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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QInputDialog Class Reference</h1>
+
+<p>The QInputDialog class provides a simple convenience dialog to get a single value from the user.
+<a href="#details">More...</a>
+<p><tt>#include &lt;<a href="qinputdialog-h.html">qinputdialog.h</a>&gt;</tt>
+<p>Inherits <a href="qdialog.html">QDialog</a>.
+<p><a href="qinputdialog-members.html">List of all member functions.</a>
+<h2>Static Public Members</h2>
+<ul>
+<li class=fn>QString <a href="#getText"><b>getText</b></a> ( const&nbsp;QString&nbsp;&amp;&nbsp;caption, const&nbsp;QString&nbsp;&amp;&nbsp;label, QLineEdit::EchoMode&nbsp;mode = QLineEdit::Normal, const&nbsp;QString&nbsp;&amp;&nbsp;text = QString::null, bool&nbsp;*&nbsp;ok = 0, QWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
+<li class=fn>int <a href="#getInteger"><b>getInteger</b></a> ( const&nbsp;QString&nbsp;&amp;&nbsp;caption, const&nbsp;QString&nbsp;&amp;&nbsp;label, int&nbsp;value = 0, int&nbsp;minValue = -2147483647, int&nbsp;maxValue = 2147483647, int&nbsp;step = 1, bool&nbsp;*&nbsp;ok = 0, QWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
+<li class=fn>double <a href="#getDouble"><b>getDouble</b></a> ( const&nbsp;QString&nbsp;&amp;&nbsp;caption, const&nbsp;QString&nbsp;&amp;&nbsp;label, double&nbsp;value = 0, double&nbsp;minValue = -2147483647, double&nbsp;maxValue = 2147483647, int&nbsp;decimals = 1, bool&nbsp;*&nbsp;ok = 0, QWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
+<li class=fn>QString <a href="#getItem"><b>getItem</b></a> ( const&nbsp;QString&nbsp;&amp;&nbsp;caption, const&nbsp;QString&nbsp;&amp;&nbsp;label, const&nbsp;QStringList&nbsp;&amp;&nbsp;list, int&nbsp;current = 0, bool&nbsp;editable = TRUE, bool&nbsp;*&nbsp;ok = 0, QWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+The QInputDialog class provides a simple convenience dialog to get a single value from the user.
+
+
+<p> The input value can be a string, a number or an item from a list. A
+label must be set to tell the user what they should enter.
+<p> Four static convenience functions are provided:
+<a href="#getText">getText</a>(), <a href="#getInteger">getInteger</a>(), <a href="#getDouble">getDouble</a>() and <a href="#getItem">getItem</a>(). All the
+functions can be used in a similar way, for example:
+<pre>
+ bool ok;
+ <a href="qstring.html">QString</a> text = QInputDialog::<a href="#getText">getText</a>(
+ "MyApp 3000", "Enter your name:", QLineEdit::Normal,
+ <a href="qstring.html#QString-null">QString::null</a>, &amp;ok, this );
+ if ( ok &amp;&amp; !text.<a href="qstring.html#isEmpty">isEmpty</a>() ) {
+ // user entered something and pressed OK
+ } else {
+ // user entered nothing or pressed Cancel
+ }
+ </pre>
+
+<p> <center><img src="inputdialogs.png" alt="Input Dialogs"></center> <p>See also <a href="dialogs.html">Dialog Classes</a>.
+
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn>double <a name="getDouble"></a>QInputDialog::getDouble ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;caption, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;label, double&nbsp;value = 0, double&nbsp;minValue = -2147483647, double&nbsp;maxValue = 2147483647, int&nbsp;decimals = 1, bool&nbsp;*&nbsp;ok = 0, <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )<tt> [static]</tt>
+</h3>
+Static convenience function to get a floating point number from
+the user. <em>caption</em> is the text which is displayed in the title
+bar of the dialog. <em>label</em> is the text which is shown to the user
+(it should say what should be entered). <em>value</em> is the default
+floating point number that the line edit will be set to. <em>minValue</em> and <em>maxValue</em> are the minimum and maximum values the
+user may choose, and <em>decimals</em> is the maximum number of decimal
+places the number may have.
+<p> If <em>ok</em> is not-null <em>*</em><em>ok</em> will be set to TRUE if the user
+pressed OK and to FALSE if the user pressed Cancel. The dialog's
+parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will
+be modal.
+<p> This function returns the floating point number which has been
+entered by the user.
