/**************************************************************************** ** ** Implementation of QEventLoop class ** ** Copyright (C) 2000-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the kernel module of the Qt GUI Toolkit. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.QPL ** included in the packaging of this file. Licensees holding valid Qt ** Commercial licenses may use this file in accordance with the Qt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #include "qeventloop_p.h" // includes qplatformdefs.h #include "qeventloop.h" #include "qapplication.h" #include "qbitarray.h" #include #include /***************************************************************************** Timer handling; UNIX has no application timer support so we'll have to make our own from scratch. NOTE: These functions are for internal use. QObject::startTimer() and QObject::killTimer() are for public use. The QTimer class provides a high-level interface which translates timer events into signals. qStartTimer( interval, obj ) Starts a timer which will run until it is killed with qKillTimer() Arguments: int interval timer interval in milliseconds QObject *obj where to send the timer event Returns: int timer identifier, or zero if not successful qKillTimer( timerId ) Stops a timer specified by a timer identifier. Arguments: int timerId timer identifier Returns: bool TRUE if successful qKillTimer( obj ) Stops all timers that are sent to the specified object. Arguments: QObject *obj object receiving timer events Returns: bool TRUE if successful *****************************************************************************/ // // Internal data structure for timers // struct TimerInfo { // internal timer info int id; // - timer identifier timeval interval; // - timer interval timeval timeout; // - when to sent event QObject *obj; // - object to receive event }; typedef QPtrList TimerList; // list of TimerInfo structs static QBitArray *timerBitVec; // timer bit vector static TimerList *timerList = 0; // timer list static void initTimers(); void cleanupTimers(); static timeval watchtime; // watch if time is turned back timeval *qt_wait_timer(); timeval *qt_wait_timer_max = 0; // // Internal operator functions for timevals // static inline bool operator<( const timeval &t1, const timeval &t2 ) { return t1.tv_sec < t2.tv_sec || (t1.tv_sec == t2.tv_sec && t1.tv_usec < t2.tv_usec); } static inline bool operator==( const timeval &t1, const timeval &t2 ) { return t1.tv_sec == t2.tv_sec && t1.tv_usec == t2.tv_usec; } static inline timeval &operator+=( timeval &t1, const timeval &t2 ) { t1.tv_sec += t2.tv_sec; if ( (t1.tv_usec += t2.tv_usec) >= 1000000 ) { t1.tv_sec++; t1.tv_usec -= 1000000; } return t1; } static inline timeval operator+( const timeval &t1, const timeval &t2 ) { timeval tmp; tmp.tv_sec = t1.tv_sec + t2.tv_sec; if ( (tmp.tv_usec = t1.tv_usec + t2.tv_usec) >= 1000000 ) { tmp.tv_sec++; tmp.tv_usec -= 1000000; } return tmp; } static inline timeval operator-( const timeval &t1, const timeval &t2 ) { timeval tmp; tmp.tv_sec = t1.tv_sec - t2.tv_sec; if ( (tmp.tv_usec = t1.tv_usec - t2.tv_usec) < 0 ) { tmp.tv_sec--; tmp.tv_usec += 1000000; } return tmp; } // // Internal functions for manipulating timer data structures. // The timerBitVec array is used for keeping track of timer identifiers. // static int allocTimerId() // find avail timer identifier { int i = timerBitVec->size()-1; while ( i >= 0 && (*timerBitVec)[i] ) i--; if ( i < 0 ) { i = timerBitVec->size(); timerBitVec->resize( 4 * i ); for( int j=timerBitVec->size()-1; j > i; j-- ) timerBitVec->clearBit( j ); } timerBitVec->setBit( i ); return i+1; } static void insertTimer( const TimerInfo *ti ) // insert timer info into list { TimerInfo *t = timerList->first(); int index = 0; #if defined(QT_DEBUG) int dangerCount = 0; #endif while ( t && t->timeout < ti->timeout ) { // list is sorted by timeout #if defined(QT_DEBUG) if ( t->obj == ti->obj ) dangerCount++; #endif t = timerList->next(); index++; } timerList->insert( index, ti ); // inserts sorted #if defined(QT_DEBUG) if ( dangerCount > 16 ) qDebug( "QObject: %d timers now exist for object %s::%s", dangerCount, ti->obj->className(), ti->obj->name() ); #endif } static inline void getTime( timeval &t ) // get time of day { gettimeofday( &t, 0 ); while ( t.tv_usec >= 1000000 ) { // NTP-related fix t.tv_usec -= 1000000; t.tv_sec++; } while ( t.tv_usec < 0 ) { if ( t.tv_sec > 0 ) { t.tv_usec += 1000000; t.tv_sec--; } else { t.tv_usec = 0; break; } } } static void repairTimer( const timeval &time ) // repair broken timer { timeval diff = watchtime - time; register TimerInfo *t = timerList->first(); while ( t ) { // repair all timers t->timeout = t->timeout - diff; t = timerList->next(); } } // // Timer activation functions (called from the event loop) // /* Returns the time to wait for the next timer, or null if no timers are waiting. The result is bounded to qt_wait_timer_max if this exists. */ timeval *qt_wait_timer() { static timeval tm; bool first = TRUE; timeval currentTime; if ( timerList && timerList->count() ) { // there are waiting timers getTime( currentTime ); if ( first ) { if ( currentTime < watchtime ) // clock was turned back repairTimer( currentTime ); first = FALSE; watchtime = currentTime; } TimerInfo *t = timerList->first(); // first waiting timer if ( currentTime < t->timeout ) { // time to wait tm = t->timeout - currentTime; } else { tm.tv_sec = 0; // no time to wait tm.tv_usec = 0; } if ( qt_wait_timer_max && *qt_wait_timer_max < tm ) tm = *qt_wait_timer_max; return &tm; } if ( qt_wait_timer_max ) { tm = *qt_wait_timer_max; return &tm; } return 0; // no timers } // Timer initialization static void initTimers() // initialize timers { timerBitVec = new QBitArray( 128 ); Q_CHECK_PTR( timerBitVec ); int i = timerBitVec->size(); while( i-- > 0 ) timerBitVec->clearBit( i ); timerList = new TimerList; Q_CHECK_PTR( timerList ); timerList->setAutoDelete( TRUE ); gettimeofday( &watchtime, 0 ); } // Timer cleanup void cleanupTimers() { delete timerList; timerList = 0; delete timerBitVec; timerBitVec = 0; } // Main timer functions for starting and killing timers int qStartTimer( int interval, QObject *obj ) { if ( !timerList ) // initialize timer data initTimers(); int id = allocTimerId(); // get free timer id if ( id <= 0 || id > (int)timerBitVec->size() || !obj )// cannot create timer return 0; timerBitVec->setBit( id-1 ); // set timer active TimerInfo *t = new TimerInfo; // create timer Q_CHECK_PTR( t ); t->id = id; t->interval.tv_sec = interval/1000; t->interval.tv_usec = (interval%1000)*1000; timeval currentTime; getTime( currentTime ); t->timeout = currentTime + t->interval; t->obj = obj; insertTimer( t ); // put timer in list return id; } bool qKillTimer( int id ) { register TimerInfo *t; if ( !timerList || id <= 0 || id > (int)timerBitVec->size() || !timerBitVec->testBit( id-1 ) ) return FALSE; // not init'd or invalid timer t = timerList->first(); while ( t && t->id != id ) // find timer info in list t = timerList->next(); if ( t ) { // id found timerBitVec->clearBit( id-1 ); // set timer inactive return timerList->remove(); } else // id not found return FALSE; } bool qKillTimer( QObject *obj ) { register TimerInfo *t; if ( !timerList ) // not initialized return FALSE; t = timerList->first(); while ( t ) { // check all timers if ( t->obj == obj ) { // object found timerBitVec->clearBit( t->id-1 ); timerList->remove(); t = timerList->current(); } else { t = timerList->next(); } } return TRUE; } /***************************************************************************** Socket notifier type *****************************************************************************/ QSockNotType::QSockNotType() : list( 0 ) { FD_ZERO( &select_fds ); FD_ZERO( &enabled_fds ); FD_ZERO( &pending_fds ); } QSockNotType::~QSockNotType() { if ( list ) delete list; list = 0; } /***************************************************************************** QEventLoop implementations for UNIX *****************************************************************************/ void QEventLoop::registerSocketNotifier( QSocketNotifier *notifier ) { int sockfd = notifier->socket(); int type = notifier->type(); if ( sockfd < 0 || sockfd >= FD_SETSIZE || type < 0 || type > 2 || notifier == 0 ) { #if defined(QT_CHECK_RANGE) qWarning( "QSocketNotifier: Internal error" ); #endif return; } QPtrList *list = d->sn_vec[type].list; fd_set *fds = &d->sn_vec[type].enabled_fds; QSockNot *sn; if ( ! list ) { // create new list, the QSockNotType destructor will delete it for us list = new QPtrList; Q_CHECK_PTR( list ); list->setAutoDelete( TRUE ); d->sn_vec[type].list = list; } sn = new QSockNot; Q_CHECK_PTR( sn ); sn->obj = notifier; sn->fd = sockfd; sn->queue = &d->sn_vec[type].pending_fds; if ( list->isEmpty() ) { list->insert( 0, sn ); } else { // sort list by fd, decreasing QSockNot *p = list->first(); while ( p && p->fd > sockfd ) p = list->next(); #if defined(QT_CHECK_STATE) if ( p && p->fd == sockfd ) { static const char *t[] = { "read", "write", "exception" }; qWarning( "QSocketNotifier: Multiple socket notifiers for " "same socket %d and type %s", sockfd, t[type] ); } #endif if ( p ) list->insert( list->at(), sn ); else list->append( sn ); } FD_SET( sockfd, fds ); d->sn_highest = QMAX( d->sn_highest, sockfd ); } void QEventLoop::unregisterSocketNotifier( QSocketNotifier *notifier ) { int sockfd = notifier->socket(); int type = notifier->type(); if ( sockfd < 0 || type < 0 || type > 2 || notifier == 0 ) { #if defined(QT_CHECK_RANGE) qWarning( "QSocketNotifier: Internal error" ); #endif return; } QPtrList *list = d->sn_vec[type].list; fd_set *fds = &d->sn_vec[type].enabled_fds; QSockNot *sn; if ( ! list ) return; sn = list->first(); while ( sn && !