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+<title>Porting to Qt 2.x</title>
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+<font color="#004faf">Home</font></a>
+ | <a href="classes.html">
+<font color="#004faf">All&nbsp;Classes</font></a>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Porting to Qt 2.x</h1>
+
+
+
+<p> <p>
+You're probably looking at this page because you want to port
+your application from Qt 1.x to Qt 2.x, but to be sure, let's
+review the good reasons to do this:
+<ul>
+<li>To get access to all the new Qt 2.x features like the rich text
+HTML subset for formatted labels, tooltips, online help etc.
+and the much easier to use layout classes and widgets.
+<li>To make your application truly international, with support
+for Unicode and translations for the languages of the world.
+<li>To allow your application to fit into the new look of the
+Unix desktop with configurable, very powerful "themes". The
+extended style system also integrates Qt applications better
+on MS-Windows desktops. Qt will automatically chose the right
+colors and fonts and obey global system setting changes.
+<li>To stay up-to-date with the version of Qt that gets all the
+new features and bug-fixes.
+<li>To get more speed and smoother widgets display with all the
+new anti-flicker changes in Qt.
+<li>Most of all though, you want to port to Qt 2.x
+so that your Wheel Mouse works!
+</ul>
+<p> <p>
+The Qt 2.x series is not binary compatible with the 1.x series.
+This means programs compiled for Qt 1.x must be recompiled to work
+with Qt 2.x. Qt 2.x is also not completely <em>source</em> compatible
+with 1.x, however all points of incompatibility cause
+compiler errors (rather than mysterious results), or produce run-time
+messages. The result is that Qt 2.x includes many additional features,
+discards obsolete functionality that is easily converted to use the new
+features, and that porting an application from Qt 1.x to Qt 2.x is
+a simple task well worth the amount of effort required.
+<p> To port code using Qt 1.x to use Qt 2.x:
+<p> <ul>
+<li> Briefly read the porting notes below to get an idea of what to expect.
+<li> Be sure your code compiles and runs well on all your target platforms with Qt 1.x.
+<li> Recompile with Qt 2.x. For each error, search below for related
+identifiers (eg. function names, class names) - this documented is
+structured to mention all relevant identifiers to facilitate such
+searching, even if that makes it a little verbose.
+<li> If you get stuck, ask on the qt-interest mailing list, or
+Trolltech Technical Support if you're a Professional Edition
+licensee.
+</ul>
+<p> Many very major projects, such as <a href="http://www.kde.org/">KDE</a>
+have been port, so there is plenty of expertise in the collective conscious
+that is the Qt Developer Community!
+</p>
+<p> <hr>
+<p> <h2 align=center>The Porting Notes</h2>
+<p> <ul>
+<li><b><a href="#Namespace">Namespace</a></b>
+<li><b><a href="#Virtual">Virtual Functions</a></b>
+<li><b><a href="#Collection">Collection classes</a></b>
+<li><b><a href="#DefaultParent">No Default 0 Parent Widget</a></b>
+<li><b><a href="#DebugVsRelease">Debug vs. Release</a></b>
+<li><b><a href="#QApplication">QApplication</a></b>
+<li><b><a href="#QClipboard">QClipboard</a></b>
+<li><b><a href="#QColor">QColor</a></b>
+<li><b><a href="#QDataStream">QDataStream</a></b>
+<li><b><a href="#QDialog">QDialog</a></b>
+<li><b><a href="#QDropSite">QDropSite</a></b>
+<li><b><a href="#QEvent">QEvent</a></b>
+<li><b><a href="#QFile">QFile</a></b>
+<li><b><a href="#QFontMetrics">QFontMetrics</a></b>
+<li><b><a href="#QIODevice">QIODevice</a></b>
+<li><b><a href="#QLabel">QLabel</a></b>
+<li><b><a href="#QLayout">QLayout</a></b>
+<li><b><a href="#QListView">QListView</a></b>
+<li><b><a href="#QMenuData">QMenuData</a></b>
+<li><b><a href="#QMenuData">QPopupMenu</a></b>
+<li><b><a href="#QMultiLineEdit">QMultiLineEdit</a></b>
+<li><b><a href="#QPainter">QPainter</a></b>
+<li><b><a href="#QPicture">QPicture</a></b>
+<li><b><a href="#QPoint">QPoint, <a href="qpointarray.html">QPointArray</a>, <a href="qsize.html">QSize</a> and <a href="qrect.html">QRect</a></a></b>
+<li><b><a href="#QPixmap">QPixmap</a></b>
+<li><b><a href="#QRgb">QRgb</a></b>
+<li><b><a href="#QScrollView">QScrollView</a></b>
+<li><b><a href="#QStrList">QStrList</a></b>
+<li><b><a href="#QString">QString</a></b>
+<li><b><a href="#QTextStream">QTextStream</a></b>
+<li><b><a href="#QUriDrag">QUriDrag / QUrlDrag</a></b>
+<li><b><a href="#QValidator">QComboBox</a></b>
+<li><b><a href="#QValidator">QLineEdit</a></b>
+<li><b><a href="#QValidator">QSpinBox</a></b>
+<li><b><a href="#QValidator">QValidator</a></b>
+<li><b><a href="#QWidget">QWidget</a></b>
+<li><b><a href="#QWindow">QWindow</a></b>
+</ul>
+<p> <hr>
+<p> <h3><a name="Namespace">Namespace</a></h3>
+<p> <p> Qt 2.x is namespace-clean, unlike 1.x. Qt now uses very few
+global identifiers. Identifiers like <code>red, blue, LeftButton,
+AlignRight, Key_Up, Key_Down, NoBrush</code> etc. are now part of a
+special class <code>Qt</code> (defined in qnamespace.h),
+which is inherited by
+most Qt classes. Member functions of classes that inherit from <a href="qwidget.html">QWidget</a>,
+etc. are totally unaffected, but code that is
+<em>not</em> in functions of classes inherited from <code>Qt</code>,
+you must qualify these identifiers like this: <code>Qt::red,
+Qt::LeftButton, Qt::AlignRight</code>, etc.
