diff options
Diffstat (limited to 'tde-i18n-nl/messages/tdegames/kgoldrunner.po')
-rw-r--r-- | tde-i18n-nl/messages/tdegames/kgoldrunner.po | 175 |
1 files changed, 159 insertions, 16 deletions
diff --git a/tde-i18n-nl/messages/tdegames/kgoldrunner.po b/tde-i18n-nl/messages/tdegames/kgoldrunner.po index 0bfb29a1de7..bc67fa368a1 100644 --- a/tde-i18n-nl/messages/tdegames/kgoldrunner.po +++ b/tde-i18n-nl/messages/tdegames/kgoldrunner.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kgoldrunner\n" -"POT-Creation-Date: 2020-05-11 04:09+0200\n" +"POT-Creation-Date: 2022-07-19 20:19+0000\n" "PO-Revision-Date: 2006-09-16 19:50+0200\n" "Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n" "Language-Team: Nederlands <kde-i18n-nl@kde.org>\n" @@ -39,14 +39,15 @@ msgid "Hi !!" msgstr "Hallo!!" #: data_messages.cpp:30 +#, fuzzy msgid "" "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the " "gold nuggets, then climb to the top of the playing area and move up to the " "next level. A hidden ladder will appear as you collect the last nugget.\n" "\n" "The hero (the green figure) is your deputy. To collect the nuggets, just " -"point the mouse where you want him to go. At first gravity takes over and " -"he falls ..." +"point the mouse where you want the hero to go. At first gravity takes over " +"and the hero falls ..." msgstr "" "Hallo! Welkom bij KGoldRunner! De bedoeling van dit spel is dat u alle " "goudklompjes verzamelt en vervolgens naar de bovenkant van het speelveld " @@ -63,11 +64,12 @@ msgid "Navigation" msgstr "Navigatie" #: data_messages.cpp:37 +#, fuzzy msgid "" "This is an exercise in moving around. Follow the track of gold nuggets " "until the ladder pops up at the right. The hero can only follow the mouse " "along simple paths (like _ | L or U), so be careful not to get too far ahead " -"of him.\n" +"of them.\n" "\n" "DANGER: Try not to fall off the ladder or bar into the concrete pit at the " "bottom right. If you do get trapped there, the only way out is to kill the " @@ -86,11 +88,12 @@ msgid "Digging" msgstr "Graven" #: data_messages.cpp:44 +#, fuzzy msgid "" "Now you have to dig to get the gold! Just use the left and right mouse " "buttons to dig left or right of the hero's position. The hero can then jump " -"into and through the hole he has dug. He can also dig several holes in a " -"row and run sideways through the dug holes. Be careful though. After a " +"into and through the hole they have dug. They can also dig several holes in " +"a row and run sideways through the dug holes. Be careful though. After a " "while the holes close up and you can get trapped and killed.\n" "\n" "In the third box down, you have to dig two holes, jump in and quickly dig " @@ -119,6 +122,7 @@ msgid "You Have ENEMIES !!!" msgstr "U hebt VIJANDEN!!!" #: data_messages.cpp:53 +#, fuzzy msgid "" "Well, it's been nice and easy up to now, but the game would be no fun " "without enemies. They are after the gold too: worse still they are after " @@ -128,14 +132,14 @@ msgid "" "You can handle enemies by running away, digging a hole or luring them into " "part of the playing area where they get stranded.\n" "\n" -"If an enemy falls into a hole, he gives up any gold he is carrying, then " -"gets stuck in the hole for a time and climbs out. If the hole closes while " -"he is in it, he dies and reappears somewhere else on the screen. You can " +"If an enemy falls into a hole, they give up any gold they are carrying, then " +"get stuck in the hole for a time and climb out. If the hole closes while " +"they are in it, they die and reappear somewhere else on the screen. You can " "deliberately kill enemies by digging several holes in a row.\n" "\n" "More importantly, you can run over an enemy's head. You must do that right " -"at the start of this level. Dig a hole, trap the enemy, wait for him to " -"fall all the way in, then run over him, with the other enemy in hot " +"at the start of this level. Dig a hole, trap the enemy, wait for them to " +"fall all the way in, then run over them, with the other enemy in hot " "pursuit..." msgstr "" "Tot nu toe was het allemaal vrij kalm en eenvoudig, maar het spel zou saai " @@ -212,13 +216,14 @@ msgid "Bars and Ladders" msgstr "Balken en ladders" #: data_messages.cpp:83 +#, fuzzy msgid "" "There's nowhere to dig, so you must dodge the enemies and avoid falling to " "the concrete at the wrong time. Try to keep the enemies together.