// See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ export default function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; };