# traduction de kxsconfig.po en Français # translation of kxsconfig.po to # translation of kxsconfig.po to # translation of kxsconfig.po to Français # Copyright (C) 2003, 2004, 2005, 2008 Free Software Foundation, Inc. # # Sebastien Renard , 2003. # Matthieu Robin , 2003, 2004. # Matthieu Robin , 2004. # Sebastien Renard , 2005. # Pierre Buard , 2008. msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" "POT-Creation-Date: 2014-09-29 12:06-0500\n" "PO-Revision-Date: 2008-08-18 17:19+0200\n" "Last-Translator: Pierre Buard \n" "Language-Team: Français \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.4\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: kxsconfig.cpp:316 msgid "TDE X Screen Saver Configuration tool" msgstr "Outil de configuration de l'écran de veille de TDE" #: kxsconfig.cpp:322 msgid "Filename of the screen saver to configure" msgstr "Nom de fichier de l'écran de veille à configurer" #: kxsconfig.cpp:323 msgid "Optional screen saver name used in messages" msgstr "Nom optionnel de l'écran de veille utilisé dans les messages" #: kxsconfig.cpp:338 msgid "KXSConfig" msgstr "KXSConfig" #: kxsconfig.cpp:381 #, c-format msgid "No configuration available for %1" msgstr "Pas de configuration disponible pour « %1 »" #: kxsrun.cpp:49 msgid "TDE X Screen Saver Launcher" msgstr "Lanceur d'écran de veille de TDE" #: kxsrun.cpp:55 msgid "Filename of the screen saver to start" msgstr "Nom de fichier de l'écran de veille à lancer" #: kxsrun.cpp:56 msgid "Extra options to pass to the screen saver" msgstr "Options supplémentaires de l'écran de veille" #: kxsrun.cpp:63 msgid "KXSRun" msgstr "KXSRun" #: hacks/config/ant.xml.h:1 msgid "" "A cellular automaton that is really a two-dimensional Turing machine: as the " "heads (``ants'') walk along the screen, they change pixel values in their path. " "Then, as they pass over changed pixels, their behavior is influenced. Written " "by David Bagley." msgstr "" "Une automatisation cellulaire qui représente vraiment une machine de Turing à " "deux dimensions. En effet, les têtes (ici les fourmis) en marchant sur l'écran " "changent les valeurs des pixels sur leur chemin. Ainsi, comme elle passent sur " "des pixels modifiés, leur devenir est influencé." #: hacks/config/ant.xml.h:2 msgid "Ant" msgstr "Fourmi" #: hacks/config/ant.xml.h:3 msgid "Ant Size" msgstr "Taille des fourmis" #: hacks/config/ant.xml.h:4 msgid "Ants Count" msgstr "Nombre de fourmis" #: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5 #: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8 #: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4 #: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4 #: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3 #: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3 #: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4 #: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7 #: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6 #: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4 #: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2 #: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4 #: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4 #: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3 #: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3 #: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4 #: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6 #: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4 #: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1 #: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2 #: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4 #: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5 #: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4 #: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1 #: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9 #: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2 #: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5 #: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3 #: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2 #: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2 #: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1 #: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3 #: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1 #: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3 #: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2 #: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3 #: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3 #: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3 #: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5 #: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5 #: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11 #: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7 #: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4 #: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3 #: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4 #: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2 #: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2 #: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3 #: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5 #: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2 #: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4 #: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3 #: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2 #: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2 #: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2 #: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1 #: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1 #: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3 #: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3 #: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1 #: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1 #: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2 msgid "Fast" msgstr "Rapide" #: hacks/config/ant.xml.h:6 msgid "Four Sided Cells" msgstr "Cellules à quatre cotés" #: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13 #: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5 #: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5 #: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4 #: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12 #: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8 #: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4 #: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4 #: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5 #: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3 #: hacks/config/slip.xml.h:3 msgid "Large" msgstr "Grand" #: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7 #: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6 #: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7 #: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4 #: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13 #: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5 #: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6 #: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9 #: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8 #: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5 #: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8 #: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3 #: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4 #: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15 #: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9 #: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6 #: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6 #: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5 #: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4 #: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3 #: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15 #: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7 #: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5 #: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12 #: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5 #: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5 #: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4 #: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6 #: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5 #: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3 #: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3 #: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4 #: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12 #: hacks/config/xfishtank.xml.h:8 msgid "Many" msgstr "Beaucoup" #: hacks/config/ant.xml.h:9 msgid "Nine Sided Cells" msgstr "Cellule à neuf cotés" #: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8 #: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6 #: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5 #: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7 #: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7 #: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6 #: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9 #: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7 #: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12 #: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4 #: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5 #: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17 #: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10 #: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7 #: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4 #: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7 #: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7 #: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6 #: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6 #: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6 #: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6 #: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5 #: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8 #: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6 #: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5 #: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4 #: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5 #: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9 msgid "Number of Colors" msgstr "Nombre de couleurs" #: hacks/config/ant.xml.h:11 msgid "Random Cell Shape" msgstr "Forme de cellule aléatoire" #: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11 msgid "Sharp Turns" msgstr "Virages serrés" #: hacks/config/ant.xml.h:13 msgid "Six Sided Cells" msgstr "Cellules à six cotés" #: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11 #: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26 #: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7 #: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6 #: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5 #: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4 #: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10 #: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12 #: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11 #: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9 #: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17 #: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8 #: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11 #: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5 #: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14 #: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8 #: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14 #: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13 #: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5 #: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7 #: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14 #: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12 #: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10 #: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3 #: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21 #: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7 #: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14 #: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7 #: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7 #: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6 #: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5 #: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9 #: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7 #: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16 #: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6 #: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6 #: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7 #: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6 #: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23 #: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15 #: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15 #: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19 #: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11 #: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11 #: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13 #: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7 #: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6 #: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13 #: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19 #: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4 #: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14 #: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8 #: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7 #: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6 #: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7 #: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2 #: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4 #: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7 #: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10 #: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2 #: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4 #: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6 msgid "Slow" msgstr "Lente" #: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27 #: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9 #: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12 #: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8 #: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19 #: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15 #: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10 #: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9 #: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8 #: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8 #: hacks/config/slip.xml.h:8 msgid "Small" msgstr "Faible" #: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12 #: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9 #: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12 #: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11 #: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6 #: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5 #: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7 #: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24 #: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6 #: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9 #: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9 #: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13 #: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11 #: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13 #: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9 #: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7 #: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20 #: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11 #: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8 #: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11 #: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4 #: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23 #: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8 #: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7 #: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10 #: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9 #: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11 #: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9 #: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12 #: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18 #: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7 #: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7 #: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9 #: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12 #: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7 #: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11 #: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22 #: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11 #: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10 #: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10 #: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9 #: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6 #: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10 #: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8 #: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5 #: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8 #: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7 #: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8 #: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3 #: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5 #: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4 #: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25 #: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3 #: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5 #: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7 msgid "Speed" msgstr "Vitesse" #: hacks/config/ant.xml.h:17 msgid "Three Sided Cells" msgstr "Cellule à trois cotés" #: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12 #: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11 #: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17 #: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11 #: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11 #: hacks/config/slip.xml.h:11 msgid "Timeout" msgstr "Délai" #: hacks/config/ant.xml.h:19 msgid "Truchet Lines" msgstr "Truchet" #: hacks/config/ant.xml.h:20 msgid "Twelve Sided Cells" msgstr "Cellules à douze cotés" #: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13 #: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11 #: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8 #: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11 #: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14 #: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11 #: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13 #: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12 #: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16 #: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8 #: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11 #: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25 #: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15 #: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12 #: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8 #: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13 #: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11 #: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9 #: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13 #: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20 #: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13 #: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12 #: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8 #: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18 #: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11 #: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13 #: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7 #: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28 #: hacks/config/xfishtank.xml.h:11 msgid "Two" msgstr "Deux" #: hacks/config/apollonian.xml.h:1 msgid "Apollonian" msgstr "Apollinien" #: hacks/config/apollonian.xml.h:2 msgid "Deep" msgstr "Profond" #: hacks/config/apollonian.xml.h:3 msgid "Depth" msgstr "Profondeur" #: hacks/config/apollonian.xml.h:4 msgid "Draw Labels" msgstr "Dessiner les étiquettes" #: hacks/config/apollonian.xml.h:6 msgid "Include Alternate Geometries" msgstr "Inclure d'autres géométries" #: hacks/config/apollonian.xml.h:9 msgid "" "Packs a large circle with smaller circles, demonstrating the Descartes Circle " "Theorem. Written by Allan R. Wilks and David Bagley." msgstr "" "Entoure un cercle avec de plus petits cercles, démonstration du théorème du " "Cercle de René Descartes. Écrit par Allan R. Wilks et David Bagley" #: hacks/config/apollonian.xml.h:10 msgid "Shallow" msgstr "Peu profond" #: hacks/config/atlantis.xml.h:1 msgid "Agressive" msgstr "Agressif" #: hacks/config/atlantis.xml.h:2 msgid "Atlantis" msgstr "Atlantis" #: hacks/config/atlantis.xml.h:3 msgid "Clear Water" msgstr "Eau claire" #: hacks/config/atlantis.xml.h:5 msgid "Flat Background" msgstr "Fond uni" #: hacks/config/atlantis.xml.h:6 msgid "Gradient Background" msgstr "Fond avec gradient" #: hacks/config/atlantis.xml.h:7 msgid "Number of Sharks" msgstr "Nombre de requins" #: hacks/config/atlantis.xml.h:8 msgid "Shark Proximity" msgstr "Proximité des requins" #: hacks/config/atlantis.xml.h:9 msgid "Shark Speed" msgstr "Vitesse des requins" #: hacks/config/atlantis.xml.h:10 msgid "Shimmering Water" msgstr "Eau mirroitante" #: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5 #: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3 #: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21 #: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4 #: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5 #: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6 #: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13 #: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10 #: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5 #: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6 #: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5 #: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14 #: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12 #: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18 #: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2 #: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6 msgid "Show Frames-per-Second" msgstr "Afficher le nombre d'images par seconde" #: hacks/config/atlantis.xml.h:12 msgid "Shy" msgstr "Timide" #: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7 #: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12 #: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7 #: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14 #: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23 #: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9 #: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21 #: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4 #: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8 msgid "Solid" msgstr "Forme pleine" #: hacks/config/atlantis.xml.h:15 msgid "" "This is xfishtank writ large: a GL animation of a number of sharks, dolphins, " "and whales. The swimming motions are great. Originally written by Mark Kilgard." msgstr "" "Ceci est xfishtank, une animation OpenGL de nombreux requins, dauphins et " "baleines. Les mouvements de nage sont formidables. Originellement écrit par " "Mark Kilgard." #: hacks/config/atlantis.xml.h:16 msgid "Whale Speed" msgstr "Vitesse des baleines" #: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8 #: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11 #: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11 #: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11 #: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18 #: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21 #: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26 #: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18 #: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18 #: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10 #: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4 #: hacks/config/superquadrics.xml.h:11 msgid "Wireframe" msgstr "Fil de fer" #: hacks/config/attraction.xml.h:1 msgid "Attraction" msgstr "Attraction" #: hacks/config/attraction.xml.h:2 msgid "Ball Count" msgstr "Nombre de boules" #: hacks/config/attraction.xml.h:3 msgid "Ball Mass" msgstr "Masse d'une boule" #: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2 msgid "Balls" msgstr "Boules" #: hacks/config/attraction.xml.h:5 msgid "Bounce Off Walls" msgstr "Rebondir sur les murs" #: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1 #: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2 #: hacks/config/wander.xml.h:3 msgid "Color Contrast" msgstr "Contraste des couleurs" #: hacks/config/attraction.xml.h:7 msgid "Environmental Viscosity" msgstr "Viscosité environnementale" #: hacks/config/attraction.xml.h:9 msgid "Filled Splines" msgstr "Cannelures pleines" #: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9 #: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5 #: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6 #: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3 #: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6 #: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11 #: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5 #: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5 #: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4 #: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3 #: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7 #: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8 msgid "High" msgstr "Haut" #: hacks/config/attraction.xml.h:11 msgid "Ignore Screen Edges" msgstr "Ne pas prendre en compte les bords de l'écran" #: hacks/config/attraction.xml.h:12 msgid "Inward" msgstr "Centripète" #: hacks/config/attraction.xml.h:14 msgid "" "Like qix, this uses a simple simple motion model to generate many different " "display modes. The control points attract each other up to a certain distance, " "and then begin to repel each other. The attraction/repulsion is proportional to " "the distance between any two particles, similar to the strong and weak nuclear " "forces. One of the most interesting ways to watch this hack is simply as " "bouncing balls, because their motions and interactions with each other are so " "odd. Sometimes two balls will get into a tight orbit around each other, to be " "interrupted later by a third, or by the edge of the screen. It looks quite " "chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris." msgstr "" "Comme qlx, une modélisation de mouvement très simple est utilisée pour créer " "les différents modes. Les points de contrôles s'attirent entre eux au-delà " "d'une certaine distance puis ensuite se repoussent. L'attraction et la " "répulsion sont proportionnelles à la distance entre les particules, comme dans " "une interaction nucléaire. Il est très curieux d'observer le résultat de ce " "programme simplement avec des balles rebondissantes. Parfois, deux balles " "rentrent en orbite entre elles pour être ensuite interrompues par une troisième " "ou un des bords de l'écran. Cela donne un effet très chaotique. Écrit par Jamie " "Zawinski à partir d'un code Lisp de John Pezaris." #: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5 #: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5 #: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3 msgid "Lines" msgstr "Lignes" #: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6 #: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8 #: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5 #: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5 #: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4 #: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9 #: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5 #: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3 #: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10 #: hacks/config/whirlwindwarp.xml.h:3 msgid "Long" msgstr "Long" #: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10 #: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7 #: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7 #: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6 #: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9 #: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14 #: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7 #: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6 #: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5 #: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4 #: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8 #: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11 msgid "Low" msgstr "Bas" #: hacks/config/attraction.xml.h:20 msgid "Orbital Mode" msgstr "Mode orbital" #: hacks/config/attraction.xml.h:21 msgid "Outward" msgstr "Centrifuge" #: hacks/config/attraction.xml.h:22 msgid "Polygons" msgstr "Polygones" #: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3 msgid "Radius" msgstr "Rayon" #: hacks/config/attraction.xml.h:24 msgid "Repulsion Threshold" msgstr "Seuil de répulsion" #: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10 #: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11 #: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8 #: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14 #: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19 #: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9 #: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8 #: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17 #: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6 msgid "Short" msgstr "Court" #: hacks/config/attraction.xml.h:29 msgid "Splines" msgstr "Cannelures" #: hacks/config/attraction.xml.h:30 msgid "Tails" msgstr "Traînées" #: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16 #: hacks/config/juggle.xml.h:9 msgid "Trail Length" msgstr "Longueur de la queue" #: hacks/config/blaster.xml.h:1 msgid "Blaster" msgstr "Blaster" #: hacks/config/blaster.xml.h:2 msgid "" "Draws a simulation of flying space-combat robots (cleverly disguised as colored " "circles) doing battle in front of a moving star field. Written by Jonathan Lin." msgstr "" "Dessine une simulation de combat spatial de robots (astucieusement déguisés en " "cercles de couleurs) devant un champ de météorites. Écrit par Jonathan Lin." #: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4 #: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9 #: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7 #: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3 #: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4 #: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8 #: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1 #: hacks/config/xfishtank.xml.h:4 msgid "Few" msgstr "Peu" #: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4 msgid "Lasers" msgstr "Lasers" #: hacks/config/blaster.xml.h:7 msgid "Robots" msgstr "Robots" #: hacks/config/blaster.xml.h:10 msgid "Stars" msgstr "Étoiles" #: hacks/config/blitspin.xml.h:1 msgid "90° Rotation Speed" msgstr "Vitesse de rotation à 90°" #: hacks/config/blitspin.xml.h:2 msgid "Bitmap to rotate" msgstr "Image à tourner" #: hacks/config/blitspin.xml.h:3 msgid "BlitSpin" msgstr "BlitSpin" #: hacks/config/blitspin.xml.h:5 msgid "Fuzzy Rotation Speed" msgstr "Vitesse de rotation floue" #: hacks/config/blitspin.xml.h:6 msgid "Grab Screen" msgstr "Utiliser l'écran" #: hacks/config/blitspin.xml.h:8 msgid "" "The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using " "logical operations: the bitmap is divided into quadrants, and the quadrants are " "shifted clockwise. Then the same thing is done again with progressively smaller " "quadrants, except that all sub-quadrants of a given size are rotated in " "parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in " "in Byte Magazine in 1981. As you watch it, the image appears to dissolve into " "static and then reconstitute itself, but rotated. You can provide the image to " "use, as an XBM or XPM file, or tell it to grab a screen image and rotate that." msgstr "" "Le programme « BitSplin » fait tourner une image de 90° en utilisant des " "opérations logiques : l'image est divisée en quadrants et ces quadrants sont " "tournés dans le sens des aiguilles d'une montre. La même chose est ensuite " "recommencée avec des quadrants plus petits, mais les quadrants de même taille " "sont tournés en même temps. Écrit par Jamie Zawinski à partir d'un code " "SmallTalk trouvé dans Byte Magasine en 1981. Quand vous la regardez, l'image " "semble se dissoudre puis se reconstruire mais tournée. Vous pouvez fournir " "l'image à utiliser avec un fichier XBM ou XPM ou bien utiliser l'image de votre " "écran." #: hacks/config/bouboule.xml.h:1 msgid "Bouboule" msgstr "Bouboule" #: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3 msgid "Do Red/Blue 3D seperation" msgstr "Faire la séparation rouge/bleu pour une vue 3D" #: hacks/config/bouboule.xml.h:7 msgid "Number of Spots" msgstr "Nombre de points : " #: hacks/config/bouboule.xml.h:10 msgid "" "This draws what looks like a spinning, deforming baloon with varying-sized " "spots painted on its invisible surface. Written by Jeremie Petit." msgstr "" "Cela dessine un ballon tournant qui se déforme et composé de points de tailles " "différentes peints sur sa surface invisible. Écrit par Jeremie Petit" #: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1 #: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1 #: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1 #: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1 msgid "Animation Speed" msgstr "Vitesse de l'animation" #: hacks/config/boxed.xml.h:2 msgid "Boxed" msgstr "Boxed" #: hacks/config/boxed.xml.h:3 msgid "" "Draws a box full of 3D bouncing balls that explode. Written by Sander van " "Grieken." msgstr "" "Dessine une boîte en 3D qui envoie des boules explosives. Écrit par Sander Van " "Grieken." #: hacks/config/braid.xml.h:1 msgid "Braid" msgstr "Tresse" #: hacks/config/braid.xml.h:2 msgid "" "Draws random color-cycling inter-braided concentric circles. Written by John " "Neil." msgstr "" "Dessine une tresse de couleur aléatoire formée de cercles concentriques. Écrit " "par John Neil." #: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8 #: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6 #: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4 #: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3 #: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5 #: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4 #: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2 #: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2 #: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3 #: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2 #: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3 #: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1 #: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5 #: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1 #: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2 #: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7 #: hacks/config/xspirograph.xml.h:3 msgid "Duration" msgstr "Durée" #: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7 #: hacks/config/nerverot.xml.h:12 msgid "Line Thickness" msgstr "Épaisseur de la ligne" #: hacks/config/braid.xml.h:8 msgid "Max Rings" msgstr "Nombre d'anneaux maximum" #: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1 #: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1 msgid "2 minutes" msgstr "2 minutes" #: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2 msgid "5 seconds" msgstr "5 secondes" #: hacks/config/bsod.xml.h:3 msgid "AmigaDOS" msgstr "AmigaDOS" #: hacks/config/bsod.xml.h:4 msgid "Atari" msgstr "Atari" #: hacks/config/bsod.xml.h:5 msgid "BSD" msgstr "BSD" #: hacks/config/bsod.xml.h:6 msgid "BSOD" msgstr "BSOD" #: hacks/config/bsod.xml.h:7 msgid "" "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer " "emulation, this hack simulates popular screen