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+<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>QWidget Class Reference</h1>
+
+<p>The QWidget class is the base class of all user interface objects.
+<a href="#details">More...</a>
+<p><tt>#include &lt;<a href="qwidget-h.html">qwidget.h</a>&gt;</tt>
+<p>Inherits <a href="qobject.html">QObject</a> and <a href="qpaintdevice.html">QPaintDevice</a>.
+<p>Inherited by <a href="qaxwidget.html">QAxWidget</a>, <a href="qbutton.html">QButton</a>, <a href="qframe.html">QFrame</a>, <a href="qdialog.html">QDialog</a>, <a href="qcombobox.html">QComboBox</a>, <a href="qdatabrowser.html">QDataBrowser</a>, <a href="qdataview.html">QDataView</a>, <a href="qdatetimeeditbase.html">QDateTimeEditBase</a>, <a href="qdatetimeedit.html">QDateTimeEdit</a>, <a href="qdesktopwidget.html">QDesktopWidget</a>, <a href="qdial.html">QDial</a>, <a href="qdockarea.html">QDockArea</a>, <a href="qglwidget.html">QGLWidget</a>, <a href="qheader.html">QHeader</a>, <a href="qmainwindow.html">QMainWindow</a>, <a href="qmotifwidget.html">QMotifWidget</a>, <a href="qnpwidget.html">QNPWidget</a>, <a href="qscrollbar.html">QScrollBar</a>, <a href="qsizegrip.html">QSizeGrip</a>, <a href="qslider.html">QSlider</a>, <a href="qspinbox.html">QSpinBox</a>, <a href="qsplashscreen.html">QSplashScreen</a>, <a href="qstatusbar.html">QStatusBar</a>, <a href="qtabbar.html">QTabBar</a>, <a href="qtabwidget.html">QTabWidget</a>, <a href="qworkspace.html">QWorkspace</a>, and <a href="qxtwidget.html">QXtWidget</a>.
+<p><a href="qwidget-members.html">List of all member functions.</a>
+<h2>Public Members</h2>
+<ul>
+<li class=fn>explicit <a href="#QWidget"><b>QWidget</b></a> ( QWidget&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0, WFlags&nbsp;f = 0 )</li>
+<li class=fn><a href="#~QWidget"><b>~QWidget</b></a> ()</li>
+<li class=fn>WId <a href="#winId"><b>winId</b></a> () const</li>
+<li class=fn>QStyle &amp; <a href="#style"><b>style</b></a> () const</li>
+<li class=fn>void <a href="#setStyle"><b>setStyle</b></a> ( QStyle&nbsp;*&nbsp;style )</li>
+<li class=fn>QStyle * <a href="#setStyle-2"><b>setStyle</b></a> ( const&nbsp;QString&nbsp;&amp;&nbsp;style )</li>
+<li class=fn>bool <a href="#isTopLevel"><b>isTopLevel</b></a> () const</li>
+<li class=fn>bool <a href="#isDialog"><b>isDialog</b></a> () const</li>
+<li class=fn>bool <a href="#isPopup"><b>isPopup</b></a> () const</li>
+<li class=fn>bool <a href="#isDesktop"><b>isDesktop</b></a> () const</li>
+<li class=fn>bool <a href="#isModal"><b>isModal</b></a> () const</li>
+<li class=fn>bool <a href="#isEnabled"><b>isEnabled</b></a> () const</li>
+<li class=fn>bool <a href="#isEnabledTo"><b>isEnabledTo</b></a> ( QWidget&nbsp;*&nbsp;ancestor ) const</li>
+<li class=fn>bool isEnabledToTLW () const &nbsp;<em>(obsolete)</em></li>
+<li class=fn>QRect <a href="#frameGeometry"><b>frameGeometry</b></a> () const</li>
+<li class=fn>const QRect &amp; <a href="#geometry"><b>geometry</b></a> () const</li>
+<li class=fn>int <a href="#x"><b>x</b></a> () const</li>
+<li class=fn>int <a href="#y"><b>y</b></a> () const</li>
+<li class=fn>QPoint <a href="#pos"><b>pos</b></a> () const</li>
+<li class=fn>QSize <a href="#frameSize"><b>frameSize</b></a> () const</li>
+<li class=fn>QSize <a href="#size"><b>size</b></a> () const</li>
+<li class=fn>int <a href="#width"><b>width</b></a> () const</li>
+<li class=fn>int <a href="#height"><b>height</b></a> () const</li>
+<li class=fn>QRect <a href="#rect"><b>rect</b></a> () const</li>
+<li class=fn>QRect <a href="#childrenRect"><b>childrenRect</b></a> () const</li>
+<li class=fn>QRegion <a href="#childrenRegion"><b>childrenRegion</b></a> () const</li>
+<li class=fn>QSize <a href="#minimumSize"><b>minimumSize</b></a> () const</li>
+<li class=fn>QSize <a href="#maximumSize"><b>maximumSize</b></a> () const</li>
+<li class=fn>int <a href="#minimumWidth"><b>minimumWidth</b></a> () const</li>
+<li class=fn>int <a href="#minimumHeight"><b>minimumHeight</b></a> () const</li>
+<li class=fn>int <a href="#maximumWidth"><b>maximumWidth</b></a> () const</li>
+<li class=fn>int <a href="#maximumHeight"><b>maximumHeight</b></a> () const</li>
+<li class=fn>void <a href="#setMinimumSize"><b>setMinimumSize</b></a> ( const QSize &amp; )</li>
+<li class=fn>virtual void <a href="#setMinimumSize-2"><b>setMinimumSize</b></a> ( int&nbsp;minw, int&nbsp;minh )</li>
+<li class=fn>void <a href="#setMaximumSize"><b>setMaximumSize</b></a> ( const QSize &amp; )</li>
+<li class=fn>virtual void <a href="#setMaximumSize-2"><b>setMaximumSize</b></a> ( int&nbsp;maxw, int&nbsp;maxh )</li>
+<li class=fn>void <a href="#setMinimumWidth"><b>setMinimumWidth</b></a> ( int&nbsp;minw )</li>
+<li class=fn>void <a href="#setMinimumHeight"><b>setMinimumHeight</b></a> ( int&nbsp;minh )</li>
+<li class=fn>void <a href="#setMaximumWidth"><b>setMaximumWidth</b></a> ( int&nbsp;maxw )</li>
+<li class=fn>void <a href="#setMaximumHeight"><b>setMaximumHeight</b></a> ( int&nbsp;maxh )</li>
+<li class=fn>QSize <a href="#sizeIncrement"><b>sizeIncrement</b></a> () const</li>
+<li class=fn>void <a href="#setSizeIncrement"><b>setSizeIncrement</b></a> ( const QSize &amp; )</li>
+<li class=fn>virtual void <a href="#setSizeIncrement-2"><b>setSizeIncrement</b></a> ( int&nbsp;w, int&nbsp;h )</li>
+<li class=fn>QSize <a href="#baseSize"><b>baseSize</b></a> () const</li>
+<li class=fn>void <a href="#setBaseSize"><b>setBaseSize</b></a> ( const QSize &amp; )</li>
+<li class=fn>void <a href="#setBaseSize-2"><b>setBaseSize</b></a> ( int&nbsp;basew, int&nbsp;baseh )</li>
+<li class=fn>void <a href="#setFixedSize"><b>setFixedSize</b></a> ( const&nbsp;QSize&nbsp;&amp;&nbsp;s )</li>
+<li class=fn>void <a href="#setFixedSize-2"><b>setFixedSize</b></a> ( int&nbsp;w, int&nbsp;h )</li>
+<li class=fn>void <a href="#setFixedWidth"><b>setFixedWidth</b></a> ( int&nbsp;w )</li>
+<li class=fn>void <a href="#setFixedHeight"><b>setFixedHeight</b></a> ( int&nbsp;h )</li>
+<li class=fn>QPoint <a href="#mapToGlobal"><b>mapToGlobal</b></a> ( const&nbsp;QPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>QPoint <a href="#mapFromGlobal"><b>mapFromGlobal</b></a> ( const&nbsp;QPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>QPoint <a href="#mapToParent"><b>mapToParent</b></a> ( const&nbsp;QPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>QPoint <a href="#mapFromParent"><b>mapFromParent</b></a> ( const&nbsp;QPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>QPoint <a href="#mapTo"><b>mapTo</b></a> ( QWidget&nbsp;*&nbsp;parent, const&nbsp;QPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>QPoint <a href="#mapFrom"><b>mapFrom</b></a> ( QWidget&nbsp;*&nbsp;parent, const&nbsp;QPoint&nbsp;&amp;&nbsp;pos ) const</li>
+<li class=fn>QWidget * <a href="#topLevelWidget"><b>topLevelWidget</b></a> () const</li>
+<li class=fn>BackgroundMode <a href="#backgroundMode"><b>backgroundMode</b></a> () const</li>
+<li class=fn>virtual void <a href="#setBackgroundMode"><b>setBackgroundMode</b></a> ( BackgroundMode )</li>
+<li class=fn>void <a href="#setBackgroundMode-2"><b>setBackgroundMode</b></a> ( BackgroundMode&nbsp;m, BackgroundMode&nbsp;visual )</li>
+<li class=fn>const QColor &amp; <a href="#foregroundColor"><b>foregroundColor</b></a> () const</li>
+<li class=fn>const QColor &amp; <a href="#eraseColor"><b>eraseColor</b></a> () const</li>
+<li class=fn>virtual void <a href="#setEraseColor"><b>setEraseColor</b></a> ( const&nbsp;QColor&nbsp;&amp;&nbsp;color )</li>
+<li class=fn>const QPixmap * <a href="#erasePixmap"><b>erasePixmap</b></a> () const</li>
+<li class=fn>virtual void <a href="#setErasePixmap"><b>setErasePixmap</b></a> ( const&nbsp;QPixmap&nbsp;&amp;&nbsp;pixmap )</li>
+<li class=fn>const QColorGroup &amp; <a href="#colorGroup"><b>colorGroup</b></a> () const</li>
+<li class=fn>const QPalette &amp; <a href="#palette"><b>palette</b></a> () const</li>
+<li class=fn>bool <a href="#ownPalette"><b>ownPalette</b></a> () const</li>
+<li class=fn>virtual void <a href="#setPalette"><b>setPalette</b></a> ( const QPalette &amp; )</li>
+<li class=fn>void <a href="#unsetPalette"><b>unsetPalette</b></a> ()</li>
+<li class=fn>const QColor &amp; <a href="#paletteForegroundColor"><b>paletteForegroundColor</b></a> () const</li>
+<li class=fn>void <a href="#setPaletteForegroundColor"><b>setPaletteForegroundColor</b></a> ( const QColor &amp; )</li>
+<li class=fn>const QColor &amp; <a href="#paletteBackgroundColor"><b>paletteBackgroundColor</b></a> () const</li>
+<li class=fn>virtual void <a href="#setPaletteBackgroundColor"><b>setPaletteBackgroundColor</b></a> ( const QColor &amp; )</li>
+<li class=fn>const QPixmap * <a href="#paletteBackgroundPixmap"><b>paletteBackgroundPixmap</b></a> () const</li>
+<li class=fn>virtual void <a href="#setPaletteBackgroundPixmap"><b>setPaletteBackgroundPixmap</b></a> ( const QPixmap &amp; )</li>
+<li class=fn>const QBrush &amp; <a href="#backgroundBrush"><b>backgroundBrush</b></a> () const</li>
+<li class=fn>QFont <a href="#font"><b>font</b></a> () const</li>
+<li class=fn>bool <a href="#ownFont"><b>ownFont</b></a> () const</li>
+<li class=fn>virtual void <a href="#setFont"><b>setFont</b></a> ( const QFont &amp; )</li>
+<li class=fn>void <a href="#unsetFont"><b>unsetFont</b></a> ()</li>
+<li class=fn>QFontMetrics <a href="#fontMetrics"><b>fontMetrics</b></a> () const</li>
+<li class=fn>QFontInfo <a href="#fontInfo"><b>fontInfo</b></a> () const</li>
+<li class=fn>const QCursor &amp; <a href="#cursor"><b>cursor</b></a> () const</li>
+<li class=fn>bool <a href="#ownCursor"><b>ownCursor</b></a> () const</li>
+<li class=fn>virtual void <a href="#setCursor"><b>setCursor</b></a> ( const QCursor &amp; )</li>
+<li class=fn>virtual void <a href="#unsetCursor"><b>unsetCursor</b></a> ()</li>
+<li class=fn>QString <a href="#caption"><b>caption</b></a> () const</li>
+<li class=fn>const QPixmap * <a href="#icon"><b>icon</b></a> () const</li>
+<li class=fn>QString <a href="#iconText"><b>iconText</b></a> () const</li>
+<li class=fn>bool <a href="#hasMouseTracking"><b>hasMouseTracking</b></a> () const</li>
+<li class=fn>bool <a href="#hasMouse"><b>hasMouse</b></a> () const</li>
+<li class=fn>virtual void <a href="#setMask"><b>setMask</b></a> ( const&nbsp;QBitmap&nbsp;&amp;&nbsp;bitmap )</li>
+<li class=fn>virtual void <a href="#setMask-2"><b>setMask</b></a> ( const&nbsp;QRegion&nbsp;&amp;&nbsp;region )</li>
+<li class=fn>void <a href="#clearMask"><b>clearMask</b></a> ()</li>
+<li class=fn>const QColor &amp; backgroundColor () const &nbsp;<em>(obsolete)</em></li>
+<li class=fn>virtual void setBackgroundColor ( const&nbsp;QColor&nbsp;&amp;&nbsp;c ) &nbsp;<em>(obsolete)</em></li>
+<li class=fn>const QPixmap * backgroundPixmap () const &nbsp;<em>(obsolete)</em></li>
+<li class=fn>virtual void setBackgroundPixmap ( const&nbsp;QPixmap&nbsp;&amp;&nbsp;pm ) &nbsp;<em>(obsolete)</em></li>
+<li class=fn>enum <a href="#FocusPolicy-enum"><b>FocusPolicy</b></a> { NoFocus = 0, TabFocus = 0x1, ClickFocus = 0x2, StrongFocus = TabFocus | ClickFocus | 0x8, WheelFocus = StrongFocus | 0x4 }</li>
+<li class=fn>bool <a href="#isActiveWindow"><b>isActiveWindow</b></a> () const</li>
+<li class=fn>virtual void <a href="#setActiveWindow"><b>setActiveWindow</b></a> ()</li>
+<li class=fn>bool <a href="#isFocusEnabled"><b>isFocusEnabled</b></a> () const</li>
+<li class=fn>FocusPolicy <a href="#focusPolicy"><b>focusPolicy</b></a> () const</li>
+<li class=fn>virtual void <a href="#setFocusPolicy"><b>setFocusPolicy</b></a> ( FocusPolicy )</li>
+<li class=fn>bool <a href="#hasFocus"><b>hasFocus</b></a> () const</li>
+<li class=fn>virtual void <a href="#setFocusProxy"><b>setFocusProxy</b></a> ( QWidget&nbsp;*&nbsp;w )</li>
+<li class=fn>QWidget * <a href="#focusProxy"><b>focusProxy</b></a> () const</li>
+<li class=fn>void <a href="#setInputMethodEnabled"><b>setInputMethodEnabled</b></a> ( bool&nbsp;b )</li>
+<li class=fn>bool <a href="#isInputMethodEnabled"><b>isInputMethodEnabled</b></a> () const</li>
+<li class=fn>void <a href="#grabMouse"><b>grabMouse</b></a> ()</li>
+<li class=fn>void <a href="#grabMouse-2"><b>grabMouse</b></a> ( const&nbsp;QCursor&nbsp;&amp;&nbsp;cursor )</li>
+<li class=fn>void <a href="#releaseMouse"><b>releaseMouse</b></a> ()</li>
+<li class=fn>void <a href="#grabKeyboard"><b>grabKeyboard</b></a> ()</li>
+<li class=fn>void <a href="#releaseKeyboard"><b>releaseKeyboard</b></a> ()</li>
+<li class=fn>bool <a href="#isUpdatesEnabled"><b>isUpdatesEnabled</b></a> () const</li>
+<li class=fn>virtual bool <a href="#close-2"><b>close</b></a> ( bool&nbsp;alsoDelete )</li>
+<li class=fn>bool <a href="#isVisible"><b>isVisible</b></a> () const</li>
+<li class=fn>bool <a href="#isVisibleTo"><b>isVisibleTo</b></a> ( QWidget&nbsp;*&nbsp;ancestor ) const</li>
+<li class=fn>bool isVisibleToTLW () const &nbsp;<em>(obsolete)</em></li>
+<li class=fn>QRect visibleRect () const &nbsp;<em>(obsolete)</em></li>
+<li class=fn>bool <a href="#isHidden"><b>isHidden</b></a> () const</li>
+<li class=fn>bool <a href="#isShown"><b>isShown</b></a> () const</li>
+<li class=fn>bool <a href="#isMinimized"><b>isMinimized</b></a> () const</li>
+<li class=fn>bool <a href="#isMaximized"><b>isMaximized</b></a> () const</li>
+<li class=fn>bool <a href="#isFullScreen"><b>isFullScreen</b></a> () const</li>
+<li class=fn>uint <a href="#windowState"><b>windowState</b></a> () const</li>
+<li class=fn>void <a href="#setWindowState"><b>setWindowState</b></a> ( uint&nbsp;windowState )</li>
+<li class=fn>virtual QSize <a href="#sizeHint"><b>sizeHint</b></a> () const</li>
+<li class=fn>virtual QSize <a href="#minimumSizeHint"><b>minimumSizeHint</b></a> () const</li>
+<li class=fn>virtual QSizePolicy <a href="#sizePolicy"><b>sizePolicy</b></a> () const</li>
+<li class=fn>virtual void <a href="#setSizePolicy"><b>setSizePolicy</b></a> ( QSizePolicy )</li>
+<li class=fn>void <a href="#setSizePolicy-2"><b>setSizePolicy</b></a> ( QSizePolicy::SizeType&nbsp;hor, QSizePolicy::SizeType&nbsp;ver, bool&nbsp;hfw = FALSE )</li>
+<li class=fn>virtual int <a href="#heightForWidth"><b>heightForWidth</b></a> ( int&nbsp;w ) const</li>
+<li class=fn>QRegion <a href="#clipRegion"><b>clipRegion</b></a> () const</li>
+<li class=fn>QLayout * <a href="#layout"><b>layout</b></a> () const</li>
+<li class=fn>void <a href="#updateGeometry"><b>updateGeometry</b></a> ()</li>
+<li class=fn>virtual void <a href="#reparent"><b>reparent</b></a> ( QWidget&nbsp;*&nbsp;parent, WFlags&nbsp;f, const&nbsp;QPoint&nbsp;&amp;&nbsp;p, bool&nbsp;showIt = FALSE )</li>
+<li class=fn>void <a href="#reparent-2"><b>reparent</b></a> ( QWidget&nbsp;*&nbsp;parent, const&nbsp;QPoint&nbsp;&amp;&nbsp;p, bool&nbsp;showIt = FALSE )</li>
+<li class=fn>void recreate ( QWidget&nbsp;*&nbsp;parent, WFlags&nbsp;f, const&nbsp;QPoint&nbsp;&amp;&nbsp;p, bool&nbsp;showIt = FALSE ) &nbsp;<em>(obsolete)</em></li>
+<li class=fn>void <a href="#erase-2"><b>erase</b></a> ()</li>
+<li class=fn>void <a href="#erase"><b>erase</b></a> ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )</li>
+<li class=fn>void <a href="#erase-3"><b>erase</b></a> ( const&nbsp;QRect&nbsp;&amp;&nbsp;r )</li>
+<li class=fn>void <a href="#erase-4"><b>erase</b></a> ( const&nbsp;QRegion&nbsp;&amp;&nbsp;reg )</li>
+<li class=fn>void <a href="#scroll"><b>scroll</b></a> ( int&nbsp;dx, int&nbsp;dy )</li>
+<li class=fn>void <a href="#scroll-2"><b>scroll</b></a> ( int&nbsp;dx, int&nbsp;dy, const&nbsp;QRect&nbsp;&amp;&nbsp;r )</li>
+<li class=fn>void <a href="#drawText"><b>drawText</b></a> ( int&nbsp;x, int&nbsp;y, const&nbsp;QString&nbsp;&amp;&nbsp;str )</li>
+<li class=fn>void <a href="#drawText-2"><b>drawText</b></a> ( const&nbsp;QPoint&nbsp;&amp;&nbsp;pos, const&nbsp;QString&nbsp;&amp;&nbsp;str )</li>
+<li class=fn>QWidget * <a href="#focusWidget"><b>focusWidget</b></a> () const</li>
+<li class=fn>QRect <a href="#microFocusHint"><b>microFocusHint</b></a> () const</li>
+<li class=fn>bool <a href="#acceptDrops"><b>acceptDrops</b></a> () const</li>
+<li class=fn>virtual void <a href="#setAcceptDrops"><b>setAcceptDrops</b></a> ( bool&nbsp;on )</li>
+<li class=fn>virtual void <a href="#setAutoMask"><b>setAutoMask</b></a> ( bool )</li>
+<li class=fn>bool <a href="#autoMask"><b>autoMask</b></a> () const</li>
+<li class=fn>enum <a href="#BackgroundOrigin-enum"><b>BackgroundOrigin</b></a> { WidgetOrigin, ParentOrigin, WindowOrigin, AncestorOrigin }</li>
+<li class=fn>virtual void <a href="#setBackgroundOrigin"><b>setBackgroundOrigin</b></a> ( BackgroundOrigin )</li>
+<li class=fn>BackgroundOrigin <a href="#backgroundOrigin"><b>backgroundOrigin</b></a> () const</li>
+<li class=fn>virtual bool <a href="#customWhatsThis"><b>customWhatsThis</b></a> () const</li>
+<li class=fn>QWidget * <a href="#parentWidget"><b>parentWidget</b></a> ( bool&nbsp;sameWindow = FALSE ) const</li>
+<li class=fn>WFlags <a href="#testWFlags"><b>testWFlags</b></a> ( WFlags&nbsp;f ) const</li>
+<li class=fn>QWidget * <a href="#childAt"><b>childAt</b></a> ( int&nbsp;x, int&nbsp;y, bool&nbsp;includeThis = FALSE ) const</li>
+<li class=fn>QWidget * <a href="#childAt-2"><b>childAt</b></a> ( const&nbsp;QPoint&nbsp;&amp;&nbsp;p, bool&nbsp;includeThis = FALSE ) const</li>
+<li class=fn>void <a href="#setWindowOpacity"><b>setWindowOpacity</b></a> ( double&nbsp;level )</li>
+<li class=fn>double <a href="#windowOpacity"><b>windowOpacity</b></a> () const</li>
+<li class=fn>void setPalette ( const&nbsp;QPalette&nbsp;&amp;&nbsp;p, bool ) &nbsp;<em>(obsolete)</em></li>
+<li class=fn>void setFont ( const&nbsp;QFont&nbsp;&amp;&nbsp;f, bool ) &nbsp;<em>(obsolete)</em></li>
+</ul>
+<h2>Public Slots</h2>
+<ul>
+<li class=fn>virtual void <a href="#setEnabled"><b>setEnabled</b></a> ( bool )</li>
+<li class=fn>void <a href="#setDisabled"><b>setDisabled</b></a> ( bool&nbsp;disable )</li>
+<li class=fn>virtual void <a href="#setCaption"><b>setCaption</b></a> ( const QString &amp; )</li>
+<li class=fn>virtual void <a href="#setIcon"><b>setIcon</b></a> ( const QPixmap &amp; )</li>
+<li class=fn>virtual void <a href="#setIconText"><b>setIconText</b></a> ( const QString &amp; )</li>
+<li class=fn>virtual void <a href="#setMouseTracking"><b>setMouseTracking</b></a> ( bool&nbsp;enable )</li>
+<li class=fn>virtual void <a href="#setFocus"><b>setFocus</b></a> ()</li>
+<li class=fn>void <a href="#clearFocus"><b>clearFocus</b></a> ()</li>
+<li class=fn>virtual void <a href="#setUpdatesEnabled"><b>setUpdatesEnabled</b></a> ( bool&nbsp;enable )</li>
+<li class=fn>void <a href="#update"><b>update</b></a> ()</li>
+<li class=fn>void <a href="#update-2"><b>update</b></a> ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )</li>
+<li class=fn>void <a href="#update-3"><b>update</b></a> ( const&nbsp;QRect&nbsp;&amp;&nbsp;r )</li>
+<li class=fn>void <a href="#repaint-2"><b>repaint</b></a> ()</li>
+<li class=fn>void <a href="#repaint-3"><b>repaint</b></a> ( bool&nbsp;erase )</li>
+<li class=fn>void <a href="#repaint"><b>repaint</b></a> ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, bool&nbsp;erase = TRUE )</li>
+<li class=fn>void <a href="#repaint-4"><b>repaint</b></a> ( const&nbsp;QRect&nbsp;&amp;&nbsp;r, bool&nbsp;erase = TRUE )</li>
+<li class=fn>void <a href="#repaint-5"><b>repaint</b></a> ( const&nbsp;QRegion&nbsp;&amp;&nbsp;reg, bool&nbsp;erase = TRUE )</li>
+<li class=fn>virtual void <a href="#show"><b>show</b></a> ()</li>
+<li class=fn>virtual void <a href="#hide"><b>hide</b></a> ()</li>
+<li class=fn>void <a href="#setShown"><b>setShown</b></a> ( bool&nbsp;show )</li>
+<li class=fn>void <a href="#setHidden"><b>setHidden</b></a> ( bool&nbsp;hide )</li>
+<li class=fn>void iconify () &nbsp;<em>(obsolete)</em></li>
+<li class=fn>virtual void <a href="#showMinimized"><b>showMinimized</b></a> ()</li>
+<li class=fn>virtual void <a href="#showMaximized"><b>showMaximized</b></a> ()</li>
+<li class=fn>void <a href="#showFullScreen"><b>showFullScreen</b></a> ()</li>
+<li class=fn>virtual void <a href="#showNormal"><b>showNormal</b></a> ()</li>
+<li class=fn>virtual void <a href="#polish"><b>polish</b></a> ()</li>
+<li class=fn>void <a href="#constPolish"><b>constPolish</b></a> () const</li>
+<li class=fn>bool <a href="#close"><b>close</b></a> ()</li>
+<li class=fn>void <a href="#raise"><b>raise</b></a> ()</li>
+<li class=fn>void <a href="#lower"><b>lower</b></a> ()</li>
+<li class=fn>void <a href="#stackUnder"><b>stackUnder</b></a> ( QWidget&nbsp;*&nbsp;w )</li>
+<li class=fn>virtual void <a href="#move-2"><b>move</b></a> ( int&nbsp;x, int&nbsp;y )</li>
+<li class=fn>void <a href="#move"><b>move</b></a> ( const QPoint &amp; )</li>
+<li class=fn>virtual void <a href="#resize-2"><b>resize</b></a> ( int&nbsp;w, int&nbsp;h )</li>
+<li class=fn>void <a href="#resize"><b>resize</b></a> ( const QSize &amp; )</li>
+<li class=fn>virtual void <a href="#setGeometry-2"><b>setGeometry</b></a> ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )</li>
+<li class=fn>virtual void <a href="#setGeometry"><b>setGeometry</b></a> ( const QRect &amp; )</li>
+<li class=fn>virtual void <a href="#adjustSize"><b>adjustSize</b></a> ()</li>
+</ul>
+<h2>Static Public Members</h2>
+<ul>
+<li class=fn>void <a href="#setTabOrder"><b>setTabOrder</b></a> ( QWidget&nbsp;*&nbsp;first, QWidget&nbsp;*&nbsp;second )</li>
+<li class=fn>QWidget * <a href="#mouseGrabber"><b>mouseGrabber</b></a> ()</li>
+<li class=fn>QWidget * <a href="#keyboardGrabber"><b>keyboardGrabber</b></a> ()</li>
+<li class=fn>QWidget * <a href="#find"><b>find</b></a> ( WId&nbsp;id )</li>
+</ul>
+<h2>Properties</h2>
+<ul>
+<li class=fn>bool <a href="#acceptDrops-prop"><b>acceptDrops</b></a>&nbsp;- whether drop events are enabled for this widget</li>
+<li class=fn>bool <a href="#autoMask-prop"><b>autoMask</b></a>&nbsp;- whether the auto mask feature is enabled for the widget</li>
+<li class=fn>QBrush <a href="#backgroundBrush-prop"><b>backgroundBrush</b></a>&nbsp;- the widget's background brush &nbsp;<em>(read only)</em></li>
+<li class=fn>BackgroundMode <a href="#backgroundMode-prop"><b>backgroundMode</b></a>&nbsp;- the color role used for painting the background of the widget</li>
+<li class=fn>BackgroundOrigin <a href="#backgroundOrigin-prop"><b>backgroundOrigin</b></a>&nbsp;- the origin of the widget's background</li>
+<li class=fn>QSize <a href="#baseSize-prop"><b>baseSize</b></a>&nbsp;- the base size of the widget</li>
+<li class=fn>QString <a href="#caption-prop"><b>caption</b></a>&nbsp;- the window caption (title)</li>
+<li class=fn>QRect <a href="#childrenRect-prop"><b>childrenRect</b></a>&nbsp;- the bounding rectangle of the widget's children &nbsp;<em>(read only)</em></li>
+<li class=fn>QRegion <a href="#childrenRegion-prop"><b>childrenRegion</b></a>&nbsp;- the combined region occupied by the widget's children &nbsp;<em>(read only)</em></li>
+<li class=fn>QColorGroup <a href="#colorGroup-prop"><b>colorGroup</b></a>&nbsp;- the current color group of the widget palette &nbsp;<em>(read only)</em></li>
+<li class=fn>QCursor <a href="#cursor-prop"><b>cursor</b></a>&nbsp;- the cursor shape for this widget</li>
+<li class=fn>bool <a href="#customWhatsThis-prop"><b>customWhatsThis</b></a>&nbsp;- whether the widget wants to handle What's This help manually &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#enabled-prop"><b>enabled</b></a>&nbsp;- whether the widget is enabled</li>
+<li class=fn>bool <a href="#focus-prop"><b>focus</b></a>&nbsp;- whether this widget (or its focus proxy) has the keyboard input focus &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#focusEnabled-prop"><b>focusEnabled</b></a>&nbsp;- whether the widget accepts keyboard focus &nbsp;<em>(read only)</em></li>
+<li class=fn>FocusPolicy <a href="#focusPolicy-prop"><b>focusPolicy</b></a>&nbsp;- the way the widget accepts keyboard focus</li>
+<li class=fn>QFont <a href="#font-prop"><b>font</b></a>&nbsp;- the font currently set for the widget</li>
+<li class=fn>QRect <a href="#frameGeometry-prop"><b>frameGeometry</b></a>&nbsp;- geometry of the widget relative to its parent including any window frame &nbsp;<em>(read only)</em></li>
+<li class=fn>QSize <a href="#frameSize-prop"><b>frameSize</b></a>&nbsp;- the size of the widget including any window frame &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#fullScreen-prop"><b>fullScreen</b></a>&nbsp;- whether the widget is full screen &nbsp;<em>(read only)</em></li>
+<li class=fn>QRect <a href="#geometry-prop"><b>geometry</b></a>&nbsp;- the geometry of the widget relative to its parent and excluding the window frame</li>
+<li class=fn>int <a href="#height-prop"><b>height</b></a>&nbsp;- the height of the widget excluding any window frame &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#hidden-prop"><b>hidden</b></a>&nbsp;- whether the widget is explicitly hidden</li>
+<li class=fn>QPixmap <a href="#icon-prop"><b>icon</b></a>&nbsp;- the widget's icon</li>
+<li class=fn>QString <a href="#iconText-prop"><b>iconText</b></a>&nbsp;- the widget's icon text</li>
+<li class=fn>bool <a href="#inputMethodEnabled-prop"><b>inputMethodEnabled</b></a>&nbsp;- enables or disables the use of input methods for this widget</li>
+<li class=fn>bool <a href="#isActiveWindow-prop"><b>isActiveWindow</b></a>&nbsp;- whether this widget is the active window &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#isDesktop-prop"><b>isDesktop</b></a>&nbsp;- whether the widget is a desktop widget, i.e. represents the desktop &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#isDialog-prop"><b>isDialog</b></a>&nbsp;- whether the widget is a dialog widget &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#isModal-prop"><b>isModal</b></a>&nbsp;- whether the widget is a modal widget &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#isPopup-prop"><b>isPopup</b></a>&nbsp;- whether the widget is a popup widget &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#isTopLevel-prop"><b>isTopLevel</b></a>&nbsp;- whether the widget is a top-level widget &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#maximized-prop"><b>maximized</b></a>&nbsp;- whether this widget is maximized &nbsp;<em>(read only)</em></li>
+<li class=fn>int <a href="#maximumHeight-prop"><b>maximumHeight</b></a>&nbsp;- the widget's maximum height</li>
+<li class=fn>QSize <a href="#maximumSize-prop"><b>maximumSize</b></a>&nbsp;- the widget's maximum size</li>
+<li class=fn>int <a href="#maximumWidth-prop"><b>maximumWidth</b></a>&nbsp;- the widget's maximum width</li>