+<p> <p>The <code>qt/bin/qt20fix</code> script helps to fix the code that
+needs adaption, though most code does not need changing.
+<p> Compiling with -DQT1COMPATIBILITY will help you get going with Qt 2.x
+- it allows all the old "dirty namespace" identifiers from Qt 1.x to
+continue working. Without it, you'll get compile errors that can
+easily be fixed by searching this page for the clean identifiers.
+<p> <h3><a name="DefaultParent">No Default 0 Parent Widget</a></h3>
+<p> In Qt 1.x, all widget constructors were defined with a default value
+of 0 for the parent widget. However, only the main window of the
+application should be created with a 0 parent, all other widgets
+should have parents. Having the 0 default made it too simple to create
+bugs by forgetting to specify the parent of non-mainwindow
+widgets. Such widgets would typically never be deleted (causing memory
+leaks), and they would become top-level widgets, confusing the window
+managers. Therefore, in Qt 2.x the 0 default parent has been removed
+for the widget classes that are not likely to be used as main windows.
+<p> Note also that programs no longer need (or should) use 0 parent just
+to indicate that a widget should be top-level. See
+<pre> QWidget::isTopLevel() </pre>
+ for details. See also the notes about
+<a href="#QMenuData">QPopupMenu</a> and <a href="#QDialog">QDialog</a>
+below.
+<p> <h3><a name="Virtual">Virtual Functions</a></h3>
+<p> <p> Some virtual functions have changed signature in Qt 2.x.
+If you override them in derived classes, you must change the signature
+of your functions accordingly.
+<p> <!-- warwick can check for additions to this with his qt-2-report -->
+<ul>
+<li><pre> QWidget::setStyle(GUIStyle)</pre>
+
+<li><pre> QListView::addColumn(const char *, int)</pre>
+
+<li><pre> QListView::setColumnText(int, const char *)</pre>
+
+<li><pre> QListViewItem::setText(int, const char *)</pre>
+
+<li><pre> QMultiLineEdit::insertLine(const char *, int)</pre>
+
+<li><pre> QMultiLineEdit::insertAt(const char *, int, int, bool)</pre>
+
+<li><pre> QSpinBox::setPrefix(const char *)</pre>
+
+<li><pre> QSpinBox::setSuffix(const char *)</pre>
+
+<li><pre> QToolButton::setTextLabel(const char *, bool)</pre>
+
+<li><pre> QDoubleValidator::validate(QString &amp;, int &amp;)</pre>
+
+<li><pre> QIntValidator::validate(QString &amp;, int &amp;)</pre>
+
+<li><pre> QValidator::fixup(QString &amp;)</pre>
+
+<li><pre> QSlider::paintSlider(QPainter *, const <a href="qrect.html">QRect</a> &amp;)</pre>
+
+</ul>
+<p> This is one class of changes that are
+not detected by the compiler,
+so you should mechanically search for each of
+these function names in your header files, eg.
+<p> <pre>
+egrep -w 'setStyle|addColumn|setColumnText|setText...' *.h
+</pre>
+
+<p> Of course, you'll get a few false positives (eg. if you have a setText
+function that is not in a subclass of <a href="qlistviewitem.html">QListViewItem</a>).
+<p> <h3><a name="Collection">Collection classes</a></h3>
+<p> <p> The <a href="collection.html#collection-classes">collection classes</a> include generic
+classes such as QGDict, QGList, and
+the subclasses such as <a href="qdict.html">QDict</a> and QList.
+<p> <p> The macro-based Qt collection classes are obsolete; use the
+template-based classes instead. Simply remove includes of qgeneric.h and
+replace e.g. Q_DECLARE(<a href="qcache.html">QCache</a>,QPixmap) with QCache<QPixmap>.
+<p> <p> The GCI global typedef is replaced by QCollection::Item. Only if you
+make your own subclasses of the undocumented generic collection classes
+will you have GCI in your code.
+This change has been made to avoid collisions with other namespaces.
+<p> <p> The GCF global typedef is removed (it was not used in Qt).
+<p> <h3><a name="DebugVsRelease">Debug vs. Release</a></h3>
+<p> <p>The Q_ASSERT macro is now a null expression if the QT_CHECK_STATE flag
+is not set (i.e. if the QT_NO_CHECK flag is defined).
+<p> <p>The debug() function now outputs nothing if Qt was compiled with
+the QT_NO_DEBUG macro defined.
+<p> <h3><a name="QString">QString</a></h3>
+<p> <a href="qstring.html">QString</a> has undergone major changes internally, and although it is highly
+backward compatible, it is worth studying in detail when porting to Qt 2.x.
+The Qt 1.x QString class has been renamed to <a href="qcstring.html">QCString</a> in Qt 2.x, though if
+you use that you will incur a performance penalty since all Qt functions
+that took const char* now take const QString&.
+<p> <p>
+To take full advantage of the new <a href="i18n.html#internationalization">Internationalization</a>
+functionality in Qt 2.x, the following steps are required:
+<p> <ul>
+<li> Start converting all uses of "const char*" in parameters to
+"const QString&" - this can often be done mechanically, eg.
+using Perl. Convert usage of char[] for temporary string
+building to QString (much software already uses QString for
+this purpose as it offers many more facilities).
+<p> If you find that you are mixing usage of QCString, QString,
+and <a href="qbytearray.html">QByteArray</a>, this causes lots of unnecessary copying and
+might indicate that the true nature of the data you are
+dealing with is uncertain. If the data is NUL-terminated
+8-bit data, use QCString; if it is unterminated (ie.
+contains NULs) 8-bit data, use QByteArray; if it is text,
+use <a href="qstring.html">QString</a>.
+</p>
+<li> Put a breakpoint in <pre> QString::latin1()</pre>
+
+to catch places where
+Unicode information is being converted to ASCII (loosing
+information if your user in not using Latin1). Qt has
+a small number of calls to this - ignore those. As a stricter
+alternative, compile your code with QT_NO_ASCII_CAST defined,
+which hides the automatic conversion of QString to const char*,
+so you can catch problems at compile time.
