/*************************************************************************** * Copyright (C) 2003 by Unai Garro * * ugarro@users.sourceforge.net * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #ifndef INGREDIENTPROPERTY_H #define INGREDIENTPROPERTY_H #include #include "unit.h" /** @author Unai Garro */ class IngredientProperty { public: IngredientProperty(); IngredientProperty( const TQString &name, const TQString &units, int id = -1 ); ~IngredientProperty(); int id; // The property's id int ingredientID; // (Optional) reference to the ingredient to which is attached TQString name; // Name of the property TQString units; // The units that the property uses Unit perUnit; // stores the unit ID, name, and type of the per units. double amount; // Stores the amount, in the case of being attached to an ingredient. If not attached to any, you can set it to -1 preferably. That's the case in which the property is treated as a characteristic any without value (amount). /** Compare two elements by their id */ bool operator==( const IngredientProperty & ) const; }; #endif