+<li class=fn>QRect <a href="#microFocusHint-prop"><b>microFocusHint</b></a>&nbsp;- the currently set micro focus hint for this widget &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#minimized-prop"><b>minimized</b></a>&nbsp;- whether this widget is minimized (iconified) &nbsp;<em>(read only)</em></li>
+<li class=fn>int <a href="#minimumHeight-prop"><b>minimumHeight</b></a>&nbsp;- the widget's minimum height</li>
+<li class=fn>QSize <a href="#minimumSize-prop"><b>minimumSize</b></a>&nbsp;- the widget's minimum size</li>
+<li class=fn>QSize <a href="#minimumSizeHint-prop"><b>minimumSizeHint</b></a>&nbsp;- the recommended minimum size for the widget &nbsp;<em>(read only)</em></li>
+<li class=fn>int <a href="#minimumWidth-prop"><b>minimumWidth</b></a>&nbsp;- the widget's minimum width</li>
+<li class=fn>bool <a href="#mouseTracking-prop"><b>mouseTracking</b></a>&nbsp;- whether mouse tracking is enabled for the widget</li>
+<li class=fn>bool <a href="#ownCursor-prop"><b>ownCursor</b></a>&nbsp;- whether the widget uses its own cursor &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#ownFont-prop"><b>ownFont</b></a>&nbsp;- whether the widget uses its own font &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#ownPalette-prop"><b>ownPalette</b></a>&nbsp;- whether the widget uses its own palette &nbsp;<em>(read only)</em></li>
+<li class=fn>QPalette <a href="#palette-prop"><b>palette</b></a>&nbsp;- the widget's palette</li>
+<li class=fn>QColor <a href="#paletteBackgroundColor-prop"><b>paletteBackgroundColor</b></a>&nbsp;- the background color of the widget</li>
+<li class=fn>QPixmap <a href="#paletteBackgroundPixmap-prop"><b>paletteBackgroundPixmap</b></a>&nbsp;- the background pixmap of the widget</li>
+<li class=fn>QColor <a href="#paletteForegroundColor-prop"><b>paletteForegroundColor</b></a>&nbsp;- the foreground color of the widget</li>
+<li class=fn>QPoint <a href="#pos-prop"><b>pos</b></a>&nbsp;- the position of the widget within its parent widget</li>
+<li class=fn>QRect <a href="#rect-prop"><b>rect</b></a>&nbsp;- the internal geometry of the widget excluding any window frame &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#shown-prop"><b>shown</b></a>&nbsp;- whether the widget is shown</li>
+<li class=fn>QSize <a href="#size-prop"><b>size</b></a>&nbsp;- the size of the widget excluding any window frame</li>
+<li class=fn>QSize <a href="#sizeHint-prop"><b>sizeHint</b></a>&nbsp;- the recommended size for the widget &nbsp;<em>(read only)</em></li>
+<li class=fn>QSize <a href="#sizeIncrement-prop"><b>sizeIncrement</b></a>&nbsp;- the size increment of the widget</li>
+<li class=fn>QSizePolicy <a href="#sizePolicy-prop"><b>sizePolicy</b></a>&nbsp;- the default layout behavior of the widget</li>
+<li class=fn>bool <a href="#underMouse-prop"><b>underMouse</b></a>&nbsp;- whether the widget is under the mouse cursor &nbsp;<em>(read only)</em></li>
+<li class=fn>bool <a href="#updatesEnabled-prop"><b>updatesEnabled</b></a>&nbsp;- whether updates are enabled</li>
+<li class=fn>bool <a href="#visible-prop"><b>visible</b></a>&nbsp;- whether the widget is visible &nbsp;<em>(read only)</em></li>
+<li class=fn>QRect visibleRect&nbsp;- the visible rectangle &nbsp;<em>(read only)</em> &nbsp;<em>(obsolete)</em></li>
+<li class=fn>int <a href="#width-prop"><b>width</b></a>&nbsp;- the width of the widget excluding any window frame &nbsp;<em>(read only)</em></li>
+<li class=fn>double <a href="#windowOpacity-prop"><b>windowOpacity</b></a>&nbsp;- the level of opacity for the window</li>
+<li class=fn>int <a href="#x-prop"><b>x</b></a>&nbsp;- the x coordinate of the widget relative to its parent including any window frame &nbsp;<em>(read only)</em></li>
+<li class=fn>int <a href="#y-prop"><b>y</b></a>&nbsp;- the y coordinate of the widget relative to its parent and including any window frame &nbsp;<em>(read only)</em></li>
+</ul>
+<h2>Protected Members</h2>
+<ul>
+<li class=fn>virtual bool <a href="#event"><b>event</b></a> ( QEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#mousePressEvent"><b>mousePressEvent</b></a> ( QMouseEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#mouseReleaseEvent"><b>mouseReleaseEvent</b></a> ( QMouseEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#mouseDoubleClickEvent"><b>mouseDoubleClickEvent</b></a> ( QMouseEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#mouseMoveEvent"><b>mouseMoveEvent</b></a> ( QMouseEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#wheelEvent"><b>wheelEvent</b></a> ( QWheelEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#keyPressEvent"><b>keyPressEvent</b></a> ( QKeyEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#keyReleaseEvent"><b>keyReleaseEvent</b></a> ( QKeyEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#focusInEvent"><b>focusInEvent</b></a> ( QFocusEvent * )</li>
+<li class=fn>virtual void <a href="#focusOutEvent"><b>focusOutEvent</b></a> ( QFocusEvent * )</li>
+<li class=fn>virtual void <a href="#enterEvent"><b>enterEvent</b></a> ( QEvent * )</li>
+<li class=fn>virtual void <a href="#leaveEvent"><b>leaveEvent</b></a> ( QEvent * )</li>
+<li class=fn>virtual void <a href="#paintEvent"><b>paintEvent</b></a> ( QPaintEvent * )</li>
+<li class=fn>virtual void <a href="#moveEvent"><b>moveEvent</b></a> ( QMoveEvent * )</li>
+<li class=fn>virtual void <a href="#resizeEvent"><b>resizeEvent</b></a> ( QResizeEvent * )</li>
+<li class=fn>virtual void <a href="#closeEvent"><b>closeEvent</b></a> ( QCloseEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#contextMenuEvent"><b>contextMenuEvent</b></a> ( QContextMenuEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#imStartEvent"><b>imStartEvent</b></a> ( QIMEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#imComposeEvent"><b>imComposeEvent</b></a> ( QIMEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#imEndEvent"><b>imEndEvent</b></a> ( QIMEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#tabletEvent"><b>tabletEvent</b></a> ( QTabletEvent&nbsp;*&nbsp;e )</li>
+<li class=fn>virtual void <a href="#dragEnterEvent"><b>dragEnterEvent</b></a> ( QDragEnterEvent * )</li>
+<li class=fn>virtual void <a href="#dragMoveEvent"><b>dragMoveEvent</b></a> ( QDragMoveEvent * )</li>
+<li class=fn>virtual void <a href="#dragLeaveEvent"><b>dragLeaveEvent</b></a> ( QDragLeaveEvent * )</li>
+<li class=fn>virtual void <a href="#dropEvent"><b>dropEvent</b></a> ( QDropEvent * )</li>
+<li class=fn>virtual void <a href="#showEvent"><b>showEvent</b></a> ( QShowEvent * )</li>
+<li class=fn>virtual void <a href="#hideEvent"><b>hideEvent</b></a> ( QHideEvent * )</li>
+<li class=fn>virtual bool <a href="#macEvent"><b>macEvent</b></a> ( MSG * )</li>
+<li class=fn>virtual bool <a href="#winEvent"><b>winEvent</b></a> ( MSG * )</li>
+<li class=fn>virtual bool <a href="#x11Event"><b>x11Event</b></a> ( XEvent * )</li>
+<li class=fn>virtual bool <a href="#qwsEvent"><b>qwsEvent</b></a> ( QWSEvent * )</li>
+<li class=fn>virtual void <a href="#updateMask"><b>updateMask</b></a> ()</li>
+<li class=fn>virtual void <a href="#styleChange"><b>styleChange</b></a> ( QStyle&nbsp;&amp;&nbsp;oldStyle )</li>
+<li class=fn>virtual void <a href="#enabledChange"><b>enabledChange</b></a> ( bool&nbsp;oldEnabled )</li>
+<li class=fn>virtual void <a href="#paletteChange"><b>paletteChange</b></a> ( const&nbsp;QPalette&nbsp;&amp;&nbsp;oldPalette )</li>
+<li class=fn>virtual void <a href="#fontChange"><b>fontChange</b></a> ( const&nbsp;QFont&nbsp;&amp;&nbsp;oldFont )</li>
+<li class=fn>virtual void <a href="#windowActivationChange"><b>windowActivationChange</b></a> ( bool&nbsp;oldActive )</li>
+<li class=fn>virtual int <a href="#metric"><b>metric</b></a> ( int&nbsp;m ) const</li>
+<li class=fn>void <a href="#resetInputContext"><b>resetInputContext</b></a> ()</li>
+<li class=fn>virtual void <a href="#create"><b>create</b></a> ( WId&nbsp;window = 0, bool&nbsp;initializeWindow = TRUE, bool&nbsp;destroyOldWindow = TRUE )</li>
+<li class=fn>virtual void <a href="#destroy"><b>destroy</b></a> ( bool&nbsp;destroyWindow = TRUE, bool&nbsp;destroySubWindows = TRUE )</li>
+<li class=fn>WFlags <a href="#getWFlags"><b>getWFlags</b></a> () const</li>
+<li class=fn>virtual void <a href="#setWFlags"><b>setWFlags</b></a> ( WFlags&nbsp;f )</li>
+<li class=fn>void <a href="#clearWFlags"><b>clearWFlags</b></a> ( WFlags&nbsp;f )</li>
+<li class=fn>virtual bool <a href="#focusNextPrevChild"><b>focusNextPrevChild</b></a> ( bool&nbsp;next )</li>
+<li class=fn>QFocusData * <a href="#focusData"><b>focusData</b></a> ()</li>
+<li class=fn>virtual void <a href="#setKeyCompression"><b>setKeyCompression</b></a> ( bool&nbsp;compress )</li>
+<li class=fn>virtual void <a href="#setMicroFocusHint"><b>setMicroFocusHint</b></a> ( int&nbsp;x, int&nbsp;y, int&nbsp;width, int&nbsp;height, bool&nbsp;text = TRUE, QFont&nbsp;*&nbsp;f = 0 )</li>
+</ul>
+<hr><a name="details"></a><h2>Detailed Description</h2>
+
+
+The QWidget class is the base class of all user interface objects.
+<p>
+
+<p> The widget is the atom of the user interface: it receives mouse,
+keyboard and other events from the window system, and paints a
+representation of itself on the screen. Every widget is
+rectangular, and they are sorted in a Z-order. A widget is
+clipped by its parent and by the widgets in front of it.
+<p> A widget that isn't embedded in a parent widget is called a
+top-level widget. Usually, top-level widgets are windows with a
+frame and a title bar (although it is also possible to create
+top-level widgets without such decoration if suitable widget flags
+are used). In Qt, <a href="qmainwindow.html">QMainWindow</a> and the various subclasses of
+<a href="qdialog.html">QDialog</a> are the most common top-level windows.
+<p> A widget without a parent widget is always a top-level widget.
+<p> Non-top-level widgets are child widgets. These are child windows
+in their parent widgets. You cannot usually distinguish a child
+widget from its parent visually. Most other widgets in Qt are
+useful only as child widgets. (It is possible to make, say, a
+button into a top-level widget, but most people prefer to put
+their buttons inside other widgets, e.g. QDialog.)
+<p> If you want to use a QWidget to hold child widgets you will
+probably want to add a layout to the parent QWidget. (See <a href="layout.html">Layouts</a>.)
+<p> QWidget has many member functions, but some of them have little
+direct functionality: for example, QWidget has a font property,
+but never uses this itself. There are many subclasses which
+provide real functionality, such as <a href="qpushbutton.html">QPushButton</a>, <a href="qlistbox.html">QListBox</a> and
+<a href="qtabdialog.html">QTabDialog</a>, etc.
+<p> <h3> Groups of functions:
+</h3>
+<a name="1"></a><p> <center><table cellpadding="4" cellspacing="2" border="0">
+<tr bgcolor="#a2c511"> <th valign="top">Context <th valign="top">Functions
+<tr bgcolor="#f0f0f0"> <td valign="top">Window functions <td valign="top">
+<a href="#show">show</a>(),
+<a href="#hide">hide</a>(),
+<a href="#raise">raise</a>(),
+<a href="#lower">lower</a>(),
+<a href="#close">close</a>().
+<tr bgcolor="#d0d0d0"> <td valign="top">Top level windows <td valign="top">
+<a href="#caption">caption</a>(),
+<a href="#setCaption">setCaption</a>(),
+<a href="#icon">icon</a>(),
+<a href="#setIcon">setIcon</a>(),
+<a href="#iconText">iconText</a>(),
+<a href="#setIconText">setIconText</a>(),
+<a href="#isActiveWindow">isActiveWindow</a>(),
+<a href="#setActiveWindow">setActiveWindow</a>(),
+<a href="#showMinimized">showMinimized</a>().
+<a href="#showMaximized">showMaximized</a>(),
+<a href="#showFullScreen">showFullScreen</a>(),
+<a href="#showNormal">showNormal</a>().
+<tr bgcolor="#f0f0f0"> <td valign="top">Window contents <td valign="top">
+<a href="#update">update</a>(),
+<a href="#repaint">repaint</a>(),
+<a href="#erase">erase</a>(),
+<a href="#scroll">scroll</a>(),
+<a href="#updateMask">updateMask</a>().
+<tr bgcolor="#d0d0d0"> <td valign="top">Geometry <td valign="top">
+<a href="#pos">pos</a>(),
+<a href="#size">size</a>(),
+<a href="#rect">rect</a>(),
+<a href="#x">x</a>(),
+<a href="#y">y</a>(),
+<a href="#width">width</a>(),
+<a href="#height">height</a>(),
+<a href="#sizePolicy">sizePolicy</a>(),
+<a href="#setSizePolicy">setSizePolicy</a>(),
+<a href="#sizeHint">sizeHint</a>(),
+<a href="#updateGeometry">updateGeometry</a>(),
+<a href="#layout">layout</a>(),
+<a href="#move">move</a>(),
+<a href="#resize">resize</a>(),
+<a href="#setGeometry">setGeometry</a>(),
+<a href="#frameGeometry">frameGeometry</a>(),
+<a href="#geometry">geometry</a>(),
+<a href="#childrenRect">childrenRect</a>(),
+<a href="#adjustSize">adjustSize</a>(),
+<a href="#mapFromGlobal">mapFromGlobal</a>(),
+<a href="#mapFromParent">mapFromParent</a>()
+<a href="#mapToGlobal">mapToGlobal</a>(),
+<a href="#mapToParent">mapToParent</a>(),
+<a href="#maximumSize">maximumSize</a>(),
+<a href="#minimumSize">minimumSize</a>(),
+<a href="#sizeIncrement">sizeIncrement</a>(),
+<a href="#setMaximumSize">setMaximumSize</a>(),
+<a href="#setMinimumSize">setMinimumSize</a>(),
+<a href="#setSizeIncrement">setSizeIncrement</a>(),
+<a href="#setBaseSize">setBaseSize</a>(),
+<a href="#setFixedSize">setFixedSize</a>()
+<tr bgcolor="#f0f0f0"> <td valign="top">Mode <td valign="top">
+<a href="#isVisible">isVisible</a>(),
+<a href="#isVisibleTo">isVisibleTo</a>(),
+<a href="#isMinimized">isMinimized</a>(),
+<a href="#isDesktop">isDesktop</a>(),
+<a href="#isEnabled">isEnabled</a>(),
+<a href="#isEnabledTo">isEnabledTo</a>(),
+<a href="#isModal">isModal</a>(),
+<a href="#isPopup">isPopup</a>(),
+<a href="#isTopLevel">isTopLevel</a>(),
+<a href="#setEnabled">setEnabled</a>(),
+<a href="#hasMouseTracking">hasMouseTracking</a>(),
+<a href="#setMouseTracking">setMouseTracking</a>(),
+<a href="#isUpdatesEnabled">isUpdatesEnabled</a>(),
+<a href="#setUpdatesEnabled">setUpdatesEnabled</a>(),
+<a href="#clipRegion">clipRegion</a>().
+<tr bgcolor="#d0d0d0"> <td valign="top">Look and feel <td valign="top">
+<a href="#style">style</a>(),
+<a href="#setStyle">setStyle</a>(),
+<a href="#cursor">cursor</a>(),
+<a href="#setCursor">setCursor</a>()
+<a href="#font">font</a>(),
+<a href="#setFont">setFont</a>(),
+<a href="#palette">palette</a>(),
+<a href="#setPalette">setPalette</a>(),
+<a href="#backgroundMode">backgroundMode</a>(),
+<a href="#setBackgroundMode">setBackgroundMode</a>(),
+<a href="#colorGroup">colorGroup</a>(),
+<a href="#fontMetrics">fontMetrics</a>(),
+<a href="#fontInfo">fontInfo</a>().
+<tr bgcolor="#f0f0f0"> <td valign="top"><a href="focus.html#keyboard-focus">Keyboard focus</a><br>functions <td valign="top">
+<a href="#isFocusEnabled">isFocusEnabled</a>(),
+<a href="#setFocusPolicy">setFocusPolicy</a>(),
+<a href="#focusPolicy">focusPolicy</a>(),
+<a href="#hasFocus">hasFocus</a>(),
+<a href="#setFocus">setFocus</a>(),
+<a href="#clearFocus">clearFocus</a>(),
+<a href="#setTabOrder">setTabOrder</a>(),
+<a href="#setFocusProxy">setFocusProxy</a>().
+<tr bgcolor="#d0d0d0"> <td valign="top">Mouse and<br>keyboard grabbing <td valign="top">
+<a href="#grabMouse">grabMouse</a>(),
+<a href="#releaseMouse">releaseMouse</a>(),
+<a href="#grabKeyboard">grabKeyboard</a>(),
+<a href="#releaseKeyboard">releaseKeyboard</a>(),
+<a href="#mouseGrabber">mouseGrabber</a>(),
+<a href="#keyboardGrabber">keyboardGrabber</a>().
+<tr bgcolor="#f0f0f0"> <td valign="top">Event handlers <td valign="top">
+<a href="#event">event</a>(),
+<a href="#mousePressEvent">mousePressEvent</a>(),
+<a href="#mouseReleaseEvent">mouseReleaseEvent</a>(),
+<a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>(),
+<a href="#mouseMoveEvent">mouseMoveEvent</a>(),
+<a href="#keyPressEvent">keyPressEvent</a>(),
+<a href="#keyReleaseEvent">keyReleaseEvent</a>(),
+<a href="#focusInEvent">focusInEvent</a>(),
+<a href="#focusOutEvent">focusOutEvent</a>(),
+<a href="#wheelEvent">wheelEvent</a>(),
+<a href="#enterEvent">enterEvent</a>(),
+<a href="#leaveEvent">leaveEvent</a>(),
+<a href="#paintEvent">paintEvent</a>(),
+<a href="#moveEvent">moveEvent</a>(),
+<a href="#resizeEvent">resizeEvent</a>(),
+<a href="#closeEvent">closeEvent</a>(),
+<a href="#dragEnterEvent">dragEnterEvent</a>(),
+<a href="#dragMoveEvent">dragMoveEvent</a>(),
+<a href="#dragLeaveEvent">dragLeaveEvent</a>(),
+<a href="#dropEvent">dropEvent</a>(),
+<a href="qobject.html#childEvent">childEvent</a>(),
+<a href="#showEvent">showEvent</a>(),
+<a href="#hideEvent">hideEvent</a>(),
+<a href="qobject.html#customEvent">customEvent</a>().
+<tr bgcolor="#d0d0d0"> <td valign="top">Change handlers <td valign="top">
+<a href="#enabledChange">enabledChange</a>(),
+<a href="#fontChange">fontChange</a>(),
+<a href="#paletteChange">paletteChange</a>(),
+<a href="#styleChange">styleChange</a>(),
+<a href="#windowActivationChange">windowActivationChange</a>().
+<tr bgcolor="#f0f0f0"> <td valign="top">System functions <td valign="top">
+<a href="#parentWidget">parentWidget</a>(),
+<a href="#topLevelWidget">topLevelWidget</a>(),
+<a href="#reparent">reparent</a>(),
+<a href="#polish">polish</a>(),
+<a href="#winId">winId</a>(),
+<a href="#find">find</a>(),
+<a href="#metric">metric</a>().
+<tr bgcolor="#d0d0d0"> <td valign="top">What's this help <td valign="top">
+<a href="#customWhatsThis">customWhatsThis</a>()
+<tr bgcolor="#f0f0f0"> <td valign="top">Internal kernel<br>functions <td valign="top">
+<a href="#focusNextPrevChild">focusNextPrevChild</a>(),
+wmapper(),
+<a href="#clearWFlags">clearWFlags</a>(),
+<a href="#getWFlags">getWFlags</a>(),
+<a href="#setWFlags">setWFlags</a>(),
+<a href="#testWFlags">testWFlags</a>().
+<p> </table></center>
+<p> Every widget's constructor accepts two or three standard arguments:
+<ol type=1>
+<li> <tt>QWidget *parent = 0</tt> is the parent of the new widget.
+If it is 0 (the default), the new widget will be a top-level window.
+If not, it will be a child of <em>parent</em>, and be constrained by <em>parent</em>'s geometry (unless you specify <a href="qt.html#WidgetFlags-enum">WType_TopLevel</a> as
+<a href="qt.html#WidgetFlags">widget flag</a>).
+<li> <tt>const char *name = 0</tt> is the widget name of the new
+widget. You can access it using <a href="qobject.html#name">name</a>(). The widget name is little
+used by programmers but is quite useful with GUI builders such as
+<em>Qt Designer</em> (you can name a widget in <em>Qt Designer</em>, and
+<a href="qobject.html#connect">connect</a>() to it using the name in your code). The <a href="qobject.html#dumpObjectTree">dumpObjectTree</a>()
+debugging function also uses it.
+<li> <tt>WFlags f = 0</tt> (where available) sets the widget flags; the
+default is suitable for almost all widgets, but to get, for
+example, a top-level widget without a window system frame, you
+must use special flags.
+</ol>
+<p> The tictac/tictac.cpp example program is good example of a simple
+widget. It contains a few event handlers (as all widgets must), a
+few custom routines that are specific to it (as all useful widgets
+do), and has a few children and connections. Everything it does
+is done in response to an event: this is by far the most common way
+to design GUI applications.
+<p> You will need to supply the content for your widgets yourself, but
+here is a brief run-down of the events, starting with the most common
+ones:
+<p> <ul>
+<p> <li> <a href="#paintEvent">paintEvent</a>() - called whenever the widget needs to be
+repainted. Every widget which displays output must implement it,
+and it is wise <em>not</em> to paint on the screen outside
+paintEvent().
+<p> <li> <a href="#resizeEvent">resizeEvent</a>() - called when the widget has been resized.
+<p> <li> <a href="#mousePressEvent">mousePressEvent</a>() - called when a mouse button is pressed.
+There are six mouse-related events, but the mouse press and mouse
+release events are by far the most important. A widget receives
+mouse press events when the mouse is inside it, or when it has
+grabbed the mouse using <a href="#grabMouse">grabMouse</a>().
+<p> <li> <a href="#mouseReleaseEvent">mouseReleaseEvent</a>() - called when a mouse button is released.
+A widget receives mouse release events when it has received the
+corresponding mouse press event. This means that if the user
+presses the mouse inside <em>your</em> widget, then drags the mouse to
+somewhere else, then releases, <em>your</em> widget receives the release
+event. There is one exception: if a popup menu appears while the
+mouse button is held down, this popup immediately steals the mouse
+events.
+<p> <li> <a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>() - not quite as obvious as it might seem.
+If the user double-clicks, the widget receives a mouse press event
+(perhaps a mouse move event or two if they don't hold the mouse
+quite steady), a mouse release event and finally this event. It is
+<em>not possible</em> to distinguish a click from a double click until you've
+seen whether the second click arrives. (This is one reason why most GUI
+books recommend that double clicks be an extension of single clicks,
+rather than trigger a different action.)
+<p> </ul>
+<p> If your widget only contains child widgets, you probably do not need to
+implement any event handlers. If you want to detect a mouse click in
+a child widget call the child's <a href="#hasMouse">hasMouse</a>() function inside the
+parent widget's <a href="#mousePressEvent">mousePressEvent</a>().
+<p> Widgets that accept keyboard input need to reimplement a few more
+event handlers:
+<p> <ul>
+<p> <li> <a href="#keyPressEvent">keyPressEvent</a>() - called whenever a key is pressed, and again
+when a key has been held down long enough for it to auto-repeat.
+Note that the Tab and Shift+Tab keys are only passed to the widget
+if they are not used by the focus-change mechanisms. To force those
+keys to be processed by your widget, you must reimplement
+<a href="#event">QWidget::event</a>().
+<p> <li> <a href="#focusInEvent">focusInEvent</a>() - called when the widget gains keyboard focus
+(assuming you have called <a href="#setFocusPolicy">setFocusPolicy</a>()). Well written widgets
+indicate that they own the keyboard focus in a clear but discreet
+way.
+<p> <li> <a href="#focusOutEvent">focusOutEvent</a>() - called when the widget loses keyboard focus.
+<p> </ul>
+<p> Some widgets will also need to reimplement some of the less common
+event handlers:
+<p> <ul>
+<p> <li> <a href="#mouseMoveEvent">mouseMoveEvent</a>() - called whenever the mouse moves while a
+button is held down. This is useful for, for example, dragging. If
+you call <a href="#setMouseTracking">setMouseTracking</a>(TRUE), you get mouse move events even
+when no buttons are held down. (Note that applications which make
+use of mouse tracking are often not very useful on low-bandwidth X
+connections.) (See also the <a href="dnd.html">drag and drop</a>
+information.)
+<p> <li> <a href="#keyReleaseEvent">keyReleaseEvent</a>() - called whenever a key is released, and also
+while it is held down if the key is auto-repeating. In that case
+the widget receives a key release event and immediately a key press
+event for every repeat. Note that the Tab and Shift+Tab keys are
+only passed to the widget if they are not used by the focus-change
+mechanisms. To force those keys to be processed by your widget, you
+must reimplement <a href="#event">QWidget::event</a>().
+<p> <li> <a href="#wheelEvent">wheelEvent</a>() -- called whenever the user turns the mouse wheel
+while the widget has the focus.
+<p> <li> <a href="#enterEvent">enterEvent</a>() - called when the mouse enters the widget's screen
+space. (This excludes screen space owned by any children of the
+widget.)
+<p> <li> <a href="#leaveEvent">leaveEvent</a>() - called when the mouse leaves the widget's screen
+space.
+<p> <li> <a href="#moveEvent">moveEvent</a>() - called when the widget has been moved relative to its
+parent.
+<p> <li> <a href="#closeEvent">closeEvent</a>() - called when the user closes the widget (or when
+<a href="#close">close</a>() is called).
+<p> </ul>
+<p> There are also some rather obscure events. They are listed in
+<a href="qevent-h.html">qevent.h</a> and you need to reimplement <a href="#event">event</a>() to handle them.
+The default implementation of event() handles Tab and Shift+Tab
+(to move the keyboard focus), and passes on most other events to
+one of the more specialized handlers above.
+<p> When implementing a widget, there are a few more things to
+consider.
+<p> <ul>
+<p> <li> In the constructor, be sure to set up your member variables
+early on, before there's any chance that you might receive an event.
+<p> <li> It is almost always useful to reimplement <a href="#sizeHint">sizeHint</a>() and to set
+the correct size policy with <a href="#setSizePolicy">setSizePolicy</a>(), so users of your class
+can set up layout management more easily. A size policy lets you
+supply good defaults for the layout management handling, so that
+other widgets can contain and manage yours easily. sizeHint()
+indicates a "good" size for the widget.
+<p> <li> If your widget is a top-level window, <a href="#setCaption">setCaption</a>() and <a href="#setIcon">setIcon</a>() set
+the title bar and icon respectively.
+<p> </ul>
+<p> <p>See also <a href="qevent.html">QEvent</a>, <a href="qpainter.html">QPainter</a>, <a href="qgridlayout.html">QGridLayout</a>, <a href="qboxlayout.html">QBoxLayout</a>, and <a href="abstractwidgets.html">Abstract Widget Classes</a>.
+
+<hr><h2>Member Type Documentation</h2>
+<h3 class=fn><a name="BackgroundOrigin-enum"></a>QWidget::BackgroundOrigin</h3>
+
+<p> This enum defines the origin used to draw a widget's background
+pixmap.
+<p> The pixmap is drawn using the:
+<ul>
+<li><tt>QWidget::WidgetOrigin</tt> - widget's coordinate system.
+<li><tt>QWidget::ParentOrigin</tt> - parent's coordinate system.
+<li><tt>QWidget::WindowOrigin</tt> - top-level window's coordinate system.
+<li><tt>QWidget::AncestorOrigin</tt> - same origin as the parent uses.
+</ul>
+<h3 class=fn><a name="FocusPolicy-enum"></a>QWidget::FocusPolicy</h3>
+
+<p> This enum type defines the various policies a widget can have with
+respect to acquiring <a href="focus.html#keyboard-focus">keyboard focus</a>.
+<ul>
+<li><tt>QWidget::TabFocus</tt> - the widget accepts focus by tabbing.
+<li><tt>QWidget::ClickFocus</tt> - the widget accepts focus by clicking.