+</p>
+<li> See the Qt <a href="i18n.html">Internationalization page</a>
+for information about the full process of internationalizing
+your software.
+</ul>
+<p> <p>
+Points to note about the new QString are:
+<p> <dl compact>
+<dt><b>Unicode</b></dt>
+<dd>
+Qt now uses Unicode throughout.
+data() now returns a <em>const</em> reference to an ASCII version
+of the string - you cannot directly access the
+string as an array of bytes, because it isn't one. Often, latin1() is
+what you want rather than data(), or just leave it to convert to
+const char* automatically. data() is only used now to aide porting to Qt 2.x,
+and ideally you'll only need latin1() or implicit conversion when interfacing
+to facilities that do not have Unicode support.
+<p> <dt><b>Automatic-expanding</b></dt>
+<dd>
+A big advantage of the new <a href="qstring.html">QString</a> is that it automatically expands
+when you write to an indexed position.
+<p> <dt><b>QChar and <a href="qcharref.html">QCharRef</a></b></dt>
+<dd>
+<a href="qchar.html">QChar</a> are the Unicode characters that make up a QString. A QCharRef is
+a temporary reference to a QChar in a QString that when assigned to
+ensures that the <a href="shclass.html#implicit-sharing">implicit sharing</a> semantics of the QString are maintained.
+You are unlikely to use QCharRef in your own code - but so that you
+understand compiler error messages, just know that <tt>mystring[123]</tt>
+is a QCharRef whenever <tt>mystring</tt> is not a constant string. A QCharRef
+has basically the same functionality as a QChar, except it is more restricted
+in what you can assign to it and cast it to (to avoid programming errors).
+<p> <dt><b>Use QString</b></dt>
+<dd>
+Try to always use QString. If you <em>must</em>, use <a href="qcstring.html">QCString</a> which is the
+old implementation from Qt 1.x.
+<p> <dt><b>Unicode vs. ASCII</b></dt>
+<dd>
+Every conversion to and from ASCII is wasted time, so try to use <a href="qstring.html">QString</a>
+as much as possible rather than const char*. This also ensures you have
+full 16-bit support.
+<p> <dt><b>Convertion to ASCII</b></dt>
+<dd>
+The return value from operator const char*() is transient - don't expect
+it to remain valid while you make deep function calls.
+It is valid for as long as you don't modify or destroy the QString.
+<p> <dt><b>QString is simpler</b></dt>
+<dd>
+Expect your code to become simpler with the new QString, especially
+places where you have used a char* to wander over the string rather
+than using indexes into the string.
+<p> <dt><b>Some hacks don't work</b></dt>
+<dd>
+This hack:
+use_sub_string( &my_string[index] )
+should be replaced by:
+use_sub_string( my_string.mid(index) )
+<p> <dt><b>QString(const char*, int) is removed</b></dt>
+<dd>
+The QString constructor taking a const char* and an integer is removed.
+Use of this constructor was error-prone, since the length included the
+'&#92;0' terminator. Use <a href="qstring.html#left">QString::left</a>(int) or <a href="qstring.html#fromLatin1">QString::fromLatin1</a>( const char*,
+int ) -- in both cases the int parameter signifies the number of characters.
+<p> <dt><b>QString(int) is private</b></dt>
+<dd>
+The <a href="qstring.html">QString</a> constructor taking an integer is now private. This function
+is not meaningful anymore, since QString does all space allocation
+automatically. 99% of cases can simple be changed to use the
+default constructor, QString().
+<p>
+In Qt 1.x the constructor was used in two ways: accidentally,
+by attempting to convert a char to a QString (the char converts to int!) -
+giving strange bugs, and as a way to make a QString big enough prior to
+calling <pre> QString::sprintf()</pre>
+ . In Qt 2.x, the accidental bug case is
+prevented (you will get a compilation error) and QString::sprintf has
+been made safe - you no longer need to pre-allocate space (though for
+other reasons, sprintf is still a poor choice - eg. it doesn't pass Unicode).
+The only remaining common case is conversion of 0 (NULL) to QString, which
+would usually give expected results in Qt 1.x. For Qt 2.x the correct
+syntax is to use <a href="qstring.html#QString-null">QString::null</a>, though note that
+the default constructor, QString(), creates a null string too.
+Assignment of 0 to a <a href="qstring.html">QString</a> is ambiguous - assign
+QString::null; you'll mainly find these in code that has been converted
+from const char* types to QString.
+This also prevents a common error case from Qt 1.x - in
+that version, mystr = 'X' would <em>not</em> produce the expected
+results and was always a programming error; in Qt 2.x, it works - making
+a single-character string.
+<p> <p>
+Also see <a href="#QStrList">QStrList</a>.
+<p> <dt><b>Signals and Slots</b></dt>
+<dd>
+Many signal/slots have changed from const char* to QString. You will
+get run-time errors when you try to <pre> QObject::connect()</pre>
+
+to the old
+signals and slots, usually with a message indicating the const QString&
+replacement signal/slot.
+<p> <dt><b>Optimize with Q2HELPER</b></dt>
+<dd>
+In qt/src/tools/qstring.cpp there is a Q2HELPER - define it for some
+extra debugging/optimizing features (don't leave it it - it kills performance).
+You'll get an extra function, qt_qstring_stats(), which will print a
+summary of how much your application is doing Unicode and ASCII
+back-and-forth conversions.
+<p> <dt><b>QString::detach() is obsolete and removed</b></dt>
+<dd>
+Since <a href="qstring.html">QString</a> is now always shared, this function does nothing.
+Remove calls to QString::detach().
+<p> <dt><b>QString::resize(int size) is obsolete and removed</b></dt>
+<dd>
+Code using this to truncate a string should use
+<a href="qstring.html#truncate">truncate(size-1)</a>.
+Code using qstr.resize(0) should use qstr = QString::null.
+Code calling resize(n) prior to using
+<a href="qstring.html#operator[]">operator[]</a> up to n just remove
+the resize(n) completely.
