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diff --git a/plugins/src/inputmethods/simple/qsimpleinputcontext.cpp b/plugins/src/inputmethods/simple/qsimpleinputcontext.cpp
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+/****************************************************************************
+** $Id$
+**
+** Implementation of QSimpleInputContext class
+**
+** Copyright (C) 2004 immodule for Qt Project. All rights reserved.
+**
+** This file is written to contribute to Trolltech AS under their own
+** licence. You may use this file under your Qt license. Following
+** description is copied from their original file headers. Contact
+** immodule-qt@freedesktop.org if any conditions of this licensing are
+** not clear to you.
+**
+**
+** This file is part of the input method module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#include "qsimpleinputcontext.h"
+
+#include <qnamespace.h>
+#include <qevent.h>
+#include <qglobal.h>
+#include <algorithm>
+
+static const int ignoreKeys[] = {
+ Qt::Key_Shift,
+ Qt::Key_Control,
+ Qt::Key_Meta,
+ Qt::Key_Alt,
+ Qt::Key_CapsLock,
+ Qt::Key_Super_L,
+ Qt::Key_Super_R,
+ Qt::Key_Hyper_L,
+ Qt::Key_Hyper_R,
+ Qt::Key_Mode_switch
+};
+
+static const int composingKeys[] = {
+ Qt::Key_Multi_key,
+ Qt::Key_Dead_Grave,
+ Qt::Key_Dead_Acute,
+ Qt::Key_Dead_Circumflex,
+ Qt::Key_Dead_Tilde,
+ Qt::Key_Dead_Macron,
+ Qt::Key_Dead_Breve,
+ Qt::Key_Dead_Abovedot,
+ Qt::Key_Dead_Diaeresis,
+ Qt::Key_Dead_Abovering,
+ Qt::Key_Dead_Doubleacute,
+ Qt::Key_Dead_Caron,
+ Qt::Key_Dead_Cedilla,
+ Qt::Key_Dead_Ogonek,
+ Qt::Key_Dead_Iota,
+ Qt::Key_Dead_Voiced_Sound,
+ Qt::Key_Dead_Semivoiced_Sound,
+ Qt::Key_Dead_Belowdot,
+ Qt::Key_Dead_Hook,
+ Qt::Key_Dead_Horn
+};
+
+class Cmp
+{
+public:
+ bool operator () (const QComposeTableElement &lhs, const QComposeTableElement &rhs) const {
+ for ( size_t i=0; i < QT_KEYSEQUENCE_MAX_LEN; i++ ) {
+ if ( lhs.keys[i] < rhs.keys[i] ) return TRUE;
+ else
+ if ( lhs.keys[i] > rhs.keys[i] ) return FALSE;
+ }
+ return FALSE;
+ }
+
+ bool operator () (const QComposeTableElement &lhs, const uint rhs[QT_KEYSEQUENCE_MAX_LEN]) const {
+ for ( size_t i=0; i < QT_KEYSEQUENCE_MAX_LEN; i++ ) {
+ if ( lhs.keys[i] < rhs[i] ) return TRUE;
+ else
+ if ( lhs.keys[i] > rhs[i] ) return FALSE;
+ }
+ return FALSE;
+ }
+};
+
+QSimpleInputContext::QSimpleInputContext()
+ : QInputContext()
+{
+ clearComposeBuffer();
+}
+
+QSimpleInputContext::~QSimpleInputContext()
+{
+ clearComposeBuffer();
+}
+
+bool QSimpleInputContext::filterEvent( const QEvent *event )
+{
+ if ( event->type() != QEvent::KeyPress )
+ return FALSE;
+
+ QKeyEvent *keyevent = (QKeyEvent *)event;
+ int keyval = keyevent->key();
+ int val = 0;
+
+ if ( isIgnoreKeys( keyval ) )
+ return FALSE;
+
+ if ( isComposingKeys( keyval ) ) {
+ // If composing keys are pressed, use keyval directly
+ val = UNITIZE( keyval );
+ } else {
+ QString text = keyevent->text();
+ if ( text.isEmpty() )
+ return FALSE;
+
+ // If not composing keys are pressed, use the character's unicode value
+ // NOTE : The contents of QKeyEvent::text() is restricted to
+ // only one character. See description of
+ // QInputContext::filterEvent() about key compression.