+<li><tt>QWidget::StrongFocus</tt> - the widget accepts focus by both tabbing
+and clicking. On Mac OS X this will also
+be indicate that the widget accepts tab focus
+when in 'Text/List focus mode'.
+<li><tt>QWidget::WheelFocus</tt> - like StrongFocus plus the widget accepts
+focus by using the mouse wheel.
+<li><tt>QWidget::NoFocus</tt> - the widget does not accept focus.
+</ul><p>
+<hr><h2>Member Function Documentation</h2>
+<h3 class=fn>explicit <a name="QWidget"></a>QWidget::QWidget ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent = 0, const&nbsp;char&nbsp;*&nbsp;name = 0, WFlags&nbsp;f = 0 )
+</h3>
+Constructs a widget which is a child of <em>parent</em>, with the name
+<em>name</em> and widget flags set to <em>f</em>.
+<p> If <em>parent</em> is 0, the new widget becomes a top-level window. If
+<em>parent</em> is another widget, this widget becomes a child window
+inside <em>parent</em>. The new widget is deleted when its <em>parent</em> is
+deleted.
+<p> The <em>name</em> is sent to the <a href="qobject.html">QObject</a> constructor.
+<p> The widget flags argument, <em>f</em>, is normally 0, but it can be set
+to customize the window frame of a top-level widget (i.e. <em>parent</em> must be 0). To customize the frame, set the <a href="qt.html#WidgetFlags-enum">WStyle_Customize</a> flag OR'ed with any of the <a href="qt.html#WidgetFlags-enum">Qt::WidgetFlags</a>.
+<p> If you add a child widget to an already visible widget you must
+explicitly show the child to make it visible.
+<p> Note that the X11 version of Qt may not be able to deliver all
+combinations of style flags on all systems. This is because on
+X11, Qt can only ask the window manager, and the window manager
+can override the application's settings. On Windows, Qt can set
+whatever flags you want.
+<p> Example:
+<pre>
+ <a href="qlabel.html">QLabel</a> *splashScreen = new <a href="qlabel.html">QLabel</a>( 0, "mySplashScreen",
+ WStyle_Customize | WStyle_Splash );
+ </pre>
+
+
+<h3 class=fn><a name="~QWidget"></a>QWidget::~QWidget ()
+</h3>
+Destroys the widget.
+<p> All this widget's children are deleted first. The application
+exits if this widget is the main widget.
+
+<h3 class=fn>bool <a name="acceptDrops"></a>QWidget::acceptDrops () const
+</h3><p>Returns TRUE if drop events are enabled for this widget; otherwise returns FALSE.
+See the <a href="qwidget.html#acceptDrops-prop">"acceptDrops"</a> property for details.
+<h3 class=fn>void <a name="adjustSize"></a>QWidget::adjustSize ()<tt> [virtual slot]</tt>
+</h3>
+Adjusts the size of the widget to fit the contents.
+<p> Uses <a href="#sizeHint">sizeHint</a>() if valid (i.e if the size hint's width and height
+are &gt;= 0), otherwise sets the size to the children rectangle (the
+union of all child widget geometries).
+<p> <p>See also <a href="#sizeHint-prop">sizeHint</a> and <a href="#childrenRect-prop">childrenRect</a>.
+
+<p>Example: <a href="xform-example.html#x1266">xform/xform.cpp</a>.
+<p>Reimplemented in <a href="qmessagebox.html#adjustSize">QMessageBox</a>.
+<h3 class=fn>bool <a name="autoMask"></a>QWidget::autoMask () const
+</h3><p>Returns TRUE if the auto mask feature is enabled for the widget; otherwise returns FALSE.
+See the <a href="qwidget.html#autoMask-prop">"autoMask"</a> property for details.
+<h3 class=fn>const&nbsp;<a href="qbrush.html">QBrush</a>&nbsp;&amp; <a name="backgroundBrush"></a>QWidget::backgroundBrush () const
+</h3><p>Returns the widget's background brush.
+See the <a href="qwidget.html#backgroundBrush-prop">"backgroundBrush"</a> property for details.
+<h3 class=fn>const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; <a name="backgroundColor"></a>QWidget::backgroundColor () const
+</h3><b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+Use <a href="#paletteBackgroundColor">paletteBackgroundColor</a>() or <a href="#eraseColor">eraseColor</a>() instead.
+<h3 class=fn><a href="qt.html#BackgroundMode-enum">BackgroundMode</a> <a name="backgroundMode"></a>QWidget::backgroundMode () const
+</h3><p>Returns the color role used for painting the background of the widget.
+See the <a href="qwidget.html#backgroundMode-prop">"backgroundMode"</a> property for details.
+<h3 class=fn><a href="qwidget.html#BackgroundOrigin-enum">BackgroundOrigin</a> <a name="backgroundOrigin"></a>QWidget::backgroundOrigin () const
+</h3><p>Returns the origin of the widget's background.
+See the <a href="qwidget.html#backgroundOrigin-prop">"backgroundOrigin"</a> property for details.
+<h3 class=fn>const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;* <a name="backgroundPixmap"></a>QWidget::backgroundPixmap () const
+</h3><b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+Use <a href="#paletteBackgroundPixmap">paletteBackgroundPixmap</a>() or <a href="#erasePixmap">erasePixmap</a>() instead.
+<p>Examples: <a href="themes-example.html#x305">themes/metal.cpp</a> and <a href="themes-example.html#x250">themes/wood.cpp</a>.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="baseSize"></a>QWidget::baseSize () const
+</h3><p>Returns the base size of the widget.
+See the <a href="qwidget.html#baseSize-prop">"baseSize"</a> property for details.
+<h3 class=fn><a href="qstring.html">QString</a> <a name="caption"></a>QWidget::caption () const
+</h3><p>Returns the window caption (title).
+See the <a href="qwidget.html#caption-prop">"caption"</a> property for details.
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="childAt"></a>QWidget::childAt ( int&nbsp;x, int&nbsp;y, bool&nbsp;includeThis = FALSE ) const
+</h3>
+Returns the visible child widget at pixel position <em>(x, y)</em> in
+the widget's own coordinate system.
+<p> If <em>includeThis</em> is TRUE, and there is no child visible at <em>(x, y)</em>, the widget itself is returned.
+
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="childAt-2"></a>QWidget::childAt ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;p, bool&nbsp;includeThis = FALSE ) const
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Returns the visible child widget at point <em>p</em> in the widget's own
+coordinate system.
+<p> If <em>includeThis</em> is TRUE, and there is no child visible at <em>p</em>,
+the widget itself is returned.
+<p>
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="childrenRect"></a>QWidget::childrenRect () const
+</h3><p>Returns the bounding rectangle of the widget's children.
+See the <a href="qwidget.html#childrenRect-prop">"childrenRect"</a> property for details.
+<h3 class=fn><a href="qregion.html">QRegion</a> <a name="childrenRegion"></a>QWidget::childrenRegion () const
+</h3><p>Returns the combined region occupied by the widget's children.
+See the <a href="qwidget.html#childrenRegion-prop">"childrenRegion"</a> property for details.
+<h3 class=fn>void <a name="clearFocus"></a>QWidget::clearFocus ()<tt> [slot]</tt>
+</h3>
+Takes keyboard input focus from the widget.
+<p> If the widget has active focus, a <a href="#focusOutEvent">focus out
+ event</a> is sent to this widget to tell it that it is about
+to lose the focus.
+<p> This widget must enable focus setting in order to get the keyboard
+input focus, i.e. it must call <a href="#setFocusPolicy">setFocusPolicy</a>().
+<p> <p>See also <a href="#focus-prop">focus</a>, <a href="#setFocus">setFocus</a>(), <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, and <a href="qapplication.html#focusWidget">QApplication::focusWidget</a>().
+
+<h3 class=fn>void <a name="clearMask"></a>QWidget::clearMask ()
+</h3>
+Removes any mask set by <a href="#setMask">setMask</a>().
+<p> <p>See also <a href="#setMask">setMask</a>().
+
+<h3 class=fn>void <a name="clearWFlags"></a>QWidget::clearWFlags ( WFlags&nbsp;f )<tt> [protected]</tt>
+</h3>
+
+<p> Clears the widget flags <em>f</em>.
+<p> Widget flags are a combination of <a href="qt.html#WidgetFlags-enum">Qt::WidgetFlags</a>.
+<p> <p>See also <a href="#testWFlags">testWFlags</a>(), <a href="#getWFlags">getWFlags</a>(), and <a href="#setWFlags">setWFlags</a>().
+
+<h3 class=fn><a href="qregion.html">QRegion</a> <a name="clipRegion"></a>QWidget::clipRegion () const
+</h3>
+Returns the unobscured region where paint events can occur.
+<p> For visible widgets, this is an approximation of the area not
+covered by other widgets; otherwise, this is an empty region.
+<p> The <a href="#repaint">repaint</a>() function calls this function if necessary, so in
+general you do not need to call it.
+<p>
+<h3 class=fn>bool <a name="close"></a>QWidget::close ()<tt> [slot]</tt>
+</h3>
+
+<p> Closes this widget. Returns TRUE if the widget was closed;
+otherwise returns FALSE.
+<p> First it sends the widget a <a href="qcloseevent.html">QCloseEvent</a>. The widget is <a href="#hide">hidden</a> if it <a href="qcloseevent.html#accept">accepts</a> the close event. The default implementation of
+<a href="#closeEvent">QWidget::closeEvent</a>() accepts the close event.
+<p> The <a href="qapplication.html#lastWindowClosed">QApplication::lastWindowClosed</a>() signal is emitted when the
+last visible top level widget is closed.
+<p>
+<p>Examples: <a href="motif-dialog-example.html#x2708">dialog/mainwindow.cpp</a>, <a href="mdi-example.html#x2076">mdi/application.cpp</a>, <a href="popup-example.html#x1616">popup/popup.cpp</a>, and <a href="toplevel-example.html#x2535">toplevel/options.ui.h</a>.
+<h3 class=fn>bool <a name="close-2"></a>QWidget::close ( bool&nbsp;alsoDelete )<tt> [virtual]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Closes this widget. Returns TRUE if the widget was closed;
+otherwise returns FALSE.
+<p> If <em>alsoDelete</em> is TRUE or the widget has the <a href="qt.html#WidgetFlags-enum">WDestructiveClose</a> widget flag, the widget is also deleted. The
+widget can prevent itself from being closed by rejecting the
+<a href="qcloseevent.html">QCloseEvent</a> it gets. A close events is delivered to the widget
+no matter if the widget is visible or not.
+<p> The <a href="qapplication.html#lastWindowClosed">QApplication::lastWindowClosed</a>() signal is emitted when the
+last visible top level widget is closed.
+<p> Note that closing the <a href="qapplication.html#mainWidget">QApplication::mainWidget</a>() terminates the
+application.
+<p> <p>See also <a href="#closeEvent">closeEvent</a>(), <a href="qcloseevent.html">QCloseEvent</a>, <a href="#hide">hide</a>(), <a href="qapplication.html#quit">QApplication::quit</a>(), <a href="qapplication.html#setMainWidget">QApplication::setMainWidget</a>(), and <a href="qapplication.html#lastWindowClosed">QApplication::lastWindowClosed</a>().
+
+<h3 class=fn>void <a name="closeEvent"></a>QWidget::closeEvent ( <a href="qcloseevent.html">QCloseEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive widget close events.
+<p> The default implementation calls e->accept(), which hides this
+widget. See the <a href="qcloseevent.html">QCloseEvent</a> documentation for more details.
+<p> <p>See also <a href="#event">event</a>(), <a href="#hide">hide</a>(), <a href="#close">close</a>(), and <a href="qcloseevent.html">QCloseEvent</a>.
+
+<p>Examples: <a href="qaction-application-example.html#x1173">action/application.cpp</a>, <a href="simple-application-example.html#x1592">application/application.cpp</a>, <a href="canvas-chart-example.html#x2896">chart/chartform.cpp</a>, <a href="i18n-example.html#x1927">i18n/mywidget.cpp</a>, <a href="mdi-example.html#x2077">mdi/application.cpp</a>, <a href="popup-example.html#x1617">popup/popup.cpp</a>, and <a href="qwerty-example.html#x404">qwerty/qwerty.cpp</a>.
+<h3 class=fn>const&nbsp;<a href="qcolorgroup.html">QColorGroup</a>&nbsp;&amp; <a name="colorGroup"></a>QWidget::colorGroup () const
+</h3><p>Returns the current color group of the widget palette.
+See the <a href="qwidget.html#colorGroup-prop">"colorGroup"</a> property for details.
+<h3 class=fn>void <a name="constPolish"></a>QWidget::constPolish () const<tt> [slot]</tt>
+</h3>
+
+<p> Ensures that the widget is properly initialized by calling
+<a href="#polish">polish</a>().
+<p> Call <a href="#constPolish">constPolish</a>() from functions like <a href="#sizeHint">sizeHint</a>() that depends on
+the widget being initialized, and that may be called before
+<a href="#show">show</a>().
+<p> <b>Warning:</b> Do not call constPolish() on a widget from inside that
+widget's constructor.
+<p> <p>See also <a href="#polish">polish</a>().
+
+<h3 class=fn>void <a name="contextMenuEvent"></a>QWidget::contextMenuEvent ( <a href="qcontextmenuevent.html">QContextMenuEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive widget context menu events.
+<p> The default implementation calls e->ignore(), which rejects the
+context event. See the <a href="qcontextmenuevent.html">QContextMenuEvent</a> documentation for
+more details.
+<p> <p>See also <a href="#event">event</a>() and <a href="qcontextmenuevent.html">QContextMenuEvent</a>.
+
+<p>Example: <a href="menu-example.html#x1881">menu/menu.cpp</a>.
+<h3 class=fn>void <a name="create"></a>QWidget::create ( WId&nbsp;window = 0, bool&nbsp;initializeWindow = TRUE, bool&nbsp;destroyOldWindow = TRUE )<tt> [virtual protected]</tt>
+</h3>
+Creates a new widget window if <em>window</em> is 0, otherwise sets the
+widget's window to <em>window</em>.
+<p> Initializes the window (sets the geometry etc.) if <em>initializeWindow</em> is TRUE. If <em>initializeWindow</em> is FALSE, no
+initialization is performed. This parameter only makes sense if <em>window</em> is a valid window.
+<p> Destroys the old window if <em>destroyOldWindow</em> is TRUE. If <em>destroyOldWindow</em> is FALSE, you are responsible for destroying the
+window yourself (using platform native code).
+<p> The QWidget constructor calls <a href="#create">create</a>(0,TRUE,TRUE) to create a
+window for this widget.
+
+<h3 class=fn>const&nbsp;<a href="qcursor.html">QCursor</a>&nbsp;&amp; <a name="cursor"></a>QWidget::cursor () const
+</h3><p>Returns the cursor shape for this widget.
+See the <a href="qwidget.html#cursor-prop">"cursor"</a> property for details.
+<h3 class=fn>bool <a name="customWhatsThis"></a>QWidget::customWhatsThis () const<tt> [virtual]</tt>
+</h3><p>Returns TRUE if the widget wants to handle What's This help manually; otherwise returns FALSE.
+See the <a href="qwidget.html#customWhatsThis-prop">"customWhatsThis"</a> property for details.
+<h3 class=fn>void <a name="destroy"></a>QWidget::destroy ( bool&nbsp;destroyWindow = TRUE, bool&nbsp;destroySubWindows = TRUE )<tt> [virtual protected]</tt>
+</h3>
+Frees up window system resources. Destroys the widget window if <em>destroyWindow</em> is TRUE.
+<p> <a href="#destroy">destroy</a>() calls itself recursively for all the child widgets,
+passing <em>destroySubWindows</em> for the <em>destroyWindow</em> parameter.
+To have more control over destruction of subwidgets, destroy
+subwidgets selectively first.
+<p> This function is usually called from the QWidget destructor.
+
+<h3 class=fn>void <a name="dragEnterEvent"></a>QWidget::dragEnterEvent ( <a href="qdragenterevent.html">QDragEnterEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler is called when a drag is in progress and the
+mouse enters this widget.
+<p> See the <a href="dnd.html">Drag-and-drop documentation</a> for an
+overview of how to provide drag-and-drop in your application.
+<p> <p>See also <a href="qtextdrag.html">QTextDrag</a>, <a href="qimagedrag.html">QImageDrag</a>, and <a href="qdragenterevent.html">QDragEnterEvent</a>.
+
+<p>Example: <a href="simple_dd-example.html#x2829">iconview/simple_dd/main.cpp</a>.
+<h3 class=fn>void <a name="dragLeaveEvent"></a>QWidget::dragLeaveEvent ( <a href="qdragleaveevent.html">QDragLeaveEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler is called when a drag is in progress and the
+mouse leaves this widget.
+<p> See the <a href="dnd.html">Drag-and-drop documentation</a> for an
+overview of how to provide drag-and-drop in your application.
+<p> <p>See also <a href="qtextdrag.html">QTextDrag</a>, <a href="qimagedrag.html">QImageDrag</a>, and <a href="qdragleaveevent.html">QDragLeaveEvent</a>.
+
+<h3 class=fn>void <a name="dragMoveEvent"></a>QWidget::dragMoveEvent ( <a href="qdragmoveevent.html">QDragMoveEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler is called when a drag is in progress and the
+mouse enters this widget, and whenever it moves within the widget.
+<p> See the <a href="dnd.html">Drag-and-drop documentation</a> for an
+overview of how to provide drag-and-drop in your application.
+<p> <p>See also <a href="qtextdrag.html">QTextDrag</a>, <a href="qimagedrag.html">QImageDrag</a>, and <a href="qdragmoveevent.html">QDragMoveEvent</a>.
+
+<h3 class=fn>void <a name="drawText"></a>QWidget::drawText ( int&nbsp;x, int&nbsp;y, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;str )
+</h3>
+Draws the string <em>str</em> at position <em>(x, y)</em>.
+<p> The <em>y</em> position is the base line position of the text. The text
+is drawn using the default font and the default foreground color.
+<p> This function is provided for convenience. You will generally get
+more flexible results and often higher speed by using a a <a href="qpainter.html">painter</a> instead.
+<p> <p>See also <a href="#font-prop">font</a>, <a href="#foregroundColor">foregroundColor</a>(), and <a href="qpainter.html#drawText">QPainter::drawText</a>().
+
+<h3 class=fn>void <a name="drawText-2"></a>QWidget::drawText ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos, const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;str )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Draws the string <em>str</em> at position <em>pos</em>.
+
+<h3 class=fn>void <a name="dropEvent"></a>QWidget::dropEvent ( <a href="qdropevent.html">QDropEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler is called when the drag is dropped on this
+widget.
+<p> See the <a href="dnd.html">Drag-and-drop documentation</a> for an
+overview of how to provide drag-and-drop in your application.
+<p> <p>See also <a href="qtextdrag.html">QTextDrag</a>, <a href="qimagedrag.html">QImageDrag</a>, and <a href="qdropevent.html">QDropEvent</a>.
+
+<p>Example: <a href="simple_dd-example.html#x2830">iconview/simple_dd/main.cpp</a>.
+<h3 class=fn>void <a name="enabledChange"></a>QWidget::enabledChange ( bool&nbsp;oldEnabled )<tt> [virtual protected]</tt>
+</h3>
+
+<p> This virtual function is called from <a href="#setEnabled">setEnabled</a>(). <em>oldEnabled</em>
+is the previous setting; you can get the new setting from
+<a href="#isEnabled">isEnabled</a>().
+<p> Reimplement this function if your widget needs to know when it
+becomes enabled or disabled. You will almost certainly need to
+update the widget using <a href="#update">update</a>().
+<p> The default implementation repaints the visible part of the
+widget.
+<p> <p>See also <a href="#enabled-prop">enabled</a>, <a href="#enabled-prop">enabled</a>, <a href="#repaint">repaint</a>(), <a href="#update">update</a>(), and <a href="#clipRegion">clipRegion</a>().
+
+<h3 class=fn>void <a name="enterEvent"></a>QWidget::enterEvent ( <a href="qevent.html">QEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+widget enter events.
+<p> An event is sent to the widget when the mouse cursor enters the
+widget.
+<p> <p>See also <a href="#leaveEvent">leaveEvent</a>(), <a href="#mouseMoveEvent">mouseMoveEvent</a>(), and <a href="#event">event</a>().
+
+<h3 class=fn>void <a name="erase"></a>QWidget::erase ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )
+</h3>
+Erases the specified area <em>(x, y, w, h)</em> in the widget without
+generating a <a href="#paintEvent">paint event</a>.
+<p> If <em>w</em> is negative, it is replaced with <tt>width() - x</tt>. If <em>h</em>
+is negative, it is replaced width <tt>height() - y</tt>.
+<p> Child widgets are not affected.
+<p> <p>See also <a href="#repaint">repaint</a>().
+
+<h3 class=fn>void <a name="erase-2"></a>QWidget::erase ()
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This version erases the entire widget.
+
+<h3 class=fn>void <a name="erase-3"></a>QWidget::erase ( const&nbsp;<a href="qrect.html">QRect</a>&nbsp;&amp;&nbsp;r )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Erases the specified area <em>r</em> in the widget without generating a
+<a href="#paintEvent">paint event</a>.
+
+<h3 class=fn>void <a name="erase-4"></a>QWidget::erase ( const&nbsp;<a href="qregion.html">QRegion</a>&nbsp;&amp;&nbsp;reg )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Erases the area defined by <em>reg</em>, without generating a <a href="#paintEvent">paint event</a>.
+<p> Child widgets are not affected.
+
+<h3 class=fn>const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; <a name="eraseColor"></a>QWidget::eraseColor () const
+</h3>
+
+<p> Returns the erase color of the widget.
+<p> <p>See also <a href="#setEraseColor">setEraseColor</a>(), <a href="#setErasePixmap">setErasePixmap</a>(), and <a href="#backgroundColor">backgroundColor</a>().
+
+<h3 class=fn>const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;* <a name="erasePixmap"></a>QWidget::erasePixmap () const
+</h3>
+Returns the widget's erase pixmap.
+<p> <p>See also <a href="#setErasePixmap">setErasePixmap</a>() and <a href="#eraseColor">eraseColor</a>().
+
+<h3 class=fn>bool <a name="event"></a>QWidget::event ( <a href="qevent.html">QEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This is the main event handler; it handles event <em>e</em>. You can
+reimplement this function in a subclass, but we recommend using
+one of the specialized event handlers instead.
+<p> The main event handler first passes an event through all <a href="qobject.html#installEventFilter">event filters</a> that have been
+installed. If none of the filters intercept the event, it calls
+one of the specialized event handlers.
+<p> Key press and release events are treated differently from other
+events. <a href="#event">event</a>() checks for Tab and Shift+Tab and tries to move the
+focus appropriately. If there is no widget to move the focus to
+(or the key press is not Tab or Shift+Tab), event() calls
+<a href="#keyPressEvent">keyPressEvent</a>().
+<p> This function returns TRUE if it is able to pass the event over to
+someone (i.e. someone wanted the event); otherwise returns FALSE.
+<p> <p>See also <a href="#closeEvent">closeEvent</a>(), <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#enterEvent">enterEvent</a>(), <a href="#keyPressEvent">keyPressEvent</a>(), <a href="#keyReleaseEvent">keyReleaseEvent</a>(), <a href="#leaveEvent">leaveEvent</a>(), <a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>(), <a href="#mouseMoveEvent">mouseMoveEvent</a>(), <a href="#mousePressEvent">mousePressEvent</a>(), <a href="#mouseReleaseEvent">mouseReleaseEvent</a>(), <a href="#moveEvent">moveEvent</a>(), <a href="#paintEvent">paintEvent</a>(), <a href="#resizeEvent">resizeEvent</a>(), <a href="qobject.html#event">QObject::event</a>(), and <a href="qobject.html#timerEvent">QObject::timerEvent</a>().
+
+<p>Reimplemented from <a href="qobject.html#event">QObject</a>.
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="find"></a>QWidget::find ( WId&nbsp;id )<tt> [static]</tt>
+</h3>
+Returns a pointer to the widget with window identifer/handle <em>id</em>.
+<p> The window identifier type depends on the underlying window
+system, see <a href="qwindowdefs-h.html">qwindowdefs.h</a> for the actual definition. If there
+is no widget with this identifier, 0 is returned.
+
+<h3 class=fn><a href="qfocusdata.html">QFocusData</a>&nbsp;* <a name="focusData"></a>QWidget::focusData ()<tt> [protected]</tt>
+</h3>
+Returns the focus data for this widget's top-level widget.
+<p> Focus data always belongs to the top-level widget. The focus data
+list contains all the widgets in this top-level widget that can
+accept focus, in tab order. An iterator points to the current
+focus widget (<a href="#focusWidget">focusWidget</a>() returns a pointer to this widget).
+<p> This information is useful for implementing advanced versions of
+<a href="#focusNextPrevChild">focusNextPrevChild</a>().
+
+<h3 class=fn>void <a name="focusInEvent"></a>QWidget::focusInEvent ( <a href="qfocusevent.html">QFocusEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+<a href="focus.html#keyboard-focus">keyboard focus</a> events (focus received) for the widget.
+<p> A widget normally must <a href="#setFocusPolicy">setFocusPolicy</a>() to something other than
+<a href="#FocusPolicy-enum">NoFocus</a> in order to receive focus events. (Note that the
+application programmer can call <a href="#setFocus">setFocus</a>() on any widget, even
+those that do not normally accept focus.)
+<p> The default implementation updates the widget (except for toplevel
+widgets that do not specify a <a href="#focusPolicy">focusPolicy</a>() ). It also calls
+<a href="#setMicroFocusHint">setMicroFocusHint</a>(), hinting any system-specific input tools about
+the focus of the user's attention.
+<p> <p>See also <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, <a href="#keyPressEvent">keyPressEvent</a>(), <a href="#keyReleaseEvent">keyReleaseEvent</a>(), <a href="#event">event</a>(), and <a href="qfocusevent.html">QFocusEvent</a>.
+
+<h3 class=fn>bool <a name="focusNextPrevChild"></a>QWidget::focusNextPrevChild ( bool&nbsp;next )<tt> [virtual protected]</tt>
+</h3>
+Finds a new widget to give the <a href="focus.html#keyboard-focus">keyboard focus</a> to, as appropriate
+for Tab and Shift+Tab, and returns TRUE if is can find a new
+widget and FALSE if it can't,
+<p> If <em>next</em> is TRUE, this function searches "forwards", if <em>next</em>
+is FALSE, it searches "backwards".
+<p> Sometimes, you will want to reimplement this function. For
+example, a web browser might reimplement it to move its "current
+active link" forwards or backwards, and call
+<a href="#focusNextPrevChild">QWidget::focusNextPrevChild</a>() only when it reaches the last or
+first link on the "page".
+<p> Child widgets call <a href="#focusNextPrevChild">focusNextPrevChild</a>() on their parent widgets,
+but only the top-level widget decides where to redirect focus. By
+overriding this method for an object, you thus gain control of
+focus traversal for all child widgets.
+<p> <b>Warning:</b> <a href="qscrollview.html">QScrollView</a> uses it own logic for this function, which
+does the right thing in most cases. But if you are using a
+QScrollView and want complete control of the focus chain you'll
+need to override <a href="#focusNextPrevChild">QScrollView::focusNextPrevChild</a>() and your
+top-level widgets' focusNextPrevChild() functions.
+<p> <p>See also <a href="#focusData">focusData</a>().
+
+<h3 class=fn>void <a name="focusOutEvent"></a>QWidget::focusOutEvent ( <a href="qfocusevent.html">QFocusEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+<a href="focus.html#keyboard-focus">keyboard focus</a> events (focus lost) for the widget.
+<p> A widget normally must <a href="#setFocusPolicy">setFocusPolicy</a>() to something other than
+<a href="#FocusPolicy-enum">NoFocus</a> in order to receive focus events. (Note that the
+application programmer can call <a href="#setFocus">setFocus</a>() on any widget, even
+those that do not normally accept focus.)
+<p> The default implementation updates the widget (except for toplevel
+widgets that do not specify a <a href="#focusPolicy">focusPolicy</a>() ). It also calls
+<a href="#setMicroFocusHint">setMicroFocusHint</a>(), hinting any system-specific input tools about
+the focus of the user's attention.
+<p> <p>See also <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, <a href="#keyPressEvent">keyPressEvent</a>(), <a href="#keyReleaseEvent">keyReleaseEvent</a>(), <a href="#event">event</a>(), and <a href="qfocusevent.html">QFocusEvent</a>.
+
+<p>Example: <a href="qmag-example.html#x1796">qmag/qmag.cpp</a>.
+<h3 class=fn><a href="qwidget.html#FocusPolicy-enum">FocusPolicy</a> <a name="focusPolicy"></a>QWidget::focusPolicy () const
+</h3><p>Returns the way the widget accepts keyboard focus.
+See the <a href="qwidget.html#focusPolicy-prop">"focusPolicy"</a> property for details.
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="focusProxy"></a>QWidget::focusProxy () const
+</h3>
+Returns the focus proxy, or 0 if there is no focus proxy.
+<p> <p>See also <a href="#setFocusProxy">setFocusProxy</a>().
+
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="focusWidget"></a>QWidget::focusWidget () const
+</h3>
+Returns the focus widget in this widget's window. This is not the
+same as <a href="qapplication.html#focusWidget">QApplication::focusWidget</a>(), which returns the focus
+widget in the currently active window.
+
+<h3 class=fn><a href="qfont.html">QFont</a> <a name="font"></a>QWidget::font () const
+</h3><p>Returns the font currently set for the widget.
+See the <a href="qwidget.html#font-prop">"font"</a> property for details.
+<h3 class=fn>void <a name="fontChange"></a>QWidget::fontChange ( const&nbsp;<a href="qfont.html">QFont</a>&nbsp;&amp;&nbsp;oldFont )<tt> [virtual protected]</tt>
+</h3>
+
+<p> This virtual function is called from <a href="#setFont">setFont</a>(). <em>oldFont</em> is the
+previous font; you can get the new font from <a href="#font">font</a>().
+<p> Reimplement this function if your widget needs to know when its
+font changes. You will almost certainly need to update the widget
+using <a href="#update">update</a>().
+<p> The default implementation updates the widget including its
+geometry.
+<p> <p>See also <a href="#font-prop">font</a>, <a href="#font-prop">font</a>, <a href="#update">update</a>(), and <a href="#updateGeometry">updateGeometry</a>().
+
+<h3 class=fn><a href="qfontinfo.html">QFontInfo</a> <a name="fontInfo"></a>QWidget::fontInfo () const
+</h3>
+
+<p> Returns the font info for the widget's current font.
+Equivalent to QFontInto(widget->font()).
+<p> <p>See also <a href="#font-prop">font</a>, <a href="#fontMetrics">fontMetrics</a>(), and <a href="#font-prop">font</a>.
+
+<h3 class=fn><a href="qfontmetrics.html">QFontMetrics</a> <a name="fontMetrics"></a>QWidget::fontMetrics () const
+</h3>
+
+<p> Returns the font metrics for the widget's current font.
+Equivalent to <a href="qfontmetrics.html">QFontMetrics</a>(widget->font()).
+<p> <p>See also <a href="#font-prop">font</a>, <a href="#fontInfo">fontInfo</a>(), and <a href="#font-prop">font</a>.
