#ifndef GLGEAR_H #define GLGEAR_H #include "glcontrolwidget.h" class GLGear : public GLControlWidget { Q_OBJECT public: GLGear( QWidget *parent = 0, const char *name = 0, WFlags f = 0 ); protected: void draw(); void animate(); void initializeGL(); void resizeGL( int, int ); void paintGL(); private: GLfloat view_rotx, view_roty, view_rotz; GLint gear1, gear2, gear3; GLfloat angle; }; #endif // GLGEAR_H