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-rw-r--r--tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po173
1 files changed, 157 insertions, 16 deletions
diff --git a/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po b/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po
index 64843675b3d..1ce43de1ca9 100644
--- a/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po
+++ b/tde-i18n-pt_BR/messages/tdegames/kgoldrunner.po
@@ -11,7 +11,7 @@
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
-"POT-Creation-Date: 2020-05-11 04:09+0200\n"
+"POT-Creation-Date: 2022-07-19 20:19+0000\n"
"PO-Revision-Date: 2007-08-23 15:07-0300\n"
"Last-Translator: Felipe Arruda <felipemiguel@gmail.com>\n"
"Language-Team: Brazilian Portuguese <kde-i18n-pt_br@mail.kde.org>\n"
@@ -46,14 +46,15 @@ msgid "Hi !!"
msgstr "Oi !!"
#: data_messages.cpp:30
+#, fuzzy
msgid ""
"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level. A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy. To collect the nuggets, just "
-"point the mouse where you want him to go. At first gravity takes over and "
-"he falls ..."
+"point the mouse where you want the hero to go. At first gravity takes over "
+"and the hero falls ..."
msgstr ""
"Olá ! Seja bem-vindo ao KGoldrunner ! A idéia do jogo é coletar todas as "
"pepitas de ouro, escalar até o topo da área e passar para o próximo nível. "
@@ -68,11 +69,12 @@ msgid "Navigation"
msgstr "Navegação"
#: data_messages.cpp:37
+#, fuzzy
msgid ""
"This is an exercise in moving around. Follow the track of gold nuggets "
"until the ladder pops up at the right. The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
-"of him.\n"
+"of them.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right. If you do get trapped there, the only way out is to kill the "
@@ -92,11 +94,12 @@ msgid "Digging"
msgstr "Cavar"
#: data_messages.cpp:44
+#, fuzzy
msgid ""
"Now you have to dig to get the gold! Just use the left and right mouse "
"buttons to dig left or right of the hero's position. The hero can then jump "
-"into and through the hole he has dug. He can also dig several holes in a "
-"row and run sideways through the dug holes. Be careful though. After a "
+"into and through the hole they have dug. They can also dig several holes in "
+"a row and run sideways through the dug holes. Be careful though. After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
@@ -125,6 +128,7 @@ msgid "You Have ENEMIES !!!"
msgstr "Você tem INIMIGOS !!!"
#: data_messages.cpp:53
+#, fuzzy
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies. They are after the gold too: worse still they are after "
@@ -134,14 +138,14 @@ msgid ""
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
-"If an enemy falls into a hole, he gives up any gold he is carrying, then "
-"gets stuck in the hole for a time and climbs out. If the hole closes while "
-"he is in it, he dies and reappears somewhere else on the screen. You can "
+"If an enemy falls into a hole, they give up any gold they are carrying, then "
+"get stuck in the hole for a time and climb out. If the hole closes while "
+"they are in it, they die and reappear somewhere else on the screen. You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head. You must do that right "
-"at the start of this level. Dig a hole, trap the enemy, wait for him to "
-"fall all the way in, then run over him, with the other enemy in hot "
+"at the start of this level. Dig a hole, trap the enemy, wait for them to "
+"fall all the way in, then run over them, with the other enemy in hot "
"pursuit..."
msgstr ""
"Bem, tem sido legal e fácil até agora, mas o jogo não seria divertido sem "
@@ -216,13 +220,14 @@ msgid "Bars and Ladders"
msgstr "Barras e Escadas"
#: data_messages.cpp:83
+#, fuzzy
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time. Try to keep the enemies together.\n"
"\n"
-"If an enemy has a gold outline, he is holding a nugget. He might drop it as "
-"he runs over the concrete or maybe at the top of a ladder ...... patience, "
-"patience !!"
+"If an enemy has a gold outline, they are holding a nugget. They might drop "
+"it as they run over the concrete or maybe at the top of a ladder ...... "
+"patience, patience !!"
msgstr ""
"Não há lugar para cavar, então você deve escapar dos inimigos e evitar cair "
"no concreto na hora errada. Tente manter os inimigos juntos.\n"
@@ -254,13 +259,14 @@ msgid "... Or not to kill?"
msgstr "... Ou não matar?"
