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+<title>QGLColormap Class</title>
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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QGLColormap Class Reference<br><small>[<a href="opengl.html">OpenGL module</a>]</small></h1>
+
+<p>The QGLColormap class is used for installing custom colormaps into
+QGLWidgets.
+<a href="#details">More...</a>
+<p><tt>#include &lt;<a href="qglcolormap-h.html">qglcolormap.h</a>&gt;</tt>
+<p><a href="qglcolormap-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn><a href="#QGLColormap"><b>QGLColormap</b></a> ()</li>
+<li class=fn><a href="#QGLColormap-2"><b>QGLColormap</b></a> ( const&nbsp;QGLColormap&nbsp;&amp;&nbsp;map )</li>
+<li class=fn><a href="#~QGLColormap"><b>~QGLColormap</b></a> ()</li>
+<li class=fn>QGLColormap &amp; <a href="#operator-eq"><b>operator=</b></a> ( const&nbsp;QGLColormap&nbsp;&amp;&nbsp;map )</li>
+<li class=fn>bool <a href="#isEmpty"><b>isEmpty</b></a> () const</li>
+<li class=fn>int <a href="#size"><b>size</b></a> () const</li>
+<li class=fn>void <a href="#detach"><b>detach</b></a> ()</li>
+<li class=fn>void <a href="#setEntries"><b>setEntries</b></a> ( int&nbsp;count, const&nbsp;QRgb&nbsp;*&nbsp;colors, int&nbsp;base = 0 )</li>
+<li class=fn>void <a href="#setEntry"><b>setEntry</b></a> ( int&nbsp;idx, QRgb&nbsp;color )</li>
+<li class=fn>void <a href="#setEntry-2"><b>setEntry</b></a> ( int&nbsp;idx, const&nbsp;QColor&nbsp;&amp;&nbsp;color )</li>
+<li class=fn>QRgb <a href="#entryRgb"><b>entryRgb</b></a> ( int&nbsp;idx ) const</li>
+<li class=fn>QColor <a href="#entryColor"><b>entryColor</b></a> ( int&nbsp;idx ) const</li>
+<li class=fn>int <a href="#find"><b>find</b></a> ( QRgb&nbsp;color ) const</li>
+<li class=fn>int <a href="#findNearest"><b>findNearest</b></a> ( QRgb&nbsp;color ) const</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+The QGLColormap class is used for installing custom colormaps into
+QGLWidgets.
+
+<p>
+
+
+<p> QGLColormap provides a platform independent way of specifying and
+installing indexed colormaps into QGLWidgets. QGLColormap is
+especially useful when using the <a href="opengl.html">OpenGL</a>
+color-index mode.
+<p> Under X11 you must use an X server that supports either a <tt>PseudoColor</tt> or <tt>DirectColor</tt> visual class. If your X server
+currently only provides a <tt>GrayScale</tt>, <tt>TrueColor</tt>, <tt>StaticColor</tt> or <tt>StaticGray</tt> visual, you will not be able to
+allocate colorcells for writing. If this is the case, try setting
+your X server to 8 bit mode. It should then provide you with at
+least a <tt>PseudoColor</tt> visual. Note that you may experience
+colormap flashing if your X server is running in 8 bit mode.
+<p> Under Windows the size of the colormap is always set to 256
+colors. Note that under Windows you can also install colormaps
+in child widgets.
+<p> This class uses <a href="shclass.html#explicit-sharing">explicit sharing</a> (see <a href="shclass.html">Shared
+ Classes</a>).
+<p> Example of use:
+<pre>
+ #include &lt;<a href="qapplication-h.html">qapplication.h</a>&gt;
+ #include &lt;<a href="qglcolormap-h.html">qglcolormap.h</a>&gt;
+
+ int main()
+ {
+ <a href="qapplication.html">QApplication</a> a( argc, argv );
+
+ MySuperGLWidget widget( 0 ); // A QGLWidget in color-index mode
+ QGLColormap colormap;
+
+ // This will fill the colormap with colors ranging from
+ // black to white.