\n" "\n" -"If an enemy has a gold outline, he is holding a nugget. He might drop it as " -"he runs over the concrete or maybe at the top of a ladder ...... patience, " -"patience !!" +"If an enemy has a gold outline, they are holding a nugget. They might drop " +"it as they run over the concrete or maybe at the top of a ladder ...... " +"patience, patience !!" msgstr "" "Er valt niets te graven. Probeer de vijanden te ontlopen en voorkom dat u op " "het verkeerde moment op het beton valt. Probeer de vijanden bijeen te " @@ -252,13 +257,14 @@ msgid "... Or not to kill?" msgstr "... of niet doden?" #: data_messages.cpp:97 +#, fuzzy msgid "" "It is best not to kill the enemy. Try it and you will find out why ... Heh, " "heh, heh !! ... ;-)\n" "\n" -"If you do kill him unintentionally, before you have collected the gold at " +"If you do kill them unintentionally, before you have collected the gold at " "the top left, you can still finish the level by digging away the side of the " -"pit he is in." +"pit they are in." msgstr "" "U kunt de vijand beter niet doden. Probeer het en ondervindt waarom... heh, " "heh, heh!!\n" @@ -2007,3 +2013,140 @@ msgstr "&Landschappen" #, fuzzy #~ msgid "&Save" #~ msgstr "&Niet opslaan" + +#~ msgid "" +#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all " +#~ "the gold nuggets, then climb to the top of the playing area and move up " +#~ "to the next level. A hidden ladder will appear as you collect the last " +#~ "nugget.\n" +#~ "\n" +#~ "The hero (the green figure) is your deputy. To collect the nuggets, just " +#~ "point the mouse where you want him to go. At first gravity takes over " +#~ "and he falls ..." +#~ msgstr "" +#~ "Hallo! Welkom bij KGoldRunner! De bedoeling van dit spel is dat u alle " +#~ "goudklompjes verzamelt en vervolgens naar de bovenkant van het speelveld " +#~ "klimt om naar het volgende niveau te gaan. Als u het laatste goudklompje " +#~ "hebt verzameld zal er een verborgen ladder verschijnen.\n" +#~ "\n" +#~ "De held (het groene mannetje) wordt door u aangestuurd. Om de " +#~ "goudklompjes te verzamelen wijst u met de muis naar de plek waar de held " +#~ "naar toe dient te gaan. De eerste keer zal de zwaartekracht het van u " +#~ "overnemen en de held laten vallen..." + +#~ msgid "" +#~ "This is an exercise in moving around. Follow the track of gold nuggets " +#~ "until the ladder pops up at the right. The hero can only follow the " +#~ "mouse along simple paths (like _ | L or U), so be careful not to get too " +#~ "far ahead of him.\n" +#~ "\n" +#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at " +#~ "the bottom right. If you do get trapped there, the only way out is to " +#~ "kill the hero (press key Q for quit) and start the level again." +#~ msgstr "" +#~ "Dit is een bewegingsoefening. Volg het spoor goudklompjes totdat er " +#~ "rechts een ladder verschijnt. De held kan de muis alleen volgen langs " +#~ "eenvoudige paden (zoals _ | L of U). Zorg er dus voor dat u niet te ver " +#~ "vooruit gaat.\n" +#~ "\n" +#~ "GEVAAR: Val niet van de ladder of balk in de betonnen put rechts " +#~ "onderaan. Als u in die put terecht komt kunt u er alleen uitkomen door de " +#~ "held te doden (druk op de toets Q om af te sluiten) en het niveau opnieuw " +#~ "te starten." + +#~ msgid "" +#~ "Now you have to dig to get the gold! Just use the left and right mouse " +#~ "buttons to dig left or right of the hero's position. The hero can then " +#~ "jump into and through the hole he has dug. He can also dig several holes " +#~ "in a row and run sideways through the dug holes. Be careful though. " +#~ "After a while the holes close up and you can get trapped and killed.\n" +#~ "\n" +#~ "In the third box down, you have to dig two holes, jump in and quickly dig " +#~ "one more, to get through two layers. On the right, you have to dig " +#~ "three, then two then one to get through. There are also two little " +#~ "puzzles to work out along the way. Good luck!