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/****************************************************************************
**
** Implementation of QLibrary class
**
** Created : 000101
**
** Copyright (C) 2000-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "qplatformdefs.h"
#include <private/qlibrary_p.h>
#include <qstringlist.h>
#include <qfile.h>
#ifndef QT_NO_LIBRARY
// uncomment this to get error messages
//#define QT_DEBUG_COMPONENT 1
// uncomment this to get error and success messages
//#define QT_DEBUG_COMPONENT 2
#ifndef QT_DEBUG_COMPONENT
# if defined(QT_DEBUG)
# define QT_DEBUG_COMPONENT 1
# endif
#endif
#if (defined(Q_WS_WIN) && !defined(QT_MAKEDLL)) \
|| (defined(Q_OS_FREEBSD) && defined(Q_CC_INTEL)) \
|| (defined(Q_OS_IRIX) && defined(Q_CC_GNU))
#define QT_NO_LIBRARY_UNLOAD
#endif
QLibraryPrivate::QLibraryPrivate( QLibrary *lib )
: pHnd( 0 ), library( lib )
{
}
/*!
\class QLibrary qlibrary.h
\reentrant
\brief The QLibrary class provides a wrapper for handling shared libraries.
\mainclass
\ingroup plugins
An instance of a QLibrary object can handle a single shared
library and provide access to the functionality in the library in
a platform independent way. If the library is a component server,
QLibrary provides access to the exported component and can
directly query this component for interfaces.
QLibrary ensures that the shared library is loaded and stays in
memory whilst it is in use. QLibrary can also unload the library
on destruction and release unused resources.
A typical use of QLibrary is to resolve an exported symbol in a
shared object, and to call the function that this symbol
represents. This is called "explicit linking" in contrast to
"implicit linking", which is done by the link step in the build
process when linking an executable against a library.
The following code snippet loads a library, resolves the symbol
"mysymbol", and calls the function if everything succeeded. If
something went wrong, e.g. the library file does not exist or the
symbol is not defined, the function pointer will be 0 and won't be
called. When the QLibrary object is destroyed the library will be
unloaded, making all references to memory allocated in the library
invalid.
\code
typedef void (*MyPrototype)();
MyPrototype myFunction;
QLibrary myLib( "mylib" );
myFunction = (MyPrototype) myLib.resolve( "mysymbol" );
if ( myFunction ) {
myFunction();
}
\endcode
*/
/*!
Creates a QLibrary object for the shared library \a filename. The
library will be unloaded in the destructor.
Note that \a filename does not need to include the (platform specific)
file extension, so calling
\code
QLibrary lib( "mylib" );
\endcode
is equivalent to calling
\code
QLibrary lib( "mylib.dll" );
\endcode
on Windows, and
\code
QLibrary lib( "libmylib.so" );
\endcode
on Unix. Specifying the extension is not recommended, since
doing so introduces a platform dependency.
If \a filename does not include a path, the library loader will
look for the file in the platform specific search paths.
\sa load() unload(), setAutoUnload()
*/
QLibrary::QLibrary( const QString& filename )
: libfile( filename ), aunload( TRUE )
{
libfile.replace( '\\', '/' );
d = new QLibraryPrivate( this );
}
/*!
Deletes the QLibrary object.
The library will be unloaded if autoUnload() is TRUE (the
default), otherwise it stays in memory until the application
exits.
\sa unload(), setAutoUnload()
*/
QLibrary::~QLibrary()
{
if ( autoUnload() )
unload();
delete d;
}
/*!
Returns the address of the exported symbol \a symb. The library is
loaded if necessary. The function returns 0 if the symbol could
not be resolved or the library could not be loaded.
\code
typedef int (*avgProc)( int, int );
avgProc avg = (avgProc) library->resolve( "avg" );
if ( avg )
return avg( 5, 8 );
else
return -1;
\endcode
The symbol must be exported as a C-function from the library. This
requires the \c {extern "C"} notation if the library is compiled
with a C++ compiler. On Windows you also have to explicitly export
the function from the DLL using the \c {__declspec(dllexport)}
compiler directive.
\code
extern "C" MY_EXPORT_MACRO int avg(int a, int b)
{
return (a + b) / 2;
}
\endcode
with \c MY_EXPORT defined as
\code
#ifdef Q_WS_WIN
# define MY_EXPORT __declspec(dllexport)
#else
# define MY_EXPORT
#endif
\endcode
On Darwin and Mac OS X this function uses code from dlcompat, part of the
OpenDarwin project.
\legalese
Copyright (c) 2002 Jorge Acereda and Peter O'Gorman
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
void *QLibrary::resolve( const char* symb )
{
if ( !d->pHnd )
load();
if ( !d->pHnd )
return 0;
void *address = d->resolveSymbol( symb );
return address;
}
/*!
