render = 0L; VPattern pat = fill ? m_fill->pattern() : m_stroke->pattern(); if( !pat.isValid() ) { pat.load( TDEGlobal::iconLoader()->iconPath( "karbon.png", -TDEIcon::SizeMedium ) ); } if( !pat.isValid() ) { pat = *(dynamic_cast(KarbonFactory::rServer()->patterns().getFirst() )) ;} ArtPattern *pattern = art_new( ArtPattern, 1 ); double dx = ( pat.vector().x() - pat.origin().x() ) * m_zoomFactor; double dy = ( pat.vector().y() - pat.origin().y() ) * m_zoomFactor; pattern->twidth = pat.tileWidth(); pattern->theight = pat.tileHeight(); pattern->buffer = pat.pixels(); pattern->opacity = fill ? short( m_fill->color().opacity() * 255.0 ) : short( m_stroke->color().opacity() * 255.0 ); pattern->angle = atan2( -dy, dx ); if( x0 != x1 && y0 != y1 ) { render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * int(x0) + m_width * 4 * int(y0), m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 ); art_render_svp( render, svp ); art_render_pattern( render, pattern, ART_FILTER_HYPER ); } if( render ) art_render_invoke( render ); art_free( pattern ); } void VKoPainter::applyGradient( ArtSVP *svp, bool fill ) { int x0, y0, x1, y1; clampToViewport( *svp, x0, y0, x1, y1 ); ArtRender *render = 0L; VGradient gradient = fill ? m_fill->gradient() : m_stroke->gradient(); float opa = fill ? m_fill->color().opacity() : m_stroke->color().opacity(); if( gradient.type() == VGradient::linear ) { ArtGradientLinear *linear = art_new( ArtGradientLinear, 1 ); // TODO : make variable if( gradient.repeatMethod() == VGradient::none ) linear->spread = ART_GRADIENT_PAD; else if( gradient.repeatMethod() == VGradient::repeat ) linear->spread = ART_GRADIENT_REPEAT; else if( gradient.repeatMethod() == VGradient::reflect ) linear->spread = ART_GRADIENT_REFLECT; double _x1 = gradient.origin().x(); double _x2 = gradient.vector().x(); double _y2 = gradient.origin().y(); double _y1 = gradient.vector().y(); double dx = ( _x2 - _x1 ) * m_zoomFactor; _y1 = m_matrix.m22() * _y1 + m_matrix.dy() / m_zoomFactor; _y2 = m_matrix.m22() * _y2 + m_matrix.dy() / m_zoomFactor; double dy = ( _y1 - _y2 ) * m_zoomFactor; double scale = 1.0 / ( dx * dx + dy * dy ); linear->a = dx * scale; linear->b = dy * scale; linear->c = -( ( _x1 * m_zoomFactor + m_matrix.dx() ) * linear->a + ( _y2 * m_zoomFactor ) * linear->b ); // get stop array int offsets = -1; linear->stops = buildStopArray( gradient, offsets ); linear->n_stops = offsets; if( x0 != x1 && y0 != y1 && offsets >= 0 ) { render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * int(x0) + m_width * 4 * int(y0), m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 ); int opacity = int( opa * 255.0 ); art_render_svp( render, svp ); art_render_mask_solid (render, (opacity << 8) + opacity + (opacity >> 7)); art_karbon_render_gradient_linear( render, linear, ART_FILTER_NEAREST ); art_render_invoke( render ); } art_free( linear->stops ); art_free( linear ); } else if( gradient.type() == VGradient::radial ) { ArtGradientRadial *radial = art_new( ArtGradientRadial, 1 ); // TODO : make variable if( gradient.repeatMethod() == VGradient::none ) radial->spread = ART_GRADIENT_PAD; else if( gradient.repeatMethod() == VGradient::repeat ) radial->spread = ART_GRADIENT_REPEAT; else if( gradient.repeatMethod() == VGradient::reflect ) radial->spread = ART_GRADIENT_REFLECT; radial->affine[0] = m_matrix.m11(); radial->affine[1] = m_matrix.m12(); radial->affine[2] = m_matrix.m21(); radial->affine[3] = m_matrix.m22(); radial->affine[4] = m_matrix.dx(); radial->affine[5] = m_matrix.dy(); double cx = gradient.origin().x() * m_zoomFactor; double cy = gradient.origin().y() * m_zoomFactor; double fx = gradient.focalPoint().x() * m_zoomFactor; double fy = gradient.focalPoint().y() * m_zoomFactor; double r = sqrt( pow( gradient.vector().x() - gradient.origin().x(), 2 ) + pow( gradient.vector().y() - gradient.origin().y(), 2 ) ); r *= m_zoomFactor; radial->fx = (fx - cx) / r; radial->fy = (fy - cy) / r; double aff1[6], aff2[6]; art_affine_scale( aff1, r, r); art_affine_translate( aff2, cx, cy ); art_affine_multiply( aff1, aff1, aff2 ); art_affine_multiply( aff1, aff1, radial->affine ); art_affine_invert( radial->affine, aff1 ); // get stop array int offsets = -1; radial->stops = buildStopArray( gradient, offsets ); radial->n_stops = offsets; if( x0 != x1 && y0 != y1 && offsets >= 0 ) { render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * x0 + m_width * 4 * y0, m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 ); int opacity = int( opa * 255.0 ); art_render_svp( render, svp ); art_render_mask_solid (render, (opacity << 8) + opacity + (opacity >> 7)); art_karbon_render_gradient_radial( render, radial, ART_FILTER_NEAREST ); art_render_invoke( render ); } art_free( radial->stops ); art_free( radial ); } else if( gradient.type() == VGradient::conic ) { ArtGradientConical *conical = art_new( ArtGradientConical, 1 ); // TODO : make variable if( gradient.repeatMethod() == VGradient::none ) conical->spread = ART_GRADIENT_PAD; else if( gradient.repeatMethod() == VGradient::repeat ) conical->spread = ART_GRADIENT_REPEAT; else if( gradient.repeatMethod() == VGradient::reflect ) conical->spread = ART_GRADIENT_REFLECT; double cx = gradient.origin().x() * m_zoomFactor; cx = m_matrix.m11() * cx + m_matrix.dx(); double cy = gradient.origin().y() * m_zoomFactor; cy = m_matrix.m22() * cy + m_matrix.dy(); double r = sqrt( pow( gradient.vector().x() - gradient.origin().x(), 2 ) + pow( gradient.vector().y() - gradient.origin().y(), 2 ) ); r *= m_zoomFactor; conical->cx = cx; conical->cy = cy; conical->r = r; // get stop array int offsets = -1; conical->stops = buildStopArray( gradient, offsets ); conical->n_stops = offsets; if( x0 != x1 && y0 != y1 && offsets >= 0 ) { render = art_render_new( x0, y0, x1, y1, m_buffer + 4 * x0 + m_width * 4 * y0, m_width * 4, 3, 8, ART_ALPHA_PREMUL, 0 ); int opacity = int( opa * 255.0 ); art_render_svp( render, svp ); art_render_mask_solid (render, (opacity << 8) + opacity + (opacity >> 7)); art_karbon_render_gradient_conical( render, conical, ART_FILTER_NEAREST ); art_render_invoke( render ); } art_free( conical->stops ); art_free( conical ); } } ArtGradientStop * VKoPainter::buildStopArray( VGradient &gradient, int &offsets ) { // TODO : make this generic TQPtrVector colorStops = gradient.colorStops(); offsets = colorStops.count(); ArtGradientStop *stopArray = art_new( ArtGradientStop, offsets * 2 - 1 ); for( int offset = 0 ; offset < offsets ; offset++ ) { double ramp = colorStops[ offset ]->rampPoint; //double mid = colorStops[ offset ]->midPoint; stopArray[ offset * 2 ].offset = ramp; TQColor qStopColor = colorStops[ offset ]->color; int r = tqRed( qStopColor.rgb() ); int g = tqGreen( qStopColor.rgb() ); int b = tqBlue( qStopColor.rgb() ); art_u32 rgba = (r << 24) | (g << 16) | (b << 8) | tqAlpha(qStopColor.rgb()); /* convert from separated to premultiplied alpha */ int a = int( colorStops[ offset]->color.opacity() * 255.0 ); r = (rgba >> 24) * a + 0x80; r = (r + (r >> 8)) >> 8; g = ((rgba >> 16) & 0xff) * a + 0x80; g = (g + (g >> 8)) >> 8; b = ((rgba >> 8) & 0xff) * a + 0x80; b = (b + (b >> 8)) >> 8; stopArray[ offset * 2 ].color[ 0 ] = ART_PIX_MAX_FROM_8(r); stopArray[ offset * 2 ].color[ 1 ] = ART_PIX_MAX_FROM_8(g); stopArray[ offset * 2 ].color[ 2 ] = ART_PIX_MAX_FROM_8(b); stopArray[ offset * 2 ].color[ 3 ] = ART_PIX_MAX_FROM_8(a); if( offset + 1 != offsets ) { stopArray[ offset * 2 + 1 ].offset = ramp + ( colorStops[ offset + 1 ]->rampPoint - ramp ) * colorStops[ offset ]->midPoint; TQColor qStopColor2 = colorStops[ offset + 1 ]->color; rgba = int(r + ((tqRed(qStopColor2.rgb()) - r)) * 0.5) << 24 | int(g + ((tqGreen(qStopColor2.rgb()) - g)) * 0.5) << 16 | int(b + ((tqBlue(qStopColor2.rgb()) - b)) * 0.5) << 8 | tqAlpha(qStopColor2.rgb()); /* convert from separated to premultiplied alpha */ int a = int( colorStops[ offset]->color.opacity() * 255.0 ); r = (rgba >> 24) * a + 0x80; r = (r + (r >> 8)) >> 8; g = ((rgba >> 16) & 0xff) * a + 0x80; g = (g + (g >> 8)) >> 8; b = ((rgba >> 8) & 0xff) * a + 0x80; b = (b + (b >> 8)) >> 8; stopArray[ offset * 2 + 1 ].color[ 0 ] = ART_PIX_MAX_FROM_8(r); stopArray[ offset * 2 + 1 ].color[ 1 ] = ART_PIX_MAX_FROM_8(g); stopArray[ offset * 2 + 1 ].color[ 2 ] = ART_PIX_MAX_FROM_8(b); stopArray[ offset * 2 + 1 ].color[ 3 ] = ART_PIX_MAX_FROM_8(a); } } offsets = offsets * 2 - 1; return stopArray; } void VKoPainter::drawNode( const KoPoint& p, int width ) { if( !m_bDrawNodes ) return; KoPoint _p( m_matrix.map( TQPoint( int( p.x() * m_zoomFactor ), int( p.y() * m_zoomFactor ) ) ) ); int x1 = int( _p.x() - width ); int x2 = int( _p.x() + width ); int y1 = int( _p.y() - width ); int y2 = int( _p.y() + width ); clampToViewport( x1, y1, x2, y2 ); int baseindex = 4 * x1 + ( m_width * 4 * y1 ); TQColor color = m_fill->color(); for( int i = 0; i < y2 - y1; i++ ) { for( int j = 0; j < x2 - x1; j++ ) { m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) ] = color.red(); m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) + 1 ] = color.green(); m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) + 2 ] = color.blue(); m_buffer[ baseindex + 4 * j + ( m_width * 4 * i ) + 3 ] = 0xFF; } } } void VKoPainter::drawImage( const TQImage &image, const TQWMatrix &affine ) { // set up world matrix double affineresult[6]; affineresult[0] = affine.m11() * m_matrix.m11() * m_zoomFactor + affine.m12() * m_matrix.m21(); affineresult[1] = (affine.m11() * m_matrix.m12() + affine.m12() * m_matrix.m22() ) * m_zoomFactor; affineresult[2] = (affine.m21() * m_matrix.m11() + affine.m22() * m_matrix.m21() ) * m_zoomFactor; affineresult[3] = affine.m22() * m_matrix.m22() * m_zoomFactor + affine.m21() * m_matrix.m12(); affineresult[4] = m_matrix.dx() + affine.dx() * m_zoomFactor; affineresult[5] = m_matrix.dy() - affine.dy() * m_zoomFactor; //art_affine_scale( affineresult, m_zoomFactor, m_zoomFactor); /*kdDebug(38000) << "affineresult[0] : " << affineresult[0] << endl; kdDebug(38000) << "affineresult[1] : " << affineresult[1] << endl; kdDebug(38000) << "affineresult[2] : " << affineresult[2] << endl; kdDebug(38000) << "affineresult[3] : " << affineresult[3] << endl; kdDebug(38000) << "affineresult[4] : " << affineresult[4] << endl; kdDebug(38000) << "affineresult[5] : " << affineresult[5] << endl; kdDebug(38000) << "m_matrix.dx() : " << m_matrix.dx() << endl; kdDebug(38000) << "affine.dx() : " << affine.dx() << endl; kdDebug(38000) << "image.height() : " << image.height() << endl;*/ art_rgba_affine( m_buffer, 0, 0, m_width, m_height, m_width * 4, image.bits(), image.width(), image.height(), image.width() * 4, affineresult, ART_FILTER_NEAREST, 0L ); } void VKoPainter::drawRect( const KoRect &r ) { newPath(); moveTo( r.topLeft() ); lineTo( r.topRight() ); lineTo( r.bottomRight() ); lineTo( r.bottomLeft() ); lineTo( r.topLeft() ); fillPath(); strokePath(); } void VKoPainter::drawRect( double x, double y, double w, double h ) { drawRect( KoRect( x, y, w, h ) ); }