/**************************************************************************** ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of an example program for Qt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #ifndef QTETRIX_H #define QTETRIX_H #include "qtetrixb.h" #include #include #include #include #include class ShowNextPiece : public QFrame { Q_OBJECT friend class QTetrix; public: ShowNextPiece( QWidget *parent=0, const char *name=0 ); public slots: void drawNextSquare( int x, int y,QColor *color ); signals: void update(); private: void paintEvent( QPaintEvent * ); void resizeEvent( QResizeEvent * ); int blockWidth,blockHeight; int xOffset,yOffset; }; class QTetrix : public QWidget { Q_OBJECT public: QTetrix( QWidget *parent=0, const char *name=0 ); void startGame() { board->startGame(); } public slots: void gameOver(); void quit(); private: void keyPressEvent( QKeyEvent *e ) { board->keyPressEvent(e); } QTetrixBoard *board; ShowNextPiece *showNext; #ifndef QT_NO_LCDNUMBER QLCDNumber *showScore; QLCDNumber *showLevel; QLCDNumber *showLines; #else QLabel *showScore; QLabel *showLevel; QLabel *showLines; #endif QPushButton *quitButton; QPushButton *startButton; QPushButton *pauseButton; }; void drawTetrixButton( QPainter *, int x, int y, int w, int h, const QColor *color, QWidget *widg); #endif