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-rw-r--r--tde-i18n-da/messages/tdegames/kgoldrunner.po172
1 files changed, 156 insertions, 16 deletions
diff --git a/tde-i18n-da/messages/tdegames/kgoldrunner.po b/tde-i18n-da/messages/tdegames/kgoldrunner.po
index ea666be8d0b..1fb80f7bc32 100644
--- a/tde-i18n-da/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-da/messages/tdegames/kgoldrunner.po
@@ -5,7 +5,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 20:19+0000\n"
"PO-Revision-Date: 2004-12-31 18:21-0500\n"
"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
"Language-Team: Danish <dansk@klid.dl>\n"
@@ -37,14 +37,15 @@ msgid "Hi !!"
msgstr "Hej!"
#: data_messages.cpp:30
+#, fuzzy
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hej! Velkommen til Kgoldrunner. Spillets idé er at samle alle guldklumper "
"op, og derefter klattre op til spilleområdets øverste kant og fortsætte til "
@@ -59,11 +60,12 @@ msgid "Navigation"
msgstr "Navigering"
#: data_messages.cpp:37
+#, fuzzy
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -83,11 +85,12 @@ msgid "Digging"
msgstr "Gravning"
#: data_messages.cpp:44
+#, fuzzy
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -115,6 +118,7 @@ msgid "You Have ENEMIES !!!"
msgstr "Du har FJENDER!"
#: data_messages.cpp:53
+#, fuzzy
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -124,14 +128,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Ja, indtil videre har det været enkelt og behageligt, men spillet ville ikke "
@@ -208,13 +212,14 @@ msgid "Bars and Ladders"
msgstr "Bjælker og stiger"
#: data_messages.cpp:83
+#, fuzzy
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Der er ikke noget sted at grave, så du skal snyde fjenderne og undgå at "
"falde ned på betonen ved en fejl. Forsøg at holde fjenderne samlede.\n"
@@ -246,13 +251,14 @@ msgid "... Or not to kill?"
msgstr "... eller ikke dræbe?"
#: data_messages.cpp:97
+#, fuzzy
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Det er bedst at ikke dræbe fjenden. Forsøg så finder du ud af hvorfor. Ha, "
"ha, ha!\n"
@@ -1988,3 +1994,137 @@ msgstr "&Landskaber"
#~ msgid "&Tutorial"
#~ msgstr "&Gennemgang"
+
+#~ msgid ""
+#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#~ "the gold nuggets, then climb to the top of the playing area and move up "
+#~ "to the next level. A hidden ladder will appear as you collect the last "
+#~ "nugget.\n"
+#~ "\n"
+#~ "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#~ "point the mouse where you want him to go. At first gravity takes over "
+#~ "and he falls ..."
+#~ msgstr ""
+#~ "Hej! Velkommen til Kgoldrunner. Spillets idé er at samle alle guldklumper "
+#~ "op, og derefter klattre op til spilleområdets øverste kant og fortsætte "
+#~ "til næste niveau. En skjult trappe vises når du samler den sidste "
+#~ "guldklump op.\n"
+#~ "\n"
+#~ "Helten (den grønne figur) er din stedfortræder. For at samle guldklumper, "
+#~ "skal du blot pege med musen derhen hvor du ønsker at han skal gå. I "
+#~ "begyndelsen overtager tyngdekraften og han falder ..."
+
+#~ msgid ""
+#~ "This is an exercise in moving around. Follow the track of gold nuggets "
+#~ "until the ladder pops up at the right. The hero can only follow the "
+#~ "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#~ "far ahead of him.\n"
+#~ "\n"
+#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#~ "the bottom right. If you do get trapped there, the only way out is to "
+#~ "kill the hero (press key Q for quit) and start the level again."
+#~ msgstr ""
+#~ "Dette er en øvelse i at flytte sig omkring. Følg sporet med guldklumper "
+#~ "indtil stigen dukker op til højre. Helten kan kun følge musen langs enkle "
+#~ "stier (såsom _ | L eller U), så vær forsigtig så du ikke havner for langt "
+#~ "foran ham.\n"
+#~ "\n"
+#~ "FARE: Forsøg ikke at falde ned fra stigen eller stangen i betongruben "
+#~ "længst nede til højre. Hvis du bliver fanget der, er den eneste udvej at "
+#~ "dræbe helten (tryk på Q for at gøre det) og starte niveauet igen."
+
+#~ msgid ""
+#~ "Now you have to dig to get the gold! Just use the left and right mouse "
+#~ "buttons to dig left or right of the hero's position. The hero can then "
+#~ "jump into and through the hole he has dug. He can also dig several holes "
+#~ "in a row and run sideways through the dug holes. Be careful though. "
+#~ "After a while the holes close up and you can get trapped and killed.\n"
+#~ "\n"
+#~ "In the third box down, you have to dig two holes, jump in and quickly dig "
+#~ "one more, to get through two layers. On the right, you have to dig "
+#~ "three, then two then one to get through. There are also two little "
+#~ "puzzles to work out along the way. Good luck!\n"
+#~ "\n"
+#~ "By the way, you can dig through brick, but not concrete."