+<p> Use this static function like this:
+<p> <pre>
+ bool ok;
+ double res = QInputDialog::<a href="#getDouble">getDouble</a>(
+ "MyApp 3000", "Enter a decimal number:", 33.7, 0,
+ 1000, 2, &amp;ok, this );
+ if ( ok ) {
+ // user entered something and pressed OK
+ } else {
+ // user pressed Cancel
+ }
+ </pre>
+
+
+<h3 class=fn>int <a name="getInteger"></a>QInputDialog::getInteger ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;caption, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;label, int&nbsp;value = 0, int&nbsp;minValue = -2147483647, int&nbsp;maxValue = 2147483647, int&nbsp;step = 1, bool&nbsp;*&nbsp;ok = 0, <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )<tt> [static]</tt>
+</h3>
+Static convenience function to get an integer input from the
+user. <em>caption</em> is the text which is displayed in the title bar
+of the dialog. <em>label</em> is the text which is shown to the user
+(it should say what should be entered). <em>value</em> is the default
+integer which the spinbox will be set to. <em>minValue</em> and <em>maxValue</em> are the minimum and maximum values the user may choose,
+and <em>step</em> is the amount by which the values change as the user
+presses the arrow buttons to increment or decrement the value.
+<p> If <em>ok</em> is not-null *<em>ok</em> will be set to TRUE if the user
+pressed OK and to FALSE if the user pressed Cancel. The dialog's
+parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will
+be modal.
+<p> This function returns the integer which has been entered by the user.
+<p> Use this static function like this:
+<p> <pre>
+ bool ok;
+ int res = QInputDialog::<a href="#getInteger">getInteger</a>(
+ "MyApp 3000", "Enter a number:", 22, 0, 1000, 2,
+ &amp;ok, this );
+ if ( ok ) {
+ // user entered something and pressed OK
+ } else {
+ // user pressed Cancel
+ }
+ </pre>
+
+
+<h3 class=fn><a href="qstring.html">QString</a> <a name="getItem"></a>QInputDialog::getItem ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;caption, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;label, const&nbsp;<a href="qstringlist.html">QStringList</a>&nbsp;&amp;&nbsp;list, int&nbsp;current = 0, bool&nbsp;editable = TRUE, bool&nbsp;*&nbsp;ok = 0, <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )<tt> [static]</tt>
+</h3>
+Static convenience function to let the user select an item from a
+string list. <em>caption</em> is the text which is displayed in the title
+bar of the dialog. <em>label</em> is the text which is shown to the user (it
+should say what should be entered). <em>list</em> is the
+string list which is inserted into the combobox, and <em>current</em> is the number
+of the item which should be the current item. If <em>editable</em> is TRUE
+the user can enter their own text; if <em>editable</em> is FALSE the user
+may only select one of the existing items.
+<p> If <em>ok</em> is not-null <em>*</em><em>ok</em> will be set to TRUE if the user
+pressed OK and to FALSE if the user pressed Cancel. The dialog's
+parent is <em>parent</em>; the dialog is called <em>name</em>. The dialog will
+be modal.
+<p> This function returns the text of the current item, or if <em>editable</em> is TRUE, the current text of the combobox.
+<p> Use this static function like this:
+<p> <pre>
+ <a href="qstringlist.html">QStringList</a> lst;
+ lst &lt;&lt; "First" &lt;&lt; "Second" &lt;&lt; "Third" &lt;&lt; "Fourth" &lt;&lt; "Fifth";
+ bool ok;
+ <a href="qstring.html">QString</a> res = QInputDialog::<a href="#getItem">getItem</a>(
+ "MyApp 3000", "Select an item:", lst, 1, TRUE, &amp;ok,
+ this );
+ if ( ok ) {
+ // user selected an item and pressed OK
+ } else {
+ // user pressed Cancel
+ }
+ </pre>
+
+
+<h3 class=fn><a href="qstring.html">QString</a> <a name="getText"></a>QInputDialog::getText ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;caption, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;label, <a href="qlineedit.html#EchoMode-enum">QLineEdit::EchoMode</a>&nbsp;mode = QLineEdit::Normal, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;text = QString::null, bool&nbsp;*&nbsp;ok = 0, <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0 )<tt> [static]</tt>
+</h3>
+Static convenience function to get a string from the user. <em>caption</em> is the text which is displayed in the title bar of the
+dialog. <em>label</em> is the text which is shown to the user (it should
+say what should be entered). <em>text</em> is the default text which is
+placed in the line edit. The <em>mode</em> is the echo mode the line edit
+will use. If <em>ok</em> is not-null <em>*</em><em>ok</em> will be set to TRUE if the
+user pressed OK and to FALSE if the user pressed Cancel. The
+dialog's parent is <em>parent</em>; the dialog is called <em>name</em>. The
+dialog will be modal.
+<p> This function returns the text which has been entered in the line
+edit. It will not return an empty string.
+<p> Use this static function like this:
+<p> <pre>
+ bool ok;
+ <a href="qstring.html">QString</a> text = QInputDialog::<a href="#getText">getText</a>(
+ "MyApp 3000", "Enter your name:", QLineEdit::Normal,
+ <a href="qstring.html#QString-null">QString::null</a>, &amp;ok, this );
+ if ( ok &amp;&amp; !text.<a href="qstring.html#isEmpty">isEmpty</a>() ) {
+ // user entered something and pressed OK
+ } else {
+ // user entered nothing or pressed Cancel
+ }
+ </pre>
+
+
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">Qt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
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+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
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