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-rw-r--r--tde-i18n-es/messages/tdegames/kgoldrunner.po174
1 files changed, 158 insertions, 16 deletions
diff --git a/tde-i18n-es/messages/tdegames/kgoldrunner.po b/tde-i18n-es/messages/tdegames/kgoldrunner.po
index 378788ebc5c..24bde277152 100644
--- a/tde-i18n-es/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-es/messages/tdegames/kgoldrunner.po
@@ -10,7 +10,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 20:19+0000\n"
"PO-Revision-Date: 2007-08-05 16:18+0200\n"
"Last-Translator: Santiago Fernández Sancho <santi@kde-es.org>\n"
"Language-Team: Español <kde-es@kybs.de>\n"
@@ -41,14 +41,15 @@ msgid "Hi !!"
msgstr "¡¡Hola!!"
#: data_messages.cpp:30
+#, fuzzy
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"¡Hola!. ¡Bienvenido a KGoldrunner!. La idea del juego es recoger todas las "
"pepitas de oro, subir a lo más alto del área de juego y pasar al siguiente "
@@ -63,11 +64,12 @@ msgid "Navigation"
msgstr "Navegación"
#: data_messages.cpp:37
+#, fuzzy
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -88,11 +90,12 @@ msgid "Digging"
msgstr "Cavar"
#: data_messages.cpp:44
+#, fuzzy
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -122,6 +125,7 @@ msgid "You Have ENEMIES !!!"
msgstr "¡Tiene ENEMIGOS!"
#: data_messages.cpp:53
+#, fuzzy
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -131,14 +135,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bien, ha sido sencillo hasta ahora, pero el juego no sería divertido sin "
@@ -214,13 +218,14 @@ msgid "Bars and Ladders"
msgstr "Barras y escaleras"
#: data_messages.cpp:83
+#, fuzzy
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"No existe nada donde excavar, por eso deberá esquivar a los enemigos y "
"evitar caer en el cemento. Intente mantener juntos a los enemigos.\n"
@@ -253,13 +258,14 @@ msgid "... Or not to kill?"
msgstr "... ¿O no matar?"
#: data_messages.cpp:97
+#, fuzzy
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Es mejor no matar al enemigo. Inténtelo y verá porqué... ¡¡He, he, "
"he!! ... ;-)\n"
@@ -2004,3 +2010,139 @@ msgstr "&Paisajes"
#, fuzzy
#~ msgid "&Save"
#~ msgstr "&No guardar"
+
+#~ msgid ""
+#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#~ "the gold nuggets, then climb to the top of the playing area and move up "
+#~ "to the next level. A hidden ladder will appear as you collect the last "
+#~ "nugget.\n"
+#~ "\n"
+#~ "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#~ "point the mouse where you want him to go. At first gravity takes over "
+#~ "and he falls ..."
+#~ msgstr ""
+#~ "¡Hola!. ¡Bienvenido a KGoldrunner!. La idea del juego es recoger todas "
+#~ "las pepitas de oro, subir a lo más alto del área de juego y pasar al "
+#~ "siguiente nivel. Cuando coja la última pepita aparecerá un nuevo "
+#~ "escenario. \n"
+#~ "\n"
+#~ "El héroe (la figura verde) es su representante. Para recoger las "
+#~ "pepitas, coloque el puntero con el ratón en el punto al que quiera que "
+#~ "vaya. A la mínima la gravedad aparece y le hace caer ..."
+
+#~ msgid ""
+#~ "This is an exercise in moving around. Follow the track of gold nuggets "
+#~ "until the ladder pops up at the right. The hero can only follow the "
+#~ "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#~ "far ahead of him.\n"
+#~ "\n"
+#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#~ "the bottom right. If you do get trapped there, the only way out is to "
+#~ "kill the hero (press key Q for quit) and start the level again."
+#~ msgstr ""
+#~ "Esto es un ejercicio de movimiento. Siga el trayecto de las pepitas de "
+#~ "oro hasta que la escalera aparezca a la derecha. El héroe sólo podrá "
+#~ "seguir al ratón en trayectos simples (como _ | o U), así que tenga "
+#~ "cuidado de no alejarse mucho de él.\n"
+#~ "\n"
+#~ "CUIDADO: Intente no caer de la escalera o la barra al pozo de cemento de "
+#~ "la parte inferior derecha. Si se queda atrapado ahí, la única manera de "
+#~ "salir es matar al héroe (presionando la tecla Q para salir) y volver a "
+#~ "comenzar el nivel."
+
+#~ msgid ""
+#~ "Now you have to dig to get the gold! Just use the left and right mouse "
+#~ "buttons to dig left or right of the hero's position. The hero can then "
+#~ "jump into and through the hole he has dug. He can also dig several holes "
+#~ "in a row and run sideways through the dug holes. Be careful though. "
+#~ "After a while the holes close up and you can get trapped and killed.\n"
+#~ "\n"
+#~ "In the third box down, you have to dig two holes, jump in and quickly dig "
+#~ "one more, to get through two layers. On the right, you have to dig "
+#~ "three, then two then one to get through. There are also two little "
+#~ "puzzles to work out along the way. Good luck!\n"
+#~ "\n"
+#~ "By the way, you can dig through brick, but not concrete."
