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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-07 18:30:03 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-07 18:30:03 -0600
commit150562b89b645c402f1bb837a09f8b84bf6e49ec (patch)
tree16bab8241a6e689b946ffc2359dc75cc7fe0dd4c
parenta9eaee5264ab9f85e01789409ff3c6239262fe82 (diff)
downloadlibart-lgpl-150562b89b645c402f1bb837a09f8b84bf6e49ec.tar.gz
libart-lgpl-150562b89b645c402f1bb837a09f8b84bf6e49ec.zip
Fix a number of problems
-rw-r--r--ChangeLog2
-rw-r--r--README14
-rw-r--r--art_config.h6
-rw-r--r--art_render_gradient.c28
-rw-r--r--art_render_gradient.h1
-rw-r--r--art_vpath_bpath.c119
-rw-r--r--gen_art_config.sh.in6
-rw-r--r--libart-config.in13
-rw-r--r--testart.c6
9 files changed, 132 insertions, 63 deletions
diff --git a/ChangeLog b/ChangeLog
index 6861cf3..e274c9c 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,5 @@
+*** PLEASE SEE THE GIT COMMIT LOG FOR NEWER CHANGES ***
+
2009-01-14 Fridrich Strba <fridrich.strba@bluewin.ch>
* gen_art_config.c: remove
diff --git a/README b/README
index 882527e..a88ec40 100644
--- a/README
+++ b/README
@@ -17,3 +17,17 @@ For more information about libart, see the web page:
There's also a libart tutorial available at
http://www.gnome.org/~mathieu/libart/libart.html
+======================================================================
+
+NOTE: The TDE project has take over maintinance of this library,
+starting with the sources from the final upstream release v2.3.21.
+
+This allows the TDE project to resolve remaining issues that cause
+problems or crashes within TDE.
+
+This patched library is only available under the terms of the
+GPL/LGPL, and is NOT for sale by the original author as mentioned
+above, as patch copyright has NOT been transferred to the original
+author and we have no plans to do so.
+
+======================================================================
diff --git a/art_config.h b/art_config.h
index 2954e55..0e4c948 100644
--- a/art_config.h
+++ b/art_config.h
@@ -1,5 +1,8 @@
/* Automatically generated by gen_art_config */
+#ifndef _ART_CONFIG_H_
+#define _ART_CONFIG_H_
+
#define ART_SIZEOF_CHAR 1
#define ART_SIZEOF_SHORT 2
#define ART_SIZEOF_INT 4
@@ -8,3 +11,6 @@
typedef unsigned char art_u8;
typedef unsigned short art_u16;
typedef unsigned int art_u32;
+
+#endif /* _ART_CONFIG_H_ */
+
diff --git a/art_render_gradient.c b/art_render_gradient.c
index bf93c6f..008d61a 100644
--- a/art_render_gradient.c
+++ b/art_render_gradient.c
@@ -30,7 +30,9 @@
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#if 0
#include <assert.h>
+#endif
/* Hack to find out how to define alloca on different platforms.
* Modified version of glib/galloca.h.
@@ -203,7 +205,9 @@ calc_color_at (ArtGradientStop *stops,
}
printf ("WARNING! bad ix %d in calc_color_at() [internal error]\n", ix);
+#if 0
assert (0);
+#endif
}
static void
@@ -331,6 +335,7 @@ art_render_gradient_linear_render_8 (ArtRenderCallback *self,
printf ("Initial ix: %d\n", ix);
#endif
+#if 0
assert (ix > 0);
assert (ix < n_stops);
assert ((stops[ix-1].offset <= offset_fraction + EPSILON) ||
@@ -344,6 +349,17 @@ art_render_gradient_linear_render_8 (ArtRenderCallback *self,
assert ((offset_fraction != stops[ix].offset) ||
(d_offset <= 0.0));
*/
+#else
+ if (!( (ix > 0) && (ix < n_stops)
+ && ((stops[ix-1].offset <= offset_fraction + EPSILON) ||
+ ((stops[ix].offset > (1.0 - EPSILON))
+ && (offset_fraction < EPSILON /* == 0.0*/)))
+ && (offset_fraction <= stops[ix].offset)))
+ {
+ printf ("art_render_gradient.c:%d: Old assert() failed!\n", __LINE__);
+ return;
+ }
+#endif
while (width > 0)
{
@@ -663,6 +679,18 @@ art_render_gradient_radial_render (ArtRenderCallback *self, ArtRender *render,
z = b_a + sqrt (rad);
else
z = b_a;
+
+ if (gradient->spread == ART_GRADIENT_PAD)
+ z = z;
+ else if (gradient->spread == ART_GRADIENT_REPEAT)
+ z = z - floor (z);
+ else /* (gradient->spread == ART_GRADIENT_REFLECT) */
+ {
+ double tmp;
+
+ tmp = z - 2 * floor (0.5 * z);
+ z = tmp > 1 ? 2 - tmp : tmp;
+ }
art_render_gradient_setpix (render, bufp, n_stops, stops, z);
bufp += pixstride;
b_a += db_a;
diff --git a/art_render_gradient.h b/art_render_gradient.h
index ef5da95..d0806a4 100644
--- a/art_render_gradient.h
+++ b/art_render_gradient.h
@@ -60,6 +60,7 @@ struct _ArtGradientLinear {
struct _ArtGradientRadial {
double affine[6]; /* transforms user coordinates to unit circle */
double fx, fy; /* focal point in unit circle coords */
+ ArtGradientSpread spread;
int n_stops;
ArtGradientStop *stops;
};
diff --git a/art_vpath_bpath.c b/art_vpath_bpath.c
index 3f9afe7..2459f23 100644
--- a/art_vpath_bpath.c
+++ b/art_vpath_bpath.c
@@ -123,18 +123,6 @@ art_vpath_render_bez (ArtVpath **p_vpath, int *pn, int *pn_max,
double x3, double y3,
double flatness)
{
- double x3_0, y3_0;
- double z3_0_dot;
- double z1_dot, z2_dot;
- double z1_perp, z2_perp;
- double max_perp_sq;
-
- double x_m, y_m;
- double xa1, ya1;
- double xa2, ya2;
- double xb1, yb1;
- double xb2, yb2;
-
/* It's possible to optimize this routine a fair amount.