\overload
Loads the library \a filename and returns the address of the
exported symbol \a symb. Note that like the constructor, \a
filename does not need to include the (platform specific) file
extension. The library remains loaded until the process exits.
The function returns 0 if the symbol could not be resolved or the
library could not be loaded.
This function is useful only if you want to resolve a single
symbol, e.g. a function pointer from a specific library once:
\code
typedef void (*FunctionType)();
static FunctionType *ptrFunction = 0;
static bool triedResolve = FALSE;
if ( !ptrFunction && !triedResolve )
ptrFunction = QLibrary::resolve( "mylib", "mysymb" );
if ( ptrFunction )
ptrFunction();
else
...
\endcode
If you want to resolve multiple symbols, use a QLibrary object and
call the non-static version of resolve().
\sa resolve()
*/
void *QLibrary::resolve( const QString &filename, const char *symb )
{
QLibrary lib( filename );
lib.setAutoUnload( FALSE );
return lib.resolve( symb );
}
/*!
Returns TRUE if the library is loaded; otherwise returns FALSE.
\sa unload()
*/
bool QLibrary::isLoaded() const
{
return d->pHnd != 0;
}
/*!
Loads the library. Since resolve() always calls this function
before resolving any symbols it is not necessary to call it
explicitly. In some situations you might want the library loaded
in advance, in which case you would use this function.
On Darwin and Mac OS X this function uses code from dlcompat, part of the
OpenDarwin project.
\legalese
Copyright (c) 2002 Jorge Acereda and Peter O'Gorman
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
bool QLibrary::load()
{
if (libfile.isEmpty())
return FALSE;
return d->loadLibrary();
}
/*!
Unloads the library and returns TRUE if the library could be
unloaded; otherwise returns FALSE.
This function is called by the destructor if autoUnload() is
enabled.
\sa resolve()
*/
bool QLibrary::unload()
{
if ( !d->pHnd )
return TRUE;
#if !defined(QT_NO_LIBRARY_UNLOAD)
if ( !d->freeLibrary() ) {
# if defined(QT_DEBUG_COMPONENT)
qWarning( "%s could not be unloaded", (const char*) QFile::encodeName(library()) );
# endif
return FALSE;
}
# if defined(QT_DEBUG_COMPONENT) && QT_DEBUG_COMPONENT == 2
qWarning( "%s has been unloaded", (const char*) QFile::encodeName(library()) );
# endif
d->pHnd = 0;
#endif
return TRUE;
}
/*!
Returns TRUE if the library will be automatically unloaded when
this wrapper object is destructed; otherwise returns FALSE. The
default is TRUE.
\sa setAutoUnload()
*/
bool QLibrary::autoUnload() const
{
return (bool)aunload;
}
/*!
If \a enabled is TRUE (the default), the wrapper object is set to
automatically unload the library upon destruction. If \a enabled
is FALSE, the wrapper object is not unloaded unless you explicitly
call unload().
\sa autoUnload()
*/
void QLibrary::setAutoUnload( bool enabled )
{
aunload = enabled;
}
/*!
Returns the filename of the shared library this QLibrary object
handles, including the platform specific file extension.
For example:
\code
QLibrary lib( "mylib" );
QString str = lib.library();
\endcode
will set \e str to "mylib.dll" on Windows, and "libmylib.so" on Linux.
*/
QString QLibrary::library() const
{
if ( libfile.isEmpty() )
return libfile;
QString filename = libfile;
#if defined(Q_WS_WIN)
if ( filename.findRev( '.' ) <= filename.findRev( '/' ) )
filename += ".dll";
#else
QStringList filters = "";
#ifdef Q_OS_MACX
filters << ".so";
filters << ".bundle";
filters << ".dylib"; //the last one is also the default one..
#elif defined(Q_OS_HPUX)
filters << ".sl";
#else
filters << ".so";
#endif
for(QStringList::Iterator it = filters.begin(); TRUE; ) {
QString filter = (*it);
++it;
if(QFile::exists(filename + filter)) {
filename += filter;
break;
} else if(!filter.isEmpty()) {
QString tmpfilename = filename;
const int x = tmpfilename.findRev( "/" );
if ( x != -1 ) {
QString path = tmpfilename.left( x + 1 );
QString file = tmpfilename.right( tmpfilename.length() - x - 1 );
tmpfilename = QString( "%1lib%2" ).arg( path ).arg( file );
} else {
tmpfilename = QString( "lib%1" ).arg( filename );
}
if ( !filename.contains(".so") )
tmpfilename += filter;
if(QFile::exists(tmpfilename) || it == filters.end()) {
filename = tmpfilename;
break;
}
}
}
#endif
return filename;
}
#endif //QT_NO_LIBRARY
|