+#~ msgstr ""
+#~ "¡Ahora tiene que excavar para obtener el oro!. Basta con usar los botones "
+#~ "izquierdo y derecho del ratón para excavar a la izquierda o la derecha de "
+#~ "la posición del héroe. El héroe puede saltar para adentro o a través del "
+#~ "agujero que haya excavado. También puede excavar varios agujeros en "
+#~ "línea y correr a través de los agujeros excavados. Pero tenga cuidado. "
+#~ "Tras un tiempo los agujeros se cierran y podría quedar atrapado y morir.\n"
+#~ "\n"
+#~ "En la tercera área abajo, usted tendrá que excavar dos agujeros, saltar "
+#~ "para adentro y excavar otro agujero más rápidamente, para atravesar dos "
+#~ "capas. A la derecha, tendrá que excavar tres agujeros, seguido de dos y "
+#~ "finalmente uno para pasar. Hay también dos pequeños puzzles para resolver "
+#~ "por el camino. ¡Buena suerte!\n"
+#~ "\n"
+#~ "A propósito, usted puede excavar a través de ladrillos, pero no de "
+#~ "cemento."
+
+#~ msgid ""
+#~ "Well, it's been nice and easy up to now, but the game would be no fun "
+#~ "without enemies. They are after the gold too: worse still they are after "
+#~ "you! You die if they catch you, but maybe you will have a few lives left "
+#~ "and can start again.\n"
+#~ "\n"
+#~ "You can handle enemies by running away, digging a hole or luring them "
+#~ "into part of the playing area where they get stranded.\n"
+#~ "\n"
+#~ "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#~ "gets stuck in the hole for a time and climbs out. If the hole closes "
+#~ "while he is in it, he dies and reappears somewhere else on the screen. "
+#~ "You can deliberately kill enemies by digging several holes in a row.\n"
+#~ "\n"
+#~ "More importantly, you can run over an enemy's head. You must do that "
+#~ "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#~ "him to fall all the way in, then run over him, with the other enemy in "
+#~ "hot pursuit..."
+#~ msgstr ""
+#~ "Bien, ha sido sencillo hasta ahora, pero el juego no sería divertido sin "
+#~ "enemigos. Éstos también están detrás del oro: peor aún, ¡también andan "
+#~ "detrás de usted!. Usted morirá si le agarran, pero tal vez le queden "
+#~ "algunas vidas y pueda empezar de nuevo.\n"
+#~ "\n"
+#~ "Podrá lidiar con los enemigos huyendo de ellos, excavando un agujero o "
+#~ "engañándolos \n"
+#~ "\n"
+#~ "Si un enemigo cae en un agujero, suelta el oro que lleve, queda preso en "
+#~ "el agujero por algún tiempo y luego vuelve a salir.. Si se cierra el "
+#~ "agujero mientras él está dentro, muere y reaparece en algún otro lugar de "
+#~ "la pantalla. Puede matar deliberadamente a los enemigos excavando varios "
+#~ "agujeros en fila.\n"
+#~ "\n"
+#~ "Más importante, usted puede andar por encima de la cabeza de un enemigo. "
+#~ "Puede hacerlo precisamente al principio de este nivel. Excave un agujero, "
+#~ "atrape al enemigo en él, corra entonces por encima del enemigo mientras "
+#~ "otro le persigue..."
+
+#~ msgid ""
+#~ "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#~ "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#~ "\n"
+#~ "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#~ "as he runs over the concrete or maybe at the top of a ladder ...... "
+#~ "patience, patience !!"
+#~ msgstr ""
+#~ "No existe nada donde excavar, por eso deberá esquivar a los enemigos y "
+#~ "evitar caer en el cemento. Intente mantener juntos a los enemigos.\n"
+#~ "\n"
+#~ "Si un enemigo tiene un contorno dorado es que posee una pepita. Podrá "
+#~ "caersele cuando corra sobre el cemento o tal vez en lo alto de una "
+#~ "escalera ..... ¡¡paciencia, paciencia!!"
+
+#~ msgid ""
+#~ "It is best not to kill the enemy. Try it and you will find out why ... "
+#~ "Heh, heh, heh !! ... ;-)\n"
+#~ "\n"
+#~ "If you do kill him unintentionally, before you have collected the gold at "
+#~ "the top left, you can still finish the level by digging away the side of "
+#~ "the pit he is in."
+#~ msgstr ""
+#~ "Es mejor no matar al enemigo. Inténtelo y verá porqué... ¡¡He, he, "
+#~ "he!! ... ;-)\n"
+#~ "\n"
+#~ "Si lo mata sin querer, antes de recoger el oro de la parte superior "
+#~ "izquierda, podrá finalizar el nivel excavando al lado del pozo donde está."