+
+<p>Examples: <a href="drawdemo-example.html#x1084">drawdemo/drawdemo.cpp</a> and <a href="qmag-example.html#x1797">qmag/qmag.cpp</a>.
+<h3 class=fn>const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; <a name="foregroundColor"></a>QWidget::foregroundColor () const
+</h3>
+Same as <a href="#paletteForegroundColor">paletteForegroundColor</a>()
+
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="frameGeometry"></a>QWidget::frameGeometry () const
+</h3><p>Returns geometry of the widget relative to its parent including any window frame.
+See the <a href="qwidget.html#frameGeometry-prop">"frameGeometry"</a> property for details.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="frameSize"></a>QWidget::frameSize () const
+</h3><p>Returns the size of the widget including any window frame.
+See the <a href="qwidget.html#frameSize-prop">"frameSize"</a> property for details.
+<h3 class=fn>const&nbsp;<a href="qrect.html">QRect</a>&nbsp;&amp; <a name="geometry"></a>QWidget::geometry () const
+</h3><p>Returns the geometry of the widget relative to its parent and excluding the window frame.
+See the <a href="qwidget.html#geometry-prop">"geometry"</a> property for details.
+<h3 class=fn>WFlags <a name="getWFlags"></a>QWidget::getWFlags () const<tt> [protected]</tt>
+</h3>
+
+<p> Returns the widget flags for this this widget.
+<p> Widget flags are a combination of <a href="qt.html#WidgetFlags-enum">Qt::WidgetFlags</a>.
+<p> <p>See also <a href="#testWFlags">testWFlags</a>(), <a href="#setWFlags">setWFlags</a>(), and <a href="#clearWFlags">clearWFlags</a>().
+
+<h3 class=fn>void <a name="grabKeyboard"></a>QWidget::grabKeyboard ()
+</h3>
+Grabs the keyboard input.
+<p> This widget reveives all keyboard events until <a href="#releaseKeyboard">releaseKeyboard</a>()
+is called; other widgets get no keyboard events at all. Mouse
+events are not affected. Use <a href="#grabMouse">grabMouse</a>() if you want to grab that.
+<p> The focus widget is not affected, except that it doesn't receive
+any keyboard events. <a href="#setFocus">setFocus</a>() moves the focus as usual, but the
+new focus widget receives keyboard events only after
+releaseKeyboard() is called.
+<p> If a different widget is currently grabbing keyboard input, that
+widget's grab is released first.
+<p> <p>See also <a href="#releaseKeyboard">releaseKeyboard</a>(), <a href="#grabMouse">grabMouse</a>(), <a href="#releaseMouse">releaseMouse</a>(), and <a href="#focusWidget">focusWidget</a>().
+
+<h3 class=fn>void <a name="grabMouse"></a>QWidget::grabMouse ()
+</h3>
+Grabs the mouse input.
+<p> This widget receives all mouse events until <a href="#releaseMouse">releaseMouse</a>() is
+called; other widgets get no mouse events at all. Keyboard
+events are not affected. Use <a href="#grabKeyboard">grabKeyboard</a>() if you want to grab
+that.
+<p> <b>Warning:</b> Bugs in mouse-grabbing applications very often lock the
+terminal. Use this function with extreme caution, and consider
+using the <tt>-nograb</tt> command line option while debugging.
+<p> It is almost never necessary to grab the mouse when using Qt, as
+Qt grabs and releases it sensibly. In particular, Qt grabs the
+mouse when a mouse button is pressed and keeps it until the last
+button is released.
+<p> Note that only visible widgets can grab mouse input. If
+<a href="#isVisible">isVisible</a>() returns FALSE for a widget, that widget cannot call
+<a href="#grabMouse">grabMouse</a>().
+<p> <p>See also <a href="#releaseMouse">releaseMouse</a>(), <a href="#grabKeyboard">grabKeyboard</a>(), <a href="#releaseKeyboard">releaseKeyboard</a>(), <a href="#grabKeyboard">grabKeyboard</a>(), and <a href="#focusWidget">focusWidget</a>().
+
+<h3 class=fn>void <a name="grabMouse-2"></a>QWidget::grabMouse ( const&nbsp;<a href="qcursor.html">QCursor</a>&nbsp;&amp;&nbsp;cursor )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Grabs the mouse input and changes the cursor shape.
+<p> The cursor will assume shape <em>cursor</em> (for as long as the mouse
+focus is grabbed) and this widget will be the only one to receive
+mouse events until <a href="#releaseMouse">releaseMouse</a>() is called().
+<p> <b>Warning:</b> Grabbing the mouse might lock the terminal.
+<p> <p>See also <a href="#releaseMouse">releaseMouse</a>(), <a href="#grabKeyboard">grabKeyboard</a>(), <a href="#releaseKeyboard">releaseKeyboard</a>(), and <a href="#cursor-prop">cursor</a>.
+
+<h3 class=fn>bool <a name="hasFocus"></a>QWidget::hasFocus () const
+</h3><p>Returns TRUE if this widget (or its focus proxy) has the keyboard input focus; otherwise returns FALSE.
+See the <a href="qwidget.html#focus-prop">"focus"</a> property for details.
+<h3 class=fn>bool <a name="hasMouse"></a>QWidget::hasMouse () const
+</h3><p>Returns TRUE if the widget is under the mouse cursor; otherwise returns FALSE.
+See the <a href="qwidget.html#underMouse-prop">"underMouse"</a> property for details.
+<h3 class=fn>bool <a name="hasMouseTracking"></a>QWidget::hasMouseTracking () const
+</h3><p>Returns TRUE if mouse tracking is enabled for the widget; otherwise returns FALSE.
+See the <a href="qwidget.html#mouseTracking-prop">"mouseTracking"</a> property for details.
+<h3 class=fn>int <a name="height"></a>QWidget::height () const
+</h3><p>Returns the height of the widget excluding any window frame.
+See the <a href="qwidget.html#height-prop">"height"</a> property for details.
+<h3 class=fn>int <a name="heightForWidth"></a>QWidget::heightForWidth ( int&nbsp;w ) const<tt> [virtual]</tt>
+</h3>
+Returns the preferred height for this widget, given the width <em>w</em>. The default implementation returns 0, indicating that the
+preferred height does not depend on the width.
+<p> <b>Warning:</b> Does not look at the widget's layout.
+
+<p>Reimplemented in <a href="qmenubar.html#heightForWidth">QMenuBar</a> and <a href="qtextedit.html#heightForWidth">QTextEdit</a>.
+<h3 class=fn>void <a name="hide"></a>QWidget::hide ()<tt> [virtual slot]</tt>
+</h3>
+Hides the widget.
+<p> You almost never have to reimplement this function. If you need to
+do something after a widget is hidden, use <a href="#hideEvent">hideEvent</a>() instead.
+<p> <p>See also <a href="#hideEvent">hideEvent</a>(), <a href="#hidden-prop">hidden</a>, <a href="#show">show</a>(), <a href="#showMinimized">showMinimized</a>(), <a href="#visible-prop">visible</a>, and <a href="#close">close</a>().
+
+<p>Examples: <a href="mdi-example.html#x2079">mdi/application.cpp</a>, <a href="popup-example.html#x1619">popup/popup.cpp</a>, <a href="progress-example.html#x89">progress/progress.cpp</a>, <a href="scrollview-example.html#x658">scrollview/scrollview.cpp</a>, <a href="qaxcontainer-example-webbrowser.html#x2516">webbrowser/mainwindow.ui.h</a>, and <a href="xform-example.html#x1267">xform/xform.cpp</a>.
+<p>Reimplemented in <a href="qmenubar.html#hide">QMenuBar</a>.
+<h3 class=fn>void <a name="hideEvent"></a>QWidget::hideEvent ( <a href="qhideevent.html">QHideEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+widget hide events.
+<p> Hide events are sent to widgets immediately after they have been
+hidden.
+<p> <p>See also <a href="#event">event</a>() and <a href="qhideevent.html">QHideEvent</a>.
+
+<p>Reimplemented in <a href="qscrollbar.html#hideEvent">QScrollBar</a>.
+<h3 class=fn>const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;* <a name="icon"></a>QWidget::icon () const
+</h3><p>Returns the widget's icon.
+See the <a href="qwidget.html#icon-prop">"icon"</a> property for details.
+<h3 class=fn><a href="qstring.html">QString</a> <a name="iconText"></a>QWidget::iconText () const
+</h3><p>Returns the widget's icon text.
+See the <a href="qwidget.html#iconText-prop">"iconText"</a> property for details.
+<h3 class=fn>void <a name="iconify"></a>QWidget::iconify ()<tt> [slot]</tt>
+</h3>
+<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p>
+<h3 class=fn>void <a name="imComposeEvent"></a>QWidget::imComposeEvent ( <a href="qimevent.html">QIMEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive Input Method composition events. This handler
+is called when the user has entered some text using an Input Method.
+<p> The default implementation calls e->ignore(), which rejects the
+Input Method event. See the <a href="qimevent.html">QIMEvent</a> documentation for more
+details.
+<p> <p>See also <a href="#event">event</a>() and <a href="qimevent.html">QIMEvent</a>.
+
+<h3 class=fn>void <a name="imEndEvent"></a>QWidget::imEndEvent ( <a href="qimevent.html">QIMEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive Input Method composition events. This handler
+is called when the user has finished inputting text via an Input
+Method.
+<p> The default implementation calls e->ignore(), which rejects the
+Input Method event. See the <a href="qimevent.html">QIMEvent</a> documentation for more
+details.
+<p> <p>See also <a href="#event">event</a>() and <a href="qimevent.html">QIMEvent</a>.
+
+<h3 class=fn>void <a name="imStartEvent"></a>QWidget::imStartEvent ( <a href="qimevent.html">QIMEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive Input Method composition events. This handler
+is called when the user begins entering text using an Input Method.
+<p> The default implementation calls e->ignore(), which rejects the
+Input Method event. See the <a href="qimevent.html">QIMEvent</a> documentation for more
+details.
+<p> <p>See also <a href="#event">event</a>() and <a href="qimevent.html">QIMEvent</a>.
+
+<h3 class=fn>bool <a name="isActiveWindow"></a>QWidget::isActiveWindow () const
+</h3><p>Returns TRUE if this widget is the active window; otherwise returns FALSE.
+See the <a href="qwidget.html#isActiveWindow-prop">"isActiveWindow"</a> property for details.
+<h3 class=fn>bool <a name="isDesktop"></a>QWidget::isDesktop () const
+</h3><p>Returns TRUE if the widget is a desktop widget, i.e. represents the desktop; otherwise returns FALSE.
+See the <a href="qwidget.html#isDesktop-prop">"isDesktop"</a> property for details.
+<h3 class=fn>bool <a name="isDialog"></a>QWidget::isDialog () const
+</h3><p>Returns TRUE if the widget is a dialog widget; otherwise returns FALSE.
+See the <a href="qwidget.html#isDialog-prop">"isDialog"</a> property for details.
+<h3 class=fn>bool <a name="isEnabled"></a>QWidget::isEnabled () const
+</h3><p>Returns TRUE if the widget is enabled; otherwise returns FALSE.
+See the <a href="qwidget.html#enabled-prop">"enabled"</a> property for details.
+<h3 class=fn>bool <a name="isEnabledTo"></a>QWidget::isEnabledTo ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;ancestor ) const
+</h3>
+Returns TRUE if this widget would become enabled if <em>ancestor</em> is
+enabled; otherwise returns FALSE.
+<p> This is the case if neither the widget itself nor every parent up
+to but excluding <em>ancestor</em> has been explicitly disabled.
+<p> <a href="#isEnabledTo">isEnabledTo</a>(0) is equivalent to <a href="#isEnabled">isEnabled</a>().
+<p> <p>See also <a href="#enabled-prop">enabled</a> and <a href="#enabled-prop">enabled</a>.
+
+<h3 class=fn>bool <a name="isEnabledToTLW"></a>QWidget::isEnabledToTLW () const
+</h3>
+
+<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> This function is deprecated. It is equivalent to <a href="#isEnabled">isEnabled</a>()
+
+<h3 class=fn>bool <a name="isFocusEnabled"></a>QWidget::isFocusEnabled () const
+</h3><p>Returns TRUE if the widget accepts keyboard focus; otherwise returns FALSE.
+See the <a href="qwidget.html#focusEnabled-prop">"focusEnabled"</a> property for details.
+<h3 class=fn>bool <a name="isFullScreen"></a>QWidget::isFullScreen () const
+</h3><p>Returns TRUE if the widget is full screen; otherwise returns FALSE.
+See the <a href="qwidget.html#fullScreen-prop">"fullScreen"</a> property for details.
+<h3 class=fn>bool <a name="isHidden"></a>QWidget::isHidden () const
+</h3><p>Returns TRUE if the widget is explicitly hidden; otherwise returns FALSE.
+See the <a href="qwidget.html#hidden-prop">"hidden"</a> property for details.
+<h3 class=fn>bool <a name="isInputMethodEnabled"></a>QWidget::isInputMethodEnabled () const
+</h3><p>Returns enables or disables the use of input methods for this widget.
+See the <a href="qwidget.html#inputMethodEnabled-prop">"inputMethodEnabled"</a> property for details.
+<h3 class=fn>bool <a name="isMaximized"></a>QWidget::isMaximized () const
+</h3><p>Returns TRUE if this widget is maximized; otherwise returns FALSE.
+See the <a href="qwidget.html#maximized-prop">"maximized"</a> property for details.
+<h3 class=fn>bool <a name="isMinimized"></a>QWidget::isMinimized () const
+</h3><p>Returns TRUE if this widget is minimized (iconified); otherwise returns FALSE.
+See the <a href="qwidget.html#minimized-prop">"minimized"</a> property for details.
+<h3 class=fn>bool <a name="isModal"></a>QWidget::isModal () const
+</h3><p>Returns TRUE if the widget is a modal widget; otherwise returns FALSE.
+See the <a href="qwidget.html#isModal-prop">"isModal"</a> property for details.
+<h3 class=fn>bool <a name="isPopup"></a>QWidget::isPopup () const
+</h3><p>Returns TRUE if the widget is a popup widget; otherwise returns FALSE.
+See the <a href="qwidget.html#isPopup-prop">"isPopup"</a> property for details.
+<h3 class=fn>bool <a name="isShown"></a>QWidget::isShown () const
+</h3><p>Returns TRUE if the widget is shown; otherwise returns FALSE.
+See the <a href="qwidget.html#shown-prop">"shown"</a> property for details.
+<h3 class=fn>bool <a name="isTopLevel"></a>QWidget::isTopLevel () const
+</h3><p>Returns TRUE if the widget is a top-level widget; otherwise returns FALSE.
+See the <a href="qwidget.html#isTopLevel-prop">"isTopLevel"</a> property for details.
+<h3 class=fn>bool <a name="isUpdatesEnabled"></a>QWidget::isUpdatesEnabled () const
+</h3><p>Returns TRUE if updates are enabled; otherwise returns FALSE.
+See the <a href="qwidget.html#updatesEnabled-prop">"updatesEnabled"</a> property for details.
+<h3 class=fn>bool <a name="isVisible"></a>QWidget::isVisible () const
+</h3><p>Returns TRUE if the widget is visible; otherwise returns FALSE.
+See the <a href="qwidget.html#visible-prop">"visible"</a> property for details.
+<h3 class=fn>bool <a name="isVisibleTo"></a>QWidget::isVisibleTo ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;ancestor ) const
+</h3>
+Returns TRUE if this widget would become visible if <em>ancestor</em> is
+shown; otherwise returns FALSE.
+<p> The TRUE case occurs if neither the widget itself nor any parent
+up to but excluding <em>ancestor</em> has been explicitly hidden.
+<p> This function will still return TRUE if the widget is obscured by
+other windows on the screen, but could be physically visible if it
+or they were to be moved.
+<p> <a href="#isVisibleTo">isVisibleTo</a>(0) is identical to <a href="#isVisible">isVisible</a>().
+<p> <p>See also <a href="#show">show</a>(), <a href="#hide">hide</a>(), and <a href="#visible-prop">visible</a>.
+
+<h3 class=fn>bool <a name="isVisibleToTLW"></a>QWidget::isVisibleToTLW () const
+</h3>
+
+<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> This function is deprecated. It is equivalent to <a href="#isVisible">isVisible</a>()
+
+<h3 class=fn>void <a name="keyPressEvent"></a>QWidget::keyPressEvent ( <a href="qkeyevent.html">QKeyEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive key press events for the widget.
+<p> A widget must call <a href="#setFocusPolicy">setFocusPolicy</a>() to accept focus initially and
+have focus in order to receive a key press event.
+<p> If you reimplement this handler, it is very important that you
+explicitly <a href="qkeyevent.html#ignore">ignore</a> the event
+if you do not understand it, so that the widget's parent can
+interpret it; otherwise, the event will be implicitly accepted.
+Although top-level widgets are able to choose whether to accept
+or ignore unknown events because they have no parent widgets that
+could otherwise handle them, it is good practice to explicitly
+ignore events to make widgets as reusable as possible.
+<p> The default implementation closes popup widgets if the user
+presses <b>Esc</b>. Otherwise the event is ignored.
+<p> <p>See also <a href="#keyReleaseEvent">keyReleaseEvent</a>(), <a href="qkeyevent.html#ignore">QKeyEvent::ignore</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#event">event</a>(), and <a href="qkeyevent.html">QKeyEvent</a>.
+
+<p>Example: <a href="picture-example.html#x127">picture/picture.cpp</a>.
+<p>Reimplemented in <a href="qlineedit.html#keyPressEvent">QLineEdit</a> and <a href="qtextedit.html#keyPressEvent">QTextEdit</a>.
+<h3 class=fn>void <a name="keyReleaseEvent"></a>QWidget::keyReleaseEvent ( <a href="qkeyevent.html">QKeyEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive key release events for the widget.
+<p> A widget must <a href="#setFocusPolicy">accept focus</a>
+initially and <a href="#hasFocus">have focus</a> in order to
+receive a key release event.
+<p> If you reimplement this handler, it is very important that you
+<a href="qkeyevent.html">ignore()</a> the release if you do not
+understand it, so that the widget's parent can interpret it.
+<p> The default implementation ignores the event.
+<p> <p>See also <a href="#keyPressEvent">keyPressEvent</a>(), <a href="qkeyevent.html#ignore">QKeyEvent::ignore</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#event">event</a>(), and <a href="qkeyevent.html">QKeyEvent</a>.
+
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="keyboardGrabber"></a>QWidget::keyboardGrabber ()<tt> [static]</tt>
+</h3>
+Returns the widget that is currently grabbing the keyboard input.
+<p> If no widget in this application is currently grabbing the
+keyboard, 0 is returned.
+<p> <p>See also <a href="#grabMouse">grabMouse</a>() and <a href="#mouseGrabber">mouseGrabber</a>().
+
+<h3 class=fn><a href="qlayout.html">QLayout</a>&nbsp;* <a name="layout"></a>QWidget::layout () const
+</h3>
+
+<p> Returns the layout engine that manages the geometry of this
+widget's children.
+<p> If the widget does not have a layout, <a href="#layout">layout</a>() returns 0.
+<p> <p>See also <a href="#sizePolicy-prop">sizePolicy</a>.
+
+<p>Examples: <a href="tutorial2-09.html#x2647">chart/optionsform.cpp</a> and <a href="simple-font-demo-example.html#x2858">fonts/simple-qfont-demo/viewer.cpp</a>.
+<h3 class=fn>void <a name="leaveEvent"></a>QWidget::leaveEvent ( <a href="qevent.html">QEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+widget leave events.
+<p> A leave event is sent to the widget when the mouse cursor leaves
+the widget.
+<p> <p>See also <a href="#enterEvent">enterEvent</a>(), <a href="#mouseMoveEvent">mouseMoveEvent</a>(), and <a href="#event">event</a>().
+
+<h3 class=fn>void <a name="lower"></a>QWidget::lower ()<tt> [slot]</tt>
+</h3>
+Lowers the widget to the bottom of the parent widget's stack.
+<p> After this call the widget will be visually behind (and therefore
+obscured by) any overlapping sibling widgets.
+<p> <p>See also <a href="#raise">raise</a>() and <a href="#stackUnder">stackUnder</a>().
+
+<h3 class=fn>bool <a name="macEvent"></a>QWidget::macEvent ( MSG * )<tt> [virtual protected]</tt>
+</h3>
+This special event handler can be reimplemented in a subclass to
+receive native Macintosh events.
+<p> In your reimplementation of this function, if you want to stop the
+event being handled by Qt, return TRUE. If you return FALSE, this
+native event is passed back to Qt, which translates the event into
+a Qt event and sends it to the widget.
+<p> <b>Warning:</b> This function is not portable.
+<p> <p>See also <a href="qapplication.html#macEventFilter">QApplication::macEventFilter</a>().
+
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="mapFrom"></a>QWidget::mapFrom ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent, const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos ) const
+</h3>
+Translates the widget coordinate <em>pos</em> from the coordinate system
+of <em>parent</em> to this widget's coordinate system. The <em>parent</em>
+must not be 0 and must be a parent of the calling widget.
+<p> <p>See also <a href="#mapTo">mapTo</a>(), <a href="#mapFromParent">mapFromParent</a>(), <a href="#mapFromGlobal">mapFromGlobal</a>(), and <a href="#underMouse-prop">underMouse</a>.
+
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="mapFromGlobal"></a>QWidget::mapFromGlobal ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos ) const
+</h3>
+Translates the global screen coordinate <em>pos</em> to widget
+coordinates.
+<p> <p>See also <a href="#mapToGlobal">mapToGlobal</a>(), <a href="#mapFrom">mapFrom</a>(), and <a href="#mapFromParent">mapFromParent</a>().
+
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="mapFromParent"></a>QWidget::mapFromParent ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos ) const
+</h3>
+Translates the parent widget coordinate <em>pos</em> to widget
+coordinates.
+<p> Same as <a href="#mapFromGlobal">mapFromGlobal</a>() if the widget has no parent.
+<p> <p>See also <a href="#mapToParent">mapToParent</a>(), <a href="#mapFrom">mapFrom</a>(), <a href="#mapFromGlobal">mapFromGlobal</a>(), and <a href="#underMouse-prop">underMouse</a>.
+
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="mapTo"></a>QWidget::mapTo ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent, const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos ) const
+</h3>
+Translates the widget coordinate <em>pos</em> to the coordinate system
+of <em>parent</em>. The <em>parent</em> must not be 0 and must be a parent
+of the calling widget.
+<p> <p>See also <a href="#mapFrom">mapFrom</a>(), <a href="#mapToParent">mapToParent</a>(), <a href="#mapToGlobal">mapToGlobal</a>(), and <a href="#underMouse-prop">underMouse</a>.
+
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="mapToGlobal"></a>QWidget::mapToGlobal ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos ) const
+</h3>
+Translates the widget coordinate <em>pos</em> to global screen
+coordinates. For example, <tt>mapToGlobal(QPoint(0,0))</tt> would give
+the global coordinates of the top-left pixel of the widget.
+<p> <p>See also <a href="#mapFromGlobal">mapFromGlobal</a>(), <a href="#mapTo">mapTo</a>(), and <a href="#mapToParent">mapToParent</a>().
+
+<p>Example: <a href="scribble-example.html#x947">scribble/scribble.cpp</a>.
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="mapToParent"></a>QWidget::mapToParent ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;pos ) const
+</h3>
+Translates the widget coordinate <em>pos</em> to a coordinate in the
+parent widget.
+<p> Same as <a href="#mapToGlobal">mapToGlobal</a>() if the widget has no parent.
+<p> <p>See also <a href="#mapFromParent">mapFromParent</a>(), <a href="#mapTo">mapTo</a>(), <a href="#mapToGlobal">mapToGlobal</a>(), and <a href="#underMouse-prop">underMouse</a>.
+
+<h3 class=fn>int <a name="maximumHeight"></a>QWidget::maximumHeight () const
+</h3><p>Returns the widget's maximum height.
+See the <a href="qwidget.html#maximumHeight-prop">"maximumHeight"</a> property for details.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="maximumSize"></a>QWidget::maximumSize () const
+</h3><p>Returns the widget's maximum size.
+See the <a href="qwidget.html#maximumSize-prop">"maximumSize"</a> property for details.
+<h3 class=fn>int <a name="maximumWidth"></a>QWidget::maximumWidth () const
+</h3><p>Returns the widget's maximum width.
+See the <a href="qwidget.html#maximumWidth-prop">"maximumWidth"</a> property for details.
+<h3 class=fn>int <a name="metric"></a>QWidget::metric ( int&nbsp;m ) const<tt> [virtual protected]</tt>
+</h3>
+Internal implementation of the virtual QPaintDevice::metric()
+function.
+<p> Use the <a href="qpaintdevicemetrics.html">QPaintDeviceMetrics</a> class instead.
+<p> <em>m</em> is the metric to get.
+
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="microFocusHint"></a>QWidget::microFocusHint () const
+</h3><p>Returns the currently set micro focus hint for this widget.
+See the <a href="qwidget.html#microFocusHint-prop">"microFocusHint"</a> property for details.
+<h3 class=fn>int <a name="minimumHeight"></a>QWidget::minimumHeight () const
+</h3><p>Returns the widget's minimum height.
+See the <a href="qwidget.html#minimumHeight-prop">"minimumHeight"</a> property for details.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="minimumSize"></a>QWidget::minimumSize () const
+</h3><p>Returns the widget's minimum size.
+See the <a href="qwidget.html#minimumSize-prop">"minimumSize"</a> property for details.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="minimumSizeHint"></a>QWidget::minimumSizeHint () const<tt> [virtual]</tt>
+</h3><p>Returns the recommended minimum size for the widget.
+See the <a href="qwidget.html#minimumSizeHint-prop">"minimumSizeHint"</a> property for details.
+<p>Reimplemented in <a href="qlineedit.html#minimumSizeHint">QLineEdit</a>.
+<h3 class=fn>int <a name="minimumWidth"></a>QWidget::minimumWidth () const
+</h3><p>Returns the widget's minimum width.
+See the <a href="qwidget.html#minimumWidth-prop">"minimumWidth"</a> property for details.
+<h3 class=fn>void <a name="mouseDoubleClickEvent"></a>QWidget::mouseDoubleClickEvent ( <a href="qmouseevent.html">QMouseEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive mouse double click events for the widget.
+<p> The default implementation generates a normal mouse press event.
+<p> Note that the widgets gets a <a href="#mousePressEvent">mousePressEvent</a>() and a
+<a href="#mouseReleaseEvent">mouseReleaseEvent</a>() before the <a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>().
+<p> <p>See also <a href="#mousePressEvent">mousePressEvent</a>(), <a href="#mouseReleaseEvent">mouseReleaseEvent</a>(), <a href="#mouseMoveEvent">mouseMoveEvent</a>(), <a href="#event">event</a>(), and <a href="qmouseevent.html">QMouseEvent</a>.
+
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="mouseGrabber"></a>QWidget::mouseGrabber ()<tt> [static]</tt>
+</h3>
+Returns the widget that is currently grabbing the mouse input.
+<p> If no widget in this application is currently grabbing the mouse,
+0 is returned.
+<p> <p>See also <a href="#grabMouse">grabMouse</a>() and <a href="#keyboardGrabber">keyboardGrabber</a>().
+
+<h3 class=fn>void <a name="mouseMoveEvent"></a>QWidget::mouseMoveEvent ( <a href="qmouseevent.html">QMouseEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive mouse move events for the widget.
+<p> If mouse tracking is switched off, mouse move events only occur if
+a mouse button is pressed while the mouse is being moved. If mouse
+tracking is switched on, mouse move events occur even if no mouse
+button is pressed.
+<p> <a href="qmouseevent.html#pos">QMouseEvent::pos</a>() reports the position of the mouse cursor,
+relative to this widget. For press and release events, the
+position is usually the same as the position of the last mouse
+move event, but it might be different if the user's hand shakes.
+This is a feature of the underlying window system, not Qt.
+<p> <p>See also <a href="#mouseTracking-prop">mouseTracking</a>, <a href="#mousePressEvent">mousePressEvent</a>(), <a href="#mouseReleaseEvent">mouseReleaseEvent</a>(), <a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>(), <a href="#event">event</a>(), and <a href="qmouseevent.html">QMouseEvent</a>.
+
+<p>Examples: <a href="aclock-example.html#x1206">aclock/aclock.cpp</a>, <a href="drawlines-example.html#x1658">drawlines/connect.cpp</a>, <a href="simple_dd-example.html#x2831">iconview/simple_dd/main.cpp</a>, <a href="life-example.html#x1896">life/life.cpp</a>, <a href="popup-example.html#x1620">popup/popup.cpp</a>, <a href="qmag-example.html#x1800">qmag/qmag.cpp</a>, and <a href="scribble-example.html#x948">scribble/scribble.cpp</a>.
+<p>Reimplemented in <a href="qsizegrip.html#mouseMoveEvent">QSizeGrip</a>.
+<h3 class=fn>void <a name="mousePressEvent"></a>QWidget::mousePressEvent ( <a href="qmouseevent.html">QMouseEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive mouse press events for the widget.
+<p> If you create new widgets in the <a href="#mousePressEvent">mousePressEvent</a>() the
+<a href="#mouseReleaseEvent">mouseReleaseEvent</a>() may not end up where you expect, depending on
+the underlying window system (or X11 window manager), the widgets'
+location and maybe more.
+<p> The default implementation implements the closing of popup widgets
+when you click outside the window. For other widget types it does
+nothing.
+<p> <p>See also <a href="#mouseReleaseEvent">mouseReleaseEvent</a>(), <a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>(), <a href="#mouseMoveEvent">mouseMoveEvent</a>(), <a href="#event">event</a>(), and <a href="qmouseevent.html">QMouseEvent</a>.
+
+<p>Examples: <a href="biff-example.html#x1960">biff/biff.cpp</a>, <a href="drawlines-example.html#x1659">drawlines/connect.cpp</a>, <a href="simple_dd-example.html#x2832">iconview/simple_dd/main.cpp</a>, <a href="life-example.html#x1897">life/life.cpp</a>, <a href="qmag-example.html#x1801">qmag/qmag.cpp</a>, <a href="scribble-example.html#x949">scribble/scribble.cpp</a>, and <a href="tooltip-example.html#x452">tooltip/tooltip.cpp</a>.
+<p>Reimplemented in <a href="qsizegrip.html#mousePressEvent">QSizeGrip</a>.
+<h3 class=fn>void <a name="mouseReleaseEvent"></a>QWidget::mouseReleaseEvent ( <a href="qmouseevent.html">QMouseEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive mouse release events for the widget.
+<p> <p>See also <a href="#mouseDoubleClickEvent">mouseDoubleClickEvent</a>(), <a href="#mouseMoveEvent">mouseMoveEvent</a>(), <a href="#event">event</a>(), and <a href="qmouseevent.html">QMouseEvent</a>.
+
+<p>Examples: <a href="drawlines-example.html#x1660">drawlines/connect.cpp</a>, <a href="hello-example.html#x1641">hello/hello.cpp</a>, <a href="popup-example.html#x1621">popup/popup.cpp</a>, <a href="qmag-example.html#x1802">qmag/qmag.cpp</a>, <a href="scribble-example.html#x950">scribble/scribble.cpp</a>, <a href="showimg-example.html#x1350">showimg/showimg.cpp</a>, and <a href="tutorial1-14.html#x2432">t14/cannon.cpp</a>.