#: data_messages.cpp:97
+#, fuzzy
msgid ""
"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
-"If you do kill him unintentionally, before you have collected the gold at "
+"If you do kill them unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
-"pit he is in."
+"pit they are in."
msgstr ""
"É melhor não matar o inimigo. Tente e você descobrirá porquê...He, he, "
"he !! ... ;-)\n"
@@ -2004,3 +2010,138 @@ msgstr "&Paisagens"
#~ msgid "&Tutorial"
#~ msgstr "&Tutorial"
+
+#~ msgid ""
+#~ "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
+#~ "the gold nuggets, then climb to the top of the playing area and move up "
+#~ "to the next level. A hidden ladder will appear as you collect the last "
+#~ "nugget.\n"
+#~ "\n"
+#~ "The hero (the green figure) is your deputy. To collect the nuggets, just "
+#~ "point the mouse where you want him to go. At first gravity takes over "
+#~ "and he falls ..."
+#~ msgstr ""
+#~ "Olá ! Seja bem-vindo ao KGoldrunner ! A idéia do jogo é coletar todas "
+#~ "as pepitas de ouro, escalar até o topo da área e passar para o próximo "
+#~ "nível. Uma escada escondida irá aparecer quando você coletar a última "
+#~ "pepita.\n"
+#~ "\n"
+#~ "O herói (a personagem verde) é seu representante. Para coletar as "
+#~ "pepitas, apenas aponte com o mouse onde você quer que ele vá. Antes a "
+#~ "gravidade diminui e ele cai ..."
+
+#~ msgid ""
+#~ "This is an exercise in moving around. Follow the track of gold nuggets "
+#~ "until the ladder pops up at the right. The hero can only follow the "
+#~ "mouse along simple paths (like _ | L or U), so be careful not to get too "
+#~ "far ahead of him.\n"
+#~ "\n"
+#~ "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
+#~ "the bottom right. If you do get trapped there, the only way out is to "
+#~ "kill the hero (press key Q for quit) and start the level again."
+#~ msgstr ""
+#~ "Este é um exercício para movimentação. Siga a trilha de pepitas de ouro "
+#~ "até a escada aparecer à direita. O herói somente pode seguir o mouse em "
+#~ "caminhos simples (como __ | L ou U), então, cuide para não ir longe "
+#~ "demais dele.\n"
+#~ "\n"
+#~ "PERIGO: Tente não cair da escada ou barra no poço de concreto à direita "
+#~ "da parte de baixo. Se você ficar preso lá, a única maneira de sair é "
+#~ "matar o herói (pressionar Q para sair) e iniciar o nível novamente."
+
+#~ msgid ""
+#~ "Now you have to dig to get the gold! Just use the left and right mouse "
+#~ "buttons to dig left or right of the hero's position. The hero can then "
+#~ "jump into and through the hole he has dug. He can also dig several holes "
+#~ "in a row and run sideways through the dug holes. Be careful though. "
+#~ "After a while the holes close up and you can get trapped and killed.\n"
+#~ "\n"
+#~ "In the third box down, you have to dig two holes, jump in and quickly dig "
+#~ "one more, to get through two layers. On the right, you have to dig "
+#~ "three, then two then one to get through. There are also two little "
+#~ "puzzles to work out along the way. Good luck!\n"
+#~ "\n"
+#~ "By the way, you can dig through brick, but not concrete."
+#~ msgstr ""
+#~ "Agora você deve cavar para pegar o ouro! Use os botões esquerdo e direito "
+#~ "do mouse para cavar à esquerda e à direita da posição do herói. O herói "
+#~ "então poderá pular através do buraco cavado. Ele também pode cavar vários "
+#~ "buracos em uma linha e correr lateralmente através dos buracos cavados. "
+#~ "Seja cuidadoso. Depois de um tempo os buracos se fecham e você pode ficar "
+#~ "preso e morrer.\n"
+#~ "\n"
+#~ "Na terceira caixa abaixo, você deve cavar dois buracos, pular neles e "
+#~ "rapidamente cavar mais um, para atravessar duas camadas. À direita, você "
+#~ "tem que cavar três, depois dois e então um para atravessar. Também há "
+#~ "dois quebra-cabeças para serem resolvidos ao longo do caminho. Boa "
+#~ "sorte!\n"
+#~ "\n"
+#~ "A propósito, você pode cavar em tijolos, mas não em concreto."