First, once the _dot conditions are met, they will also be met in
@@ -157,70 +145,79 @@ art_vpath_render_bez (ArtVpath **p_vpath, int *pn, int *pn_max,
just that I have this undying quest for more speed...
*/
-
- x3_0 = x3 - x0;
- y3_0 = y3 - y0;
-
- /* z3_0_dot is dist z0-z3 squared */
- z3_0_dot = x3_0 * x3_0 + y3_0 * y3_0;
-
- if (z3_0_dot < 0.001)
+ do
{
- /* if start and end point are almost identical, the flatness tests
- * don't work properly, so fall back on testing whether both of
- * the other two control points are the same as the start point,
- * too.
- */
- if (hypot(x1 - x0, y1 - y0) < 0.001
- && hypot(x2 - x0, y2 - y0) < 0.001)
- goto nosubdivide;
- else
- goto subdivide;
- }
+ /* don't subdivide inside this */
+ double x3_0, y3_0;
+ double z3_0_dot;
+ double z1_dot, z2_dot;
+ double z1_perp, z2_perp;
+ double max_perp_sq;
- /* we can avoid subdivision if:
+ x3_0 = x3 - x0;
+ y3_0 = y3 - y0;
- z1 has distance no more than flatness from the z0-z3 line
+ /* z3_0_dot is dist z0-z3 squared */
+ z3_0_dot = x3_0 * x3_0 + y3_0 * y3_0;
- z1 is no more z0'ward than flatness past z0-z3
+ if (z3_0_dot > 0.001)
+ {
+ /* we can avoid subdivision if:
- z1 is more z0'ward than z3'ward on the line traversing z0-z3
+ z1 has distance no more than flatness from the z0-z3 line
- and correspondingly for z2 */
+ z1 is no more z0'ward than flatness past z0-z3
- /* perp is distance from line, multiplied by dist z0-z3 */
- max_perp_sq = flatness * flatness * z3_0_dot;
+ z1 is more z0'ward than z3'ward on the line traversing z0-z3
- z1_perp = (y1 - y0) * x3_0 - (x1 - x0) * y3_0;
- if (z1_perp * z1_perp > max_perp_sq)
- goto subdivide;
+ and correspondingly for z2 */
- z2_perp = (y3 - y2) * x3_0 - (x3 - x2) * y3_0;
- if (z2_perp * z2_perp > max_perp_sq)
- goto subdivide;
+ /* perp is distance from line, multiplied by dist z0-z3 */
+ max_perp_sq = flatness * flatness * z3_0_dot;
- z1_dot = (x1 - x0) * x3_0 + (y1 - y0) * y3_0;
- if (z1_dot < 0 && z1_dot * z1_dot > max_perp_sq)
- goto subdivide;
+ z1_perp = (y1 - y0) * x3_0 - (x1 - x0) * y3_0;
+ if (z1_perp * z1_perp > max_perp_sq)
+ break;
- z2_dot = (x3 - x2) * x3_0 + (y3 - y2) * y3_0;
- if (z2_dot < 0 && z2_dot * z2_dot > max_perp_sq)
- goto subdivide;
+ z2_perp = (y3 - y2) * x3_0 - (x3 - x2) * y3_0;
+ if (z2_perp * z2_perp > max_perp_sq)
+ break;
- if (z1_dot + z1_dot > z3_0_dot)
- goto subdivide;
+ z1_dot = (x1 - x0) * x3_0 + (y1 - y0) * y3_0;
+ if (z1_dot < 0 && z1_dot * z1_dot > max_perp_sq)
+ break;
- if (z2_dot + z2_dot > z3_0_dot)
- goto subdivide;
+ if (z1_dot + z1_dot > z3_0_dot)
+ break;
-
- nosubdivide:
- /* don't subdivide */
- art_vpath_add_point (p_vpath, pn, pn_max,
- ART_LINETO, x3, y3);
- return;
+ z2_dot = (x3 - x2) * x3_0 + (y3 - y2) * y3_0;
+ if (z2_dot < 0 && z2_dot * z2_dot > max_perp_sq)
+ break;
- subdivide:
+ if (z2_dot + z2_dot > z3_0_dot)
+ break;
+ }
+ else
+ {
+ /* if start and end point are almost identical, the flatness tests
+ * don't work properly, so fall back on testing whether both of
+ * the other two control points are the same as the start point,
+ * too.