+<h3 class=fn>void <a name="move"></a>QWidget::move ( const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp; )<tt> [slot]</tt>
+</h3><p>Sets the position of the widget within its parent widget.
+See the <a href="qwidget.html#pos-prop">"pos"</a> property for details.
+<h3 class=fn>void <a name="move-2"></a>QWidget::move ( int&nbsp;x, int&nbsp;y )<tt> [virtual slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This corresponds to <a href="#move">move</a>( <a href="qpoint.html">QPoint</a>(<em>x</em>, <em>y</em>) ).
+
+<h3 class=fn>void <a name="moveEvent"></a>QWidget::moveEvent ( <a href="qmoveevent.html">QMoveEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+widget move events. When the widget receives this event, it is
+already at the new position.
+<p> The old position is accessible through <a href="qmoveevent.html#oldPos">QMoveEvent::oldPos</a>().
+<p> <p>See also <a href="#resizeEvent">resizeEvent</a>(), <a href="#event">event</a>(), <a href="#pos-prop">pos</a>, and <a href="qmoveevent.html">QMoveEvent</a>.
+
+<h3 class=fn>bool <a name="ownCursor"></a>QWidget::ownCursor () const
+</h3><p>Returns TRUE if the widget uses its own cursor; otherwise returns FALSE.
+See the <a href="qwidget.html#ownCursor-prop">"ownCursor"</a> property for details.
+<h3 class=fn>bool <a name="ownFont"></a>QWidget::ownFont () const
+</h3><p>Returns TRUE if the widget uses its own font; otherwise returns FALSE.
+See the <a href="qwidget.html#ownFont-prop">"ownFont"</a> property for details.
+<h3 class=fn>bool <a name="ownPalette"></a>QWidget::ownPalette () const
+</h3><p>Returns TRUE if the widget uses its own palette; otherwise returns FALSE.
+See the <a href="qwidget.html#ownPalette-prop">"ownPalette"</a> property for details.
+<h3 class=fn>void <a name="paintEvent"></a>QWidget::paintEvent ( <a href="qpaintevent.html">QPaintEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+paint events.
+<p> A paint event is a request to repaint all or part of the widget.
+It can happen as a result of <a href="#repaint">repaint</a>() or <a href="#update">update</a>(), or because the
+widget was obscured and has now been uncovered, or for many other
+reasons.
+<p> Many widgets can simply repaint their entire surface when asked
+to, but some slow widgets need to optimize by painting only the
+requested region: <a href="qpaintevent.html#region">QPaintEvent::region</a>(). This speed optimization
+does not change the result, as painting is clipped to that region
+during event processing. <a href="qlistview.html">QListView</a> and <a href="qcanvas.html">QCanvas</a> do this, for
+example.
+<p> Qt also tries to speed up painting by merging multiple paint
+events into one. When update() is called several times or the
+window system sends several paint events, Qt merges these events
+into one event with a larger region (see <a href="qregion.html#unite">QRegion::unite</a>()).
+repaint() does not permit this optimization, so we suggest using
+update() when possible.
+<p> When the paint event occurs, the update region has normally been
+erased, so that you're painting on the widget's background. There
+are a couple of exceptions and <a href="qpaintevent.html#erased">QPaintEvent::erased</a>() tells you
+whether the widget has been erased or not.
+<p> The background can be set using <a href="#setBackgroundMode">setBackgroundMode</a>(),
+<a href="#setPaletteBackgroundColor">setPaletteBackgroundColor</a>() or <a href="#setBackgroundPixmap">setBackgroundPixmap</a>(). The
+documentation for setBackgroundMode() elaborates on the
+background; we recommend reading it.
+<p> <p>See also <a href="#event">event</a>(), <a href="#repaint">repaint</a>(), <a href="#update">update</a>(), <a href="qpainter.html">QPainter</a>, <a href="qpixmap.html">QPixmap</a>, and <a href="qpaintevent.html">QPaintEvent</a>.
+
+<p>Examples: <a href="drawlines-example.html#x1661">drawlines/connect.cpp</a>, <a href="forever-example.html#x1055">forever/forever.cpp</a>, <a href="qmag-example.html#x1803">qmag/qmag.cpp</a>, <a href="scribble-example.html#x951">scribble/scribble.cpp</a>, <a href="splitter-example.html#x1302">splitter/splitter.cpp</a>, <a href="tutorial1-08.html#x2336">t8/cannon.cpp</a>, and <a href="tutorial1-09.html#x2346">t9/cannon.cpp</a>.
+<p>Reimplemented in <a href="qbutton.html#paintEvent">QButton</a>, <a href="qframe.html#paintEvent">QFrame</a>, <a href="qglwidget.html#paintEvent">QGLWidget</a>, <a href="qsizegrip.html#paintEvent">QSizeGrip</a>, <a href="qstatusbar.html#paintEvent">QStatusBar</a>, and <a href="qtabbar.html#paintEvent">QTabBar</a>.
+<h3 class=fn>const&nbsp;<a href="qpalette.html">QPalette</a>&nbsp;&amp; <a name="palette"></a>QWidget::palette () const
+</h3><p>Returns the widget's palette.
+See the <a href="qwidget.html#palette-prop">"palette"</a> property for details.
+<h3 class=fn>const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; <a name="paletteBackgroundColor"></a>QWidget::paletteBackgroundColor () const
+</h3><p>Returns the background color of the widget.
+See the <a href="qwidget.html#paletteBackgroundColor-prop">"paletteBackgroundColor"</a> property for details.
+<h3 class=fn>const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;* <a name="paletteBackgroundPixmap"></a>QWidget::paletteBackgroundPixmap () const
+</h3><p>Returns the background pixmap of the widget.
+See the <a href="qwidget.html#paletteBackgroundPixmap-prop">"paletteBackgroundPixmap"</a> property for details.
+<h3 class=fn>void <a name="paletteChange"></a>QWidget::paletteChange ( const&nbsp;<a href="qpalette.html">QPalette</a>&nbsp;&amp;&nbsp;oldPalette )<tt> [virtual protected]</tt>
+</h3>
+
+<p> This virtual function is called from <a href="#setPalette">setPalette</a>(). <em>oldPalette</em>
+is the previous palette; you can get the new palette from
+<a href="#palette">palette</a>().
+<p> Reimplement this function if your widget needs to know when its
+palette changes.
+<p> <p>See also <a href="#palette-prop">palette</a> and <a href="#palette-prop">palette</a>.
+
+<h3 class=fn>const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; <a name="paletteForegroundColor"></a>QWidget::paletteForegroundColor () const
+</h3><p>Returns the foreground color of the widget.
+See the <a href="qwidget.html#paletteForegroundColor-prop">"paletteForegroundColor"</a> property for details.
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="parentWidget"></a>QWidget::parentWidget ( bool&nbsp;sameWindow = FALSE ) const
+</h3>
+
+<p> Returns the parent of this widget, or 0 if it does not have any
+parent widget. If <em>sameWindow</em> is TRUE and the widget is top
+level returns 0; otherwise returns the widget's parent.
+
+<p>Example: <a href="mdi-example.html#x2081">mdi/application.cpp</a>.
+<h3 class=fn>void <a name="polish"></a>QWidget::polish ()<tt> [virtual slot]</tt>
+</h3>
+Delayed initialization of a widget.
+<p> This function will be called <em>after</em> a widget has been fully
+created and <em>before</em> it is shown the very first time.
+<p> Polishing is useful for final initialization which depends on
+having an instantiated widget. This is something a constructor
+cannot guarantee since the initialization of the subclasses might
+not be finished.
+<p> After this function, the widget has a proper font and palette and
+<a href="qapplication.html#polish">QApplication::polish</a>() has been called.
+<p> Remember to call QWidget's implementation first when reimplementing this
+function to ensure that your program does not end up in infinite recursion.
+<p> <p>See also <a href="#constPolish">constPolish</a>() and <a href="qapplication.html#polish">QApplication::polish</a>().
+
+<p>Example: <a href="menu-example.html#x1883">menu/menu.cpp</a>.
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="pos"></a>QWidget::pos () const
+</h3><p>Returns the position of the widget within its parent widget.
+See the <a href="qwidget.html#pos-prop">"pos"</a> property for details.
+<h3 class=fn>bool <a name="qwsEvent"></a>QWidget::qwsEvent ( QWSEvent * )<tt> [virtual protected]</tt>
+</h3>
+This special event handler can be reimplemented in a subclass to
+receive native Qt/Embedded events.
+<p> In your reimplementation of this function, if you want to stop the
+event being handled by Qt, return TRUE. If you return FALSE, this
+native event is passed back to Qt, which translates the event into
+a Qt event and sends it to the widget.
+<p> <b>Warning:</b> This function is not portable.
+<p> <p>See also <a href="qapplication.html#qwsEventFilter">QApplication::qwsEventFilter</a>().
+
+<h3 class=fn>void <a name="raise"></a>QWidget::raise ()<tt> [slot]</tt>
+</h3>
+Raises this widget to the top of the parent widget's stack.
+<p> After this call the widget will be visually in front of any
+overlapping sibling widgets.
+<p> <p>See also <a href="#lower">lower</a>() and <a href="#stackUnder">stackUnder</a>().
+
+<p>Example: <a href="showimg-example.html#x1352">showimg/showimg.cpp</a>.
+<h3 class=fn>void <a name="recreate"></a>QWidget::recreate ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent, WFlags&nbsp;f, const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;p, bool&nbsp;showIt = FALSE )
+</h3>
+
+<p> <b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> This method is provided to aid porting from Qt 1.0 to 2.0. It has
+been renamed <a href="#reparent">reparent</a>() in Qt 2.0.
+
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="rect"></a>QWidget::rect () const
+</h3><p>Returns the internal geometry of the widget excluding any window frame.
+See the <a href="qwidget.html#rect-prop">"rect"</a> property for details.
+<h3 class=fn>void <a name="releaseKeyboard"></a>QWidget::releaseKeyboard ()
+</h3>
+Releases the keyboard grab.
+<p> <p>See also <a href="#grabKeyboard">grabKeyboard</a>(), <a href="#grabMouse">grabMouse</a>(), and <a href="#releaseMouse">releaseMouse</a>().
+
+<h3 class=fn>void <a name="releaseMouse"></a>QWidget::releaseMouse ()
+</h3>
+Releases the mouse grab.
+<p> <p>See also <a href="#grabMouse">grabMouse</a>(), <a href="#grabKeyboard">grabKeyboard</a>(), and <a href="#releaseKeyboard">releaseKeyboard</a>().
+
+<h3 class=fn>void <a name="repaint"></a>QWidget::repaint ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h, bool&nbsp;erase = TRUE )<tt> [slot]</tt>
+</h3>
+Repaints the widget directly by calling <a href="#paintEvent">paintEvent</a>() immediately,
+unless updates are disabled or the widget is hidden.
+<p> If <em>erase</em> is TRUE, Qt erases the area <em>(x, y, w, h)</em> before the
+paintEvent() call.
+<p> If <em>w</em> is negative, it is replaced with <tt>width() - x</tt>, and if
+<em>h</em> is negative, it is replaced width <tt>height() - y</tt>.
+<p> We suggest only using <a href="#repaint">repaint</a>() if you need an immediate repaint,
+for example during animation. In almost all circumstances <a href="#update">update</a>()
+is better, as it permits Qt to optimize for speed and minimize
+flicker.
+<p> <b>Warning:</b> If you call repaint() in a function which may itself be
+called from paintEvent(), you may get infinite recursion. The
+update() function never causes recursion.
+<p> <p>See also <a href="#update">update</a>(), <a href="#paintEvent">paintEvent</a>(), <a href="#updatesEnabled-prop">updatesEnabled</a>, and <a href="#erase">erase</a>().
+
+<p>Example: <a href="qwerty-example.html#x407">qwerty/qwerty.cpp</a>.
+<h3 class=fn>void <a name="repaint-2"></a>QWidget::repaint ()<tt> [slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This version erases and repaints the entire widget.
+
+<h3 class=fn>void <a name="repaint-3"></a>QWidget::repaint ( bool&nbsp;erase )<tt> [slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This version repaints the entire widget.
+
+<h3 class=fn>void <a name="repaint-4"></a>QWidget::repaint ( const&nbsp;<a href="qrect.html">QRect</a>&nbsp;&amp;&nbsp;r, bool&nbsp;erase = TRUE )<tt> [slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Repaints the widget directly by calling <a href="#paintEvent">paintEvent</a>() directly,
+unless updates are disabled or the widget is hidden.
+<p> Erases the widget region <em>r</em> if <em>erase</em> is TRUE.
+
+<h3 class=fn>void <a name="repaint-5"></a>QWidget::repaint ( const&nbsp;<a href="qregion.html">QRegion</a>&nbsp;&amp;&nbsp;reg, bool&nbsp;erase = TRUE )<tt> [slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Repaints the widget directly by calling <a href="#paintEvent">paintEvent</a>() directly,
+unless updates are disabled or the widget is hidden.
+<p> Erases the widget region <em>reg</em> if <em>erase</em> is TRUE.
+<p> Only use repaint if your widget needs to be repainted immediately,
+for example when doing some animation. In all other cases, use
+<a href="#update">update</a>(). Calling update() many times in a row will generate a
+single paint event.
+<p> <b>Warning:</b> If you call <a href="#repaint">repaint</a>() in a function which may itself be
+called from paintEvent(), you may get infinite recursion. The
+update() function never causes recursion.
+<p> <p>See also <a href="#update">update</a>(), <a href="#paintEvent">paintEvent</a>(), <a href="#updatesEnabled-prop">updatesEnabled</a>, and <a href="#erase">erase</a>().
+
+<h3 class=fn>void <a name="reparent"></a>QWidget::reparent ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent, WFlags&nbsp;f, const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;p, bool&nbsp;showIt = FALSE )<tt> [virtual]</tt>
+</h3>
+Reparents the widget. The widget gets a new <em>parent</em>, new widget
+flags (<em>f</em>, but as usual, use 0) at a new position in its new
+parent (<em>p</em>).
+<p> If <em>showIt</em> is TRUE, <a href="#show">show</a>() is called once the widget has been
+reparented.
+<p> If the new parent widget is in a different top-level widget, the
+reparented widget and its children are appended to the end of the
+<a href="#setFocusPolicy">tab chain</a> of the new parent
+widget, in the same internal order as before. If one of the moved
+widgets had <a href="focus.html#keyboard-focus">keyboard focus</a>, <a href="#reparent">reparent</a>() calls <a href="#clearFocus">clearFocus</a>() for that
+widget.
+<p> If the new parent widget is in the same top-level widget as the
+old parent, reparent doesn't change the tab order or keyboard
+focus.
+<p> <b>Warning:</b> It is extremely unlikely that you will ever need this
+function. If you have a widget that changes its content
+dynamically, it is far easier to use <a href="qwidgetstack.html">QWidgetStack</a> or <a href="qwizard.html">QWizard</a>.
+<p> <p>See also <a href="#getWFlags">getWFlags</a>().
+
+<p>Example: <a href="toplevel-example.html#x2538">toplevel/options.ui.h</a>.
+<h3 class=fn>void <a name="reparent-2"></a>QWidget::reparent ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;parent, const&nbsp;<a href="qpoint.html">QPoint</a>&nbsp;&amp;&nbsp;p, bool&nbsp;showIt = FALSE )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> A convenience version of reparent that does not take widget flags
+as argument.
+<p> Calls <a href="#reparent">reparent</a>(<em>parent</em>, <a href="#getWFlags">getWFlags</a>() &amp; ~<a href="qt.html#WidgetFlags-enum">WType_Mask</a>, <em>p</em>, <em>showIt</em>).
+
+<h3 class=fn>void <a name="resetInputContext"></a>QWidget::resetInputContext ()<tt> [protected]</tt>
+</h3>
+This function is called when the user finishes input composition,
+e.g. changes focus to another widget, moves the cursor, etc.
+
+<h3 class=fn>void <a name="resize"></a>QWidget::resize ( const&nbsp;<a href="qsize.html">QSize</a>&nbsp;&amp; )<tt> [slot]</tt>
+</h3><p>Sets the size of the widget excluding any window frame.
+See the <a href="qwidget.html#size-prop">"size"</a> property for details.
+<h3 class=fn>void <a name="resize-2"></a>QWidget::resize ( int&nbsp;w, int&nbsp;h )<tt> [virtual slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This corresponds to <a href="#resize">resize</a>( <a href="qsize.html">QSize</a>(<em>w</em>, <em>h</em>) ).
+
+<h3 class=fn>void <a name="resizeEvent"></a>QWidget::resizeEvent ( <a href="qresizeevent.html">QResizeEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+widget resize events. When <a href="#resizeEvent">resizeEvent</a>() is called, the widget
+already has its new geometry. The old size is accessible through
+<a href="qresizeevent.html#oldSize">QResizeEvent::oldSize</a>().
+<p> The widget will be erased and receive a paint event immediately
+after processing the resize event. No drawing need be (or should
+be) done inside this handler.
+<p> Widgets that have been created with the <a href="qt.html#WidgetFlags-enum">WNoAutoErase</a> flag
+will not be erased. Nevertheless, they will receive a paint event
+for their entire area afterwards. Again, no drawing needs to be
+done inside this handler.
+<p> The default implementation calls <a href="#updateMask">updateMask</a>() if the widget has
+<a href="#setAutoMask">automatic masking</a> enabled.
+<p> <p>See also <a href="#moveEvent">moveEvent</a>(), <a href="#event">event</a>(), <a href="#size-prop">size</a>, <a href="qresizeevent.html">QResizeEvent</a>, and <a href="#paintEvent">paintEvent</a>().
+
+<p>Examples: <a href="drawdemo-example.html#x1089">drawdemo/drawdemo.cpp</a>, <a href="menu-example.html#x1884">menu/menu.cpp</a>, <a href="qmag-example.html#x1806">qmag/qmag.cpp</a>, <a href="scribble-example.html#x952">scribble/scribble.cpp</a>, <a href="showimg-example.html#x1353">showimg/showimg.cpp</a>, <a href="tooltip-example.html#x454">tooltip/tooltip.cpp</a>, and <a href="xform-example.html#x1269">xform/xform.cpp</a>.
+<p>Reimplemented in <a href="qframe.html#resizeEvent">QFrame</a> and <a href="qglwidget.html#resizeEvent">QGLWidget</a>.
+<h3 class=fn>void <a name="scroll"></a>QWidget::scroll ( int&nbsp;dx, int&nbsp;dy )
+</h3>
+Scrolls the widget including its children <em>dx</em> pixels to the
+right and <em>dy</em> downwards. Both <em>dx</em> and <em>dy</em> may be negative.
+<p> After scrolling, <a href="#scroll">scroll</a>() sends a paint event for the the part
+that is read but not written. For example, when scrolling 10
+pixels rightwards, the leftmost ten pixels of the widget need
+repainting. The paint event may be delivered immediately or later,
+depending on some heuristics (note that you might have to force
+processing of paint events using <a href="qapplication.html#sendPostedEvents">QApplication::sendPostedEvents</a>()
+when using scroll() and <a href="#move">move</a>() in combination).
+<p> <p>See also <a href="qscrollview.html">QScrollView</a>, <a href="#erase">erase</a>(), and <a href="qpaintdevice.html#bitBlt">bitBlt</a>().
+
+<h3 class=fn>void <a name="scroll-2"></a>QWidget::scroll ( int&nbsp;dx, int&nbsp;dy, const&nbsp;<a href="qrect.html">QRect</a>&nbsp;&amp;&nbsp;r )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This version only scrolls <em>r</em> and does not move the children of
+the widget.
+<p> If <em>r</em> is empty or invalid, the result is undefined.
+<p> <p>See also <a href="qscrollview.html">QScrollView</a>, <a href="#erase">erase</a>(), and <a href="qpaintdevice.html#bitBlt">bitBlt</a>().
+
+<h3 class=fn>void <a name="setAcceptDrops"></a>QWidget::setAcceptDrops ( bool&nbsp;on )<tt> [virtual]</tt>
+</h3><p>Sets whether drop events are enabled for this widget to <em>on</em>.
+See the <a href="qwidget.html#acceptDrops-prop">"acceptDrops"</a> property for details.
+<h3 class=fn>void <a name="setActiveWindow"></a>QWidget::setActiveWindow ()<tt> [virtual]</tt>
+</h3>
+Sets the top-level widget containing this widget to be the active
+window.
+<p> An active window is a visible top-level window that has the
+keyboard input focus.
+<p> This function performs the same operation as clicking the mouse on
+the title bar of a top-level window. On X11, the result depends on
+the Window Manager. If you want to ensure that the window is
+stacked on top as well you should also call <a href="#raise">raise</a>(). Note that the
+window must be visible, otherwise <a href="#setActiveWindow">setActiveWindow</a>() has no effect.
+<p> On Windows, if you are calling this when the application is not
+currently the active one then it will not make it the active
+window. It will flash the task bar entry blue to indicate that
+the window has done something. This is because Microsoft do not
+allow an application to interrupt what the user is currently doing
+in another application.
+<p> <p>See also <a href="#isActiveWindow-prop">isActiveWindow</a>, <a href="#topLevelWidget">topLevelWidget</a>(), and <a href="#show">show</a>().
+
+<p>Reimplemented in <a href="qxtwidget.html#setActiveWindow">QXtWidget</a>.
+<h3 class=fn>void <a name="setAutoMask"></a>QWidget::setAutoMask ( bool )<tt> [virtual]</tt>
+</h3><p>Sets whether the auto mask feature is enabled for the widget.
+See the <a href="qwidget.html#autoMask-prop">"autoMask"</a> property for details.
+<h3 class=fn>void <a name="setBackgroundColor"></a>QWidget::setBackgroundColor ( const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp;&nbsp;c )<tt> [virtual]</tt>
+</h3><b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+Use <a href="#setPaletteBackgroundColor">setPaletteBackgroundColor</a>() or <a href="#setEraseColor">setEraseColor</a>() instead.
+<p>Examples: <a href="customlayout-example.html#x1540">customlayout/main.cpp</a>, <a href="desktop-example.html#x1761">desktop/desktop.cpp</a>, <a href="hello-example.html#x1648">hello/main.cpp</a>, <a href="movies-example.html#x523">movies/main.cpp</a>, and <a href="splitter-example.html#x1303">splitter/splitter.cpp</a>.
+<h3 class=fn>void <a name="setBackgroundMode"></a>QWidget::setBackgroundMode ( <a href="qt.html#BackgroundMode-enum">BackgroundMode</a> )<tt> [virtual]</tt>
+</h3><p>Sets the color role used for painting the background of the widget.
+See the <a href="qwidget.html#backgroundMode-prop">"backgroundMode"</a> property for details.
+<h3 class=fn>void <a name="setBackgroundMode-2"></a>QWidget::setBackgroundMode ( <a href="qt.html#BackgroundMode-enum">BackgroundMode</a>&nbsp;m, <a href="qt.html#BackgroundMode-enum">BackgroundMode</a>&nbsp;visual )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Sets the widget's own background mode to <em>m</em> and the visual
+background mode to <em>visual</em>. The visual background mode is used
+with the designable properties <tt>backgroundColor</tt>, <tt>foregroundColor</tt> and <tt>backgroundPixmap</tt>.
+<p> For complex controls, the logical background mode sometimes
+differs from a widget's own background mode. A spinbox for example
+has <a href="qt.html#BackgroundMode-enum">PaletteBackground</a> as background mode (typically dark gray),
+while it's embedded lineedit control uses <a href="qt.html#BackgroundMode-enum">PaletteBase</a>
+(typically white). Since the lineedit covers most of the visual
+area of a spinbox, it defines <a href="qt.html#BackgroundMode-enum">PaletteBase</a> to be its <em>visual</em>
+background mode. Changing the <tt>backgroundColor</tt> property thus
+changes the lineedit control's background, which is exactly what
+the user expects in <em>Qt Designer</em>.
+
+<h3 class=fn>void <a name="setBackgroundOrigin"></a>QWidget::setBackgroundOrigin ( <a href="qwidget.html#BackgroundOrigin-enum">BackgroundOrigin</a> )<tt> [virtual]</tt>
+</h3><p>Sets the origin of the widget's background.
+See the <a href="qwidget.html#backgroundOrigin-prop">"backgroundOrigin"</a> property for details.
+<h3 class=fn>void <a name="setBackgroundPixmap"></a>QWidget::setBackgroundPixmap ( const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;&amp;&nbsp;pm )<tt> [virtual]</tt>
+</h3><b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+Use <a href="#setPaletteBackgroundPixmap">setPaletteBackgroundPixmap</a>() or <a href="#setErasePixmap">setErasePixmap</a>() instead.
+<p>Example: <a href="desktop-example.html#x1762">desktop/desktop.cpp</a>.
+<h3 class=fn>void <a name="setBaseSize"></a>QWidget::setBaseSize ( const&nbsp;<a href="qsize.html">QSize</a>&nbsp;&amp; )
+</h3><p>Sets the base size of the widget.
+See the <a href="qwidget.html#baseSize-prop">"baseSize"</a> property for details.
+<h3 class=fn>void <a name="setBaseSize-2"></a>QWidget::setBaseSize ( int&nbsp;basew, int&nbsp;baseh )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This corresponds to <a href="#setBaseSize">setBaseSize</a>( <a href="qsize.html">QSize</a>(<em>basew</em>, <em>baseh</em>) ). Sets
+the widgets base size to width <em>basew</em> and height <em>baseh</em>.
+
+<h3 class=fn>void <a name="setCaption"></a>QWidget::setCaption ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp; )<tt> [virtual slot]</tt>
+</h3><p>Sets the window caption (title).
+See the <a href="qwidget.html#caption-prop">"caption"</a> property for details.
+<h3 class=fn>void <a name="setCursor"></a>QWidget::setCursor ( const&nbsp;<a href="qcursor.html">QCursor</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the cursor shape for this widget.
+See the <a href="qwidget.html#cursor-prop">"cursor"</a> property for details.
+<h3 class=fn>void <a name="setDisabled"></a>QWidget::setDisabled ( bool&nbsp;disable )<tt> [slot]</tt>
+</h3>
+Disables widget input events if <em>disable</em> is TRUE; otherwise
+enables input events.
+<p> See the <a href="#enabled-prop">enabled</a> documentation for more information.
+<p> <p>See also <a href="#isEnabledTo">isEnabledTo</a>(), <a href="qkeyevent.html">QKeyEvent</a>, <a href="qmouseevent.html">QMouseEvent</a>, and <a href="#enabledChange">enabledChange</a>().
+
+<h3 class=fn>void <a name="setEnabled"></a>QWidget::setEnabled ( bool )<tt> [virtual slot]</tt>
+</h3><p>Sets whether the widget is enabled.
+See the <a href="qwidget.html#enabled-prop">"enabled"</a> property for details.
+<h3 class=fn>void <a name="setEraseColor"></a>QWidget::setEraseColor ( const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp;&nbsp;color )<tt> [virtual]</tt>
+</h3>
+Sets the erase color of the widget to <em>color</em>.
+<p> The erase color is the color the widget is to be cleared to before
+<a href="#paintEvent">paintEvent</a>() is called. If there is an erase pixmap (set using
+<a href="#setErasePixmap">setErasePixmap</a>()), then this property has an indeterminate value.
+<p> <p>See also <a href="#erasePixmap">erasePixmap</a>(), <a href="#backgroundColor">backgroundColor</a>(), <a href="#backgroundMode-prop">backgroundMode</a>, and <a href="#palette-prop">palette</a>.
+
+<h3 class=fn>void <a name="setErasePixmap"></a>QWidget::setErasePixmap ( const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;&amp;&nbsp;pixmap )<tt> [virtual]</tt>
+</h3>
+Sets the widget's erase pixmap to <em>pixmap</em>.
+<p> This pixmap is used to clear the widget before <a href="#paintEvent">paintEvent</a>() is
+called.
+
+<h3 class=fn>void <a name="setFixedHeight"></a>QWidget::setFixedHeight ( int&nbsp;h )
+</h3>
+Sets both the minimum and maximum heights of the widget to <em>h</em>
+without changing the widths. Provided for convenience.
+<p> <p>See also <a href="#sizeHint-prop">sizeHint</a>, <a href="#minimumSize-prop">minimumSize</a>, <a href="#maximumSize-prop">maximumSize</a>, and <a href="#setFixedSize">setFixedSize</a>().
+
+<p>Examples: <a href="simple-font-demo-example.html#x2859">fonts/simple-qfont-demo/viewer.cpp</a>, <a href="layout-example.html#x545">layout/layout.cpp</a>, <a href="qdir-example.html#x1852">qdir/qdir.cpp</a>, and <a href="showimg-example.html#x1354">showimg/showimg.cpp</a>.
+<h3 class=fn>void <a name="setFixedSize"></a>QWidget::setFixedSize ( const&nbsp;<a href="qsize.html">QSize</a>&nbsp;&amp;&nbsp;s )
+</h3>
+Sets both the minimum and maximum sizes of the widget to <em>s</em>,
+thereby preventing it from ever growing or shrinking.
+<p> <p>See also <a href="#maximumSize-prop">maximumSize</a> and <a href="#minimumSize-prop">minimumSize</a>.
+
+<h3 class=fn>void <a name="setFixedSize-2"></a>QWidget::setFixedSize ( int&nbsp;w, int&nbsp;h )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Sets the width of the widget to <em>w</em> and the height to <em>h</em>.
+
+<h3 class=fn>void <a name="setFixedWidth"></a>QWidget::setFixedWidth ( int&nbsp;w )
+</h3>
+Sets both the minimum and maximum width of the widget to <em>w</em>
+without changing the heights. Provided for convenience.
+<p> <p>See also <a href="#sizeHint-prop">sizeHint</a>, <a href="#minimumSize-prop">minimumSize</a>, <a href="#maximumSize-prop">maximumSize</a>, and <a href="#setFixedSize">setFixedSize</a>().
+
+<p>Examples: <a href="progressbar-example.html#x974">progressbar/progressbar.cpp</a> and <a href="qdir-example.html#x1853">qdir/qdir.cpp</a>.
+<h3 class=fn>void <a name="setFocus"></a>QWidget::setFocus ()<tt> [virtual slot]</tt>
+</h3>
+Gives the keyboard input focus to this widget (or its focus
+proxy) if this widget or one of its parents is the <a href="#isActiveWindow">active window</a>.
+<p> First, a focus out event is sent to the focus widget (if any) to
+tell it that it is about to lose the focus. Then a focus in event
+is sent to this widget to tell it that it just received the focus.
+(Nothing happens if the focus in and focus out widgets are the
+same.)
+<p> <a href="#setFocus">setFocus</a>() gives focus to a widget regardless of its focus policy,
+but does not clear any keyboard grab (see <a href="#grabKeyboard">grabKeyboard</a>()).
+<p> Be aware that if the widget is hidden, it will not accept focus.
+<p> <b>Warning:</b> If you call setFocus() in a function which may itself be
+called from <a href="#focusOutEvent">focusOutEvent</a>() or <a href="#focusInEvent">focusInEvent</a>(), you may get an
+infinite recursion.
+<p> <p>See also <a href="#focus-prop">focus</a>, <a href="#clearFocus">clearFocus</a>(), <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, <a href="qapplication.html#focusWidget">QApplication::focusWidget</a>(), <a href="#grabKeyboard">grabKeyboard</a>(), and <a href="#grabMouse">grabMouse</a>().