+#~ msgstr ""
+#~ "Nu skal du grave for at hente guldet. Brug kun venstre og højre museknap "
+#~ "til at grave til venstre eller højre for heltens position. Helten kan "
+#~ "derefter hoppe ned i og gennem hullet han har gravet. Han kan også grave "
+#~ "flere huller i en række og løbe langs hullerne han har gravet. Men vær "
+#~ "forsigtig. Efter et stykke tid lukkes hullerne og han kan fanges og "
+#~ "dræbes.\n"
+#~ "\n"
+#~ "I det tredje rum nedad skal du grave to huller, hoppe derned og hurtigt "
+#~ "grave et til, for hurtigt at komme gennem to lag. Til højre skal du grave "
+#~ "tre, derefter to og til sidst et hul for at komme igennem. Der er også to "
+#~ "små problemer at løse på vejen. Held og lykke!\n"
+#~ "\n"
+#~ "Forresten, kan du grave gennem mursten, men ikke gennem beton."
+
+#~ msgid ""
+#~ "Well, it's been nice and easy up to now, but the game would be no fun "
+#~ "without enemies. They are after the gold too: worse still they are after "
+#~ "you! You die if they catch you, but maybe you will have a few lives left "
+#~ "and can start again.\n"
+#~ "\n"
+#~ "You can handle enemies by running away, digging a hole or luring them "
+#~ "into part of the playing area where they get stranded.\n"
+#~ "\n"
+#~ "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#~ "gets stuck in the hole for a time and climbs out. If the hole closes "
+#~ "while he is in it, he dies and reappears somewhere else on the screen. "
+#~ "You can deliberately kill enemies by digging several holes in a row.\n"
+#~ "\n"
+#~ "More importantly, you can run over an enemy's head. You must do that "
+#~ "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#~ "him to fall all the way in, then run over him, with the other enemy in "
+#~ "hot pursuit..."
+#~ msgstr ""
+#~ "Ja, indtil videre har det været enkelt og behageligt, men spillet ville "
+#~ "ikke være særligt sjovt uden fjender. De er også ude efter guldet, og "
+#~ "endnu værre, de er ude efter dig! Du dør hvis de fanger dig, men måske "
+#~ "har du nogle liv tilbage og kan starte forfra.\n"
+#~ "\n"
+#~ "Du kan håndtere fjender ved at løbe fra dem, grave et hul eller snyde dem "
+#~ "til en del af spilleområdet hvor de bliver strandede.\n"
+#~ "\n"
+#~ "Hvis en fjende falder ned i et hul, slipper han alt det guld han bærer på "
+#~ "og sidder derefter fast i hullet et stykke tid inden han klatrer op. Hvis "
+#~ "hullet lukkes mens han er i det, dør han og genopstår et andet sted på "
+#~ "skærmen. Du kan dræbe fjender med vilje ved at grave flere huller i en "
+#~ "række.\n"
+#~ "\n"
+#~ "Endnu vigtigere er at du kan løbe over en fjendes hoved. Du skal gøre "
+#~ "dette lige i begyndelsen af dette niveau. Grav et hul, fang fjenden, vent "
+#~ "på at han skal falde helt ned helt i hullet, løb derefter over ham, med "
+#~ "den anden fjende tæt i hælene ..."
+
+#~ msgid ""
+#~ "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#~ "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#~ "\n"
+#~ "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#~ "as he runs over the concrete or maybe at the top of a ladder ...... "
+#~ "patience, patience !!"
+#~ msgstr ""
+#~ "Der er ikke noget sted at grave, så du skal snyde fjenderne og undgå at "
+#~ "falde ned på betonen ved en fejl. Forsøg at holde fjenderne samlede.\n"
+#~ "\n"
+#~ "Hvis en fjende har en gylden kontur holder han en guldklump. Han kan tabe "
+#~ "den når han løber over betonen, eller måske højst oppe på en stige. "
+#~ "Tålmodighed, tålmodighed!"
+
+#~ msgid ""
+#~ "It is best not to kill the enemy. Try it and you will find out why ... "
+#~ "Heh, heh, heh !! ... ;-)\n"
+#~ "\n"
+#~ "If you do kill him unintentionally, before you have collected the gold at "
+#~ "the top left, you can still finish the level by digging away the side of "
+#~ "the pit he is in."
+#~ msgstr ""
+#~ "Det er bedst at ikke dræbe fjenden. Forsøg så finder du ud af hvorfor. "
+#~ "Ha, ha, ha!\n"
+#~ "\n"
+#~ "Hvis du dræber ham ved et tilfælde, inden du har samlet guldet længst "
+#~ "oppe til venstre, kan du stadigvæk afslutte niveauet ved at grave væggen "
+#~ "væk af gruben han ligger i."