/********************************************************************** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of Qt/Embedded virtual framebuffer. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with ** the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #include class QVFb; class QVFbView; class Skin : public QWidget { public: Skin( QVFb *p, const QString &skinFile, int &viewW, int &viewH ); ~Skin( ); void setView( QVFbView *v ); protected: virtual void paintEvent( QPaintEvent * ); virtual void mousePressEvent( QMouseEvent *e ); virtual void mouseMoveEvent( QMouseEvent *e ); virtual void mouseReleaseEvent( QMouseEvent * ); private: QVFb *parent; QVFbView *view; QPoint clickPos; bool buttonPressed; int buttonCode; int buttonIndex; float transparancy; QString skinImageUpFileName; QString skinImageDownFileName; QPixmap *skinImageUp; QPixmap *skinImageDown; int viewX1, viewY1; int numberOfAreas; typedef struct { QString name; int keyCode; int x1, y1; int x2, y2; } ButtonAreas; ButtonAreas *areas; };