+
+<p>Examples: <a href="addressbook-example.html#x606">addressbook/centralwidget.cpp</a>, <a href="lineedits-example.html#x181">lineedits/lineedits.cpp</a>, <a href="mdi-example.html#x2084">mdi/application.cpp</a>, <a href="popup-example.html#x1625">popup/popup.cpp</a>, <a href="rot-example.html#x1378">rot13/rot13.cpp</a>, <a href="tutorial1-08.html#x2339">t8/main.cpp</a>, and <a href="wizard-example.html#x11">wizard/wizard.cpp</a>.
+<h3 class=fn>void <a name="setFocusPolicy"></a>QWidget::setFocusPolicy ( <a href="qwidget.html#FocusPolicy-enum">FocusPolicy</a> )<tt> [virtual]</tt>
+</h3><p>Sets the way the widget accepts keyboard focus.
+See the <a href="qwidget.html#focusPolicy-prop">"focusPolicy"</a> property for details.
+<h3 class=fn>void <a name="setFocusProxy"></a>QWidget::setFocusProxy ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;w )<tt> [virtual]</tt>
+</h3>
+Sets the widget's focus proxy to widget <em>w</em>. If <em>w</em> is 0, the
+function resets this widget to have no focus proxy.
+<p> Some widgets, such as <a href="qcombobox.html">QComboBox</a>, can "have focus", but create a
+child widget to actually handle the focus. QComboBox, for example,
+creates a <a href="qlineedit.html">QLineEdit</a> which handles the focus.
+<p> <a href="#setFocusProxy">setFocusProxy</a>() sets the widget which will actually get focus when
+"this widget" gets it. If there is a focus proxy, <a href="#focusPolicy">focusPolicy</a>(),
+<a href="#setFocusPolicy">setFocusPolicy</a>(), <a href="#setFocus">setFocus</a>() and <a href="#hasFocus">hasFocus</a>() all operate on the
+focus proxy.
+<p> <p>See also <a href="#focusProxy">focusProxy</a>().
+
+<h3 class=fn>void <a name="setFont"></a>QWidget::setFont ( const&nbsp;<a href="qfont.html">QFont</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the font currently set for the widget.
+See the <a href="qwidget.html#font-prop">"font"</a> property for details.
+<p>Reimplemented in <a href="qcombobox.html#setFont">QComboBox</a>, <a href="qlabel.html#setFont">QLabel</a>, and <a href="qtabdialog.html#setFont">QTabDialog</a>.
+<h3 class=fn>void <a name="setFont-2"></a>QWidget::setFont ( const&nbsp;<a href="qfont.html">QFont</a>&nbsp;&amp;&nbsp;f, bool )
+</h3>
+
+<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> Use <a href="#setFont">setFont</a>(const <a href="qfont.html">QFont</a>& font) instead.
+
+<h3 class=fn>void <a name="setGeometry"></a>QWidget::setGeometry ( const&nbsp;<a href="qrect.html">QRect</a>&nbsp;&amp; )<tt> [virtual slot]</tt>
+</h3><p>Sets the geometry of the widget relative to its parent and excluding the window frame.
+See the <a href="qwidget.html#geometry-prop">"geometry"</a> property for details.
+<h3 class=fn>void <a name="setGeometry-2"></a>QWidget::setGeometry ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )<tt> [virtual slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This corresponds to <a href="#setGeometry">setGeometry</a>( <a href="qrect.html">QRect</a>(<em>x</em>, <em>y</em>, <em>w</em>, <em>h</em>) ).
+
+<h3 class=fn>void <a name="setHidden"></a>QWidget::setHidden ( bool&nbsp;hide )<tt> [slot]</tt>
+</h3><p>Sets whether the widget is explicitly hidden to <em>hide</em>.
+See the <a href="qwidget.html#hidden-prop">"hidden"</a> property for details.
+<h3 class=fn>void <a name="setIcon"></a>QWidget::setIcon ( const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;&amp; )<tt> [virtual slot]</tt>
+</h3><p>Sets the widget's icon.
+See the <a href="qwidget.html#icon-prop">"icon"</a> property for details.
+<h3 class=fn>void <a name="setIconText"></a>QWidget::setIconText ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp; )<tt> [virtual slot]</tt>
+</h3><p>Sets the widget's icon text.
+See the <a href="qwidget.html#iconText-prop">"iconText"</a> property for details.
+<h3 class=fn>void <a name="setInputMethodEnabled"></a>QWidget::setInputMethodEnabled ( bool&nbsp;b )
+</h3><p>Sets enables or disables the use of input methods for this widget to <em>b</em>.
+See the <a href="qwidget.html#inputMethodEnabled-prop">"inputMethodEnabled"</a> property for details.
+<h3 class=fn>void <a name="setKeyCompression"></a>QWidget::setKeyCompression ( bool&nbsp;compress )<tt> [virtual protected]</tt>
+</h3>
+Enables key event compression, if <em>compress</em> is TRUE, and
+disables it if <em>compress</em> is FALSE.
+<p> Key compression is off by default (except for <a href="qlineedit.html">QLineEdit</a> and
+<a href="qtextedit.html">QTextEdit</a>), so widgets receive one key press event for each key
+press (or more, since autorepeat is usually on). If you turn it on
+and your program doesn't keep up with key input, Qt may try to
+compress key events so that more than one character can be
+processed in each event.
+<p> For example, a word processor widget might receive 2, 3 or more
+characters in each <a href="qkeyevent.html#text">QKeyEvent::text</a>(), if the layout recalculation
+takes too long for the CPU.
+<p> If a widget supports multiple character unicode input, it is
+always safe to turn the compression on.
+<p> Qt performs key event compression only for printable characters.
+Modifier keys, cursor movement keys, function keys and
+miscellaneous action keys (e.g. Escape, Enter, Backspace,
+PrintScreen) will stop key event compression, even if there are
+more compressible key events available.
+<p> Not all platforms support this compression, in which case turning
+it on will have no effect.
+<p> <p>See also <a href="qkeyevent.html#text">QKeyEvent::text</a>().
+
+<h3 class=fn>void <a name="setMask"></a>QWidget::setMask ( const&nbsp;<a href="qbitmap.html">QBitmap</a>&nbsp;&amp;&nbsp;bitmap )<tt> [virtual]</tt>
+</h3>
+Causes only the pixels of the widget for which <em>bitmap</em> has a
+corresponding 1 bit to be visible. Use Qt::color0 to draw
+transparent regions and Qt::color1 to draw opaque regions of the
+bitmap.
+<p> If the region includes pixels outside the <a href="#rect">rect</a>() of the widget,
+window system controls in that area may or may not be visible,
+depending on the platform.
+<p> Note that this effect can be slow if the region is particularly
+complex.
+<p> See <tt>examples/tux</tt> for an example of masking for transparency.
+<p> <p>See also <a href="#clearMask">clearMask</a>().
+
+<h3 class=fn>void <a name="setMask-2"></a>QWidget::setMask ( const&nbsp;<a href="qregion.html">QRegion</a>&nbsp;&amp;&nbsp;region )<tt> [virtual]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Causes only the parts of the widget which overlap <em>region</em> to be
+visible. If the region includes pixels outside the <a href="#rect">rect</a>() of the
+widget, window system controls in that area may or may not be
+visible, depending on the platform.
+<p> Note that this effect can be slow if the region is particularly
+complex.
+<p> <p>See also <a href="#clearMask">clearMask</a>().
+
+<h3 class=fn>void <a name="setMaximumHeight"></a>QWidget::setMaximumHeight ( int&nbsp;maxh )
+</h3><p>Sets the widget's maximum height to <em>maxh</em>.
+See the <a href="qwidget.html#maximumHeight-prop">"maximumHeight"</a> property for details.
+<h3 class=fn>void <a name="setMaximumSize"></a>QWidget::setMaximumSize ( const&nbsp;<a href="qsize.html">QSize</a>&nbsp;&amp; )
+</h3><p>Sets the widget's maximum size.
+See the <a href="qwidget.html#maximumSize-prop">"maximumSize"</a> property for details.
+<h3 class=fn>void <a name="setMaximumSize-2"></a>QWidget::setMaximumSize ( int&nbsp;maxw, int&nbsp;maxh )<tt> [virtual]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This function corresponds to <a href="#setMaximumSize">setMaximumSize</a>( <a href="qsize.html">QSize</a>(<em>maxw</em>, <em>maxh</em>) ). Sets the maximum width to <em>maxw</em> and the maximum height
+to <em>maxh</em>.
+
+<h3 class=fn>void <a name="setMaximumWidth"></a>QWidget::setMaximumWidth ( int&nbsp;maxw )
+</h3><p>Sets the widget's maximum width to <em>maxw</em>.
+See the <a href="qwidget.html#maximumWidth-prop">"maximumWidth"</a> property for details.
+<h3 class=fn>void <a name="setMicroFocusHint"></a>QWidget::setMicroFocusHint ( int&nbsp;x, int&nbsp;y, int&nbsp;width, int&nbsp;height, bool&nbsp;text = TRUE, <a href="qfont.html">QFont</a>&nbsp;*&nbsp;f = 0 )<tt> [virtual protected]</tt>
+</h3>
+When a widget gets focus, it should call <a href="#setMicroFocusHint">setMicroFocusHint</a>() with
+some appropriate position and size, <em>x</em>, <em>y</em>, <em>width</em> and <em>height</em>. This has no <em>visual</em> effect, it just provides hints to
+any system-specific input handling tools.
+<p> The <em>text</em> argument should be TRUE if this is a position for text
+input.
+<p> In the Windows version of Qt, this method sets the system caret,
+which is used for user Accessibility focus handling. If <em>text</em>
+is TRUE, it also sets the IME composition window in Far East Asian
+language input systems.
+<p> In the X11 version of Qt, if <em>text</em> is TRUE, this method sets the
+XIM "spot" point for complex language input handling.
+<p> The font <em>f</em> is a rendering hint to the currently active input method.
+If <em>f</em> is 0 the widget's font is used.
+<p> <p>See also <a href="#microFocusHint-prop">microFocusHint</a>.
+
+<h3 class=fn>void <a name="setMinimumHeight"></a>QWidget::setMinimumHeight ( int&nbsp;minh )
+</h3><p>Sets the widget's minimum height to <em>minh</em>.
+See the <a href="qwidget.html#minimumHeight-prop">"minimumHeight"</a> property for details.
+<h3 class=fn>void <a name="setMinimumSize"></a>QWidget::setMinimumSize ( const&nbsp;<a href="qsize.html">QSize</a>&nbsp;&amp; )
+</h3><p>Sets the widget's minimum size.
+See the <a href="qwidget.html#minimumSize-prop">"minimumSize"</a> property for details.
+<h3 class=fn>void <a name="setMinimumSize-2"></a>QWidget::setMinimumSize ( int&nbsp;minw, int&nbsp;minh )<tt> [virtual]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> This function corresponds to <a href="#setMinimumSize">setMinimumSize</a>( <a href="qsize.html">QSize</a>(minw, minh) ).
+Sets the minimum width to <em>minw</em> and the minimum height to <em>minh</em>.
+
+<h3 class=fn>void <a name="setMinimumWidth"></a>QWidget::setMinimumWidth ( int&nbsp;minw )
+</h3><p>Sets the widget's minimum width to <em>minw</em>.
+See the <a href="qwidget.html#minimumWidth-prop">"minimumWidth"</a> property for details.
+<h3 class=fn>void <a name="setMouseTracking"></a>QWidget::setMouseTracking ( bool&nbsp;enable )<tt> [virtual slot]</tt>
+</h3><p>Sets whether mouse tracking is enabled for the widget to <em>enable</em>.
+See the <a href="qwidget.html#mouseTracking-prop">"mouseTracking"</a> property for details.
+<h3 class=fn>void <a name="setPalette"></a>QWidget::setPalette ( const&nbsp;<a href="qpalette.html">QPalette</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the widget's palette.
+See the <a href="qwidget.html#palette-prop">"palette"</a> property for details.
+<p>Reimplemented in <a href="qcombobox.html#setPalette">QComboBox</a>, <a href="qscrollbar.html#setPalette">QScrollBar</a>, and <a href="qslider.html#setPalette">QSlider</a>.
+<h3 class=fn>void <a name="setPalette-2"></a>QWidget::setPalette ( const&nbsp;<a href="qpalette.html">QPalette</a>&nbsp;&amp;&nbsp;p, bool )
+</h3>
+
+<b>This function is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> Use <a href="#setPalette">setPalette</a>( const <a href="qpalette.html">QPalette</a>& p ) instead.
+
+<h3 class=fn>void <a name="setPaletteBackgroundColor"></a>QWidget::setPaletteBackgroundColor ( const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the background color of the widget.
+See the <a href="qwidget.html#paletteBackgroundColor-prop">"paletteBackgroundColor"</a> property for details.
+<h3 class=fn>void <a name="setPaletteBackgroundPixmap"></a>QWidget::setPaletteBackgroundPixmap ( const&nbsp;<a href="qpixmap.html">QPixmap</a>&nbsp;&amp; )<tt> [virtual]</tt>
+</h3><p>Sets the background pixmap of the widget.
+See the <a href="qwidget.html#paletteBackgroundPixmap-prop">"paletteBackgroundPixmap"</a> property for details.
+<h3 class=fn>void <a name="setPaletteForegroundColor"></a>QWidget::setPaletteForegroundColor ( const&nbsp;<a href="qcolor.html">QColor</a>&nbsp;&amp; )
+</h3><p>Sets the foreground color of the widget.
+See the <a href="qwidget.html#paletteForegroundColor-prop">"paletteForegroundColor"</a> property for details.
+<h3 class=fn>void <a name="setShown"></a>QWidget::setShown ( bool&nbsp;show )<tt> [slot]</tt>
+</h3><p>Sets whether the widget is shown to <em>show</em>.
+See the <a href="qwidget.html#shown-prop">"shown"</a> property for details.
+<h3 class=fn>void <a name="setSizeIncrement"></a>QWidget::setSizeIncrement ( const&nbsp;<a href="qsize.html">QSize</a>&nbsp;&amp; )
+</h3><p>Sets the size increment of the widget.
+See the <a href="qwidget.html#sizeIncrement-prop">"sizeIncrement"</a> property for details.
+<h3 class=fn>void <a name="setSizeIncrement-2"></a>QWidget::setSizeIncrement ( int&nbsp;w, int&nbsp;h )<tt> [virtual]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Sets the x (width) size increment to <em>w</em> and the y (height) size
+increment to <em>h</em>.
+
+<h3 class=fn>void <a name="setSizePolicy"></a>QWidget::setSizePolicy ( <a href="qsizepolicy.html">QSizePolicy</a> )<tt> [virtual]</tt>
+</h3><p>Sets the default layout behavior of the widget.
+See the <a href="qwidget.html#sizePolicy-prop">"sizePolicy"</a> property for details.
+<h3 class=fn>void <a name="setSizePolicy-2"></a>QWidget::setSizePolicy ( <a href="qsizepolicy.html#SizeType-enum">QSizePolicy::SizeType</a>&nbsp;hor, <a href="qsizepolicy.html#SizeType-enum">QSizePolicy::SizeType</a>&nbsp;ver, bool&nbsp;hfw = FALSE )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Sets the size policy of the widget to <em>hor</em>, <em>ver</em> and <em>hfw</em>
+(height for width).
+<p> <p>See also <a href="qsizepolicy.html#QSizePolicy">QSizePolicy::QSizePolicy</a>().
+
+<h3 class=fn>void <a name="setStyle"></a>QWidget::setStyle ( <a href="qstyle.html">QStyle</a>&nbsp;*&nbsp;style )
+</h3>
+Sets the widget's GUI style to <em>style</em>. Ownership of the style
+object is not transferred.
+<p> If no style is set, the widget uses the application's style,
+<a href="qapplication.html#style">QApplication::style</a>() instead.
+<p> Setting a widget's style has no effect on existing or future child
+widgets.
+<p> <b>Warning:</b> This function is particularly useful for demonstration
+purposes, where you want to show Qt's styling capabilities. Real
+applications should avoid it and use one consistent GUI style
+instead.
+<p> <p>See also <a href="#style">style</a>(), <a href="qstyle.html">QStyle</a>, <a href="qapplication.html#style">QApplication::style</a>(), and <a href="qapplication.html#setStyle">QApplication::setStyle</a>().
+
+<p>Examples: <a href="grapher-nsplugin-example.html#x2778">grapher/grapher.cpp</a> and <a href="progressbar-example.html#x975">progressbar/progressbar.cpp</a>.
+<h3 class=fn><a href="qstyle.html">QStyle</a>&nbsp;* <a name="setStyle-2"></a>QWidget::setStyle ( const&nbsp;<a href="qstring.html">QString</a>&nbsp;&amp;&nbsp;style )
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Sets the widget's GUI style to <em>style</em> using the <a href="qstylefactory.html">QStyleFactory</a>.
+
+<h3 class=fn>void <a name="setTabOrder"></a>QWidget::setTabOrder ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;first, <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;second )<tt> [static]</tt>
+</h3>
+Moves the <em>second</em> widget around the ring of focus widgets so
+that <a href="focus.html#keyboard-focus">keyboard focus</a> moves from the <em>first</em> widget to the <em>second</em> widget when the Tab key is pressed.
+<p> Note that since the tab order of the <em>second</em> widget is changed,
+you should order a chain like this:
+<p> <pre>
+ <a href="#setTabOrder">setTabOrder</a>( a, b ); // a to b
+ <a href="#setTabOrder">setTabOrder</a>( b, c ); // a to b to c
+ <a href="#setTabOrder">setTabOrder</a>( c, d ); // a to b to c to d
+ </pre>
+
+<p> <em>not</em> like this:
+<p> <pre>
+ <a href="#setTabOrder">setTabOrder</a>( c, d ); // c to d WRONG
+ <a href="#setTabOrder">setTabOrder</a>( a, b ); // a to b AND c to d
+ <a href="#setTabOrder">setTabOrder</a>( b, c ); // a to b to c, but not c to d
+ </pre>
+
+<p> If <em>first</em> or <em>second</em> has a focus proxy, <a href="#setTabOrder">setTabOrder</a>()
+correctly substitutes the proxy.
+<p> <p>See also <a href="#focusPolicy-prop">focusPolicy</a> and <a href="#setFocusProxy">setFocusProxy</a>().
+
+<p>Example: <a href="customlayout-example.html#x1542">customlayout/main.cpp</a>.
+<h3 class=fn>void <a name="setUpdatesEnabled"></a>QWidget::setUpdatesEnabled ( bool&nbsp;enable )<tt> [virtual slot]</tt>
+</h3><p>Sets whether updates are enabled to <em>enable</em>.
+See the <a href="qwidget.html#updatesEnabled-prop">"updatesEnabled"</a> property for details.
+<h3 class=fn>void <a name="setWFlags"></a>QWidget::setWFlags ( WFlags&nbsp;f )<tt> [virtual protected]</tt>
+</h3>
+
+<p> Sets the widget flags <em>f</em>.
+<p> Widget flags are a combination of <a href="qt.html#WidgetFlags-enum">Qt::WidgetFlags</a>.
+<p> <p>See also <a href="#testWFlags">testWFlags</a>(), <a href="#getWFlags">getWFlags</a>(), and <a href="#clearWFlags">clearWFlags</a>().
+
+<h3 class=fn>void <a name="setWindowOpacity"></a>QWidget::setWindowOpacity ( double&nbsp;level )
+</h3><p>Sets the level of opacity for the window to <em>level</em>.
+See the <a href="qwidget.html#windowOpacity-prop">"windowOpacity"</a> property for details.
+<h3 class=fn>void <a name="setWindowState"></a>QWidget::setWindowState ( uint&nbsp;windowState )
+</h3>
+
+<p> Sets the <a href="qt.html#WindowState">window state</a> to <em>windowState</em>. The window state is a OR'ed
+combination of Qt::WindowState: <a href="qt.html#WindowState-enum">WindowMinimized</a>, <a href="qt.html#WindowState-enum">WindowMaximized</a>, <a href="qt.html#WindowState-enum">WindowFullScreen</a> and <a href="qt.html#WindowState-enum">WindowActive</a>.
+<p> If the window is not visible (i.e. <a href="#isVisible">isVisible</a>() returns FALSE), the
+window state will take effect when <a href="#show">show</a>() is called. For visible
+windows, the change is immediate. For example, to toggle between
+full-screen and mormal mode, use the following code:
+<p> <pre>
+ w-&gt;setWindowState(w-&gt;windowState() ^ WindowFullScreen);
+ </pre>
+
+<p> In order to restore and activate a minimized window (while
+preserving its maximized and/or full-screen state), use the following:
+<p> <pre>
+ w-&gt;setWindowState(w-&gt;windowState() &amp; ~WindowMinimized | WindowActive);
+ </pre>
+
+<p> Note: On some window systems <a href="qt.html#WindowState-enum">WindowActive</a> is not immediate, and may be
+ignored in certain cases.
+<p> <p>See also <a href="qt.html#WindowState-enum">Qt::WindowState</a> and <a href="#windowState">windowState</a>().
+
+<h3 class=fn>void <a name="show"></a>QWidget::show ()<tt> [virtual slot]</tt>
+</h3>
+Shows the widget and its child widgets.
+<p> If its size or position has changed, Qt guarantees that a widget
+gets move and resize events just before it is shown.
+<p> You almost never have to reimplement this function. If you need to
+change some settings before a widget is shown, use <a href="#showEvent">showEvent</a>()
+instead. If you need to do some delayed initialization use
+<a href="#polish">polish</a>().
+<p> <p>See also <a href="#showEvent">showEvent</a>(), <a href="#hide">hide</a>(), <a href="#showMinimized">showMinimized</a>(), <a href="#showMaximized">showMaximized</a>(), <a href="#showNormal">showNormal</a>(), <a href="#visible-prop">visible</a>, and <a href="#polish">polish</a>().
+
+<p>Examples: <a href="aclock-example.html#x1215">aclock/main.cpp</a>, <a href="qdialog.html#x2135">life/main.cpp</a>, <a href="popup-example.html#x1628">popup/popup.cpp</a>, <a href="tutorial1-01.html#x2286">t1/main.cpp</a>, <a href="tutorial1-03.html#x2302">t3/main.cpp</a>, <a href="tutorial1-04.html#x2309">t4/main.cpp</a>, and <a href="toplevel-example.html#x2542">toplevel/options.ui.h</a>.
+<p>Reimplemented in <a href="qdialog.html#show">QDialog</a> and <a href="qmenubar.html#show">QMenuBar</a>.
+<h3 class=fn>void <a name="showEvent"></a>QWidget::showEvent ( <a href="qshowevent.html">QShowEvent</a>&nbsp;* )<tt> [virtual protected]</tt>
+</h3>
+This event handler can be reimplemented in a subclass to receive
+widget show events.
+<p> Non-spontaneous show events are sent to widgets immediately before
+they are shown. The spontaneous show events of top-level widgets
+are delivered afterwards.
+<p> <p>See also <a href="#event">event</a>() and <a href="qshowevent.html">QShowEvent</a>.
+
+<p>Example: <a href="qdir-example.html#x1854">qdir/qdir.cpp</a>.
+<h3 class=fn>void <a name="showFullScreen"></a>QWidget::showFullScreen ()<tt> [slot]</tt>
+</h3>
+Shows the widget in full-screen mode.
+<p> Calling this function only affects top-level widgets.
+<p> To return from full-screen mode, call <a href="#showNormal">showNormal</a>().
+<p> Full-screen mode works fine under Windows, but has certain
+problems under X. These problems are due to limitations of the
+ICCCM protocol that specifies the communication between X11
+clients and the window manager. ICCCM simply does not understand
+the concept of non-decorated full-screen windows. Therefore, the
+best we can do is to request a borderless window and place and
+resize it to fill the entire screen. Depending on the window
+manager, this may or may not work. The borderless window is
+requested using MOTIF hints, which are at least partially
+supported by virtually all modern window managers.
+<p> An alternative would be to bypass the window manager entirely and
+create a window with the WX11BypassWM flag. This has other severe
+problems though, like totally broken <a href="focus.html#keyboard-focus">keyboard focus</a> and very
+strange effects on desktop changes or when the user raises other
+windows.
+<p> X11 window managers that follow modern post-ICCCM specifications
+support full-screen mode properly.
+<p> <p>See also <a href="#showNormal">showNormal</a>(), <a href="#showMaximized">showMaximized</a>(), <a href="#show">show</a>(), <a href="#hide">hide</a>(), and <a href="#visible-prop">visible</a>.
+
+<h3 class=fn>void <a name="showMaximized"></a>QWidget::showMaximized ()<tt> [virtual slot]</tt>
+</h3>
+Shows the widget maximized.
+<p> Calling this function only affects <a href="#isTopLevel">top-level
+ widgets</a>.
+<p> On X11, this function may not work properly with certain window
+managers. See the <a href="geometry.html">Window Geometry
+ documentation</a> for an explanation.
+<p> <p>See also <a href="#setWindowState">setWindowState</a>(), <a href="#showNormal">showNormal</a>(), <a href="#showMinimized">showMinimized</a>(), <a href="#show">show</a>(), <a href="#hide">hide</a>(), and <a href="#visible-prop">visible</a>.
+
+<p>Examples: <a href="canvas-example.html#x2968">canvas/main.cpp</a>, <a href="helpviewer-example.html#x1045">helpviewer/main.cpp</a>, <a href="mdi-example.html#x2087">mdi/application.cpp</a>, <a href="qwerty-example.html#x422">qwerty/main.cpp</a>, <a href="qwerty-example.html#x413">qwerty/qwerty.cpp</a>, and <a href="scribble-example.html#x960">scribble/main.cpp</a>.
+<h3 class=fn>void <a name="showMinimized"></a>QWidget::showMinimized ()<tt> [virtual slot]</tt>
+</h3>
+Shows the widget minimized, as an icon.
+<p> Calling this function only affects <a href="#isTopLevel">top-level
+ widgets</a>.
+<p> <p>See also <a href="#showNormal">showNormal</a>(), <a href="#showMaximized">showMaximized</a>(), <a href="#show">show</a>(), <a href="#hide">hide</a>(), <a href="#visible-prop">visible</a>, and <a href="#minimized-prop">minimized</a>.
+
+<h3 class=fn>void <a name="showNormal"></a>QWidget::showNormal ()<tt> [virtual slot]</tt>
+</h3>
+Restores the widget after it has been maximized or minimized.
+<p> Calling this function only affects <a href="#isTopLevel">top-level
+ widgets</a>.
+<p> <p>See also <a href="#setWindowState">setWindowState</a>(), <a href="#showMinimized">showMinimized</a>(), <a href="#showMaximized">showMaximized</a>(), <a href="#show">show</a>(), <a href="#hide">hide</a>(), and <a href="#visible-prop">visible</a>.
+
+<p>Example: <a href="mdi-example.html#x2088">mdi/application.cpp</a>.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="size"></a>QWidget::size () const
+</h3><p>Returns the size of the widget excluding any window frame.
+See the <a href="qwidget.html#size-prop">"size"</a> property for details.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="sizeHint"></a>QWidget::sizeHint () const<tt> [virtual]</tt>
+</h3><p>Returns the recommended size for the widget.
+See the <a href="qwidget.html#sizeHint-prop">"sizeHint"</a> property for details.
+<p>Reimplemented in <a href="qsizegrip.html#sizeHint">QSizeGrip</a>.
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="sizeIncrement"></a>QWidget::sizeIncrement () const
+</h3><p>Returns the size increment of the widget.
+See the <a href="qwidget.html#sizeIncrement-prop">"sizeIncrement"</a> property for details.
+<h3 class=fn><a href="qsizepolicy.html">QSizePolicy</a> <a name="sizePolicy"></a>QWidget::sizePolicy () const<tt> [virtual]</tt>
+</h3><p>Returns the default layout behavior of the widget.
+See the <a href="qwidget.html#sizePolicy-prop">"sizePolicy"</a> property for details.
+<h3 class=fn>void <a name="stackUnder"></a>QWidget::stackUnder ( <a href="qwidget.html">QWidget</a>&nbsp;*&nbsp;w )<tt> [slot]</tt>
+</h3>
+Places the widget under <em>w</em> in the parent widget's stack.
+<p> To make this work, the widget itself and <em>w</em> must be siblings.
+<p> <p>See also <a href="#raise">raise</a>() and <a href="#lower">lower</a>().
+
+<h3 class=fn><a href="qstyle.html">QStyle</a>&nbsp;&amp; <a name="style"></a>QWidget::style () const
+</h3>
+Returns the GUI style for this widget
+<p> <p>See also <a href="#setStyle">QWidget::setStyle</a>(), <a href="qapplication.html#setStyle">QApplication::setStyle</a>(), and <a href="qapplication.html#style">QApplication::style</a>().
+
+<h3 class=fn>void <a name="styleChange"></a>QWidget::styleChange ( <a href="qstyle.html">QStyle</a>&nbsp;&amp;&nbsp;oldStyle )<tt> [virtual protected]</tt>
+</h3>
+This virtual function is called when the style of the widgets
+changes. <em>oldStyle</em> is the previous GUI style; you can get the
+new style from <a href="#style">style</a>().
+<p> Reimplement this function if your widget needs to know when its
+GUI style changes. You will almost certainly need to update the
+widget using <a href="#update">update</a>().
+<p> The default implementation updates the widget including its
+geometry.
+<p> <p>See also <a href="qapplication.html#setStyle">QApplication::setStyle</a>(), <a href="#style">style</a>(), <a href="#update">update</a>(), and <a href="#updateGeometry">updateGeometry</a>().
+
+<h3 class=fn>void <a name="tabletEvent"></a>QWidget::tabletEvent ( <a href="qtabletevent.html">QTabletEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive tablet events for the widget.
+<p> If you reimplement this handler, it is very important that you
+<a href="qtabletevent.html">ignore()</a> the event if you do not handle
+it, so that the widget's parent can interpret it.
+<p> The default implementation ignores the event.
+<p> <p>See also <a href="qtabletevent.html#ignore">QTabletEvent::ignore</a>(), <a href="qtabletevent.html#accept">QTabletEvent::accept</a>(), <a href="#event">event</a>(), and <a href="qtabletevent.html">QTabletEvent</a>.
+
+<h3 class=fn>WFlags <a name="testWFlags"></a>QWidget::testWFlags ( WFlags&nbsp;f ) const
+</h3>
+
+<p> Returns the bitwise AND of the widget flags and <em>f</em>.
+<p> Widget flags are a combination of <a href="qt.html#WidgetFlags-enum">Qt::WidgetFlags</a>.
+<p> If you want to test for the presence of multiple flags (or
+composite flags such as <a href="qt.html#WidgetFlags-enum">WStyle_Splash</a>), test the
+return value for equality against the argument. For example:
+<p> <pre>
+ int flags = WStyle_Tool | WStyle_NoBorder;
+ if ( <a href="#testWFlags">testWFlags</a>(flags) )
+ ... // WStyle_Tool or WStyle_NoBorder or both are set
+ if ( <a href="#testWFlags">testWFlags</a>(flags) == flags )
+ ... // both WStyle_Tool and WStyle_NoBorder are set
+ </pre>
+
+<p> <p>See also <a href="#getWFlags">getWFlags</a>(), <a href="#setWFlags">setWFlags</a>(), and <a href="#clearWFlags">clearWFlags</a>().
