/* * art_render_mask.c: Alpha mask source for modular rendering. * * Libart_LGPL - library of basic graphic primitives * Copyright (C) 2000 Raph Levien * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * * Authors: Raph Levien */ #include "config.h" #include "art_render_mask.h" #include typedef struct _ArtMaskSourceMask ArtMaskSourceMask; struct _ArtMaskSourceMask { ArtMaskSource super; ArtRender *render; art_boolean first; int x0; int y0; int x1; int y1; const art_u8 *mask_buf; int rowstride; }; static void art_render_mask_done (ArtRenderCallback *self, ArtRender *render) { art_free (self); } static int art_render_mask_can_drive (ArtMaskSource *self, ArtRender *render) { return 0; } static void art_render_mask_render (ArtRenderCallback *self, ArtRender *render, art_u8 *dest, int y) { ArtMaskSourceMask *z = (ArtMaskSourceMask *)self; int x0 = render->x0, x1 = render->x1; int z_x0 = z->x0, z_x1 = z->x1; int width = x1 - x0; int z_width = z_x1 - z_x0; art_u8 *alpha_buf = render->alpha_buf; if (y < z->y0 || y >= z->y1 || z_width <= 0) memset (alpha_buf, 0, width); else { const art_u8 *src_line = z->mask_buf + (y - z->y0) * z->rowstride; art_u8 *dst_line = alpha_buf + z_x0 - x0; if (z_x0 > x0) memset (alpha_buf, 0, z_x0 - x0); if (z->first) memcpy (dst_line, src_line, z_width); else { int x; for (x = 0; x < z_width; x++) { int v; v = src_line[x]; if (v) { v = v * dst_line[x] + 0x80; v = (v + (v >> 8)) >> 8; dst_line[x] = v; } else { dst_line[x] = 0; } } } if (z_x1 < x1) memset (alpha_buf + z_x1 - x0, 0, x1 - z_x1); } } static void art_render_mask_prepare (ArtMaskSource *self, ArtRender *render, art_boolean first) { ArtMaskSourceMask *z = (ArtMaskSourceMask *)self; self->super.render = art_render_mask_render; z->first = first; } /** * art_render_mask: Use an alpha buffer as a render mask source. * @render: Render object. * @x0: Left coordinate of mask rect. * @y0: Top coordinate of mask rect. * @x1: Right coordinate of mask rect. * @y1: Bottom coordinate of mask rect. * @mask_buf: Buffer containing 8bpp alpha mask data. * @rowstride: Rowstride of @mask_buf. * * Adds @mask_buf to the render object as a mask. Note: @mask_buf must * remain allocated until art_render_invoke() is called on @render. **/ void art_render_mask (ArtRender *render, int x0, int y0, int x1, int y1, const art_u8 *mask_buf, int rowstride) { ArtMaskSourceMask *mask_source; if (x0 < render->x0) { mask_buf += render->x0 - x0; x0 = render->x0; } if (x1 > render->x1) x1 = render->x1; if (y0 < render->y0) { mask_buf += (render->y0 - y0) * rowstride; y0 = render->y0; } if (y1 > render->y1) y1 = render->y1; mask_source = art_new (ArtMaskSourceMask, 1); mask_source->super.super.render = NULL; mask_source->super.super.done = art_render_mask_done; mask_source->super.can_drive = art_render_mask_can_drive; mask_source->super.invoke_driver = NULL; mask_source->super.prepare = art_render_mask_prepare; mask_source->render = render; mask_source->x0 = x0; mask_source->y0 = y0; mask_source->x1 = x1; mask_source->y1 = y1; mask_source->mask_buf = mask_buf; mask_source->rowstride = rowstride; art_render_add_mask_source (render, &mask_source->super); }