+
+#~ msgid ""
+#~ "Well, it's been nice and easy up to now, but the game would be no fun "
+#~ "without enemies. They are after the gold too: worse still they are after "
+#~ "you! You die if they catch you, but maybe you will have a few lives left "
+#~ "and can start again.\n"
+#~ "\n"
+#~ "You can handle enemies by running away, digging a hole or luring them "
+#~ "into part of the playing area where they get stranded.\n"
+#~ "\n"
+#~ "If an enemy falls into a hole, he gives up any gold he is carrying, then "
+#~ "gets stuck in the hole for a time and climbs out. If the hole closes "
+#~ "while he is in it, he dies and reappears somewhere else on the screen. "
+#~ "You can deliberately kill enemies by digging several holes in a row.\n"
+#~ "\n"
+#~ "More importantly, you can run over an enemy's head. You must do that "
+#~ "right at the start of this level. Dig a hole, trap the enemy, wait for "
+#~ "him to fall all the way in, then run over him, with the other enemy in "
+#~ "hot pursuit..."
+#~ msgstr ""
+#~ "Bem, tem sido legal e fácil até agora, mas o jogo não seria divertido sem "
+#~ "inimigos. Eles estão atrás do ouro também: pior, eles estão atrás de "
+#~ "você! Você morre se for pêgo por eles, mas talvez você terá algumas vidas "
+#~ "sobrando e poderá começar novamente.\n"
+#~ "\n"
+#~ "Você pode esquivar inimigos fugindo, cavando um buraco ou atraindo eles "
+#~ "parar partes da área de jogo onde eles ficam presos.\n"
+#~ "\n"
+#~ "Se um inimigo cair em um buraco, ele abandona qualquer ouro que estiver "
+#~ "carregando, então fica preso no buraco por um tempo e depois escala para "
+#~ "fora. Se o buraco fechar enquanto ele estiver dentro, ele morre e "
+#~ "reaparece em algum outro lugar da tela. Você pode matar inimigos "
+#~ "deliberadamente cavando vários buracos em uma linha.\n"
+#~ "\n"
+#~ "Mais importante, você pode correr sobre a cabeça de um inimigo. Você "
+#~ "deve fazer isso logo no início deste nível. Cave um buraco, espero um "
+#~ "inimigo cair dentro e, então, corra sobre ele, com o outro inimigo em "
+#~ "perseguição..."
+
+#~ msgid ""
+#~ "There's nowhere to dig, so you must dodge the enemies and avoid falling "
+#~ "to the concrete at the wrong time. Try to keep the enemies together.\n"
+#~ "\n"
+#~ "If an enemy has a gold outline, he is holding a nugget. He might drop it "
+#~ "as he runs over the concrete or maybe at the top of a ladder ...... "
+#~ "patience, patience !!"
+#~ msgstr ""
+#~ "Não há lugar para cavar, então você deve escapar dos inimigos e evitar "
+#~ "cair no concreto na hora errada. Tente manter os inimigos juntos.\n"
+#~ "\n"
+#~ "Se um inimigo tiver um contorno dourado, ele está segurando uma pepita. "
+#~ "Ele pode deixá-la cair quando correr no concreto ou talvez no alto de uma "
+#~ "escada ...... paciência, paciência !!"
+
+#~ msgid ""
+#~ "It is best not to kill the enemy. Try it and you will find out why ... "
+#~ "Heh, heh, heh !! ... ;-)\n"
+#~ "\n"
+#~ "If you do kill him unintentionally, before you have collected the gold at "
+#~ "the top left, you can still finish the level by digging away the side of "
+#~ "the pit he is in."
+#~ msgstr ""
+#~ "É melhor não matar o inimigo. Tente e você descobrirá porquê...He, he, "
+#~ "he !! ... ;-)\n"
+#~ "\n"
+#~ "Se você matá-lo despropositalmente, antes de você ter coletado o ouro no "
+#~ "topo esquerdo, você ainda pode terminar o nível cavando ao lado do poço "
+#~ "que ele está dentro."