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-rw-r--r--tde-i18n-nl/messages/tdegames/kgoldrunner.po175
1 files changed, 159 insertions, 16 deletions
diff --git a/tde-i18n-nl/messages/tdegames/kgoldrunner.po b/tde-i18n-nl/messages/tdegames/kgoldrunner.po
index 0bfb29a1de7..bc67fa368a1 100644
--- a/tde-i18n-nl/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-nl/messages/tdegames/kgoldrunner.po
@@ -7,7 +7,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 20:19+0000\n"
"PO-Revision-Date: 2006-09-16 19:50+0200\n"
"Last-Translator: Bram Schoenmakers <bramschoenmakers@kde.nl>\n"
"Language-Team: Nederlands <kde-i18n-nl@kde.org>\n"
@@ -39,14 +39,15 @@ msgid "Hi !!"
msgstr "Hallo!!"
#: data_messages.cpp:30
+#, fuzzy
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Hallo! Welkom bij KGoldRunner! De bedoeling van dit spel is dat u alle "
"goudklompjes verzamelt en vervolgens naar de bovenkant van het speelveld "
@@ -63,11 +64,12 @@ msgid "Navigation"
msgstr "Navigatie"
#: data_messages.cpp:37
+#, fuzzy
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -86,11 +88,12 @@ msgid "Digging"
msgstr "Graven"
#: data_messages.cpp:44
+#, fuzzy
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -119,6 +122,7 @@ msgid "You Have ENEMIES !!!"
msgstr "U hebt VIJANDEN!!!"
#: data_messages.cpp:53
+#, fuzzy
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -128,14 +132,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Tot nu toe was het allemaal vrij kalm en eenvoudig, maar het spel zou saai "
@@ -212,13 +216,14 @@ msgid "Bars and Ladders"
msgstr "Balken en ladders"
#: data_messages.cpp:83
+#, fuzzy
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Er valt niets te graven. Probeer de vijanden te ontlopen en voorkom dat u op "
"het verkeerde moment op het beton valt. Probeer de vijanden bijeen te "
@@ -252,13 +257,14 @@ msgid "... Or not to kill?"
msgstr "... of niet doden?"
#: data_messages.cpp:97
+#, fuzzy
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"U kunt de vijand beter niet doden. Probeer het en ondervindt waarom... heh, "
"heh, heh!!\n"
@@ -2007,3 +2013,140 @@ msgstr "&Landschappen"
#, fuzzy
#~ msgid "&Save"
#~ msgstr "&Niet opslaan"
+
+#~ msgid ""
+#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#~ "the gold nuggets, then climb to the top of the playing area and move up "
+#~ "to the next level. A hidden ladder will appear as you collect the last "
+#~ "nugget.\n"
+#~ "\n"
+#~ "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#~ "point the mouse where you want him to go. At first gravity takes over "
+#~ "and he falls ..."
+#~ msgstr ""
+#~ "Hallo! Welkom bij KGoldRunner! De bedoeling van dit spel is dat u alle "
+#~ "goudklompjes verzamelt en vervolgens naar de bovenkant van het speelveld "
+#~ "klimt om naar het volgende niveau te gaan. Als u het laatste goudklompje "
+#~ "hebt verzameld zal er een verborgen ladder verschijnen.\n"
+#~ "\n"
+#~ "De held (het groene mannetje) wordt door u aangestuurd. Om de "
+#~ "goudklompjes te verzamelen wijst u met de muis naar de plek waar de held "
+#~ "naar toe dient te gaan. De eerste keer zal de zwaartekracht het van u "
+#~ "overnemen en de held laten vallen..."
+
+#~ msgid ""
+#~ "This is an exercise in moving around. Follow the track of gold nuggets "
+#~ "until the ladder pops up at the right. The hero can only follow the "
+#~ "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#~ "far ahead of him.\n"
+#~ "\n"
+#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#~ "the bottom right. If you do get trapped there, the only way out is to "
+#~ "kill the hero (press key Q for quit) and start the level again."
+#~ msgstr ""
+#~ "Dit is een bewegingsoefening. Volg het spoor goudklompjes totdat er "
+#~ "rechts een ladder verschijnt. De held kan de muis alleen volgen langs "
+#~ "eenvoudige paden (zoals _ | L of U). Zorg er dus voor dat u niet te ver "
+#~ "vooruit gaat.\n"
+#~ "\n"
+#~ "GEVAAR: Val niet van de ladder of balk in de betonnen put rechts "
+#~ "onderaan. Als u in die put terecht komt kunt u er alleen uitkomen door de "
+#~ "held te doden (druk op de toets Q om af te sluiten) en het niveau opnieuw "
+#~ "te starten."
+
+#~ msgid ""
+#~ "Now you have to dig to get the gold! Just use the left and right mouse "
+#~ "buttons to dig left or right of the hero's position. The hero can then "
+#~ "jump into and through the hole he has dug. He can also dig several holes "
+#~ "in a row and run sideways through the dug holes. Be careful though. "
+#~ "After a while the holes close up and you can get trapped and killed.\n"
+#~ "\n"
+#~ "In the third box down, you have to dig two holes, jump in and quickly dig "
+#~ "one more, to get through two layers. On the right, you have to dig "
+#~ "three, then two then one to get through. There are also two little "
+#~ "puzzles to work out along the way. Good luck!\n"
+#~ "\n"
+#~ "By the way, you can dig through brick, but not concrete."