\n" +#~ "\n" +#~ "By the way, you can dig through brick, but not concrete." +#~ msgstr "" +#~ "Nu moet u graven om het goud te bemachtigen! Gebruik de linker en rechter " +#~ "muisknoppen om links of rechts van de held te graven. De held kan dan in " +#~ "of door het gat springen dat hij heeft gegraven. Hij kan ook meerdere " +#~ "gaten op een rij graven en zijwaarts door de gegraven gaten rennen. Wees " +#~ "wel voorzichtig. Na een verloop van tijd sluiten de gaten zichzelf en " +#~ "kunt u ingesloten en gedood worden.\n" +#~ "\n" +#~ "In de het derde vak beneden graaft u twee gaten, vervolgens springt u " +#~ "erin en graaft snel een derde gat om door de twee lagen heen te komen. " +#~ "Rechts graaft u eerst 3 gaten en dan nog eentje om erdoor te komen. Er " +#~ "zijn ook twee kleine puzzels die u onderweg uit moet werken. Veel geluk!\n" +#~ "\n" +#~ "Overigens kunt u alleen door steen graven, niet door beton." + +#~ msgid "" +#~ "Well, it's been nice and easy up to now, but the game would be no fun " +#~ "without enemies. They are after the gold too: worse still they are after " +#~ "you! You die if they catch you, but maybe you will have a few lives left " +#~ "and can start again.\n" +#~ "\n" +#~ "You can handle enemies by running away, digging a hole or luring them " +#~ "into part of the playing area where they get stranded.\n" +#~ "\n" +#~ "If an enemy falls into a hole, he gives up any gold he is carrying, then " +#~ "gets stuck in the hole for a time and climbs out. If the hole closes " +#~ "while he is in it, he dies and reappears somewhere else on the screen. " +#~ "You can deliberately kill enemies by digging several holes in a row.\n" +#~ "\n" +#~ "More importantly, you can run over an enemy's head. You must do that " +#~ "right at the start of this level. Dig a hole, trap the enemy, wait for " +#~ "him to fall all the way in, then run over him, with the other enemy in " +#~ "hot pursuit..." +#~ msgstr "" +#~ "Tot nu toe was het allemaal vrij kalm en eenvoudig, maar het spel zou " +#~ "saai zijn zonder vijanden. Ze zijn ook uit op het goud, maar erger nog: " +#~ "ze zijn ook uit op u! U sterft als ze u pakken, maar mogelijk hebt u nog " +#~ "enkele levens over en kunt u opnieuw beginnen.\n" +#~ "\n" +#~ "U kunt vijanden ontlopen door snel weg te rennen, door gaten te graven of " +#~ "door ze naar een gedeelte in het speelveld te lokken waar ze stranden.\n" +#~ "\n" +#~ "Als een vijand in een gat valt laat hij al het goud dat hij bij zich " +#~ "heeft los. Vervolgens zit hij een tijdje vast in het gat en daarna klimt " +#~ "hij eruit. Als het gat zich sluit terwijl hij erin zit sterft hij en " +#~ "verschijnt elders opnieuw op het scherm. U kunt opzettelijk vijanden " +#~ "doden door meerdere gaten op een rij te graven.\n" +#~ "\n" +#~ "U kunt ook over het hoofd van een vijand rennen. Doe dat meteen aan het " +#~ "begin van dit niveau. Graaf een gat, lok de vijand erin, wacht totdat hij " +#~ "er helemaal in is gevallen en ren over zijn hoofd terwijl de andere " +#~ "vijanden achter u aanzitten..." + +#~ msgid "" +#~ "There's nowhere to dig, so you must dodge the enemies and avoid falling " +#~ "to the concrete at the wrong time. Try to keep the enemies together.\n" +#~ "\n" +#~ "If an enemy has a gold outline, he is holding a nugget. He might drop it " +#~ "as he runs over the concrete or maybe at the top of a ladder ...... " +#~ "patience, patience !!" +#~ msgstr "" +#~ "Er valt niets te graven. Probeer de vijanden te ontlopen en voorkom dat u " +#~ "op het verkeerde moment op het beton valt. Probeer de vijanden bijeen te " +#~ "houden.\n" +#~ "\n" +#~ "Een vijand met een goudrand heeft een goudklompje bij zich. Hij laat die " +#~ "mogelijk vallen als hij over het beton rent of als hij bovenaan een " +#~ "ladder staat...... Geduld, geduld!!" + +#~ msgid "" +#~ "It is best not to kill the enemy. Try it and you will find out why ... " +#~ "Heh, heh, heh !! ... ;-)\n" +#~ "\n" +#~ "If you do kill him unintentionally, before you have collected the gold at " +#~ "the top left, you can still finish the level by digging away the side of " +#~ "the pit he is in." +#~ msgstr "" +#~ "U kunt de vijand beter niet doden. Probeer het en ondervindt waarom... " +#~ "heh, heh, heh!!\n" +#~ "\n" +#~ "Als u de vijand ongewild doodt voordat u het goud linksboven hebt " +#~ "verzameld kunt u dit niveau nog steeds voltooien door de zijkant van de " +#~ "groeve waar hij in ligt weg te graven." |