/**************************************************************************** ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of an example program for Qt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #include #include #include #include #include #include #include "globjwin.h" #include "glteapots.h" GLObjectWindow::GLObjectWindow( QWidget* parent, const char* name ) : QWidget( parent, name ) { // Create a menu QPopupMenu *file = new QPopupMenu( this ); file->insertItem( "Exit", qApp, SLOT(quit()), CTRL+Key_Q ); // Create a menu bar QMenuBar *m = new QMenuBar( this ); m->setSeparator( QMenuBar::InWindowsStyle ); m->insertItem("&File", file ); // Create a nice frame to put around the OpenGL widget QFrame* f = new QFrame( this, "frame" ); f->setFrameStyle( QFrame::Sunken | QFrame::Panel ); f->setLineWidth( 2 ); // Create our OpenGL widget. GLTeapots* c = new GLTeapots( f, "glteapots" ); // Check if we obtained an overlay if ( !c->format().hasOverlay() ) { QMessageBox::warning( 0, qApp->argv()[0], "Failed to get an OpenGL overlay", "OK" ); } // Now that we have all the widgets, put them into a nice layout // Put the GL widget inside the frame QHBoxLayout* flayout = new QHBoxLayout( f, 2, 2, "flayout"); flayout->addWidget( c, 1 ); // Top level layout QVBoxLayout* hlayout = new QVBoxLayout( this, 20, 20, "hlayout"); hlayout->setMenuBar( m ); hlayout->addWidget( f, 1 ); }