/**************************************************************************** ** ** Definition of the QSvgDevice class ** ** Created : 001024 ** ** Copyright (C) 2000-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the xml module of the Qt GUI Toolkit. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.QPL ** included in the packaging of this file. Licensees holding valid Qt ** Commercial licenses may use this file in accordance with the Qt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** *****************************************************************************/ #ifndef QSVGDEVICE_P_H #define QSVGDEVICE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of the QPicture class. This header file may change from // version to version without notice, or even be removed. // // We mean it. // // #ifndef QT_H #include "qpaintdevice.h" #include "qrect.h" #include "qdom.h" #endif // QT_H #if !defined(QT_MODULE_XML) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_XML ) #define QM_EXPORT_SVG #else #define QM_EXPORT_SVG Q_EXPORT #endif #ifndef QT_NO_SVG class QPainter; class QDomNode; class QDomNamedNodeMap; struct QSvgDeviceState; class QSvgDevicePrivate; class QM_EXPORT_SVG QSvgDevice : public QPaintDevice { public: QSvgDevice(); ~QSvgDevice(); bool play( QPainter *p ); QString toString() const; bool load( QIODevice *dev ); bool save( QIODevice *dev ); bool save( const QString &fileName ); QRect boundingRect() const; void setBoundingRect( const QRect &r ); protected: virtual bool cmd ( int, QPainter*, QPDevCmdParam* ); virtual int metric( int ) const; private: // reading bool play( const QDomNode &node ); void saveAttributes(); void restoreAttributes(); QColor parseColor( const QString &col ); double parseLen( const QString &str, bool *ok=0, bool horiz=TRUE ) const; int lenToInt( const QDomNamedNodeMap &map, const QString &attr, int def=0 ) const; double lenToDouble( const QDomNamedNodeMap &map, const QString &attr, int def=0 ) const; void setStyleProperty( const QString &prop, const QString &val, QPen *pen, QFont *font, int *talign ); void setStyle( const QString &s ); void setTransform( const QString &tr ); void drawPath( const QString &data ); // writing void appendChild( QDomElement &e, int c ); void applyStyle( QDomElement *e, int c ) const; void applyTransform( QDomElement *e ) const; // reading QRect brect; // bounding rectangle QDomDocument doc; // document tree QDomNode current; QPoint curPt; QSvgDeviceState *curr; QPainter *pt; // used by play() et al // writing bool dirtyTransform, dirtyStyle; QSvgDevicePrivate *d; }; inline QRect QSvgDevice::boundingRect() const { return brect; } #endif // QT_NO_SVG #endif // QSVGDEVICE_P_H