+<p> <dt><b>QString::size() is obsolete and removed</b></dt>
+<dd>
+Calls to this function must be replaced by
+<a href="qstring.html#length">length()</a>+1.
+<p> <dt><b>QString::setStr(const char*) is removed</b></dt>
+<dd>Try to understand why you were using this.
+If you just meant assignment, use that. Otherwise,
+you are probably using QString as an array of bytes, in which case use
+<a href="qbytearray.html">QByteArray</a> or <a href="qcstring.html">QCString</a> instead.
+<p> <dt><b>QString is not an array of bytes</b></dt>
+<dd>
+Code that uses <a href="qstring.html">QString</a> as an array of bytes should use QByteArray
+or a char[], <em>then</em> convert that to a QString if needed.
+<p> <dt><b>"string = 0"</b></dt>
+<dd>
+Assigning 0 to a QString should be assigning the null string,
+ie. string = QString::null.
+<p> <dt><b>System functions</b></dt>
+<dd>
+You may find yourself needing latin1() for passing to the operating system
+or other libraries, and be tempted to use QCString to save the conversion,
+but you are better off using Unicode throughout, then when the operating
+system supports Unicode, you'll be prepared. Some Unix operating systems
+are now beginning to have basic Unicode support, and Qt will be tracking
+these improvements as they become more widespread.
+<p> <dt><b>Bugs removed</b></dt>
+<dd>
+toShort() returns 0 (and sets *ok to false) on error.
+toUInt() now works for big valid unsigned integers.
+insert() now works into the same string.
+<p> <dt><b>NULL pointers</b></dt>
+<dd>
+When converting "const char*" usage to QString in order to make your
+application fully Unicode-aware, use QString::null for the null value
+where you would have used 0 with char pointers.
+<p> <dt><b>QString is not null terminated</b></dt>
+<dd>
+This means that inserting a 0-character
+in the middle of the string does <em>not</em> change the length(). ie.
+<pre>
+ <a href="qstring.html">QString</a> s = "fred";
+ s[1] = '\0';
+ // s.<a href="qstring.html#length">length</a>() == 4
+ // s == "f\0ed"
+ // s.<a href="qstring.html#latin1">latin1</a>() == "f"
+ s[1] = 'r';
+ // s == "fred"
+ // s.<a href="qstring.html#latin1">latin1</a>() == "fred"
+ </pre>
+
+Especially look out for this type of code:
+<pre>
+ <a href="qstring.html">QString</a> s(2);
+ s[0] = '?';
+ s[1] = 0;
+ </pre>
+
+This creates a string 2 characters long.
+To find these problems while converting, you might like to
+add <a href="qapplication.html#Q_ASSERT">Q_ASSERT</a>(strlen(d->ascii)==d->len) inside
+<pre> QString::latin1()</pre>
+ .
+<p> <dt><b>QString or Standard C++ string?</b></dt>
+<dd>
+<p>
+The Standard C++ Library string is not Unicode. Nor is wstring defined
+to be so (for the small number of platforms where it is defined at all).
+This is the same mistake made over and over
+in the history of C - only when non-8-bit characters are <em>the norm</em>
+do programmers find them usable. Though it is possible to convert between
+string and <a href="qstring.html">QString</a>, it is less efficient than using QString throughout.
+For example, when using:
+<pre>
+ QLabel::<a href="qlabel.html#setText">setText</a>( const <a href="qstring.html">QString</a>&amp; )
+</pre>
+
+if you use string, like this:
+<pre>
+ void myclass::dostuffwithtext( const string&amp; str )
+ {
+ mylabel.setText( QString(str.c_str()) );
+ }
+</pre>
+
+that will create a (ASCII only) copy of str, stored in mylabel.
+But this:
+<pre>
+ void myclass::dostuffwithtext( const <a href="qstring.html">QString</a>&amp; str )
+ {
+ mylabel.setText( str );
+ }
+</pre>
+
+will make an <a href="shclass.html#implicitly-shared">implicitly shared</a> reference to str in the <a href="qlabel.html">QLabel</a> - no copying
+at all. This function might be 10 nested function calls away from something
+like this:
+<pre>
+ void toplevelclass::initializationstuff()
+ {
+ doStuff( tr("Okay") );
+ }
+</pre>
+
+At this point, in Qt 2.x, the tr() does a very fast dictionary lookup
+through memory-mapped message files, returning some Unicode <a href="qstring.html">QString</a> for
+the appropriate language (the default being to just make a QString out
+of the text, of course - you're not <em>forced</em> to use any of these
+features), and that <em>same</em> memory mapped Unicode will be passed
+though the system. All occurrences of the translation of "Okay" can
+potentially be shared.
+<p> </dl>
+<p> <h3><a name="QApplication">QApplication</a></h3>
+<p> In the function <pre> QApplication::setColorSpec()</pre>
+ ,
+PrivateColor and TrueColor are obsolete. Use ManyColor instead.
+<p> <h3><a name="QColor">QColor</a></h3>
+<p> <p>
+All colors
+(color0,
+color1,
+black,
+white,
+darkGray,
+gray,
+lightGray,
+red,
+green,
+blue,
+cyan,
+magenta,
+yellow,
+darkRed,
+darkGreen,
+darkBlue,
+darkCyan,
+darkMagenta,
+and
+darkYellow)
+are in the Qt namespace.
+In members of classes that inherit the Qt namespace-class (eg. <a href="qwidget.html">QWidget</a>
+subclasses), you can use the unqualified names as before, but in global
+functions (eg. main()), you need to qualify them: Qt::red, Qt::white, etc.
+See also the <a href="#QRgb">QRgb</a> section below.
+<p> <h3><a name="QRgb">QRgb</a></h3>
+<p> In QRgb (a typedef of long), the order of the RGB channels has changed to
+be in the more efficient order (for typical contemporary hardware). If your
+code made assumptions about the order, you will get blue where you expect
+red and vice versa (you'll not notice the problem if you use shades of
+gray, green, or magenta). You should port your code to use the
+creator function <a href="qcolor.html#qRgb">qRgb</a>(int r,int g,int b) and the
+access functions <a href="qcolor.html#qRed">qRed</a>(QRgb), <a href="qcolor.html#qBlue">qBlue</a>(QRgb), and <a href="qcolor.html#qGreen">qGreen</a>(QRgb).