+
+<h3 class=fn><a href="qwidget.html">QWidget</a>&nbsp;* <a name="topLevelWidget"></a>QWidget::topLevelWidget () const
+</h3>
+Returns the top-level widget for this widget, i.e. the next
+ancestor widget that has (or could have) a window-system frame.
+<p> If the widget is a top-level, the widget itself is returned.
+<p> Typical usage is changing the window caption:
+<p> <pre>
+ aWidget-&gt;topLevelWidget()-&gt;setCaption( "New Caption" );
+ </pre>
+
+<p> <p>See also <a href="#isTopLevel-prop">isTopLevel</a>.
+
+<h3 class=fn>void <a name="unsetCursor"></a>QWidget::unsetCursor ()<tt> [virtual]</tt>
+</h3><p>Resets the cursor shape for this widget.
+See the <a href="qwidget.html#cursor-prop">"cursor"</a> property for details.
+<h3 class=fn>void <a name="unsetFont"></a>QWidget::unsetFont ()
+</h3><p>Resets the font currently set for the widget.
+See the <a href="qwidget.html#font-prop">"font"</a> property for details.
+<h3 class=fn>void <a name="unsetPalette"></a>QWidget::unsetPalette ()
+</h3><p>Resets the widget's palette.
+See the <a href="qwidget.html#palette-prop">"palette"</a> property for details.
+<h3 class=fn>void <a name="update"></a>QWidget::update ()<tt> [slot]</tt>
+</h3>
+Updates the widget unless updates are disabled or the widget is
+hidden.
+<p> This function does not cause an immediate repaint; instead it
+schedules a paint event for processing when Qt returns to the main
+event loop. This permits Qt to optimize for more speed and less
+flicker than a call to <a href="#repaint">repaint</a>() does.
+<p> Calling <a href="#update">update</a>() several times normally results in just one
+<a href="#paintEvent">paintEvent</a>() call.
+<p> Qt normally erases the widget's area before the paintEvent() call.
+If the <a href="qt.html#WidgetFlags-enum">WRepaintNoErase</a> widget flag is set, the widget is
+responsible for painting all its pixels itself.
+<p> <p>See also <a href="#repaint">repaint</a>(), <a href="#paintEvent">paintEvent</a>(), <a href="#updatesEnabled-prop">updatesEnabled</a>, <a href="#erase">erase</a>(), and <a href="#setWFlags">setWFlags</a>().
+
+<p>Examples: <a href="desktop-example.html#x1763">desktop/desktop.cpp</a> and <a href="scrollview-example.html#x662">scrollview/scrollview.cpp</a>.
+<h3 class=fn>void <a name="update-2"></a>QWidget::update ( int&nbsp;x, int&nbsp;y, int&nbsp;w, int&nbsp;h )<tt> [slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Updates a rectangle (<em>x</em>, <em>y</em>, <em>w</em>, <em>h</em>) inside the widget
+unless updates are disabled or the widget is hidden.
+<p> This function does not cause an immediate repaint; instead it
+schedules a paint event for processing when Qt returns to the main
+event loop. This permits Qt to optimize for more speed and less
+flicker and a call to <a href="#repaint">repaint</a>() does.
+<p> Calling <a href="#update">update</a>() several times normally results in just one
+<a href="#paintEvent">paintEvent</a>() call.
+<p> If <em>w</em> is negative, it is replaced with <tt>width() - x</tt>. If <em>h</em>
+is negative, it is replaced width <tt>height() - y</tt>.
+<p> Qt normally erases the specified area before the paintEvent()
+call. If the <a href="qt.html#WidgetFlags-enum">WRepaintNoErase</a> widget flag is set, the widget is
+responsible for painting all its pixels itself.
+<p> <p>See also <a href="#repaint">repaint</a>(), <a href="#paintEvent">paintEvent</a>(), <a href="#updatesEnabled-prop">updatesEnabled</a>, and <a href="#erase">erase</a>().
+
+<h3 class=fn>void <a name="update-3"></a>QWidget::update ( const&nbsp;<a href="qrect.html">QRect</a>&nbsp;&amp;&nbsp;r )<tt> [slot]</tt>
+</h3>
+This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
+<p> Updates a rectangle <em>r</em> inside the widget unless updates are
+disabled or the widget is hidden.
+<p> This function does not cause an immediate repaint; instead it
+schedules a paint event for processing when Qt returns to the main
+event loop. This permits Qt to optimize for more speed and less
+flicker and a call to <a href="#repaint">repaint</a>() does.
+<p> Calling <a href="#update">update</a>() several times normally results in just one
+<a href="#paintEvent">paintEvent</a>() call.
+
+<h3 class=fn>void <a name="updateGeometry"></a>QWidget::updateGeometry ()
+</h3>
+Notifies the layout system that this widget has changed and may
+need to change geometry.
+<p> Call this function if the <a href="#sizeHint">sizeHint</a>() or <a href="#sizePolicy">sizePolicy</a>() have changed.
+<p> For explicitly hidden widgets, <a href="#updateGeometry">updateGeometry</a>() is a no-op. The
+layout system will be notified as soon as the widget is shown.
+
+<h3 class=fn>void <a name="updateMask"></a>QWidget::updateMask ()<tt> [virtual protected]</tt>
+</h3>
+This function can be reimplemented in a subclass to support
+transparent widgets. It should be called whenever a widget changes
+state in a way that means that the shape mask must be recalculated.
+<p> <p>See also <a href="#autoMask-prop">autoMask</a>, <a href="#setMask">setMask</a>(), and <a href="#clearMask">clearMask</a>().
+
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="visibleRect"></a>QWidget::visibleRect () const
+</h3><p>Returns the visible rectangle.
+See the <a href="qwidget.html#visibleRect-prop">"visibleRect"</a> property for details.
+<h3 class=fn>void <a name="wheelEvent"></a>QWidget::wheelEvent ( <a href="qwheelevent.html">QWheelEvent</a>&nbsp;*&nbsp;e )<tt> [virtual protected]</tt>
+</h3>
+This event handler, for event <em>e</em>, can be reimplemented in a
+subclass to receive wheel events for the widget.
+<p> If you reimplement this handler, it is very important that you
+<a href="qwheelevent.html">ignore()</a> the event if you do not handle
+it, so that the widget's parent can interpret it.
+<p> The default implementation ignores the event.
+<p> <p>See also <a href="qwheelevent.html#ignore">QWheelEvent::ignore</a>(), <a href="qwheelevent.html#accept">QWheelEvent::accept</a>(), <a href="#event">event</a>(), and <a href="qwheelevent.html">QWheelEvent</a>.
+
+<h3 class=fn>int <a name="width"></a>QWidget::width () const
+</h3><p>Returns the width of the widget excluding any window frame.
+See the <a href="qwidget.html#width-prop">"width"</a> property for details.
+<h3 class=fn>bool <a name="winEvent"></a>QWidget::winEvent ( MSG * )<tt> [virtual protected]</tt>
+</h3>
+This special event handler can be reimplemented in a subclass to
+receive native Windows events.
+<p> In your reimplementation of this function, if you want to stop the
+event being handled by Qt, return TRUE. If you return FALSE, this
+native event is passed back to Qt, which translates the event into
+a Qt event and sends it to the widget.
+<p> <b>Warning:</b> This function is not portable.
+<p> <p>See also <a href="qapplication.html#winEventFilter">QApplication::winEventFilter</a>().
+
+<h3 class=fn>WId <a name="winId"></a>QWidget::winId () const
+</h3>
+
+<p> Returns the window system identifier of the widget.
+<p> Portable in principle, but if you use it you are probably about to
+do something non-portable. Be careful.
+<p> <p>See also <a href="#find">find</a>().
+
+<h3 class=fn>void <a name="windowActivationChange"></a>QWidget::windowActivationChange ( bool&nbsp;oldActive )<tt> [virtual protected]</tt>
+</h3>
+
+<p> This virtual function is called for a widget when its window is
+activated or deactivated by the window system. <em>oldActive</em> is the
+previous state; you can get the new setting from <a href="#isActiveWindow">isActiveWindow</a>().
+<p> Reimplement this function if your widget needs to know when its
+window becomes activated or deactivated.
+<p> The default implementation updates the visible part of the widget
+if the inactive and the active colorgroup are different for colors
+other than the highlight and link colors.
+<p> <p>See also <a href="#setActiveWindow">setActiveWindow</a>(), <a href="#isActiveWindow-prop">isActiveWindow</a>, <a href="#update">update</a>(), and <a href="#palette-prop">palette</a>.
+
+<h3 class=fn>double <a name="windowOpacity"></a>QWidget::windowOpacity () const
+</h3><p>Returns the level of opacity for the window.
+See the <a href="qwidget.html#windowOpacity-prop">"windowOpacity"</a> property for details.
+<h3 class=fn>uint <a name="windowState"></a>QWidget::windowState () const
+</h3> Returns the current <a href="qt.html#WindowState">window state</a>. The window state is a OR'ed
+combination of Qt::WindowState: <a href="qt.html#WindowState-enum">WindowMinimized</a>, <a href="qt.html#WindowState-enum">WindowMaximized</a>, <a href="qt.html#WindowState-enum">WindowFullScreen</a> and <a href="qt.html#WindowState-enum">WindowActive</a>.
+<p> <p>See also <a href="qt.html#WindowState-enum">Qt::WindowState</a> and <a href="#setWindowState">setWindowState</a>().
+
+<h3 class=fn>int <a name="x"></a>QWidget::x () const
+</h3><p>Returns the x coordinate of the widget relative to its parent including any window frame.
+See the <a href="qwidget.html#x-prop">"x"</a> property for details.
+<h3 class=fn>bool <a name="x11Event"></a>QWidget::x11Event ( XEvent * )<tt> [virtual protected]</tt>
+</h3>
+This special event handler can be reimplemented in a subclass to
+receive native X11 events.
+<p> In your reimplementation of this function, if you want to stop the
+event being handled by Qt, return TRUE. If you return FALSE, this
+native event is passed back to Qt, which translates the event into
+a Qt event and sends it to the widget.
+<p> <b>Warning:</b> This function is not portable.
+<p> <p>See also <a href="qapplication.html#x11EventFilter">QApplication::x11EventFilter</a>().
+
+<p>Reimplemented in <a href="qxtwidget.html#x11Event">QXtWidget</a>.
+<h3 class=fn>int <a name="y"></a>QWidget::y () const
+</h3><p>Returns the y coordinate of the widget relative to its parent and including any window frame.
+See the <a href="qwidget.html#y-prop">"y"</a> property for details.
+<hr><h2>Property Documentation</h2>
+<h3 class=fn>bool <a name="acceptDrops-prop"></a>acceptDrops</h3>
+<p>This property holds whether drop events are enabled for this widget.
+<p>Setting this property to TRUE announces to the system that this
+widget <em>may</em> be able to accept drop events.
+<p> If the widget is the desktop (<a href="#isDesktop">QWidget::isDesktop</a>()), this may
+fail if another application is using the desktop; you can call
+<a href="#acceptDrops">acceptDrops</a>() to test if this occurs.
+<p> <b>Warning:</b>
+Do not modify this property in a Drag&Drop event handler.
+
+<p>Set this property's value with <a href="#setAcceptDrops">setAcceptDrops</a>() and get this property's value with <a href="#acceptDrops">acceptDrops</a>().
+<h3 class=fn>bool <a name="autoMask-prop"></a>autoMask</h3>
+<p>This property holds whether the auto mask feature is enabled for the widget.
+<p>Transparent widgets use a mask to define their visible region.
+QWidget has some built-in support to make the task of
+recalculating the mask easier. When setting auto mask to TRUE,
+<a href="#updateMask">updateMask</a>() will be called whenever the widget is resized or
+changes its focus state. Note that you must reimplement
+updateMask() (which should include a call to <a href="#setMask">setMask</a>()) or nothing
+will happen.
+<p> Note: when you re-implement <a href="#resizeEvent">resizeEvent</a>(), <a href="#focusInEvent">focusInEvent</a>() or
+<a href="#focusOutEvent">focusOutEvent</a>() in your custom widgets and still want to ensure
+that the auto mask calculation works, you should add:
+<p> <pre>
+ if ( <a href="#autoMask">autoMask</a>() )
+ <a href="#updateMask">updateMask</a>();
+ </pre>
+
+<p> at the end of your event handlers. This is true for all member
+functions that change the appearance of the widget in a way that
+requires a recalculation of the mask.
+<p> While being a technically appealing concept, masks have a big
+drawback: when using complex masks that cannot be expressed easily
+with relatively simple regions, they can be very slow on some
+window systems. The classic example is a transparent label. The
+complex shape of its contents makes it necessary to represent its
+mask by a bitmap, which consumes both memory and time. If all you
+want is to blend the background of several neighboring widgets
+together seamlessly, you will probably want to use
+<a href="#setBackgroundOrigin">setBackgroundOrigin</a>() rather than a mask.
+<p> <p>See also <a href="#updateMask">updateMask</a>(), <a href="#setMask">setMask</a>(), <a href="#clearMask">clearMask</a>(), and <a href="#backgroundOrigin-prop">backgroundOrigin</a>.
+
+<p>Set this property's value with <a href="#setAutoMask">setAutoMask</a>() and get this property's value with <a href="#autoMask">autoMask</a>().
+<h3 class=fn><a href="qbrush.html">QBrush</a> <a name="backgroundBrush-prop"></a>backgroundBrush</h3>
+<p>This property holds the widget's background brush.
+<p>The background brush depends on a widget's palette and its
+background mode.
+<p> <p>See also <a href="#backgroundColor">backgroundColor</a>(), <a href="#backgroundPixmap">backgroundPixmap</a>(), <a href="#eraseColor">eraseColor</a>(), <a href="#palette-prop">palette</a>, and <a href="qapplication.html#setPalette">QApplication::setPalette</a>().
+
+<p>Get this property's value with <a href="#backgroundBrush">backgroundBrush</a>().
+<h3 class=fn><a href="qt.html#BackgroundMode-enum">BackgroundMode</a> <a name="backgroundMode-prop"></a>backgroundMode</h3>
+<p>This property holds the color role used for painting the background of the widget.
+<p>setPaletteBackgroundColor() reads this property to determine which
+entry of the <a href="#palette-prop">palette</a> to set.
+<p> For most widgets the default suffices (<a href="qt.html#BackgroundMode-enum">PaletteBackground</a>,
+typically gray), but some need to use <a href="qt.html#BackgroundMode-enum">PaletteBase</a> (the
+background color for text output, typically white) or another
+role.
+<p> <a href="qlistbox.html">QListBox</a>, which is "sunken" and uses the base color to contrast
+with its environment, does this in its constructor:
+<p> <pre>
+ <a href="#setBackgroundMode">setBackgroundMode</a>( <a href="qt.html#BackgroundMode-enum">PaletteBase</a> );
+ </pre>
+
+<p> You will never need to set the background mode of a built-in
+widget in Qt, but you might consider setting it in your custom
+widgets, so that <a href="#setPaletteBackgroundColor">setPaletteBackgroundColor</a>() works as expected.
+<p> Note that two of the BackgroundMode values make no sense for
+<a href="#setBackgroundMode">setBackgroundMode</a>(), namely <a href="qt.html#BackgroundMode-enum">FixedPixmap</a> and <a href="qt.html#BackgroundMode-enum">FixedColor</a>. You
+must call <a href="#setBackgroundPixmap">setBackgroundPixmap</a>() and setPaletteBackgroundColor()
+instead.
+
+<p>Set this property's value with <a href="#setBackgroundMode">setBackgroundMode</a>() and get this property's value with <a href="#backgroundMode">backgroundMode</a>().
+<h3 class=fn><a href="qwidget.html#BackgroundOrigin-enum">BackgroundOrigin</a> <a name="backgroundOrigin-prop"></a>backgroundOrigin</h3>
+<p>This property holds the origin of the widget's background.
+<p>The origin is either WidgetOrigin (the default), ParentOrigin,
+WindowOrigin or AncestorOrigin.
+<p> This only makes a difference if the widget has a background
+pixmap, in which case positioning matters. Using <a href="#BackgroundOrigin-enum">WindowOrigin</a>
+for several neighboring widgets makes the background blend
+together seamlessly. <a href="#BackgroundOrigin-enum">AncestorOrigin</a> allows blending backgrounds
+seamlessly when an ancestor of the widget has an origin other than
+<a href="#BackgroundOrigin-enum">WindowOrigin</a>.
+<p> <p>See also <a href="#backgroundPixmap">backgroundPixmap</a>() and <a href="#backgroundMode-prop">backgroundMode</a>.
+
+<p>Set this property's value with <a href="#setBackgroundOrigin">setBackgroundOrigin</a>() and get this property's value with <a href="#backgroundOrigin">backgroundOrigin</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="baseSize-prop"></a>baseSize</h3>
+<p>This property holds the base size of the widget.
+<p>The base size is used to calculate a proper widget size if the
+widget defines <a href="#sizeIncrement">sizeIncrement</a>().
+<p> <p>See also <a href="#sizeIncrement-prop">sizeIncrement</a>.
+
+<p>Set this property's value with <a href="#setBaseSize">setBaseSize</a>() and get this property's value with <a href="#baseSize">baseSize</a>().
+<h3 class=fn><a href="qstring.html">QString</a> <a name="caption-prop"></a>caption</h3>
+<p>This property holds the window caption (title).
+<p>This property only makes sense for top-level widgets. If no
+caption has been set, the caption is <a href="qstring.html#QString-null">QString::null</a>.
+<p> <p>See also <a href="#icon-prop">icon</a> and <a href="#iconText-prop">iconText</a>.
+
+<p>Set this property's value with <a href="#setCaption">setCaption</a>() and get this property's value with <a href="#caption">caption</a>().
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="childrenRect-prop"></a>childrenRect</h3>
+<p>This property holds the bounding rectangle of the widget's children.
+<p>Hidden children are excluded.
+<p> <p>See also <a href="#childrenRegion-prop">childrenRegion</a> and <a href="#geometry-prop">geometry</a>.
+
+<p>Get this property's value with <a href="#childrenRect">childrenRect</a>().
+<h3 class=fn><a href="qregion.html">QRegion</a> <a name="childrenRegion-prop"></a>childrenRegion</h3>
+<p>This property holds the combined region occupied by the widget's children.
+<p>Hidden children are excluded.
+<p> <p>See also <a href="#childrenRect-prop">childrenRect</a> and <a href="#geometry-prop">geometry</a>.
+
+<p>Get this property's value with <a href="#childrenRegion">childrenRegion</a>().
+<h3 class=fn><a href="qcolorgroup.html">QColorGroup</a> <a name="colorGroup-prop"></a>colorGroup</h3>
+<p>This property holds the current color group of the widget palette.
+<p>The color group is determined by the state of the widget. A
+disabled widget has the <a href="qpalette.html#disabled">QPalette::disabled</a>() color group, a widget
+with <a href="focus.html#keyboard-focus">keyboard focus</a> has the <a href="qpalette.html#active">QPalette::active</a>() color group, and an
+inactive widget has the <a href="qpalette.html#inactive">QPalette::inactive</a>() color group.
+<p> <p>See also <a href="#palette-prop">palette</a>.
+
+<p>Get this property's value with <a href="#colorGroup">colorGroup</a>().
+<h3 class=fn><a href="qcursor.html">QCursor</a> <a name="cursor-prop"></a>cursor</h3>
+<p>This property holds the cursor shape for this widget.
+<p>The mouse cursor will assume this shape when it's over this
+widget. See the <a href="qt.html#CursorShape-enum">list of predefined cursor
+ objects</a> for a range of useful shapes.
+<p> An editor widget might use an I-beam cursor:
+<pre>
+ <a href="#setCursor">setCursor</a>( <a href="qt.html#CursorShape-enum">IbeamCursor</a> );
+ </pre>
+
+<p> If no cursor has been set, or after a call to <a href="#unsetCursor">unsetCursor</a>(), the
+parent's cursor is used. The function unsetCursor() has no effect
+on top-level widgets.
+<p> <p>See also <a href="qapplication.html#setOverrideCursor">QApplication::setOverrideCursor</a>().
+
+<p>Set this property's value with <a href="#setCursor">setCursor</a>(), get this property's value with <a href="#cursor">cursor</a>(), and reset this property's value with <a href="#unsetCursor">unsetCursor</a>().
+<h3 class=fn>bool <a name="customWhatsThis-prop"></a>customWhatsThis</h3>
+<p>This property holds whether the widget wants to handle What's This help manually.
+<p>The default implementation of <a href="#customWhatsThis">customWhatsThis</a>() returns FALSE,
+which means the widget will not receive any events in Whats This
+mode.
+<p> The widget may leave What's This mode by calling
+<a href="qwhatsthis.html#leaveWhatsThisMode">QWhatsThis::leaveWhatsThisMode</a>(), with or without actually
+displaying any help text.
+<p> You can also reimplement customWhatsThis() if your widget is a
+"passive interactor" supposed to work under all circumstances.
+Simply don't call QWhatsThis::leaveWhatsThisMode() in that case.
+<p> <p>See also <a href="qwhatsthis.html#inWhatsThisMode">QWhatsThis::inWhatsThisMode</a>() and <a href="qwhatsthis.html#leaveWhatsThisMode">QWhatsThis::leaveWhatsThisMode</a>().
+
+<p>Get this property's value with <a href="#customWhatsThis">customWhatsThis</a>().
+<h3 class=fn>bool <a name="enabled-prop"></a>enabled</h3>
+<p>This property holds whether the widget is enabled.
+<p>An enabled widget receives keyboard and mouse events; a disabled
+widget does not. In fact, an enabled widget only receives keyboard
+events when it is in focus.
+<p> Some widgets display themselves differently when they are
+disabled. For example a button might draw its label grayed out. If
+your widget needs to know when it becomes enabled or disabled, you
+can reimplement the <a href="#enabledChange">enabledChange</a>() function.
+<p> Disabling a widget implicitly disables all its children. Enabling
+respectively enables all child widgets unless they have been
+explicitly disabled.
+<p> <p>See also <a href="#enabled-prop">enabled</a>, <a href="#isEnabledTo">isEnabledTo</a>(), <a href="qkeyevent.html">QKeyEvent</a>, <a href="qmouseevent.html">QMouseEvent</a>, and <a href="#enabledChange">enabledChange</a>().
+
+<p>Set this property's value with <a href="#setEnabled">setEnabled</a>() and get this property's value with <a href="#isEnabled">isEnabled</a>().
+<h3 class=fn>bool <a name="focus-prop"></a>focus</h3>
+<p>This property holds whether this widget (or its focus proxy) has the keyboard input focus.
+<p>Effectively equivalent to <tt>qApp-&gt;focusWidget() == this</tt>.
+<p> <p>See also <a href="#setFocus">setFocus</a>(), <a href="#clearFocus">clearFocus</a>(), <a href="#focusPolicy-prop">focusPolicy</a>, and <a href="qapplication.html#focusWidget">QApplication::focusWidget</a>().
+
+<p>Get this property's value with <a href="#hasFocus">hasFocus</a>().
+<h3 class=fn>bool <a name="focusEnabled-prop"></a>focusEnabled</h3>
+<p>This property holds whether the widget accepts <a href="focus.html#keyboard-focus">keyboard focus</a>.
+<p>Keyboard focus is initially disabled (i.e. <a href="#focusPolicy">focusPolicy</a>() ==
+<a href="#FocusPolicy-enum">QWidget::NoFocus</a>).
+<p> You must enable keyboard focus for a widget if it processes
+keyboard events. This is normally done from the widget's
+constructor. For instance, the <a href="qlineedit.html">QLineEdit</a> constructor calls
+<a href="#setFocusPolicy">setFocusPolicy</a>(QWidget::StrongFocus).
+<p> <p>See also <a href="#focusPolicy-prop">focusPolicy</a>, <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#keyPressEvent">keyPressEvent</a>(), <a href="#keyReleaseEvent">keyReleaseEvent</a>(), and <a href="#enabled-prop">enabled</a>.
+
+<p>Get this property's value with <a href="#isFocusEnabled">isFocusEnabled</a>().
+<h3 class=fn><a href="qwidget.html#FocusPolicy-enum">FocusPolicy</a> <a name="focusPolicy-prop"></a>focusPolicy</h3>
+<p>This property holds the way the widget accepts <a href="focus.html#keyboard-focus">keyboard focus</a>.
+<p>The policy is <a href="#FocusPolicy-enum">QWidget::TabFocus</a> if the widget accepts keyboard
+focus by tabbing, <a href="#FocusPolicy-enum">QWidget::ClickFocus</a> if the widget accepts
+focus by clicking, <a href="#FocusPolicy-enum">QWidget::StrongFocus</a> if it accepts both, and
+<a href="#FocusPolicy-enum">QWidget::NoFocus</a> (the default) if it does not accept focus at
+all.
+<p> You must enable keyboard focus for a widget if it processes
+keyboard events. This is normally done from the widget's
+constructor. For instance, the <a href="qlineedit.html">QLineEdit</a> constructor calls
+<a href="#setFocusPolicy">setFocusPolicy</a>(QWidget::StrongFocus).
+<p> <p>See also <a href="#focusEnabled-prop">focusEnabled</a>, <a href="#focusInEvent">focusInEvent</a>(), <a href="#focusOutEvent">focusOutEvent</a>(), <a href="#keyPressEvent">keyPressEvent</a>(), <a href="#keyReleaseEvent">keyReleaseEvent</a>(), and <a href="#enabled-prop">enabled</a>.
+
+<p>Set this property's value with <a href="#setFocusPolicy">setFocusPolicy</a>() and get this property's value with <a href="#focusPolicy">focusPolicy</a>().
+<h3 class=fn><a href="qfont.html">QFont</a> <a name="font-prop"></a>font</h3>
+<p>This property holds the font currently set for the widget.
+<p>The <a href="#fontInfo">fontInfo</a>() function reports the actual font that is being used
+by the widget.
+<p> As long as no special font has been set, or after <a href="#unsetFont">unsetFont</a>() is
+called, this is either a special font for the widget class, the
+parent's font or (if this widget is a top level widget), the
+default application font.
+<p> This code fragment sets a 12 point helvetica bold font:
+<pre>
+ <a href="qfont.html">QFont</a> f( "Helvetica", 12, QFont::Bold );
+ <a href="#setFont">setFont</a>( f );
+ </pre>
+
+<p> In addition to setting the font, <a href="#setFont">setFont</a>() informs all children
+about the change.
+<p> <p>See also <a href="#fontChange">fontChange</a>(), <a href="#fontInfo">fontInfo</a>(), <a href="#fontMetrics">fontMetrics</a>(), and <a href="#ownFont-prop">ownFont</a>.
+
+<p>Set this property's value with <a href="#setFont">setFont</a>(), get this property's value with <a href="#font">font</a>(), and reset this property's value with <a href="#unsetFont">unsetFont</a>().
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="frameGeometry-prop"></a>frameGeometry</h3>
+<p>This property holds geometry of the widget relative to its parent including any window frame.
+<p>See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of geometry issues with top-level widgets.
+<p> <p>See also <a href="#geometry-prop">geometry</a>, <a href="#x-prop">x</a>, <a href="#y-prop">y</a>, and <a href="#pos-prop">pos</a>.
+
+<p>Get this property's value with <a href="#frameGeometry">frameGeometry</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="frameSize-prop"></a>frameSize</h3>
+<p>This property holds the size of the widget including any window frame.
+<p>
+<p>Get this property's value with <a href="#frameSize">frameSize</a>().
+<h3 class=fn>bool <a name="fullScreen-prop"></a>fullScreen</h3>
+<p>This property holds whether the widget is full screen.
+<p>Get this property's value with <a href="#isFullScreen">isFullScreen</a>().
+<p><p>See also <a href="#windowState">windowState</a>(), <a href="#minimized-prop">minimized</a>, and <a href="#maximized-prop">maximized</a>.
+
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="geometry-prop"></a>geometry</h3>
+<p>This property holds the geometry of the widget relative to its parent and excluding the window frame.
+<p>When changing the geometry, the widget, if visible, receives a
+move event (<a href="#moveEvent">moveEvent</a>()) and/or a resize event (<a href="#resizeEvent">resizeEvent</a>())
+immediately. If the widget is not currently visible, it is
+guaranteed to receive appropriate events before it is shown.
+<p> The size component is adjusted if it lies outside the range
+defined by <a href="#minimumSize">minimumSize</a>() and <a href="#maximumSize">maximumSize</a>().
+<p> <a href="#setGeometry">setGeometry</a>() is virtual, and all other overloaded setGeometry()
+implementations in Qt call it.
+<p> <b>Warning:</b> Calling setGeometry() inside resizeEvent() or moveEvent()
+can lead to infinite recursion.
+<p> See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#frameGeometry-prop">frameGeometry</a>, <a href="#rect-prop">rect</a>, <a href="#pos-prop">pos</a>, <a href="#size-prop">size</a>, <a href="#moveEvent">moveEvent</a>(), <a href="#resizeEvent">resizeEvent</a>(), <a href="#minimumSize-prop">minimumSize</a>, and <a href="#maximumSize-prop">maximumSize</a>.
+
+<p>Set this property's value with <a href="#setGeometry">setGeometry</a>() and get this property's value with <a href="#geometry">geometry</a>().
+<h3 class=fn>int <a name="height-prop"></a>height</h3>
+<p>This property holds the height of the widget excluding any window frame.
+<p>See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#geometry-prop">geometry</a>, <a href="#width-prop">width</a>, and <a href="#size-prop">size</a>.
+
+<p>Get this property's value with <a href="#height">height</a>().
+<h3 class=fn>bool <a name="hidden-prop"></a>hidden</h3>
+<p>This property holds whether the widget is explicitly hidden.
+<p>If FALSE, the widget is visible or would become visible if all its
+ancestors became visible.
+<p> <p>See also <a href="#hide">hide</a>(), <a href="#show">show</a>(), <a href="#visible-prop">visible</a>, <a href="#isVisibleTo">isVisibleTo</a>(), and <a href="#shown-prop">shown</a>.
+
+<p>Set this property's value with <a href="#setHidden">setHidden</a>() and get this property's value with <a href="#isHidden">isHidden</a>().
+<h3 class=fn><a href="qpixmap.html">QPixmap</a> <a name="icon-prop"></a>icon</h3>
+<p>This property holds the widget's icon.
+<p>This property only makes sense for top-level widgets. If no icon
+has been set, <a href="#icon">icon</a>() returns 0.
+<p> <p>See also <a href="#iconText-prop">iconText</a>, <a href="#caption-prop">caption</a>, and <a href="appicon.html">Setting the Application Icon</a>.
+
+<p>Set this property's value with <a href="#setIcon">setIcon</a>() and get this property's value with <a href="#icon">icon</a>().
+<h3 class=fn><a href="qstring.html">QString</a> <a name="iconText-prop"></a>iconText</h3>
+<p>This property holds the widget's icon text.
+<p>This property only makes sense for top-level widgets. If no icon
+text has been set, this functions returns <a href="qstring.html#QString-null">QString::null</a>.
+<p> <p>See also <a href="#icon-prop">icon</a> and <a href="#caption-prop">caption</a>.
+
+<p>Set this property's value with <a href="#setIconText">setIconText</a>() and get this property's value with <a href="#iconText">iconText</a>().
+<h3 class=fn>bool <a name="inputMethodEnabled-prop"></a>inputMethodEnabled</h3>
+<p>This property holds enables or disables the use of input methods for this widget.
+<p>Most Widgets (as eg. buttons) that do not handle text input should have
+the input method disabled if they have focus. This is the default.
