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-rw-r--r--tde-i18n-pl/messages/tdegames/kgoldrunner.po168
1 files changed, 152 insertions, 16 deletions
diff --git a/tde-i18n-pl/messages/tdegames/kgoldrunner.po b/tde-i18n-pl/messages/tdegames/kgoldrunner.po
index 8190c1fc840..4939f59597e 100644
--- a/tde-i18n-pl/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-pl/messages/tdegames/kgoldrunner.po
@@ -12,7 +12,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 20:19+0000\n"
"PO-Revision-Date: 2015-01-18 17:33+0100\n"
"Last-Translator: mcbx\n"
"Language-Team: <pl@li.org>\n"
@@ -43,14 +43,15 @@ msgid "Hi !!"
msgstr "Witam!"
#: data_messages.cpp:30
+#, fuzzy
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Witam ! Witaj w KGoldrunner ! Ideą gry jest zebranie wszystkich samorodków "
"złota a potem wspięcie się na samą górę planszy i przejście na następny "
@@ -66,11 +67,12 @@ msgid "Navigation"
msgstr "Nawigacja"
#: data_messages.cpp:37
+#, fuzzy
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -90,11 +92,12 @@ msgid "Digging"
msgstr "Kopanie"
#: data_messages.cpp:44
+#, fuzzy
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -121,6 +124,7 @@ msgid "You Have ENEMIES !!!"
msgstr "Masz WROGÓW!!!"
#: data_messages.cpp:53
+#, fuzzy
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -130,14 +134,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Hmm, jak na razie było łatwo i porzyjemnie, ale bez przeciwników nie byłoby "
@@ -211,13 +215,14 @@ msgid "Bars and Ladders"
msgstr "Belki i drabiny"
#: data_messages.cpp:83
+#, fuzzy
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Nie ma gdzie kopać, więc musisz uciekać przed wrogami i unikać spadania na "
"beton w nieodpowiednim czasie. Spróbuj trzymać wrogów razem.\n"
@@ -248,13 +253,14 @@ msgid "... Or not to kill?"
msgstr "... czy nie zabijać?"
#: data_messages.cpp:97
+#, fuzzy
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"Lepiej jest nie zabijać przeciwnika. Spróbuj, to zobaczysz dlaczego... Ha ha "
"ha!!... ;-)\n"
@@ -1988,3 +1994,133 @@ msgstr "&Krajobrazy"
#, fuzzy
#~ msgid "&Save"
#~ msgstr "&Nie zapisuj"
+
+#~ msgid ""
+#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#~ "the gold nuggets, then climb to the top of the playing area and move up "
+#~ "to the next level. A hidden ladder will appear as you collect the last "
+#~ "nugget.\n"
+#~ "\n"
+#~ "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#~ "point the mouse where you want him to go. At first gravity takes over "
+#~ "and he falls ..."
+#~ msgstr ""
+#~ "Witam ! Witaj w KGoldrunner ! Ideą gry jest zebranie wszystkich "
+#~ "samorodków złota a potem wspięcie się na samą górę planszy i przejście na "
+#~ "następny poziom. Ukryta drabina pojawi się w chwili kiedy podniesiesz "
+#~ "ostatni samorodek.\n"
+#~ "\n"
+#~ "Bohater (zielona figura) jest Twoim przedstawicielem. Żeby zebrać "
+#~ "samorodki po prostu wskaż myszą gdzie ma on iść. Przy pierwszej okazji "
+#~ "grawitacja weźmie górę i bohater spada..."
+
+#~ msgid ""
+#~ "This is an exercise in moving around. Follow the track of gold nuggets "
+#~ "until the ladder pops up at the right. The hero can only follow the "
+#~ "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#~ "far ahead of him.\n"
+#~ "\n"
+#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#~ "the bottom right. If you do get trapped there, the only way out is to "
+#~ "kill the hero (press key Q for quit) and start the level again."
+#~ msgstr ""
+#~ "To jest ćwiczenie w poruszaniu się po planszy. Podążaj śladem bryłek "
+#~ "złota dopóki po prawej stronie nie zobaczysz drabiny. Postać może iść za "
+#~ "kursorem tylko wzdłóż nieskomplikowanych ścieżek (jak _ | L lub U), więc "
+#~ "uważaj aby jej za bardzo nie wyprzedzić.\n"
+#~ "UWAGA: staraj się nie spaść z drabiny (czy belki) do betonowej jamy na "
+#~ "dole po prawej stronie. Jeśli tak się stanie, to jedyny sposób aby się "
+#~ "stamtąd wydostać to uśmiercenie postaci (nacisnąć Q jak quit czyli "
+#~ "wyjście) i rozpoczęcie poziomu od początku."
+
+#~ msgid ""
+#~ "Now you have to dig to get the gold! Just use the left and right mouse "
+#~ "buttons to dig left or right of the hero's position. The hero can then "
+#~ "jump into and through the hole he has dug. He can also dig several holes "
+#~ "in a row and run sideways through the dug holes. Be careful though. "
+#~ "After a while the holes close up and you can get trapped and killed.\n"
+#~ "\n"
+#~ "In the third box down, you have to dig two holes, jump in and quickly dig "
+#~ "one more, to get through two layers. On the right, you have to dig "
+#~ "three, then two then one to get through. There are also two little "
+#~ "puzzles to work out along the way. Good luck!\n"
+#~ "\n"
+#~ "By the way, you can dig through brick, but not concrete."