+ */
+ if (hypot(x1 - x0, y1 - y0) > 0.001
+ || hypot(x2 - x0, y2 - y0) > 0.001)
+ break;
+ }
+
+ art_vpath_add_point (p_vpath, pn, pn_max,
+ ART_LINETO, x3, y3);
+ return;
+ } while (0);
+ double x_m, y_m;
+ double xa1, ya1;
+ double xa2, ya2;
+ double xb1, yb1;
+ double xb2, yb2;
xa1 = (x0 + x1) * 0.5;
ya1 = (y0 + y1) * 0.5;
diff --git a/gen_art_config.sh.in b/gen_art_config.sh.in
index 79843bc..8c525bd 100644
--- a/gen_art_config.sh.in
+++ b/gen_art_config.sh.in
@@ -8,6 +8,9 @@
echo "/* Automatically generated by gen_art_config */"
echo
+echo "#ifndef _ART_CONFIG_H_"
+echo "#define _ART_CONFIG_H_"
+echo
echo "#define ART_SIZEOF_CHAR @ART_SIZEOF_CHAR@"
echo "#define ART_SIZEOF_SHORT @ART_SIZEOF_SHORT@"
echo "#define ART_SIZEOF_INT @ART_SIZEOF_INT@"
@@ -39,5 +42,8 @@ else
fi
fi
+echo
+echo "#endif /* _ART_CONFIG_H_ */"
+
exit 0
}
diff --git a/libart-config.in b/libart-config.in
index 0a2f3a9..e32f010 100644
--- a/libart-config.in
+++ b/libart-config.in
@@ -3,6 +3,8 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
exec_prefix_set=no
+libs=""
+output_libs=no
usage="\
Usage: libart-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--libs] [--cflags]"
@@ -43,8 +45,11 @@ while test $# -gt 0; do
echo $includes
;;
--libs)
- libdirs=-L@libdir@
- echo $libdirs -lart_lgpl_2 -lm
+ libs="$libs -L@libdir@ -lart_lgpl_2"
+ output_libs=yes
+ ;;
+ --static)
+ libs="$libs -lm"
;;
*)
echo "${usage}" 1>&2
@@ -54,3 +59,7 @@ while test $# -gt 0; do
shift
done
+if test $output_libs = yes ; then
+ echo $libs
+fi
+
diff --git a/testart.c b/testart.c
index f20b292..994c7ba 100644
--- a/testart.c
+++ b/testart.c
@@ -228,6 +228,7 @@ make_testpat (void)
art_free (vpath3);
#else
svp2 = art_svp_from_vpath (vpath2);
+ art_free (vpath2);
#endif
#if 1
@@ -361,6 +362,7 @@ test_dist (void)
4,
0.5);
#endif
+ art_free (vpath);
art_rgb_svp_aa (svp, 0, 0, 512, 512,
0xffe0a0, 0x100040,
@@ -431,10 +433,12 @@ test_render_gradient (art_u8 *buf)
vpath = randstar (50);
svp = art_svp_from_vpath (vpath);
+ art_free (vpath);
render = art_render_new (0, 0, 512, 512, buf, 512 * 3, 3, 8, ART_ALPHA_NONE,
NULL);
art_render_svp (render, svp);
+ art_svp_free (svp);
art_render_gradient_linear (render, &gradient, ART_FILTER_NEAREST);
art_render_invoke (render);
@@ -467,6 +471,7 @@ test_render_rad_gradient (art_u8 *buf)
vpath = randstar (50);
svp = art_svp_from_vpath (vpath);
+ art_free (vpath);
render = art_render_new (0, 0, 512, 512, buf, 512 * 3, 3, 8, ART_ALPHA_NONE,
NULL);
@@ -489,6 +494,7 @@ test_gradient (void)
vpath = randstar (50);
svp = art_svp_from_vpath (vpath);
+ art_free (vpath);
for (i = 0; i < n_iter; i++)
{