+<p> If a widget handles text input it should set this property to TRUE.
+
+<p>Set this property's value with <a href="#setInputMethodEnabled">setInputMethodEnabled</a>() and get this property's value with <a href="#isInputMethodEnabled">isInputMethodEnabled</a>().
+<h3 class=fn>bool <a name="isActiveWindow-prop"></a>isActiveWindow</h3>
+<p>This property holds whether this widget is the active window.
+<p>The active window is the window that contains the widget
+that has <a href="focus.html#keyboard-focus">keyboard focus</a>.
+<p> When popup windows are visible, this property is TRUE for both the
+active window <em>and</em> for the popup.
+<p> <p>See also <a href="#setActiveWindow">setActiveWindow</a>() and <a href="qapplication.html#activeWindow">QApplication::activeWindow</a>().
+
+<p>Get this property's value with <a href="#isActiveWindow">isActiveWindow</a>().
+<h3 class=fn>bool <a name="isDesktop-prop"></a>isDesktop</h3>
+<p>This property holds whether the widget is a desktop widget, i.e. represents the desktop.
+<p>A desktop widget is also a top-level widget.
+<p> <p>See also <a href="#isTopLevel-prop">isTopLevel</a> and <a href="qapplication.html#desktop">QApplication::desktop</a>().
+
+<p>Get this property's value with <a href="#isDesktop">isDesktop</a>().
+<h3 class=fn>bool <a name="isDialog-prop"></a>isDialog</h3>
+<p>This property holds whether the widget is a dialog widget.
+<p>A dialog widget is a secondary top-level widget, i.e. a top-level
+widget with a parent.
+<p> <p>See also <a href="#isTopLevel-prop">isTopLevel</a> and <a href="qdialog.html">QDialog</a>.
+
+<p>Get this property's value with <a href="#isDialog">isDialog</a>().
+<h3 class=fn>bool <a name="isModal-prop"></a>isModal</h3>
+<p>This property holds whether the widget is a modal widget.
+<p>This property only makes sense for top-level widgets. A modal
+widget prevents widgets in all other top-level widgets from
+getting any input.
+<p> <p>See also <a href="#isTopLevel-prop">isTopLevel</a>, <a href="#isDialog-prop">isDialog</a>, and <a href="qdialog.html">QDialog</a>.
+
+<p>Get this property's value with <a href="#isModal">isModal</a>().
+<h3 class=fn>bool <a name="isPopup-prop"></a>isPopup</h3>
+<p>This property holds whether the widget is a popup widget.
+<p>A popup widget is created by specifying the <a href="qt.html#WidgetFlags">widget flag</a> <a href="qt.html#WidgetFlags-enum">WType_Popup</a> to the widget constructor. A popup widget is also a
+top-level widget.
+<p> <p>See also <a href="#isTopLevel-prop">isTopLevel</a>.
+
+<p>Get this property's value with <a href="#isPopup">isPopup</a>().
+<h3 class=fn>bool <a name="isTopLevel-prop"></a>isTopLevel</h3>
+<p>This property holds whether the widget is a top-level widget.
+<p>A top-level widget is a widget which usually has a frame and a
+<a href="#caption-prop">caption (title)</a>. <a href="#isPopup">Popup</a> and <a href="#isDesktop">desktop</a> widgets are also top-level widgets.
+<p> A top-level widget can have a <a href="#parentWidget">parent
+ widget</a>. It will then be grouped with its parent and deleted
+when the parent is deleted, minimized when the parent is minimized
+etc. If supported by the window manager, it will also have a
+common taskbar entry with its parent.
+<p> <a href="qdialog.html">QDialog</a> and <a href="qmainwindow.html">QMainWindow</a> widgets are by default top-level, even if
+a parent widget is specified in the constructor. This behavior is
+specified by the <a href="qt.html#WidgetFlags-enum">WType_TopLevel</a> widget flag.
+<p> <p>See also <a href="#topLevelWidget">topLevelWidget</a>(), <a href="#isDialog-prop">isDialog</a>, <a href="#isModal-prop">isModal</a>, <a href="#isPopup-prop">isPopup</a>, <a href="#isDesktop-prop">isDesktop</a>, and <a href="#parentWidget">parentWidget</a>().
+
+<p>Get this property's value with <a href="#isTopLevel">isTopLevel</a>().
+<h3 class=fn>bool <a name="maximized-prop"></a>maximized</h3>
+<p>This property holds whether this widget is maximized.
+<p>This property is only relevant for top-level widgets.
+<p> Note that due to limitations in some window-systems, this does not
+always report the expected results (e.g. if the user on X11
+maximizes the window via the window manager, Qt has no way of
+distinguishing this from any other resize). This is expected to
+improve as window manager protocols evolve.
+<p> <p>See also <a href="#windowState">windowState</a>(), <a href="#showMaximized">showMaximized</a>(), <a href="#visible-prop">visible</a>, <a href="#show">show</a>(), <a href="#hide">hide</a>(), <a href="#showNormal">showNormal</a>(), and <a href="#minimized-prop">minimized</a>.
+
+<p>Get this property's value with <a href="#isMaximized">isMaximized</a>().
+<h3 class=fn>int <a name="maximumHeight-prop"></a>maximumHeight</h3>
+<p>This property holds the widget's maximum height.
+<p>This property corresponds to <a href="#maximumSize">maximumSize</a>().<a href="#height">height</a>().
+<p> <p>See also <a href="#maximumSize-prop">maximumSize</a> and <a href="#maximumWidth-prop">maximumWidth</a>.
+
+<p>Set this property's value with <a href="#setMaximumHeight">setMaximumHeight</a>() and get this property's value with <a href="#maximumHeight">maximumHeight</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="maximumSize-prop"></a>maximumSize</h3>
+<p>This property holds the widget's maximum size.
+<p>The widget cannot be resized to a larger size than the maximum
+widget size.
+<p> <p>See also <a href="#maximumWidth-prop">maximumWidth</a>, <a href="#maximumHeight-prop">maximumHeight</a>, <a href="#maximumSize-prop">maximumSize</a>, <a href="#minimumSize-prop">minimumSize</a>, and <a href="#sizeIncrement-prop">sizeIncrement</a>.
+
+<p>Set this property's value with <a href="#setMaximumSize">setMaximumSize</a>() and get this property's value with <a href="#maximumSize">maximumSize</a>().
+<h3 class=fn>int <a name="maximumWidth-prop"></a>maximumWidth</h3>
+<p>This property holds the widget's maximum width.
+<p>This property corresponds to <a href="#maximumSize">maximumSize</a>().<a href="#width">width</a>().
+<p> <p>See also <a href="#maximumSize-prop">maximumSize</a> and <a href="#maximumHeight-prop">maximumHeight</a>.
+
+<p>Set this property's value with <a href="#setMaximumWidth">setMaximumWidth</a>() and get this property's value with <a href="#maximumWidth">maximumWidth</a>().
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="microFocusHint-prop"></a>microFocusHint</h3>
+<p>This property holds the currently set micro focus hint for this widget.
+<p>See the documentation of <a href="#setMicroFocusHint">setMicroFocusHint</a>() for more information.
+
+<p>Get this property's value with <a href="#microFocusHint">microFocusHint</a>().
+<h3 class=fn>bool <a name="minimized-prop"></a>minimized</h3>
+<p>This property holds whether this widget is minimized (iconified).
+<p>This property is only relevant for top-level widgets.
+<p> <p>See also <a href="#showMinimized">showMinimized</a>(), <a href="#visible-prop">visible</a>, <a href="#show">show</a>(), <a href="#hide">hide</a>(), <a href="#showNormal">showNormal</a>(), and <a href="#maximized-prop">maximized</a>.
+
+<p>Get this property's value with <a href="#isMinimized">isMinimized</a>().
+<h3 class=fn>int <a name="minimumHeight-prop"></a>minimumHeight</h3>
+<p>This property holds the widget's minimum height.
+<p>This property corresponds to <a href="#minimumSize">minimumSize</a>().<a href="#height">height</a>().
+<p> <p>See also <a href="#minimumSize-prop">minimumSize</a> and <a href="#minimumWidth-prop">minimumWidth</a>.
+
+<p>Set this property's value with <a href="#setMinimumHeight">setMinimumHeight</a>() and get this property's value with <a href="#minimumHeight">minimumHeight</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="minimumSize-prop"></a>minimumSize</h3>
+<p>This property holds the widget's minimum size.
+<p>The widget cannot be resized to a smaller size than the minimum
+widget size. The widget's size is forced to the minimum size if
+the current size is smaller.
+<p> If you use a layout inside the widget, the minimum size will be
+set by the layout and not by <a href="#setMinimumSize">setMinimumSize</a>(), unless you set the
+layout's resize mode to QLayout::FreeResize.
+<p> <p>See also <a href="#minimumWidth-prop">minimumWidth</a>, <a href="#minimumHeight-prop">minimumHeight</a>, <a href="#maximumSize-prop">maximumSize</a>, <a href="#sizeIncrement-prop">sizeIncrement</a>, and <a href="qlayout.html#resizeMode-prop">QLayout::resizeMode</a>.
+
+<p>Set this property's value with <a href="#setMinimumSize">setMinimumSize</a>() and get this property's value with <a href="#minimumSize">minimumSize</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="minimumSizeHint-prop"></a>minimumSizeHint</h3>
+<p>This property holds the recommended minimum size for the widget.
+<p>If the value of this property is an invalid size, no minimum size
+is recommended.
+<p> The default implementation of <a href="#minimumSizeHint">minimumSizeHint</a>() returns an invalid
+size if there is no layout for this widget, and returns the
+layout's minimum size otherwise. Most built-in widgets reimplement
+minimumSizeHint().
+<p> <a href="qlayout.html">QLayout</a> will never resize a widget to a size smaller than
+minimumSizeHint.
+<p> <p>See also <a href="qsize.html#isValid">QSize::isValid</a>(), <a href="#size-prop">size</a>, <a href="#minimumSize-prop">minimumSize</a>, and <a href="#sizePolicy-prop">sizePolicy</a>.
+
+<p>Get this property's value with <a href="#minimumSizeHint">minimumSizeHint</a>().
+<h3 class=fn>int <a name="minimumWidth-prop"></a>minimumWidth</h3>
+<p>This property holds the widget's minimum width.
+<p>This property corresponds to <a href="#minimumSize">minimumSize</a>().<a href="#width">width</a>().
+<p> <p>See also <a href="#minimumSize-prop">minimumSize</a> and <a href="#minimumHeight-prop">minimumHeight</a>.
+
+<p>Set this property's value with <a href="#setMinimumWidth">setMinimumWidth</a>() and get this property's value with <a href="#minimumWidth">minimumWidth</a>().
+<h3 class=fn>bool <a name="mouseTracking-prop"></a>mouseTracking</h3>
+<p>This property holds whether mouse tracking is enabled for the widget.
+<p>If mouse tracking is disabled (the default), the widget only
+receives mouse move events when at least one mouse button is
+pressed while the mouse is being moved.
+<p> If mouse tracking is enabled, the widget receives mouse move
+events even if no buttons are pressed.
+<p> <p>See also <a href="#mouseMoveEvent">mouseMoveEvent</a>() and <a href="qapplication.html#setGlobalMouseTracking">QApplication::setGlobalMouseTracking</a>().
+
+<p>Set this property's value with <a href="#setMouseTracking">setMouseTracking</a>() and get this property's value with <a href="#hasMouseTracking">hasMouseTracking</a>().
+<h3 class=fn>bool <a name="ownCursor-prop"></a>ownCursor</h3>
+<p>This property holds whether the widget uses its own cursor.
+<p>If FALSE, the widget uses its parent widget's cursor.
+<p> <p>See also <a href="#cursor-prop">cursor</a>.
+
+<p>Get this property's value with <a href="#ownCursor">ownCursor</a>().
+<h3 class=fn>bool <a name="ownFont-prop"></a>ownFont</h3>
+<p>This property holds whether the widget uses its own font.
+<p>If FALSE, the widget uses its parent widget's font.
+<p> <p>See also <a href="#font-prop">font</a>.
+
+<p>Get this property's value with <a href="#ownFont">ownFont</a>().
+<h3 class=fn>bool <a name="ownPalette-prop"></a>ownPalette</h3>
+<p>This property holds whether the widget uses its own palette.
+<p>If FALSE, the widget uses its parent widget's palette.
+<p> <p>See also <a href="#palette-prop">palette</a>.
+
+<p>Get this property's value with <a href="#ownPalette">ownPalette</a>().
+<h3 class=fn><a href="qpalette.html">QPalette</a> <a name="palette-prop"></a>palette</h3>
+<p>This property holds the widget's palette.
+<p>As long as no special palette has been set, or after <a href="#unsetPalette">unsetPalette</a>()
+has been called, this is either a special palette for the widget
+class, the parent's palette or (if this widget is a top level
+widget), the default application palette.
+<p> Instead of defining an entirely new palette, you can also use the
+<a href="#paletteBackgroundColor-prop">paletteBackgroundColor</a>,
+<a href="#paletteBackgroundPixmap-prop">paletteBackgroundPixmap</a> and
+<a href="#paletteForegroundColor-prop">paletteForegroundColor</a>
+convenience properties to change a widget's
+background and foreground appearance only.
+<p> <p>See also <a href="#ownPalette-prop">ownPalette</a>, <a href="#colorGroup-prop">colorGroup</a>, and <a href="qapplication.html#palette">QApplication::palette</a>().
+
+<p>Set this property's value with <a href="#setPalette">setPalette</a>(), get this property's value with <a href="#palette">palette</a>(), and reset this property's value with <a href="#unsetPalette">unsetPalette</a>().
+<h3 class=fn><a href="qcolor.html">QColor</a> <a name="paletteBackgroundColor-prop"></a>paletteBackgroundColor</h3>
+<p>This property holds the background color of the widget.
+<p>The palette background color is usually set implicitly by
+<a href="#setBackgroundMode">setBackgroundMode</a>(), although it can also be set explicitly by
+<a href="#setPaletteBackgroundColor">setPaletteBackgroundColor</a>(). setPaletteBackgroundColor() is a
+convenience function that creates and sets a modified <a href="qpalette.html">QPalette</a>
+with <a href="#setPalette">setPalette</a>(). The palette is modified according to the
+widget's background mode. For example, if the background mode is
+<a href="qt.html#BackgroundMode-enum">PaletteButton</a> the color used for the palette's <a href="qcolorgroup.html#ColorRole-enum">QColorGroup::Button</a> color entry is set.
+<p> If there is a background pixmap (set using
+<a href="#setPaletteBackgroundPixmap">setPaletteBackgroundPixmap</a>()), then the return value of this
+function is indeterminate.
+<p> <p>See also <a href="#paletteBackgroundPixmap-prop">paletteBackgroundPixmap</a>, <a href="#paletteForegroundColor-prop">paletteForegroundColor</a>, <a href="#palette-prop">palette</a>, and <a href="#colorGroup-prop">colorGroup</a>.
+
+<p>Set this property's value with <a href="#setPaletteBackgroundColor">setPaletteBackgroundColor</a>(), get this property's value with <a href="#paletteBackgroundColor">paletteBackgroundColor</a>(), and reset this property's value with <a href="#unsetPalette">unsetPalette</a>().
+<h3 class=fn><a href="qpixmap.html">QPixmap</a> <a name="paletteBackgroundPixmap-prop"></a>paletteBackgroundPixmap</h3>
+<p>This property holds the background pixmap of the widget.
+<p>The palette background pixmap is usually set implicitly by
+<a href="#setBackgroundMode">setBackgroundMode</a>(), although it can also be set explicitly by
+<a href="#setPaletteBackgroundPixmap">setPaletteBackgroundPixmap</a>(). setPaletteBackgroundPixmap() is a
+convenience function that creates and sets a modified <a href="qpalette.html">QPalette</a>
+with <a href="#setPalette">setPalette</a>(). The palette is modified according to the
+widget's background mode. For example, if the background mode is
+<a href="qt.html#BackgroundMode-enum">PaletteButton</a> the pixmap used for the palette's
+<a href="qcolorgroup.html#ColorRole-enum">QColorGroup::Button</a> color entry is set.
+<p> If there is a plain background color (set using
+<a href="#setPaletteBackgroundColor">setPaletteBackgroundColor</a>()), then this function returns 0.
+<p> <p>See also <a href="#paletteBackgroundColor-prop">paletteBackgroundColor</a>, <a href="#paletteForegroundColor-prop">paletteForegroundColor</a>, <a href="#palette-prop">palette</a>, and <a href="#colorGroup-prop">colorGroup</a>.
+
+<p>Set this property's value with <a href="#setPaletteBackgroundPixmap">setPaletteBackgroundPixmap</a>(), get this property's value with <a href="#paletteBackgroundPixmap">paletteBackgroundPixmap</a>(), and reset this property's value with <a href="#unsetPalette">unsetPalette</a>().
+<h3 class=fn><a href="qcolor.html">QColor</a> <a name="paletteForegroundColor-prop"></a>paletteForegroundColor</h3>
+<p>This property holds the foreground color of the widget.
+<p>setPaletteForegroundColor() is a convenience function that creates
+and sets a modified <a href="qpalette.html">QPalette</a> with <a href="#setPalette">setPalette</a>(). The palette is
+modified according to the widget's <em>background mode</em>. For
+example, if the background mode is <a href="qt.html#BackgroundMode-enum">PaletteButton</a> the palette entry
+<a href="qcolorgroup.html#ColorRole-enum">QColorGroup::ButtonText</a> is set to color.
+<p> <p>See also <a href="#palette-prop">palette</a>, <a href="qapplication.html#setPalette">QApplication::setPalette</a>(), <a href="#backgroundMode-prop">backgroundMode</a>, <a href="#foregroundColor">foregroundColor</a>(), <a href="#backgroundMode-prop">backgroundMode</a>, and <a href="#setEraseColor">setEraseColor</a>().
+
+<p>Set this property's value with <a href="#setPaletteForegroundColor">setPaletteForegroundColor</a>(), get this property's value with <a href="#paletteForegroundColor">paletteForegroundColor</a>(), and reset this property's value with <a href="#unsetPalette">unsetPalette</a>().
+<h3 class=fn><a href="qpoint.html">QPoint</a> <a name="pos-prop"></a>pos</h3>
+<p>This property holds the position of the widget within its parent widget.
+<p>If the widget is a top-level widget, the position is that of the
+widget on the desktop, including its frame.
+<p> When changing the position, the widget, if visible, receives a
+move event (<a href="#moveEvent">moveEvent</a>()) immediately. If the widget is not
+currently visible, it is guaranteed to receive an event before it
+is shown.
+<p> <a href="#move">move</a>() is virtual, and all other overloaded move() implementations
+in Qt call it.
+<p> <b>Warning:</b> Calling move() or <a href="#setGeometry">setGeometry</a>() inside moveEvent() can
+lead to infinite recursion.
+<p> See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#frameGeometry-prop">frameGeometry</a>, <a href="#size-prop">size</a>, <a href="#x-prop">x</a>, and <a href="#y-prop">y</a>.
+
+<p>Set this property's value with <a href="#move">move</a>() and get this property's value with <a href="#pos">pos</a>().
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="rect-prop"></a>rect</h3>
+<p>This property holds the internal geometry of the widget excluding any window frame.
+<p>The rect property equals <a href="qrect.html">QRect</a>(0, 0, <a href="#width">width</a>(), <a href="#height">height</a>()).
+<p> See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#size-prop">size</a>.
+
+<p>Get this property's value with <a href="#rect">rect</a>().
+<h3 class=fn>bool <a name="shown-prop"></a>shown</h3>
+<p>This property holds whether the widget is shown.
+<p>If TRUE, the widget is visible or would become visible if all its
+ancestors became visible.
+<p> <p>See also <a href="#hide">hide</a>(), <a href="#show">show</a>(), <a href="#visible-prop">visible</a>, <a href="#isVisibleTo">isVisibleTo</a>(), and <a href="#hidden-prop">hidden</a>.
+
+<p>Set this property's value with <a href="#setShown">setShown</a>() and get this property's value with <a href="#isShown">isShown</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="size-prop"></a>size</h3>
+<p>This property holds the size of the widget excluding any window frame.
+<p>When resizing, the widget, if visible, receives a resize event
+(<a href="#resizeEvent">resizeEvent</a>()) immediately. If the widget is not currently
+visible, it is guaranteed to receive an event before it is shown.
+<p> The size is adjusted if it lies outside the range defined by
+<a href="#minimumSize">minimumSize</a>() and <a href="#maximumSize">maximumSize</a>(). Furthermore, the size is always
+at least <a href="qsize.html">QSize</a>(1, 1). For toplevel widgets, the minimum size
+might be larger, depending on the window manager.
+<p> If you want a top-level window to have a fixed size, call
+setResizeMode( QLayout::FreeResize ) on its layout.
+<p> <a href="#resize">resize</a>() is virtual, and all other overloaded resize()
+implementations in Qt call it.
+<p> <b>Warning:</b> Calling resize() or <a href="#setGeometry">setGeometry</a>() inside resizeEvent() can
+lead to infinite recursion.
+<p> <p>See also <a href="#pos-prop">pos</a>, <a href="#geometry-prop">geometry</a>, <a href="#minimumSize-prop">minimumSize</a>, <a href="#maximumSize-prop">maximumSize</a>, and <a href="#resizeEvent">resizeEvent</a>().
+
+<p>Set this property's value with <a href="#resize">resize</a>() and get this property's value with <a href="#size">size</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="sizeHint-prop"></a>sizeHint</h3>
+<p>This property holds the recommended size for the widget.
+<p>If the value of this property is an invalid size, no size is
+recommended.
+<p> The default implementation of <a href="#sizeHint">sizeHint</a>() returns an invalid size
+if there is no layout for this widget, and returns the layout's
+preferred size otherwise.
+<p> <p>See also <a href="qsize.html#isValid">QSize::isValid</a>(), <a href="#minimumSizeHint-prop">minimumSizeHint</a>, <a href="#sizePolicy-prop">sizePolicy</a>, <a href="#minimumSize-prop">minimumSize</a>, and <a href="#updateGeometry">updateGeometry</a>().
+
+<p>Get this property's value with <a href="#sizeHint">sizeHint</a>().
+<h3 class=fn><a href="qsize.html">QSize</a> <a name="sizeIncrement-prop"></a>sizeIncrement</h3>
+<p>This property holds the size increment of the widget.
+<p>When the user resizes the window, the size will move in steps of
+<a href="#sizeIncrement">sizeIncrement</a>().<a href="#width">width</a>() pixels horizontally and
+sizeIncrement.<a href="#height">height</a>() pixels vertically, with <a href="#baseSize">baseSize</a>() as the
+basis. Preferred widget sizes are for non-negative integers <em>i</em>
+and <em>j</em>:
+<pre>
+ <a href="#width-prop">width</a> = <a href="#baseSize">baseSize</a>().width() + i * sizeIncrement().width();
+ <a href="#height-prop">height</a> = <a href="#baseSize">baseSize</a>().height() + j * sizeIncrement().height();
+ </pre>
+
+<p> Note that while you can set the size increment for all widgets, it
+only affects top-level widgets.
+<p> <b>Warning:</b> The size increment has no effect under Windows, and may
+be disregarded by the window manager on X.
+<p> <p>See also <a href="#size-prop">size</a>, <a href="#minimumSize-prop">minimumSize</a>, and <a href="#maximumSize-prop">maximumSize</a>.
+
+<p>Set this property's value with <a href="#setSizeIncrement">setSizeIncrement</a>() and get this property's value with <a href="#sizeIncrement">sizeIncrement</a>().
+<h3 class=fn><a href="qsizepolicy.html">QSizePolicy</a> <a name="sizePolicy-prop"></a>sizePolicy</h3>
+<p>This property holds the default layout behavior of the widget.
+<p>If there is a <a href="qlayout.html">QLayout</a> that manages this widget's children, the
+size policy specified by that layout is used. If there is no such
+QLayout, the result of this function is used.
+<p> The default policy is Preferred/Preferred, which means that the
+widget can be freely resized, but prefers to be the size
+<a href="#sizeHint">sizeHint</a>() returns. Button-like widgets set the size policy to
+specify that they may stretch horizontally, but are fixed
+vertically. The same applies to lineedit controls (such as
+<a href="qlineedit.html">QLineEdit</a>, <a href="qspinbox.html">QSpinBox</a> or an editable <a href="qcombobox.html">QComboBox</a>) and other
+horizontally orientated widgets (such as <a href="qprogressbar.html">QProgressBar</a>).
+<a href="qtoolbutton.html">QToolButton</a>'s are normally square, so they allow growth in both
+directions. Widgets that support different directions (such as
+<a href="qslider.html">QSlider</a>, <a href="qscrollbar.html">QScrollBar</a> or <a href="qheader.html">QHeader</a>) specify stretching in the
+respective direction only. Widgets that can provide scrollbars
+(usually subclasses of <a href="qscrollview.html">QScrollView</a>) tend to specify that they can
+use additional space, and that they can make do with less than
+sizeHint().
+<p> <p>See also <a href="#sizeHint-prop">sizeHint</a>, <a href="qlayout.html">QLayout</a>, <a href="qsizepolicy.html">QSizePolicy</a>, and <a href="#updateGeometry">updateGeometry</a>().
+
+<p>Set this property's value with <a href="#setSizePolicy">setSizePolicy</a>() and get this property's value with <a href="#sizePolicy">sizePolicy</a>().
+<h3 class=fn>bool <a name="underMouse-prop"></a>underMouse</h3>
+<p>This property holds whether the widget is under the mouse cursor.
+<p>This value is not updated properly during drag and drop
+operations.
+<p> <p>See also <a href="qevent.html#Type-enum">QEvent::Enter</a> and <a href="qevent.html#Type-enum">QEvent::Leave</a>.
+
+<p>Get this property's value with <a href="#hasMouse">hasMouse</a>().
+<h3 class=fn>bool <a name="updatesEnabled-prop"></a>updatesEnabled</h3>
+<p>This property holds whether updates are enabled.
+<p>Calling <a href="#update">update</a>() and <a href="#repaint">repaint</a>() has no effect if updates are
+disabled. Paint events from the window system are processed
+normally even if updates are disabled.
+<p> <a href="#setUpdatesEnabled">setUpdatesEnabled</a>() is normally used to disable updates for a
+short period of time, for instance to avoid screen flicker during
+large changes.
+<p> Example:
+<pre>
+ <a href="#setUpdatesEnabled">setUpdatesEnabled</a>( FALSE );
+ bigVisualChanges();
+ <a href="#setUpdatesEnabled">setUpdatesEnabled</a>( TRUE );
+ <a href="#repaint">repaint</a>();
+ </pre>
+
+<p> <p>See also <a href="#update">update</a>(), <a href="#repaint">repaint</a>(), and <a href="#paintEvent">paintEvent</a>().
+
+<p>Set this property's value with <a href="#setUpdatesEnabled">setUpdatesEnabled</a>() and get this property's value with <a href="#isUpdatesEnabled">isUpdatesEnabled</a>().
+<h3 class=fn>bool <a name="visible-prop"></a>visible</h3>
+<p>This property holds whether the widget is visible.
+<p>Calling <a href="#show">show</a>() sets the widget to visible status if all its parent
+widgets up to the top-level widget are visible. If an ancestor is
+not visible, the widget won't become visible until all its
+ancestors are shown.
+<p> Calling <a href="#hide">hide</a>() hides a widget explicitly. An explicitly hidden
+widget will never become visible, even if all its ancestors become
+visible, unless you show it.
+<p> A widget receives show and hide events when its visibility status
+changes. Between a hide and a show event, there is no need to
+waste CPU cycles preparing or displaying information to the user.
+A video application, for example, might simply stop generating new
+frames.
+<p> A widget that happens to be obscured by other windows on the
+screen is considered to be visible. The same applies to iconified
+top-level widgets and windows that exist on another virtual
+desktop (on platforms that support this concept). A widget
+receives spontaneous show and hide events when its mapping status
+is changed by the window system, e.g. a spontaneous hide event
+when the user minimizes the window, and a spontaneous show event
+when the window is restored again.
+<p> <p>See also <a href="#show">show</a>(), <a href="#hide">hide</a>(), <a href="#hidden-prop">hidden</a>, <a href="#isVisibleTo">isVisibleTo</a>(), <a href="#minimized-prop">minimized</a>, <a href="#showEvent">showEvent</a>(), and <a href="#hideEvent">hideEvent</a>().
+
+<p>Get this property's value with <a href="#isVisible">isVisible</a>().
+<h3 class=fn><a href="qrect.html">QRect</a> <a name="visibleRect-prop"></a>visibleRect</h3>
+<p>This property holds the visible rectangle.
+<p><b>This property is obsolete.</b> It is provided to keep old source working. We strongly advise against using it in new code.
+<p> No longer necessary, you can simply call <a href="#repaint">repaint</a>(). If you do not
+need the rectangle for repaint(), use <a href="#clipRegion">clipRegion</a>() instead.
+
+<p>Get this property's value with <a href="#visibleRect">visibleRect</a>().
+<h3 class=fn>int <a name="width-prop"></a>width</h3>
+<p>This property holds the width of the widget excluding any window frame.
+<p>See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#geometry-prop">geometry</a>, <a href="#height-prop">height</a>, and <a href="#size-prop">size</a>.
+
+<p>Get this property's value with <a href="#width">width</a>().
+<h3 class=fn>double <a name="windowOpacity-prop"></a>windowOpacity</h3>
+<p>This property holds the level of opacity for the window.
+<p>The valid range of opacity is from 1.0 (completely opaque) to
+0.0 (completely transparent).
+<p> By default the value of this property is 1.0.
+<p> This feature is only present on Mac OS X and Windows 2000 and up.
+<p> <b>Warning:</b> Changing this property from opaque to transparent might issue a
+paint event that needs to be processed before the window is displayed
+correctly. This affects mainly the use of <a href="qpixmap.html#grabWindow">QPixmap::grabWindow</a>(). Also note
+that semi-transparent windows update and resize significantely slower than
+opaque windows.
+
+<p>Set this property's value with <a href="#setWindowOpacity">setWindowOpacity</a>() and get this property's value with <a href="#windowOpacity">windowOpacity</a>().
+<h3 class=fn>int <a name="x-prop"></a>x</h3> <p>This property holds the x coordinate of the widget relative to its parent including any window frame.
+<p>See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#frameGeometry-prop">frameGeometry</a>, <a href="#y-prop">y</a>, and <a href="#pos-prop">pos</a>.
+
+<p>Get this property's value with <a href="#x">x</a>().
+<h3 class=fn>int <a name="y-prop"></a>y</h3>
+<p>This property holds the y coordinate of the widget relative to its parent and including any window frame.
+<p>See the <a href="geometry.html">Window Geometry documentation</a>
+for an overview of top-level widget geometry.
+<p> <p>See also <a href="#frameGeometry-prop">frameGeometry</a>, <a href="#x-prop">x</a>, and <a href="#pos-prop">pos</a>.
+
+<p>Get this property's value with <a href="#y">y</a>().
+<!-- eof -->
+<hr><p>
+This file is part of the <a href="index.html">Qt toolkit</a>.
+Copyright &copy; 1995-2007
+<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
+<table width=100% cellspacing=0 border=0><tr>
+<td>Copyright &copy; 2007
+<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
+<td align=right><div align=right>Qt 3.3.8</div>
+</table></div></address></body>
+</html>