+If you are using the alpha channel, it hasn't moved, but you should use
+the functions <a href="qcolor.html#qRgba">qRgba</a>(int,int,int,int) and <a href="qcolor.html#qAlpha">qAlpha</a>(QRgb). Note also that
+<a href="qcolor.html#pixel">QColor::pixel</a>() does <i>not</i> return a QRgb (it never did on all platforms,
+but your code may have assumed so on your platform) - this may also produce
+strange color results - use <a href="qcolor.html#rgb">QColor::rgb</a>() if you want a QRgb.
+<p> <h3><a name="QDataStream">QDataStream</a></h3>
+<p> <p>The QDatastream serialization format of most Qt classes is changed
+in Qt 2.x. Use <pre> QDataStream::setVersion( 1 )</pre>
+ to get a
+datastream object that can read and write Qt 1.x format data streams.
+<p> <p>If you want to write Qt 1.x format datastreams, note the following
+compatibility issues:
+<ul>
+<li>QString: Qt 1.x has no Unicode support, so strings will be
+serialized by writing the classic C string returned by <pre>
+ QString::<a href="qstring.html#latin1">latin1</a>().</pre>
+
+<li><a href="#QPoint">QPoint & al.</a>: Coordinates will be
+truncated to the Qt 1.x 16 bit format.
+</ul>
+<p> <h3><a name="QWidget">QWidget</a></h3>
+<p> <h4>QWidget::recreate()</h4>
+<p>
+This function is now called <a href="qwidget.html#reparent">reparent()</a>.
+<p> <h4>QWidget::setAcceptFocus(bool)</h4>
+<p>
+This function is removed.
+Calls like QWidget::setAcceptFocus(TRUE) should be replaced by
+<pre> QWidget::setFocusPolicy(StrongFocus)</pre>
+ , and
+calls like QWidget::setAcceptFocus(FALSE) should be replaced by
+<pre> QWidget::setFocusPolicy(NoFocus)</pre>
+ .
+Additional policies are TabFocus and ClickFocus.
+<p> <h4>QWidget::paintEvent()</h4>
+<p>
+paintEvent(0) is not permitted - subclasses need not check for
+a null event, and might crash.
+Never pass 0 as the argument to paintEvent(). You probably
+just want repaint() or update() instead.
+<p>
+When processing a paintEvent, painting is only permitted within
+the update region specified in the event. Any painting outside will be
+clipped away. This shouldn't break any code (it was always like this
+on MS-Windows) but makes many explicit calls to
+<a href="qpainter.html#setClipRegion">QPainter::setClipRegion</a>() superfluous. Apart from the improved
+consistency, the change is likely to reduce flicker and to make Qt
+event slightly faster.
+<p> <h3><a name="QIODevice">QIODevice</a></h3>
+<p>
+The protected member QIODevice::index is renamed to QIODevice::ioIndex
+to avoid warnings and to allow compilation with bad C libraries that
+#define index to strchr. If you have made a subclass of <a href="qiodevice.html">QIODevice</a>,
+check every occurrence of the string "index" in the implementation, since
+a compiler will not always catch cases like <pre>(uint)index</pre>
+
+that need to be changed.
+<p> <h3><a name="QLabel">QLabel</a></h3>
+<p> <h4><pre> QLabel::setMargin()</pre>
+ </h4>
+<p>
+<pre> QLabel::setMargin()</pre>
+ and<pre> QLabel::margin()</pre>
+
+have been renamed to <pre> QLabel::setIndent()</pre>
+ and
+<pre> QLabel::indent()</pre>
+ , respectively. This was done to avoid
+collision with <a href="qframe.html#setMargin">QFrame::setMargin</a>(), which is now virtual.
+<p> <h4><pre> QLabel::setMovie()</pre>
+ </h4>
+<p>
+Previously, setting a movie on a label cleared the value of text().
+Now it doesn't. If you somehow used <tt>QLabel::text()</tt>
+to detect if a
+movie was set, you might have trouble. This is unlikely.
+<p> <h3><a name="QDialog">QDialog</a></h3>
+<p> <p> The semantics of the parent pointer changed for modeless dialogs:
+In Qt-2.x, dialogs are always top level windows. The parent, however,
+takes the ownership of the dialog, i.e. it will delete the dialog at
+destruction if it has not been explicitly deleted
+already. Furthermore, the window system will be able to tell that both
+the dialog and the parent belong together. Some X11 window managers
+will for instance provide a common taskbar entry in that case.
+<p> <p>
+If the dialog belongs to a top level main window
+of your application, pass this main window as parent to the dialog's
+constructor. Old code (with 0 pointer) will still run. Old code that
+included QDialogs as child widgets will no longer work (it never really did).
+If you think you might be doing this, put a breakpoint in
+<a href="qdialog.html#QDialog">QDialog::QDialog</a>() conditional on parent not being 0.
+<p> <h3><a name="QStrList">QStrList</a></h3>
+<p> Many methods that took a <a href="qstrlist.html">QStrList</a> can now instead take a <a href="qstringlist.html">QStringList</a>,
+which is a real list of <a href="qstring.html">QString</a> values.
+<p> To use QStringList rather than QStrList, change loops that look like this:
+<pre>
+ <a href="qstrlist.html">QStrList</a> list = ...;
+ const char* s;
+ for ( s = list.<a href="qptrlist.html#first">first</a>(); s; s = list.<a href="qptrlist.html#next">next</a>() ) {
+ process(s);
+ }
+</pre>
+
+to be like this:
+<pre>
+ <a href="qstringlist.html">QStringList</a> list = ...;
+ QStringList::ConstIterator i;
+ for ( i = list.<a href="qvaluelist.html#begin">begin</a>(); i != list.<a href="qvaluelist.html#end">end</a>(); ++i ) {
+ process(*i);
+ }
+</pre>
+
+<p> In general, the QStrList functions are less efficient, building a temporary QStringList.
