/* Libart_LGPL - library of basic graphic primitives * Copyright (C) 1998-2000 Raph Levien * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /* "Unsort" a sorted vector path into an ordinary vector path. */ #include "config.h" #include "art_vpath_svp.h" #include /* for printf - debugging */ #include "art_misc.h" #include "art_vpath.h" #include "art_svp.h" typedef struct _ArtVpathSVPEnd ArtVpathSVPEnd; struct _ArtVpathSVPEnd { int seg_num; int which; /* 0 = top, 1 = bottom */ double x, y; }; #define EPSILON 1e-6 static int art_vpath_svp_point_compare (double x1, double y1, double x2, double y2) { if (y1 - EPSILON > y2) return 1; if (y1 + EPSILON < y2) return -1; if (x1 - EPSILON > x2) return 1; if (x1 + EPSILON < x2) return -1; return 0; } static int art_vpath_svp_compare (const void *s1, const void *s2) { const ArtVpathSVPEnd *e1 = s1; const ArtVpathSVPEnd *e2 = s2; return art_vpath_svp_point_compare (e1->x, e1->y, e2->x, e2->y); } /* Convert from sorted vector path representation into regular vector path representation. Status of this routine: Basic correctness: Only works with closed paths. Numerical stability: Not known to work when more than two segments meet at a point. Speed: Should be pretty good. Precision: Does not degrade precision. */ /** * art_vpath_from_svp: Convert from svp to vpath form. * @svp: Original #ArtSVP. * * Converts the sorted vector path @svp into standard vpath form. * * Return value: the newly allocated vpath. **/ ArtVpath * art_vpath_from_svp (const ArtSVP *svp) { int n_segs = svp->n_segs; ArtVpathSVPEnd *ends; ArtVpath *new; int *visited; int n_new, n_new_max; int i, k; int j = 0; /* Quiet compiler */ int seg_num; int first; double last_x, last_y; int n_points; int pt_num; last_x = 0; /* to eliminate "uninitialized" warning */ last_y = 0; ends = art_new (ArtVpathSVPEnd, n_segs * 2); for (i = 0; i < svp->n_segs; i++) { int lastpt; ends[i * 2].seg_num = i; ends[i * 2].which = 0; ends[i * 2].x = svp->segs[i].points[0].x; ends[i * 2].y = svp->segs[i].points[0].y; lastpt = svp->segs[i].n_points - 1; ends[i * 2 + 1].seg_num = i; ends[i * 2 + 1].which = 1; ends[i * 2 + 1].x = svp->segs[i].points[lastpt].x; ends[i * 2 + 1].y = svp->segs[i].points[lastpt].y; } qsort (ends, n_segs * 2, sizeof (ArtVpathSVPEnd), art_vpath_svp_compare); n_new = 0; n_new_max = 16; /* I suppose we _could_ estimate this from traversing the svp, so we don't have to reallocate */ new = art_new (ArtVpath, n_new_max); visited = art_new (int, n_segs); for (i = 0; i < n_segs; i++) visited[i] = 0; first = 1; for (i = 0; i < n_segs; i++) { if (!first) { /* search for the continuation of the existing subpath */ /* This could be a binary search (which is why we sorted, above) */ for (j = 0; j < n_segs * 2; j++) { if (!visited[ends[j].seg_num] && art_vpath_svp_point_compare (last_x, last_y, ends[j].x, ends[j].y) == 0) break; } if (j == n_segs * 2) first = 1; } if (first) { /* start a new subpath */ for (j = 0; j < n_segs * 2; j++) if (!visited[ends[j].seg_num]) break; } if (j == n_segs * 2) { printf ("failure\n"); } seg_num = ends[j].seg_num; n_points = svp->segs[seg_num].n_points; for (k = 0; k < n_points; k++) { pt_num = svp->segs[seg_num].dir ? k : n_points - (1 + k); if (k == 0) { if (first) { art_vpath_add_point (&new, &n_new, &n_new_max, ART_MOVETO, svp->segs[seg_num].points[pt_num].x, svp->segs[seg_num].points[pt_num].y); } } else { art_vpath_add_point (&new, &n_new, &n_new_max, ART_LINETO, svp->segs[seg_num].points[pt_num].x, svp->segs[seg_num].points[pt_num].y); if (k == n_points - 1) { last_x = svp->segs[seg_num].points[pt_num].x; last_y = svp->segs[seg_num].points[pt_num].y; /* to make more robust, check for meeting first_[xy], set first if so */ } } first = 0; } visited[seg_num] = 1; } art_vpath_add_point (&new, &n_new, &n_new_max, ART_END, 0, 0); art_free (visited); art_free (ends); return new; }