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authorStefan Weil <sw@weilnetz.de>2016-11-18 08:20:48 +0100
committerStefan Weil <sw@weilnetz.de>2016-11-18 08:20:48 +0100
commit532789f4944449583bb3ab7545f3629b42a617ea (patch)
tree71ef60e46e05848d72fca461e92dda911a161f4c /common/zywrletemplate.c
parent3df54ce7ce2e126a7e5f88c4ae1f515509abc19b (diff)
downloadlibtdevnc-532789f4944449583bb3ab7545f3629b42a617ea.tar.gz
libtdevnc-532789f4944449583bb3ab7545f3629b42a617ea.zip
Fix some typos (it's / its)
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Diffstat (limited to 'common/zywrletemplate.c')
-rw-r--r--common/zywrletemplate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/common/zywrletemplate.c b/common/zywrletemplate.c
index faa7f07..bce4e36 100644
--- a/common/zywrletemplate.c
+++ b/common/zywrletemplate.c
@@ -352,7 +352,7 @@ static InlineX void Harr(signed char* pX0, signed char* pX1)
In this method, H/L and X0/X1 is always same position.
This lead us to more speed and less memory.
Of cause, the result of both method is quite same
- because it's only difference that coefficient position.
+ because its only difference is that coefficient position.
*/
static InlineX void WaveletLevel(int* data, int size, int l, int SkipPixel)
{