+<p> The following functions now use QStringList rather than QStrList
+for return types/parameters.
+<p> <ul>
+<li><tt>void <a href="qfiledialog.html#setFilters">QFileDialog::setFilters</a>(const <a href="qstrlist.html">QStrList</a>&)</tt>
+becomes <tt>void QFileDialog::setFilters(const <a href="qstringlist.html">QStringList</a>&)</tt>
+<li><tt>QStrList <a href="qfiledialog.html#getOpenFileNames">QFileDialog::getOpenFileNames</a>(...)</tt>
+becomes <tt>QStringList QFileDialog::getOpenFileNames(...)</tt>
+<li><tt>bool QUrlDrag::decodeLocalFiles(<a href="qmimesource.html">QMimeSource</a>*, QStrList&)</tt>
+becomes <tt>bool <a href="quridrag.html#decodeLocalFiles">QUriDrag::decodeLocalFiles</a>(QMimeSource*, QStringList&)</tt>
+<li><tt>const QStrList *QDir::entryList(...) const</tt>
+becomes <tt>QStringList <a href="qdir.html#entryList">QDir::entryList</a>(...) const</tt>
+(note that the return type is no longer a pointer). You may also
+choose to use encodedEntryList().
+</ul>
+<p> The following functions are added:
+<ul>
+<li><tt>QComboBox::insertStringList(const QStringList &, int index=-1)</tt>
+<li><tt>QListBox::insertStringList(const QStringList &,int index=-1)</tt>
+</ul>
+<p> The rarely used static function <tt>void
+QFont::listSubstitutions(<a href="qstrlist.html">QStrList</a>*)</tt> is replaced by <tt>QStringList
+<a href="qfont.html#substitutions">QFont::substitutions</a>()</tt>.
+<p> <h3><a name="QLayout">QLayout</a></h3>
+<p> <p> Calling resize(0,0) or resize(1,1) will no longer work magically.
+Remove all such calls. The default size of top level widgets will be their
+<a href="qwidget.html#sizeHint">sizeHint()</a>.
+<p> <p> The default implementation of <a href="qwidget.html#sizeHint">QWidget::sizeHint</a>() will no longer
+return just an invalid size; if the widget has a layout, it will return
+the layout's preferred size.
+<p> <p> The special maximum MaximumHeight/Width is now QWIDGETSIZE_MAX,
+not QCOORD_MAX.
+<p> <p> <a href="qboxlayout.html#addWidget">QBoxLayout::addWidget()</a>
+now interprets the <em>alignment</em> parameter more aggressively. A
+non-default alignment now indicates that the widget should not grow to
+fill the available space, but should be sized according to sizeHint().
+If a widget is too small, set the alignment to 0. (Zero indicates no
+alignment, and is the default.)
+<p> <p> The class QGManager is removed. Subclasses of <a href="qlayout.html">QLayout</a> need to be rewritten
+to use the new, much simpler <a href="qlayout.html">QLayout API</a>.
+<p> <p> For typical layouts, all use of
+<a href="qwidget.html#setMinimumSize">setMinimumSize()</a>
+and
+<a href="qwidget.html#setFixedSize">setFixedSize()</a>
+can be removed.
+<a href="qlayout.html#activate">activate()</a> is no longer necessary.
+<p> <p>
+You might like to look at the <a href="qgrid.html">QGrid</a>, <a href="qvbox.html">QVBox</a>, and <a href="qhbox.html">QHBox</a> widgets - they offer
+a simple way to build nested widget structures.
+<p> <h3><a name="QListView">QListView</a></h3>
+<p> <p>In Qt 1.x mouse events to the viewport where redirected to the
+event handlers for the listview; in Qt 2.x, this functionality is
+in <a href="qscrollview.html">QScrollView</a> where mouse (and other position-oriented) events are
+redirected to viewportMousePressEvent() etc, which in turn translate
+the event to the coordinate system of the contents and call
+contentsMousePressEvent() etc, thus providing events in the most
+convenient coordinate system. If you overrode QListView::MouseButtonPress(),
+<a href="qwidget.html#mouseDoubleClickEvent">QListView::mouseDoubleClickEvent</a>(), <a href="qwidget.html#mouseMoveEvent">QListView::mouseMoveEvent</a>(), or
+<a href="qwidget.html#mouseReleaseEvent">QListView::mouseReleaseEvent</a>() you must instead override
+viewportMousePressEvent(),
+viewportMouseDoubleClickEvent(), viewportMouseMoveEvent(), or
+viewportMouseReleaseEvent() respectively. New code will usually override
+contentsMousePressEvent() etc.
+<p> <p>The signal <a href="qlistview.html#selectionChanged">QListView::selectionChanged</a>(<a href="qlistviewitem.html">QListViewItem</a> *) can now be
+emitted with a null pointer as parameter. Programs that use the
+argument without checking for 0, may crash.
+<p> <h3><a name="QMultiLineEdit">QMultiLineEdit</a></h3>
+<p> <p>
+The protected function
+<pre> QMultiLineEdit::textWidth(QString*)</pre>
+
+changed to
+<pre> QMultiLineEdit::textWidth(const <a href="qstring.html">QString</a>&amp;)</pre>
+ .
+This is unlikely to be a problem, and you'll get a compile error
+if you called it.
+<p> <h3><a name="QClipboard">QClipboard</a></h3>
+<p> <p>
+<pre> QClipboard::pixmap()</pre>
+ now returns a <a href="qpixmap.html">QPixmap</a>, not a QPixmap*.
+The pixmap
+will be <a href="qpixmap.html#isNull">null</a> if no pixmap is on the
+clipboard. <a href="qclipboard.html">QClipboard</a> now offers powerful MIME-based types on the
+clipboard, just like drag-and-drop (in fact, you can reuse most of your
+drag-and-drop code with clipboard operations).
