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+<title>Qt/Mac Issues</title>
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+ <a href="index.html">
+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
+<font color="#004faf">All&nbsp;Classes</font></a>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Qt/Mac Issues</h1>
+
+
+
+<p> This file will outline known issues and possible workarounds for
+limitations on Mac OS X with Qt. This list will not always be complete, so
+please contact Trolltech support with issues you find to be missing.
+<p> See also the document <a href="qtmac-as-native.html">Qt/Mac is Mac OS X
+Native</a>.
+<p> <!-- toc -->
+<ul>
+<li><a href="#1"> GUI Applications
+</a>
+<li><a href="#2"> QCursor
+</a>
+<li><a href="#3"> Anti-aliased text
+</a>
+<li><a href="#4"> Library Support
+</a>
+<ul>
+<li><a href="#4-1"> Bundle-based Libraries
+</a>
+<li><a href="#4-2"> Combining Libraries
+</a>
+<li><a href="#4-3"> Initialization Order
+</a>
+<li><a href="#4-4"> Plugin Support
+</a>
+</ul>
+<li><a href="#5"> Compiler Settings
+</a>
+<ul>
+<li><a href="#5-1"> Compile-time Flags
+</a>
+</ul>
+<li><a href="#6"> Building and Configuring Qt/Mac
+</a>
+<ul>
+<li><a href="#6-1"> Problems building a static configuration
+</a>
+</ul>
+<li><a href="#7"> Macintosh Native API Access
+</a>
+<ul>
+<li><a href="#7-1"> Accessing the Bundle Path
+</a>
+<li><a href="#7-2"> Translating the Application Menu and native dialogs
+</a>
+</ul>
+<li><a href="#8"> User Interface
+</a>
+<ul>
+<li><a href="#8-1"> Right-Mouse Clicks
+</a>
+<li><a href="#8-2"> Menubar
+</a>
+</ul>
+<li><a href="#9"> Limitations
+</a>
+<ul>
+<li><a href="#9-1"> MenuItems
+</a>
+<li><a href="#9-2"> Unsupported Native Widgets
+</a>
+</ul>
+</ul>
+<!-- endtoc -->
+
+<p> <h2> GUI Applications
+</h2>
+<a name="1"></a><p> GUI Applications must be run out of a bundle (something like widgets.app/)
+or using the open(1) command. Mac OS X needs this to dispatch events correctly,
+as well as gaining access to the menubar. If using GDB you must run with the
+full path to the executable.
+<p> <h2> <a href="qcursor.html">QCursor</a>
+</h2>
+<a name="2"></a><p> Due to Mac OS X having only 16x16 custom cursors QCursor is limited by this
+as well. For now the only workaround to this problem is to use a small
+cursor (16x16).
+<p> <h2> Anti-aliased text
+</h2>
+<a name="3"></a><p> Qt/Mac (starting with 3.0.5) has introduced some support for smooth text as
+suggested by Apple's Aqua Style Guildelines. This support is limited to Mac
+OS X >10.1.4, when this version is not detected it will fallback to the old
+text rendering library.
+<p> <h2> Library Support
+</h2>
+<a name="4"></a><p> <h3> Bundle-based Libraries
+</h3>
+<a name="4-1"></a><p> If you want to incorporate dynamic libraries as part of your Mac OS X
+application bundle (the application directory), then you place these into a
+directory called Frameworks, a subdirectory of the application bundle.
+<p> The application finds these dynamic libraries if the libraries have an
+install name of "@executable_path/../Frameworks/libname.dylib.
+<p> If you use qmake and Makefiles, use the QMAKE_LFFLAGS_SONAME setting:
+<p> <pre>
+QMAKE_LFLAGS_SONAME = -Wl,-install_name,@executable_path/../Frameworks/
+</pre>
+
+<p> In case of Project Builder, you set the Library targets to have their
+install path (in the Build Settings of the target) set to
+"@executable_path/.../Frameworks". You also need to add a custom build
+setting called "SKIP_INSTALL" and set this to YES. In the Application
+target you need to add a Copy Files build phase that will copy the library
+product into the applications wrapper's Framework sub-folder.
+<p> Note that DYLD_LIBRARY_PATH environment variables will override these
+settings, same with any other default paths such as a lookup of dynamic
+libraries inside /usr/lib and similar default locations.
+<p> We still strongly recommend to build static applications where the library
+code is incorporated into the Mac OS X binary. However, in case you ship
+applications that require plugin support,then you need to use dynamic
+libraries as part of your application.
+<p> <h3> Combining Libraries
+</h3>
+<a name="4-2"></a><p> If you want to build a new dynamic library combining the Qt 3.1 dynamic
+libraries, you need to introduce the ld -r flag so that relocation information
+is stored in the the output file, so that this file could be the subject of
+another ld run. This is done by setting the -r flag in the .pro file, and the
+LFLAGS settings.
+<p> <h3> Initialization Order
+</h3>
+<a name="4-3"></a><p> dyld(1) will call global static initializers in the order in which
+they are linked into your application. If a library links against Qt
+and references globals in Qt (from global initializers in your own
+library) you should be sure to link against Qt before your library,
+otherwise the result will be undefined (as Qt's global initializers
+have not been called yet).
+<p> <h3> Plugin Support
+</h3>
+<a name="4-4"></a><p> Note that it is not possible to build Qt plugins using Project Builder
+or Xcode. Use <a href="qmake-manual.html">qmake</a> to configure and
+build plugins.
+<p> <h2> Compiler Settings
+</h2>
+<a name="5"></a><p> <h3> Compile-time Flags
+</h3>
+<a name="5-1"></a><p> If you want to wrap any specific Mac OS X code in a define, use the Q_OS_MACX
+flag, as in:
+<p> <pre>
+#if defined(Q_OS_MACX)
+// the code used
+#endif
+</pre>
+
+<p> Note that when you build under Mac OS X 10.2, then the MACOSX_102 flag is
+automatically included in the make builds.