+ val = text[0].unicode();
+ // qDebug( "str = %s", (const char*)keyevent->text().local8Bit() );
+ }
+
+ // Store value
+ int nCompose = 0;
+ while ( composeBuffer[nCompose] != 0 && nCompose < QT_KEYSEQUENCE_MAX_LEN )
+ nCompose++;
+
+ if ( nCompose == QT_KEYSEQUENCE_MAX_LEN ) {
+ clearComposeBuffer();
+ nCompose = 0;
+ }
+
+ composeBuffer[nCompose] = val;
+
+ // check sequence
+ if( checkComposeTable( composeBuffer, &defaultComposeTable ) )
+ return TRUE;
+
+ return FALSE;
+}
+
+void QSimpleInputContext::setFocus()
+{
+ //qDebug( "QSimpleInputContext: %p->setFocus(), focusWidget()=%p",
+ //this, focusWidget() );
+}
+
+void QSimpleInputContext::unsetFocus()
+{
+ //qDebug( "QSimpleInputContext: %p->unsetFocus(), focusWidget()=%p",
+ //this, focusWidget() );
+ reset();
+}
+
+void QSimpleInputContext::setMicroFocus( int x, int y, int w, int h, QFont *f )
+{
+}
+
+void QSimpleInputContext::mouseHandler( int x, QEvent::Type type,
+ Qt::ButtonState button,
+ Qt::ButtonState state )
+{
+ switch ( type ) {
+ case QEvent::MouseButtonPress:
+ case QEvent::MouseButtonRelease:
+ case QEvent::MouseButtonDblClick:
+ case QEvent::MouseMove:
+ // qDebug( "QSimpleInputContext::mouseHandler: "
+ // "x=%d, type=%d, button=%d, state=%d", x, type, button, state );
+ break;
+ default:
+ break;
+ }
+}
+
+
+void QSimpleInputContext::reset()
+{
+ clearComposeBuffer();
+ QInputContext::reset();
+}
+
+QString QSimpleInputContext::identifierName()
+{
+ return "simple";
+}
+
+QString QSimpleInputContext::language()
+{
+ return ""; // FIXME
+}
+
+bool QSimpleInputContext::isIgnoreKeys( int keyval )
+{
+ for ( uint i = 0; i < (sizeof(ignoreKeys)/sizeof(ignoreKeys[0])); i++ )
+ if ( keyval == ignoreKeys[i] )
+ return TRUE;
+
+ return FALSE;
+}
+
+bool QSimpleInputContext::isComposingKeys( int keyval )
+{
+ for ( uint i = 0; i < (sizeof(composingKeys)/sizeof(composingKeys[0])); i++ )
+ if ( keyval == composingKeys[i] )
+ return TRUE;
+
+ return FALSE;
+}
+
+bool QSimpleInputContext::checkComposeTable( uint* composeBuffer, const QComposeTable *composeTable )
+{
+ const QComposeTableElement *p = std::lower_bound( composeTable->data,
+ composeTable->data + composeTable->size,
+ composeBuffer,
+ Cmp() );
+
+ // no entries were found
+ if ( p == composeTable->data + composeTable->size ) {
+ // qDebug( "no match" );
+ clearComposeBuffer();
+ return FALSE;
+ }
+
+ // check if compose buffer is matched
+ for ( int i=0; i < QT_KEYSEQUENCE_MAX_LEN; i++ ) {
+
+ // check if partial match
+ if ( composeBuffer[i] == 0 && p->keys[i] ) {
+ // qDebug("partial match");
+ return TRUE;
+ }
+
+ if ( composeBuffer[i] != p->keys[i] ) {
+ // qDebug("different entry");
+ clearComposeBuffer();
+ return i!=0;
+ }
+ }
+
+ // qDebug("match exactly");
+
+ // match exactly
+ commitChar( p->value );
+ clearComposeBuffer();
+
+ return TRUE;
+}
+
+void QSimpleInputContext::commitChar( uint c )
+{
+ sendIMEvent( QEvent::IMStart );
+ sendIMEvent( QEvent::IMEnd, QString(QChar(c)) );
+}
+
+void QSimpleInputContext::clearComposeBuffer(void)
+{
+ for ( uint i=0; i < (sizeof(composeBuffer)/sizeof(int)); i++ )
+ composeBuffer[i] = 0;
+}
+