+<p> <h3><a name="QDropSite">QDropSite</a></h3>
+<p> <P>
+QDropSite is obsolete. If you simply passed <tt>this</tt>, just remove
+the inheritance of QDropSite and call
+<a href="qwidget.html#setAcceptDrops">setAcceptDrops(TRUE)</a> in the class
+constructor.
+If you passed something other than <tt>this</tt>,
+your code will not work. A common case is passing
+the
+<a href="qscrollview.html#viewport">viewport()</a> of a <a href="qlistview.html">QListView</a>,
+in which case,
+override the
+<a href="qscrollview.html#contentsDragMoveEvent">contentsDragMoveEvent()</a>,
+etc.
+functions rather than QListView's dragMoveEvent() etc. For other
+cases, you will need to use an event filter to act on the drag/drop events
+of another widget (as is the usual way to intercept foreign events).
+<p> <h3><a name="QScrollView">QScrollView</a></h3>
+<p> The parameters in the signal
+<a href="qscrollview.html#contentsMoving">contentsMoving(int,int)</a>
+are now positive rather than negative values, coinciding with
+<a href="qscrollview.html#setContentsPos">setContentsPos()</a>. Search for
+connections you make to this signal, and either change the slot they are
+connected to such that it also expects positive rather than negative
+values, or introduce an intermediate slot and signal that negates them.
+<p> If you used drag and drop with <a href="qscrollview.html">QScrollView</a>, you may experience the problem
+described for <a href="#QDropSite">QDropSite</a>.
+<p> <h3><a name="QTextStream">QTextStream</a></h3>
+<p> <p>
+<pre> operator&lt;&lt;(QTextStream&amp;, QChar&amp;)</pre>
+ does not skip whitespace.
+<pre> operator&lt;&lt;(QTextStream&amp;, char&amp;)</pre>
+ does,
+as was the case with Qt 1.x. This is for backward compatibility.
+<p> <h3><a name="QUriDrag">QUriDrag</a></h3>
+<p> The class QUrlDrag is renamed to <a href="quridrag.html">QUriDrag</a>, and the API has been
+broadened to include additional conversion routines, including
+conversions to Unicode filenames (see the class documentation
+for details). Note that in Qt 1.x
+the QUrlDrag class used the non-standard MIME type "url/url",
+while QUriDrag uses the standardized "text/uri-list" type. Other
+identifiers affected by the Url to Uri change are
+QUrlDrag::setUrls() and QUrlDrag::urlToLocalFile().
+<p> <h3><a name="QPainter">QPainter</a></h3>
+<p> <p> The GrayText painter flag has been removed. Use
+<a href="qpainter.html#setPen">setPen( palette().disabled().foreground() )</a>
+instead.
+<p> <p> The RasterOp enum
+(CopyROP,
+OrROP,
+XorROP,
+NotAndROP,
+EraseROP,
+NotCopyROP,
+NotOrROP,
+NotXorROP,
+AndROP, NotEraseROP,
+NotROP,
+ClearROP,
+SetROP,
+NopROP,
+AndNotROP,
+OrNotROP,
+NandROP,
+NorROP, LastROP)
+is now part of the Qt namespace class, so if you
+use it outside a member function, you'll need to prefix with Qt::.
+<p> <h3><a name="QPicture">QPicture</a></h3>
+<p> <p>The binary storage format of <a href="qpicture.html">QPicture</a> is changed, but the Qt 2.x
+QPicture class can both read and write Qt 1.x format QPictures. No
+special handling is required for reading; QPicture will automatically
+detect the version number. In order to write a Qt 1.x format QPicture,
+set the formatVersion parameter to 1 in the QPicture constructor.
+<p> <p>For writing Qt 1.x format QPictures, the compatibility issues of <a
+href="#QDataStream">QDataStream</a> applies.
+<p> <p>It is safe to try to read a QPicture file generated with Qt 2.x
+(without formatVersion set to 1) with a program compiled with Qt
+1.x. The program will not crash, it will just issue the warning
+"QPicture::play: Incompatible version 2.x" and refuse to load the
+picture.
+<p> <h3><a name="QPoint">QPoint, <a href="qpointarray.html">QPointArray</a>, <a href="qsize.html">QSize</a> and <a href="qrect.html">QRect</a></a></h3>
+<p> <p>The basic coordinate datatype in these classes, QCOORD, is now 32
+bit (int) instead of a 16 bit (short). The const values QCOORD_MIN and
+QCOORD_MAX have changed accordingly.
+<p> <p>QPointArray is now actually, not only seemingly, a QArray of <a href="qpoint.html">QPoint</a>
+objects. The semi-internal workaround classes QPointData and QPointVal
+are removed since they are no longer needed; QPoint is used directly
+instead. The function <pre> QPointArray::shortPoints()</pre>
+
+provides the point array converted to short (16bit) coordinates for
+use with external functions that demand that format.
+<p> <h3><a name="QImage">QImage</a></h3>
+<p> <a href="qimage.html">QImage</a> uses QRgb for the colors - see <a href="#QRgb">the changes to that</a>.
+<p> <h3><a name="QPixmap">QPixmap</a></h3>
+<p> <pre> QPixmap::convertToImage()</pre>
+ with bitmaps now guarantees that color0 pixels
+become color(0) in the resulting QImage. If you worked around the lack of
+this, you may be able to simplify your code. If you made assumptions
+about the previous undefined behavior, the symptom will be inverted
+bitmaps (eg. "inside-out" masks).
+<p> <p>
+<pre> QPixmap::optimize(TRUE)</pre>
+
+is replaced by
+<pre> QPixmap::setOptimization(QPixmap::NormalOptim)</pre>
+
+or
+<pre> QPixmap::setOptimization(QPixmap::BestOptim)</pre>
+
+- see the documentation
+to choose which is best for your application. NormalOptim is most like
+the Qt 1.x "TRUE" optimization.
+<p> <h3><a name="QMenuData">QMenuData / <a href="qpopupmenu.html">QPopupMenu</a></a></h3>
+<p> In Qt 1.x, new menu items were assigned either an application-wide
+unique identifier or an identifier equal to the index of the item, depending on the
+<a href="qmenudata.html#insertItem">insertItem(...)</a> function used.
