/**************************************************************** ** ** Qt tutorial 12 ** ****************************************************************/ #include #include #include #include #include #include "lcdrange.h" #include "cannon.h" class MyWidget: public QWidget { public: MyWidget( QWidget *parent=0, const char *name=0 ); }; MyWidget::MyWidget( QWidget *parent, const char *name ) : QWidget( parent, name ) { QPushButton *quit = new QPushButton( "&Quit", this, "quit" ); quit->setFont( QFont( "Times", 18, QFont::Bold ) ); connect( quit, SIGNAL(clicked()), qApp, SLOT(quit()) ); LCDRange *angle = new LCDRange( "ANGLE", this, "angle" ); angle->setRange( 5, 70 ); LCDRange *force = new LCDRange( "FORCE", this, "force" ); force->setRange( 10, 50 ); CannonField *cannonField = new CannonField( this, "cannonField" ); connect( angle, SIGNAL(valueChanged(int)), cannonField, SLOT(setAngle(int)) ); connect( cannonField, SIGNAL(angleChanged(int)), angle, SLOT(setValue(int)) ); connect( force, SIGNAL(valueChanged(int)), cannonField, SLOT(setForce(int)) ); connect( cannonField, SIGNAL(forceChanged(int)), force, SLOT(setValue(int)) ); QPushButton *shoot = new QPushButton( "&Shoot", this, "shoot" ); shoot->setFont( QFont( "Times", 18, QFont::Bold ) ); connect( shoot, SIGNAL(clicked()), cannonField, SLOT(shoot()) ); QGridLayout *grid = new QGridLayout( this, 2, 2, 10 ); grid->addWidget( quit, 0, 0 ); grid->addWidget( cannonField, 1, 1 ); grid->setColStretch( 1, 10 ); QVBoxLayout *leftBox = new QVBoxLayout; grid->addLayout( leftBox, 1, 0 ); leftBox->addWidget( angle ); leftBox->addWidget( force ); QHBoxLayout *topBox = new QHBoxLayout; grid->addLayout( topBox, 0, 1 ); topBox->addWidget( shoot ); topBox->addStretch( 1 ); angle->setValue( 60 ); force->setValue( 25 ); angle->setFocus(); } int main( int argc, char **argv ) { QApplication::setColorSpec( QApplication::CustomColor ); QApplication a( argc, argv ); MyWidget w; w.setGeometry( 100, 100, 500, 355 ); a.setMainWidget( &w ); w.show(); return a.exec(); }