+#~ msgstr ""
+#~ "Teraz musisz kopać aby dostać się do złota! Użyj lewego lub prawegop "
+#~ "przycisku myszy aby kopać po lewej lub prawej stronie postaci. Następnie "
+#~ "możesz wskoczyć do wykopanego otworu. Ale uważaj: Po pewnym czasie otwór "
+#~ "się zamyka co może oznaczać uwięzienie i uśmiercenie zawodnika.\n"
+#~ "W trzecim okienku musisz wykopać dwa otwory. Wskocz do środka i szybko "
+#~ "wykop kolejny otwór aby przedostać się przez dwie warstwy. Z prawej "
+#~ "strony musisz wykopać najpierw trzy, potem dwa a następnie jeszcze jeden "
+#~ "otwór aby się przedostać. Po drodze są jeszcze do rozwiązania dwie "
+#~ "łamigłówki. Powodzenia!\n"
+#~ "Na marginesie dodam jeszcze, że można przekopać się przez cegły, ale nie "
+#~ "przez beton."
+
+#~ msgid ""
+#~ "Well, it's been nice and easy up to now, but the game would be no fun "
+#~ "without enemies. They are after the gold too: worse still they are after "
+#~ "you! You die if they catch you, but maybe you will have a few lives left "
+#~ "and can start again.\n"
+#~ "\n"
+#~ "You can handle enemies by running away, digging a hole or luring them "
+#~ "into part of the playing area where they get stranded.\n"
+#~ "\n"
+#~ "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#~ "gets stuck in the hole for a time and climbs out. If the hole closes "
+#~ "while he is in it, he dies and reappears somewhere else on the screen. "
+#~ "You can deliberately kill enemies by digging several holes in a row.\n"
+#~ "\n"
+#~ "More importantly, you can run over an enemy's head. You must do that "
+#~ "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#~ "him to fall all the way in, then run over him, with the other enemy in "
+#~ "hot pursuit..."
+#~ msgstr ""
+#~ "Hmm, jak na razie było łatwo i porzyjemnie, ale bez przeciwników nie "
+#~ "byłoby zabawy. Oni też szukają złota, co gorsza - ścigają też Ciebie. "
+#~ "Jeśli Cię złapią - giniesz (chociaż jeśli masz w zpasie jakieś życia, "
+#~ "możesz zacząć znowu).\n"
+#~ "\n"
+#~ "Z przeciwnikami możesz sobie radzić uciekając im, kopiąc otwory lub "
+#~ "zwabiając ich w taką część planszy, gdzie zostaną odcięci.\n"
+#~ "Jeśli przeciwnik wpadnie do dołu, porzuca całe uzbierane złoto które "
+#~ "niesie, czeka chwile uwięziony a następnie wydostaje się z pułapki. Jeśli "
+#~ "dół osunie się w czasie, kiedy jest w środku - ginie i pojawia się gdzie "
+#~ "indziej na ekranie. Możesz ostatecznie zabijać przeciwników kopiąc kilka "
+#~ "dołów pod rząd.\n"
+#~ "Co ważne, możesz przeskoczyć nad głową przeciwnika. Musisz to zrobić na "
+#~ "początku tego etapu. Wykop dół tak, aby przeciwnik wpadł do niego, "
+#~ "poczekaj aż spadnie do końca a następnie przeskocz nad nim - bnędzie Cię "
+#~ "gonił inny przeciwnik..."
+
+#~ msgid ""
+#~ "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#~ "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#~ "\n"
+#~ "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#~ "as he runs over the concrete or maybe at the top of a ladder ...... "
+#~ "patience, patience !!"
+#~ msgstr ""
+#~ "Nie ma gdzie kopać, więc musisz uciekać przed wrogami i unikać spadania "
+#~ "na beton w nieodpowiednim czasie. Spróbuj trzymać wrogów razem.\n"
+#~ "\n"
+#~ "Jeśli wróg ma złotą obwódkę, trzyma samorodek. Może go upuścić kiedy "
+#~ "biegnie po betonie albo na szczycie drabiny ... cierpliwości, "
+#~ "cierpliwości!!"
+
+#~ msgid ""
+#~ "It is best not to kill the enemy. Try it and you will find out why ... "
+#~ "Heh, heh, heh !! ... ;-)\n"
+#~ "\n"
+#~ "If you do kill him unintentionally, before you have collected the gold at "
+#~ "the top left, you can still finish the level by digging away the side of "
+#~ "the pit he is in."
+#~ msgstr ""
+#~ "Lepiej jest nie zabijać przeciwnika. Spróbuj, to zobaczysz dlaczego... Ha "
+#~ "ha ha!!... ;-)\n"
+#~ "\n"
+#~ "Jeśli niechcący go zabijesz zanim zbierzesz złoto z lewej górnej części "
+#~ "ciągle masz szanse ukończyć poziom przekopując się z boku do dołu, w "
+#~ "którym jest przeciwnik."