+In Qt 2.x this confusing
+situation has been cleaned up: generated identifiers are always
+unique across the entire application.
+<p> If your code depends on generated ids
+being equal to the item's index, a quick fix is to use
+<pre> QMenuData::indexOf(int id)</pre>
+
+in the handling function instead. You may alternatively pass
+<pre> QMenuData::count()</pre>
+
+as identifier when you insert the items.
+<p> Furthermore, QPopupMenus can (and should!) be created with a parent
+widget now, for example the main window that is used to display the
+popup. This way, the popup will automatically be destroyed together
+with its main window. Otherwise you'll have to take care of the
+ownership manually.
+<p> QPopupMenus are also reusable in 2.x. They may occur in different
+locations within one menu structure or be used as both a menubar
+drop-down and as a context popup-menu. This should make it possible to
+significantly simplify many applications.
+<p> Last but not least, <a href="qpopupmenu.html">QPopupMenu</a> no longer inherits QTableView. Instead,
+it directly inherits <a href="qframe.html">QFrame</a>.
+<p> <h3><a name="QValidator">QValidator (<a href="qlineedit.html">QLineEdit</a>, <a href="qcombobox.html">QComboBox</a>, <a href="qspinbox.html">QSpinBox</a>) </a></h3>
+<p> <pre> QValidator::validate(...)</pre>
+
+and
+<pre> QValidator::fixup( <a href="qstring.html">QString</a> &amp; )</pre>
+
+are now const
+functions. If your subclass reimplements validate() as a
+non-const function,
+you will get a compile error (validate was pure virtual).
+<p> In QLineEdit, QComboBox, and QSpinBox,
+setValidator(...) now takes a const pointer to a <a href="qvalidator.html">QValidator</a>, and
+validator() returns a const pointer. This change highlights the fact
+that the widgets do not take the ownership of the validator (a validator is
+a <a href="qobject.html">QObject</a> on its own, with its own parent - you can easily set the same validator
+object on many different widgets), so changing the state of
+such an object or deleting it is very likely a bug.
+<p> <h3><a name="QFile">QFile, <a href="qfileinfo.html">QFileInfo</a>, <a href="qdir.html">QDir</a></a></h3>
+<p> File and directory names are now always Unicode strings (ie. <a href="qstring.html">QString</a>). If you used QString
+in the past for the simplicity it offers, you'll probably have little consequence. However,
+if you pass filenames to system functions rather than using Qt functions (eg. if you use the
+Unix <tt>unlink()</tt> function rather than <tt>QFile::remove()</tt>, your code will probably
+only work for Latin1 locales (eg. Western Europe, the U.S.). To ensure your code will support
+filenames in other locales, either use the Qt functions, or convert the filenames via
+<pre> QFile::encodeFilename()</pre>
+ and <pre> QFile::decodeFilename()</pre>
+ - but do it
+<em>just</em> as you call the system function - code that mixes encoded and unencoded filenames
+is very error prone. See the comments in QString, such as regarding QT_NO_ASCII_CAST that
+can help find potential problems.
+<p> <h3><a name="QFontMetrics">QFontMetrics</a></h3>
+<p> boundingRect(char) is replaced by
+boundingRect(<a href="qchar.html">QChar</a>), but since
+char auto-converts to QChar, you're not likely to run into problems
+with this.
+<p> <h3><a name="QWindow">QWindow</a></h3>
+<p> This class (which was just <a href="qwidget.html">QWidget</a> under a different name) has been
+removed. If you used it, do a global search-and-replace of the word
+"QWindow" with "QWidget".
+<p> <h3><a name="QEvent">QEvent</a></h3>
+<p> <p> The global #define macros in qevent.h have been replaced by an
+enum in <a href="qevent.html">QEvent</a>. Use e.g. QEvent::Paint instead of Event_Paint. Same
+for all of:
+Event_None,
+Event_Timer,
+Event_MouseButtonPress,
+Event_MouseButtonRelease,
+Event_MouseButtonDblClick,
+Event_MouseMove,
+Event_KeyPress,
+Event_KeyRelease,
+Event_FocusIn,
+Event_FocusOut,
+Event_Enter,
+Event_Leave,
+Event_Paint,
+Event_Move,
+Event_Resize,
+Event_Create,
+Event_Destroy,
+Event_Show,
+Event_Hide,
+Event_Close,
+Event_Quit,
+Event_Accel,
+Event_Clipboard,
+Event_SockAct,
+Event_DragEnter,
+Event_DragMove,
+Event_DragLeave,
+Event_Drop,
+Event_DragResponse,
+Event_ChildInserted,
+Event_ChildRemoved,
+Event_LayoutHint,
+Event_ActivateControl,
+Event_DeactivateControl,
+and
+Event_User.
+<p> <p> The Q_*_EVENT macros in qevent.h have been deleted. Use an
+explicit cast instead. The macros were:
+Q_TIMER_EVENT,
+Q_MOUSE_EVENT,
+Q_KEY_EVENT,
+Q_FOCUS_EVENT,
+Q_PAINT_EVENT,
+Q_MOVE_EVENT,
+Q_RESIZE_EVENT,
+Q_CLOSE_EVENT,
+Q_SHOW_EVENT,
+Q_HIDE_EVENT,
+and
+Q_CUSTOM_EVENT.
+<p> <p> QChildEvents are now sent for all QObjects, not just QWidgets.
+You may need to add extra checking if you use a <a href="qchildevent.html">QChildEvent</a> without
+much testing of its values.
+<p> <h3>All the removed functions</h3>
+<p> All <a href="removed20.html">these functions</a> have been removed in
+Qt 2.x. Most are simply cases where "const char*" has changed to
+"const <a href="qstring.html">QString</a>&", or when an enumeration type has moved into the Qt::
+namespace (which, technically, is a new name, but your code will
+compile just the same anyway). This list is provided for completeness.
+<p>
+<!-- eof -->
+<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>