(sn->obj == notifier && sn->fd == sockfd) ) sn = list->next(); if ( !sn ) // not found return; FD_CLR( sockfd, fds ); // clear fd bit FD_CLR( sockfd, sn->queue ); d->sn_pending_list.removeRef( sn ); // remove from activation list list->remove(); // remove notifier found above if ( d->sn_highest == sockfd ) { // find highest fd d->sn_highest = -1; for ( int i=0; i<3; i++ ) { if ( d->sn_vec[i].list && ! d->sn_vec[i].list->isEmpty() ) d->sn_highest = QMAX( d->sn_highest, // list is fd-sorted d->sn_vec[i].list->getFirst()->fd ); } } } void QEventLoop::setSocketNotifierPending( QSocketNotifier *notifier ) { int sockfd = notifier->socket(); int type = notifier->type(); if ( sockfd < 0 || type < 0 || type > 2 || notifier == 0 ) { #if defined(QT_CHECK_RANGE) qWarning( "QSocketNotifier: Internal error" ); #endif return; } QPtrList *list = d->sn_vec[type].list; QSockNot *sn; if ( ! list ) return; sn = list->first(); while ( sn && !(sn->obj == notifier && sn->fd == sockfd) ) sn = list->next(); if ( ! sn ) { // not found return; } // We choose a random activation order to be more fair under high load. // If a constant order is used and a peer early in the list can // saturate the IO, it might grab our attention completely. // Also, if we're using a straight list, the callback routines may // delete other entries from the list before those other entries are // processed. if ( ! FD_ISSET( sn->fd, sn->queue ) ) { d->sn_pending_list.insert( (rand() & 0xff) % (d->sn_pending_list.count()+1), sn ); FD_SET( sn->fd, sn->queue ); } } void QEventLoop::wakeUp() { /* Apparently, there is not consistency among different operating systems on how to use FIONREAD. FreeBSD, Linux and Solaris all expect the 3rd argument to ioctl() to be an int, which is normally 32-bit even on 64-bit machines. IRIX, on the other hand, expects a size_t, which is 64-bit on 64-bit machines. So, the solution is to use size_t initialized to zero to make sure all bits are set to zero, preventing underflow with the FreeBSD/Linux/Solaris ioctls. */ size_t nbytes = 0; char c = 0; if ( ::ioctl( d->thread_pipe[0], FIONREAD, (char*)&nbytes ) >= 0 && nbytes == 0 ) { ::write( d->thread_pipe[1], &c, 1 ); } } int QEventLoop::timeToWait() const { timeval *tm = qt_wait_timer(); if ( ! tm ) // no active timers return -1; return (tm->tv_sec*1000) + (tm->tv_usec/1000); } int QEventLoop::activateTimers() { if ( !timerList || !timerList->count() ) // no timers return 0; bool first = TRUE; timeval currentTime; int n_act = 0, maxCount = timerList->count(); TimerInfo *begin = 0; register TimerInfo *t; for ( ;; ) { if ( ! maxCount-- ) break; getTime( currentTime ); // get current time if ( first ) { if ( currentTime < watchtime ) // clock was turned back repairTimer( currentTime ); first = FALSE; watchtime = currentTime; } t = timerList->first(); if ( !t || currentTime < t->timeout ) // no timer has expired break; if ( ! begin ) { begin = t; } else if ( begin == t ) { // avoid sending the same timer multiple times break; } else if ( t->interval < begin->interval || t->interval == begin->interval ) { begin = t; } timerList->take(); // unlink from list t->timeout += t->interval; if ( t->timeout < currentTime ) t->timeout = currentTime + t->interval; insertTimer( t ); // relink timer if ( t->interval.tv_usec > 0 || t->interval.tv_sec > 0 ) n_act++; QTimerEvent e( t->id ); QApplication::sendEvent( t->obj, &e ); // send event if ( timerList->findRef( begin ) == -1 ) begin = 0; } return n_act; } int QEventLoop::activateSocketNotifiers() { if ( d->sn_pending_list.isEmpty() ) return 0; // activate entries int n_act = 0; QEvent event( QEvent::SockAct ); QPtrListIterator it( d->sn_pending_list ); QSockNot *sn; while ( (sn=it.current()) ) { ++it; d->sn_pending_list.removeRef( sn ); if ( FD_ISSET(sn->fd, sn->queue) ) { FD_CLR( sn->fd, sn->queue ); QApplication::sendEvent( sn->obj, &event ); n_act++; } } return n_act; }