+ for ( int i = 0; i &lt; colormap.<a href="#size">size</a>(); i++ )
+ colormap.<a href="#setEntry">setEntry</a>( i, qRgb( i, i, i ) );
+
+ widget.setColormap( colormap );
+ widget.show();
+ return a.<a href="qapplication.html#exec">exec</a>();
+ }
+ </pre>
+
+<p> <p>See also <a href="qglwidget.html#setColormap">QGLWidget::setColormap</a>(), <a href="qglwidget.html#colormap">QGLWidget::colormap</a>(), <a href="graphics.html">Graphics Classes</a>, and <a href="images.html">Image Processing Classes</a>.
+
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn><a name="QGLColormap"></a>QGLColormap::QGLColormap ()
+</h3>
+Construct a QGLColormap.
+
+<h3 class=fn><a name="QGLColormap-2"></a>QGLColormap::QGLColormap ( const&nbsp;<a href="qglcolormap.html">QGLColormap</a>&nbsp;&amp;&nbsp;map )
+</h3>
+Construct a <a href="shclass.html#shallow-copy">shallow copy</a> of <em>map</em>.
+
+<h3 class=fn><a name="~QGLColormap"></a>QGLColormap::~QGLColormap ()
+</h3>
+Dereferences the QGLColormap and deletes it if this was the last
+reference to it.
+
+<h3 class=fn>void <a name="detach"></a>QGLColormap::detach ()
+</h3>
+Detaches this QGLColormap from the shared block.
+
+<h3 class=fn><a href="qcolor.html">QColor</a> <a name="entryColor"></a>QGLColormap::entryColor ( int&nbsp;idx ) const
+</h3>
+Returns the QRgb value in the colorcell with index <em>idx</em>.
+
+<h3 class=fn>QRgb <a name="entryRgb"></a>QGLColormap::entryRgb ( int&nbsp;idx ) const
+</h3>
+Returns the QRgb value in the colorcell with index <em>idx</em>.
+
+<h3 class=fn>int <a name="find"></a>QGLColormap::find ( QRgb&nbsp;color ) const
+</h3>
+Returns the index of the color <em>color</em>. If <em>color</em> is not in the
+map, -1 is returned.
+
+<h3 class=fn>int <a name="findNearest"></a>QGLColormap::findNearest ( QRgb&nbsp;color ) const
+</h3>
+Returns the index of the color that is the closest match to color
+<em>color</em>.
+
+<h3 class=fn>bool <a name="isEmpty"></a>QGLColormap::isEmpty () const
+</h3>
+Returns TRUE if the colormap is empty; otherwise returns FALSE. A
+colormap with no color values set is considered to be empty.
+
+<h3 class=fn><a href="qglcolormap.html">QGLColormap</a>&nbsp;&amp; <a name="operator-eq"></a>QGLColormap::operator= ( const&nbsp;<a href="qglcolormap.html">QGLColormap</a>&nbsp;&amp;&nbsp;map )
+</h3>
+Assign a <a href="shclass.html#shallow-copy">shallow copy</a> of <em>map</em> to this QGLColormap.
+
+<h3 class=fn>void <a name="setEntries"></a>QGLColormap::setEntries ( int&nbsp;count, const&nbsp;QRgb&nbsp;*&nbsp;colors, int&nbsp;base = 0 )
+</h3>
+Set an array of cells in this colormap. <em>count</em> is the number of
+colors that should be set, <em>colors</em> is the array of colors, and
+<em>base</em> is the starting index.
+
+<h3 class=fn>void <a name="setEntry"></a>QGLColormap::setEntry ( int&nbsp;idx, QRgb&nbsp;color )
+</h3>
+Set cell at index <em>idx</em> in the colormap to color <em>color</em>.
+
+<h3 class=fn>void <a name="setEntry-2"></a>QGLColormap::setEntry ( int&nbsp;idx, const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp;&nbsp;color )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Set the cell with index <em>idx</em> in the colormap to color <em>color</em>.
+
+<h3 class=fn>int <a name="size"></a>QGLColormap::size () const
+</h3>
+Returns the number of colorcells in the colormap.
+
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">Qt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>