/********************************************************************** ** Copyright (C) 2005-2008 Trolltech ASA. All rights reserved. ** ** This file is part of Qt Designer. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with ** the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #include "listdnd.h" #include #include ListDnd::ListDnd( QScrollView * eventSource, const char * name ) : QObject( eventSource, name ), dragInside( FALSE ), dragDelete( TRUE ), dropConfirmed( FALSE ), dMode( Both ) { src = eventSource; src->setAcceptDrops( TRUE ); src->installEventFilter( this ); src->viewport()->installEventFilter( this ); line = new QWidget( src->viewport(), 0, Qt::WStyle_NoBorder | WStyle_StaysOnTop ); line->setBackgroundColor( Qt::black ); line->resize( src->viewport()->width(), 2 ); line->hide(); } void ListDnd::setDragMode( int mode ) { dMode = mode; } int ListDnd::dragMode() const { return dMode; } bool ListDnd::eventFilter( QObject *, QEvent * event ) { switch ( event->type() ) { case QEvent::DragEnter: return dragEnterEvent( (QDragEnterEvent *) event ); case QEvent::DragLeave: return dragLeaveEvent( (QDragLeaveEvent *) event ); case QEvent::DragMove: return dragMoveEvent( (QDragMoveEvent *) event ); case QEvent::Drop: return dropEvent( (QDropEvent *) event ); case QEvent::MouseButtonPress: return mousePressEvent( (QMouseEvent *) event ); case QEvent::MouseMove: return mouseMoveEvent( (QMouseEvent *) event ); default: break; } return FALSE; } bool ListDnd::dragEnterEvent( QDragEnterEvent * event ) { if ( dMode == None ) { return TRUE; } bool ok = ( ( ( dMode & Both ) == Both ) || ( ( dMode & Internal ) && ( event->source() == src ) ) || ( ( dMode & External ) && ( event->source() != src ) ) ); if ( ok && canDecode( event ) ) { event->accept(); dragInside = TRUE; if ( !( dMode & NullDrop ) ) { updateLine( event->pos() ); line->show(); } } return TRUE; } bool ListDnd::dragLeaveEvent( QDragLeaveEvent * ) { dragInside = FALSE; line->hide(); return TRUE; } bool ListDnd::dragMoveEvent( QDragMoveEvent * event ) { if ( dragInside && dMode && !( dMode & NullDrop ) ) { updateLine( event->pos() ); } return TRUE; } bool ListDnd::dropEvent( QDropEvent * ) { // do nothing return FALSE; } bool ListDnd::mousePressEvent( QMouseEvent * event ) { if ( event->button() == LeftButton ) mousePressPos = event->pos(); return FALSE; } bool ListDnd::mouseMoveEvent( QMouseEvent * ) { // do nothing return FALSE; } void ListDnd::updateLine( const QPoint & ) { // do nothing } bool ListDnd::canDecode( QDragEnterEvent * ) { // do nothing return FALSE; }