+<p> <h2> Building and Configuring Qt/Mac
+</h2>
+<a name="6"></a><p> <h3> Problems building a static configuration
+</h3>
+<a name="6-1"></a><p> If a static build fails with the following error messages during the
+designer make phase:
+<p> <pre>
+QWidget::<a href="qwidget.html#sizeHint">sizeHint</a>() const referenced from libqui expected to be defined in @executable_path/../Frameworks/libqt-mt.3.dylib
+non-virtual thunk [nv:-40] to QWidget::metric(int) const referenced from libqui
+ expected to be defined in @executable_path/../Frameworks/libqt-mt.3.dylib
+</pre>
+
+<p> then ensure that your library path does not have libqui libraries or
+symbolic links. If you remove these, then the build will continue.
+<p> <h2> Macintosh Native API Access
+</h2>
+<a name="7"></a><p> <h3> Accessing the Bundle Path
+</h3>
+<a name="7-1"></a><p> The Macintosh application is actually a directory (ending with .app). This
+directory has various other sub-directories and sources. In case you want
+to place for example the plugin directory inside this bundle, then you need
+to find out where the bundle resides on the disk. The following code will
+do this:
+<p> <pre>
+ CFURLRef pluginRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
+ CFStringRef macPath = CFURLCopyFileSystemPath(pluginRef,
+ kCFURLPOSIXPathStyle);
+ const char *pathPtr = CFStringGetCStringPtr(macPath,
+ CFStringGetSystemEncoding());
+ <a href="qapplication.html#qDebug">qDebug</a>("Path = %s", pathPtr);
+ CFRelease(pluginRef);
+ CFRelease(macPath);
+</pre>
+
+<p> Do not forget to enclosure this in an #if defined(Q_OS_MACX) macro statement.
+<p> <h3> Translating the Application Menu and native dialogs
+</h3>
+<a name="7-2"></a><p> You need to do a little extra to get the Application Menu and native dialogs
+localized. This is a requirement of Mac OS X and not of Qt.
+<p> First, you must add a localized resource folder inside the Bundle see:
+<p> http://developer.apple.com/documentation/CoreFoundation/Conceptual/CFBundles/index.html
+<p> And look for the heading: Adding Localized Resources
+<p> The main thing you need to do is create a file called locversion.plist.
+Here is an example one for Norwegian:
+<p> <pre>
+&lt;?xml version="1.0" encoding="UTF-8"?&gt;
+&lt;!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN"
+"http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt;
+&lt;plist version="1.0"&gt;
+&lt;dict&gt;
+ &lt;key&gt;LprojCompatibleVersion&lt;/key&gt;
+ &lt;string&gt;123&lt;/string&gt;
+ &lt;key&gt;LprojLocale&lt;/key&gt;
+ &lt;string&gt;no&lt;/string&gt;
+ &lt;key&gt;LprojRevisionLevel&lt;/key&gt;
+ &lt;string&gt;1&lt;/string&gt;
+ &lt;key&gt;LprojVersion&lt;/key&gt;
+ &lt;string&gt;123&lt;/string&gt;
+&lt;/dict&gt;
+&lt;/plist&gt;
+</pre>
+
+<p> Then when you run the application with your preferred language set to Norwegian
+you should see menu items like "Avslutt" instead of "Quit"
+<p> <h2> User Interface
+</h2>
+<a name="8"></a><p> <h3> Right-Mouse Clicks
+</h3>
+<a name="8-1"></a><p> If you want to provide right-mouse click support for Mac OS X, use the
+<a href="qcontextmenuevent.html">QContextMenuEvent</a> class. This will map to a context menu event, in other
+words a menu that will display a popup selection. This is the most common
+use of right-mouse clicks, and maps to a control-click with the Mac OS X
+one-button mouse support.
+<p> <h3> Menubar
+</h3>
+<a name="8-2"></a><p> Qt/Mac will automatically detect your menubars for you and turn them
+into Mac native menubars. Fitting this into your existing Qt application
+will normally be automatic, however, if you have special needs the Qt/Mac
+implementation currently selects a menubar by starting at the active window
+(ie <a href="qapplication.html#activeWindow">QApplication::activeWindow</a>()), and applying:
+<p> 1) If the window has a <a href="qmenubar.html">QMenuBar</a> then it is used.
+2) If the window is a modal then its menubar is used. If no menubar is
+specified then a default menubar is used (as documented below)
+3) If the window has no parent then the default menubar is used (as documented below).
+<p> The above 3 steps are applied all the way up the parent window chain until
+one of the above are satisifed. If all else fails a default menubar will be
+created, the default menubar on Qt/Mac is an empty menubar, however you can
+create a different default menubar by creating a parentless QMenuBar, the
+first one created will thus be designated the default menubar, and will be
+used whenever a default menubar is needed.
+<p> <h2> Limitations
+</h2>
+<a name="9"></a><p> <h3> MenuItems
+</h3>
+<a name="9-1"></a><p> <ul>
+<p> <li> QCustomMenuItems are not supported in Mac native menubars, they are supported
+in popupmenus that are not in the Mac native menubar.
+<p> <li> Items with accelerators that have more than one keystroke
+(<a href="qkeysequence.html">QKeySequence</a>) will not be honored, and the first key will be used.
+<p> </ul>
+<p> <h3> Unsupported Native Widgets
+</h3>
+<a name="9-2"></a><p> Qt/Mac 3.x has no support for sheets or drawers. Support for these types of windows is provided in Qt/Mac 4.x.
+
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>