+#~ msgstr ""
+#~ "Nu moet u graven om het goud te bemachtigen! Gebruik de linker en rechter "
+#~ "muisknoppen om links of rechts van de held te graven. De held kan dan in "
+#~ "of door het gat springen dat hij heeft gegraven. Hij kan ook meerdere "
+#~ "gaten op een rij graven en zijwaarts door de gegraven gaten rennen. Wees "
+#~ "wel voorzichtig. Na een verloop van tijd sluiten de gaten zichzelf en "
+#~ "kunt u ingesloten en gedood worden.\n"
+#~ "\n"
+#~ "In de het derde vak beneden graaft u twee gaten, vervolgens springt u "
+#~ "erin en graaft snel een derde gat om door de twee lagen heen te komen. "
+#~ "Rechts graaft u eerst 3 gaten en dan nog eentje om erdoor te komen. Er "
+#~ "zijn ook twee kleine puzzels die u onderweg uit moet werken. Veel geluk!\n"
+#~ "\n"
+#~ "Overigens kunt u alleen door steen graven, niet door beton."
+
+#~ msgid ""
+#~ "Well, it's been nice and easy up to now, but the game would be no fun "
+#~ "without enemies. They are after the gold too: worse still they are after "
+#~ "you! You die if they catch you, but maybe you will have a few lives left "
+#~ "and can start again.\n"
+#~ "\n"
+#~ "You can handle enemies by running away, digging a hole or luring them "
+#~ "into part of the playing area where they get stranded.\n"
+#~ "\n"
+#~ "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#~ "gets stuck in the hole for a time and climbs out. If the hole closes "
+#~ "while he is in it, he dies and reappears somewhere else on the screen. "
+#~ "You can deliberately kill enemies by digging several holes in a row.\n"
+#~ "\n"
+#~ "More importantly, you can run over an enemy's head. You must do that "
+#~ "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#~ "him to fall all the way in, then run over him, with the other enemy in "
+#~ "hot pursuit..."
+#~ msgstr ""
+#~ "Tot nu toe was het allemaal vrij kalm en eenvoudig, maar het spel zou "
+#~ "saai zijn zonder vijanden. Ze zijn ook uit op het goud, maar erger nog: "
+#~ "ze zijn ook uit op u! U sterft als ze u pakken, maar mogelijk hebt u nog "
+#~ "enkele levens over en kunt u opnieuw beginnen.\n"
+#~ "\n"
+#~ "U kunt vijanden ontlopen door snel weg te rennen, door gaten te graven of "
+#~ "door ze naar een gedeelte in het speelveld te lokken waar ze stranden.\n"
+#~ "\n"
+#~ "Als een vijand in een gat valt laat hij al het goud dat hij bij zich "
+#~ "heeft los. Vervolgens zit hij een tijdje vast in het gat en daarna klimt "
+#~ "hij eruit. Als het gat zich sluit terwijl hij erin zit sterft hij en "
+#~ "verschijnt elders opnieuw op het scherm. U kunt opzettelijk vijanden "
+#~ "doden door meerdere gaten op een rij te graven.\n"
+#~ "\n"
+#~ "U kunt ook over het hoofd van een vijand rennen. Doe dat meteen aan het "
+#~ "begin van dit niveau. Graaf een gat, lok de vijand erin, wacht totdat hij "
+#~ "er helemaal in is gevallen en ren over zijn hoofd terwijl de andere "
+#~ "vijanden achter u aanzitten..."
+
+#~ msgid ""
+#~ "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#~ "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#~ "\n"
+#~ "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#~ "as he runs over the concrete or maybe at the top of a ladder ...... "
+#~ "patience, patience !!"
+#~ msgstr ""
+#~ "Er valt niets te graven. Probeer de vijanden te ontlopen en voorkom dat u "
+#~ "op het verkeerde moment op het beton valt. Probeer de vijanden bijeen te "
+#~ "houden.\n"
+#~ "\n"
+#~ "Een vijand met een goudrand heeft een goudklompje bij zich. Hij laat die "
+#~ "mogelijk vallen als hij over het beton rent of als hij bovenaan een "
+#~ "ladder staat...... Geduld, geduld!!"
+
+#~ msgid ""
+#~ "It is best not to kill the enemy. Try it and you will find out why ... "
+#~ "Heh, heh, heh !! ... ;-)\n"
+#~ "\n"
+#~ "If you do kill him unintentionally, before you have collected the gold at "
+#~ "the top left, you can still finish the level by digging away the side of "
+#~ "the pit he is in."
+#~ msgstr ""
+#~ "U kunt de vijand beter niet doden. Probeer het en ondervindt waarom... "
+#~ "heh, heh, heh!!\n"
+#~ "\n"
+#~ "Als u de vijand ongewild doodt voordat u het goud linksboven hebt "
+#~ "verzameld kunt u dit niveau nog steeds voltooien door de zijkant van de "
+#~ "groeve waar hij in ligt weg te graven."