/* ************************************************************************** */ /* * For conditions of distribution and use, * */ /* * see copyright notice in libmng.h * */ /* ************************************************************************** */ /* * * */ /* * project : libmng * */ /* * file : libmng_write.c copyright (c) 2000 G.Juyn * */ /* * version : 1.0.0 * */ /* * * */ /* * purpose : Write management (implementation) * */ /* * * */ /* * author : G.Juyn * */ /* * web : http://www.3-t.com * */ /* * email : mailto:info@3-t.com * */ /* * * */ /* * comment : implementation of the write management routines * */ /* * * */ /* * changes : 0.5.1 - 05/08/2000 - G.Juyn * */ /* * - changed strict-ANSI stuff * */ /* * 0.5.1 - 05/12/2000 - G.Juyn * */ /* * - changed trace to macro for callback error-reporting * */ /* * 0.5.1 - 05/16/2000 - G.Juyn * */ /* * - moved the actual write_graphic functionality from * */ /* * mng_hlapi to it's appropriate function here * */ /* * * */ /* * 0.9.1 - 07/19/2000 - G.Juyn * */ /* * - fixed writing of signature * */ /* * * */ /* * 0.9.2 - 08/05/2000 - G.Juyn * */ /* * - changed file-prefixes * */ /* * * */ /* ************************************************************************** */ #include "libmng.h" #include "libmng_data.h" #include "libmng_error.h" #include "libmng_trace.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "libmng_memory.h" #include "libmng_chunks.h" #include "libmng_chunk_io.h" #include "libmng_write.h" #if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI) #pragma option -A /* force ANSI-C */ #endif /* ************************************************************************** */ #ifdef MNG_INCLUDE_WRITE_PROCS /* ************************************************************************** */ mng_retcode write_graphic (mng_datap pData) { mng_chunkp pChunk; mng_retcode iRetcode; mng_uint32 iWritten; #ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_WRITE_GRAPHIC, MNG_LC_START) #endif pChunk = pData->pFirstchunk; /* we'll start with the first, thank you */ if (pChunk) /* is there anything to write ? */ { /* open the file */ if (!pData->fOpenstream ((mng_handle)pData)) MNG_ERROR (pData, MNG_APPIOERROR) else { pData->bWriting = MNG_TRUE; /* indicate writing */ pData->iWritebufsize = 32768; /* get a temporary write buffer */ /* reserve 12 bytes for length, chunkname & crc */ MNG_ALLOC (pData, pData->pWritebuf, pData->iWritebufsize+12) /* write the signature */ if (((mng_chunk_headerp)pChunk)->iChunkname == MNG_UINT_IHDR) mng_put_uint32 (pData->pWritebuf, PNG_SIG); else if (((mng_chunk_headerp)pChunk)->iChunkname == MNG_UINT_JHDR) mng_put_uint32 (pData->pWritebuf, JNG_SIG); else mng_put_uint32 (pData->pWritebuf, MNG_SIG); mng_put_uint32 (pData->pWritebuf+4, POST_SIG); if (!pData->fWritedata ((mng_handle)pData, pData->pWritebuf, 8, &iWritten)) { MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12) MNG_ERROR (pData, MNG_APPIOERROR) } if (iWritten != 8) /* disk full ? */ { MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12) MNG_ERROR (pData, MNG_OUTPUTERROR) } while (pChunk) /* so long as there's something to write */ { /* let's call it's output routine */ iRetcode = ((mng_chunk_headerp)pChunk)->fWrite (pData, pChunk); if (iRetcode) /* on error bail out */ { MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12) return iRetcode; } /* neeeext */ pChunk = ((mng_chunk_headerp)pChunk)->pNext; } /* free the temporary buffer */ MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12) pData->bWriting = MNG_FALSE; /* done writing */ /* close the stream now */ if (!pData->fClosestream ((mng_handle)pData)) MNG_ERROR (pData, MNG_APPIOERROR) } } #ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_WRITE_GRAPHIC, MNG_LC_END) #endif return MNG_NOERROR; } /* ************************************************************************** */ #endif /* MNG_INCLUDE_WRITE_PROCS */ /* ************************************************************************** */ /* * end of file * */ /* ************************************************************************** */