savers from a number of less " "robust operating systems. Written by Jamie Zawinski." msgstr "" "BSOD signifie « Blue Screen Of Death » (l'écran bleu de la mort). Cet écran de " "veille simule les écrans de veille populaires de certains systèmes " "d'exploitation peu robustes. Écrit par Jamie Zawinski." #: hacks/config/bsod.xml.h:9 msgid "Mac Bomb" msgstr "Les bombes du Mac" #: hacks/config/bsod.xml.h:10 msgid "MacsBug" msgstr "Les bogues Mac" #: hacks/config/bsod.xml.h:11 msgid "NCD X Terminal" msgstr "Terminal X NCD" #: hacks/config/bsod.xml.h:12 msgid "SCO" msgstr "SCO" #: hacks/config/bsod.xml.h:13 msgid "Sad Mac" msgstr "Mac triste" #: hacks/config/bsod.xml.h:14 msgid "Solaris" msgstr "Solaris" #: hacks/config/bsod.xml.h:15 msgid "Sparc Linux" msgstr "Sparc Linux" #: hacks/config/bsod.xml.h:16 msgid "Windows" msgstr "Windows" #: hacks/config/bsod.xml.h:17 msgid "Windows 2000" msgstr "Windows 2000" #: hacks/config/bsod.xml.h:18 msgid "Windows NT" msgstr "Windows NT" #: hacks/config/bubble3d.xml.h:1 msgid "Bubble3D" msgstr "Bulle 3D" #: hacks/config/bubble3d.xml.h:2 msgid "" "Draws a stream of rising, undulating 3D bubbles, rising toward the top of the " "screen, with nice specular reflections. Written by Richard Jones." msgstr "" "Dessine un ensemble de bulles ondulantes en 3D qui proviennent du haut de " "l'écran avec de beaux effets de réflexion. Écrit par Richard Jones." #: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2 msgid "Bubbles" msgstr "Bulles" #: hacks/config/bubbles.xml.h:2 msgid "Bubbles Fall" msgstr "Chute des bulles" #: hacks/config/bubbles.xml.h:3 msgid "Bubbles Float" msgstr "Flottaison des bulles" #: hacks/config/bubbles.xml.h:4 msgid "Bubbles Rise" msgstr "Provenance des bulles" #: hacks/config/bubbles.xml.h:5 msgid "Bubbles exist in three dimensions" msgstr "Les bulles sont en trois dimensions" #: hacks/config/bubbles.xml.h:6 msgid "Don't hide bubbles when they pop" msgstr "Ne pas cacher les bulles quand elles éclatent" #: hacks/config/bubbles.xml.h:7 msgid "Draw circles instead of pixmap bubbles" msgstr "Dessiner des cercles au lieu d'une image de bulle" #: hacks/config/bubbles.xml.h:9 msgid "Leave Trails" msgstr "Laisse des traînées" #: hacks/config/bubbles.xml.h:12 msgid "" "This simulates the kind of bubble formation that happens when water boils:small " "bubbles appear, and as they get closer to each other, they combine to form " "larger bubbles, which eventually pop. Written by James Macnicol." msgstr "" "Ceci simule le type de bulle qui se forme quand l'eau boue. De petites bulles " "apparaissent et quand elles se rapprochent les unes des autres elles fusionnent " "pour former de grandes bulles qui éventuellement éclatent. Écrit par James " "Macnicol." #: hacks/config/bumps.xml.h:1 msgid "" "A bit like `Spotlight', except that instead of merely exposing part of your " "desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section " "of your desktop, based on color intensity. Written by Shane Smit." msgstr "" "Un peu comme « Projecteur », sauf qu'au lieu d'illuminer une partie de votre " "bureau cela fait une carte en relief de celui-ci. En fait, une portion de votre " "bureau est mise en relief selon l'intensité de sa couleur. Écrit par Shane " "Smit." #: hacks/config/bumps.xml.h:2 msgid "Bumps" msgstr "Bosses" #: hacks/config/cage.xml.h:1 msgid "Cage" msgstr "Cage" #: hacks/config/cage.xml.h:7 msgid "" "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and " "rotates it in three dimensions. Written by Marcelo Vianna." msgstr "" "Ceci dessine la « Cage impossible » d'Escher, une analogie en 3D du chemin de " "Moebius qui se tourne dans les trois dimensions. Écrit par Marcelo Vianna." #: hacks/config/ccurve.xml.h:1 msgid "0 seconds" msgstr "0 seconde" #: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1 msgid "1 minute" msgstr "1 minute" #: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2 msgid "1 second" msgstr "1 seconde" #: hacks/config/ccurve.xml.h:4 msgid "C Curve" msgstr "Courbe C" #: hacks/config/ccurve.xml.h:5 msgid "Delay" msgstr "Délai" #: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5 #: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1 #: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2 #: hacks/config/wander.xml.h:4 msgid "Density" msgstr "Densité" #: hacks/config/ccurve.xml.h:8 msgid "" "Generates self-similar linear fractals, including the classic ``C Curve.'' " "Written by Rick Campbell." msgstr "" "Génère des fractales linéaires autosemblables y compris la classique « courbe " "C ». Écrit par Rick Campbell." #: hacks/config/circuit.xml.h:1 msgid "Animates a number of 3D electronic components. Written by Ben Buxton." msgstr "Anime en 3D des composants électroniques. Écrit par Ben Buxton." #: hacks/config/circuit.xml.h:2 msgid "Circuit" msgstr "Circuit" #: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4 #: hacks/config/pulsar.xml.h:2 msgid "Directional Lighting" msgstr "Lumière directionnelle" #: hacks/config/circuit.xml.h:5 msgid "Flat Coloring" msgstr "Coloration unie" #: hacks/config/circuit.xml.h:6 msgid "Parts" msgstr "Parties" #: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4 msgid "Rotate" msgstr "Tourner" #: hacks/config/circuit.xml.h:8 msgid "Rotation Speed" msgstr "Vitesse de rotation" #: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9 #: hacks/config/engine.xml.h:7 msgid "Spin" msgstr "Rotation" #: hacks/config/compass.xml.h:1 msgid "Compass" msgstr "Compas" #: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3 #: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2 #: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4 msgid "Double Buffer" msgstr "Double tampon" #: hacks/config/compass.xml.h:6 msgid "" "This draws a compass, with all elements spinning about randomly, for that " "``lost and nauseous'' feeling. Written by Jamie Zawinski." msgstr "" "Ceci dessine une boussole dont les éléments tournent dans tous les sens pour " "donner cet aspect « perdu et nauséeux ». Écrit par Jamie Zawinski." #: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1 #: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1 #: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1 #: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1 #: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2 #: hacks/config/xspirograph.xml.h:1 msgid "1 Minute" msgstr "1 minute" #: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2 #: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2 #: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2 #: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2 #: hacks/config/xspirograph.xml.h:2 msgid "1 Second" msgstr "1 seconde" #: hacks/config/coral.xml.h:3 msgid "Coral" msgstr "Corail" #: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3 #: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2 #: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1 #: hacks/config/xearth.xml.h:4 msgid "Dense" msgstr "Dense" #: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13 msgid "Seeds" msgstr "Germes" #: hacks/config/coral.xml.h:11 msgid "" "Simulates coral growth, albeit somewhat slowly. This image doesn't really do it " "justice. Written by Frederick Roeber." msgstr "Simule la naissance d'un corail au ralenti. Écrit par Frederic Roeber." #: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13 #: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14 #: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15 #: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15 msgid "Sparse" msgstr "Clairsemée" #: hacks/config/cosmos.xml.h:1 msgid "Cosmos" msgstr "Cosmos" #: hacks/config/cosmos.xml.h:2 msgid "" "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at " "<http://cosmos.dnsalias.net/cosmos/>" msgstr "" "Dessine des feux d'artifice et des effets de lumières. Écrit par Tom Campbell. " "Vous pouvez le trouver sur <http://cosmos.dnsalias.net/cosmos/>" #: hacks/config/critical.xml.h:1 msgid "Critical" msgstr "Critique" #: hacks/config/critical.xml.h:2 msgid "" "Draws a system of self-organizing lines. It starts out as random squiggles, but " "after a few iterations, order begins to appear. Written by Martin Pool." msgstr "" "Dessine un système auto-organisé de lignes. Cela commence comme un gribouillis " "quelconque puis après plusieurs itérations, l'ordre commence à apparaître. " "Écrit par Martin Pool." #: hacks/config/crystal.xml.h:1 msgid "Center on Screen" msgstr "Centré à l'écran" #: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1 #: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3 #: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1 #: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1 #: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1 #: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2 #: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4 #: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2 #: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1 #: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1 #: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1 #: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1 #: hacks/config/worm.xml.h:2 msgid "Count" msgstr "Compteur" #: hacks/config/crystal.xml.h:3 msgid "Crystal" msgstr "Crystal" #: hacks/config/crystal.xml.h:4 msgid "Draw Cell" msgstr "Dessiner une cellule" #: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3 #: hacks/config/xearth.xml.h:6 msgid "Draw Grid" msgstr "Dessiner une grille" #: hacks/config/crystal.xml.h:7 msgid "Horizontal Symmetries" msgstr "Symétries horizontales" #: hacks/config/crystal.xml.h:9 msgid "" "Moving polygons, similar to a kaleidescope (more like a kaleidescope than the " "hack called `kaleid,' actually.) This one by Jouk Jansen." msgstr "" "Bouge des polygones, comme dans un kaléidoscope (plus ressemblant que le " "programme nommé « kaleid »). Écrit par Jouk Jansen." #: hacks/config/crystal.xml.h:14 msgid "Vertical Symmetries" msgstr "Symétries verticales" #: hacks/config/cubenetic.xml.h:1 msgid "Boxes" msgstr "Boîtes" #: hacks/config/cubenetic.xml.h:2 msgid "Cubenetic" msgstr "Cubenetic" #: hacks/config/cubenetic.xml.h:3 msgid "Display Solid Colors" msgstr "Afficher avec des couleurs unies" #: hacks/config/cubenetic.xml.h:4 msgid "Display Surface Patterns" msgstr "Afficher avec des motifs sur les surfaces" #: hacks/config/cubenetic.xml.h:5 msgid "Display Wireframe" msgstr "Afficher en fil de fer" #: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2 #: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4 #: hacks/config/spheremonics.xml.h:1 msgid "Don't Rotate" msgstr "Ne pas tourner" #: hacks/config/cubenetic.xml.h:7 msgid "" "Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns " "undulating across their surfaces. It's sort of a cubist Lavalite. Written by " "Jamie Zawinski." msgstr "" "Dessine un ensemble de boîtes vibrantes dont les motifs ondulent sur leurs " "surfaces. Écrit par Jamie Zawinski." #: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5 #: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14 #: hacks/config/spheremonics.xml.h:10 msgid "Rotate around X and Y axes" msgstr "Faire tourner selon les axes X et Y" #: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6 #: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15 #: hacks/config/spheremonics.xml.h:11 msgid "Rotate around X and Z axes" msgstr "Faire tourner selon les axes X et Z" #: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7 #: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16 #: hacks/config/spheremonics.xml.h:12 msgid "Rotate around X axis" msgstr "Faire tourner selon l'axe X" #: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8 #: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17 #: hacks/config/spheremonics.xml.h:13 msgid "Rotate around Y and Z axes" msgstr "Faire tourner selon les axes Y et Z" #: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9 #: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18 #: hacks/config/spheremonics.xml.h:14 msgid "Rotate around Y axis" msgstr "Faire tourner selon l'axe Y" #: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10 #: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19 #: hacks/config/spheremonics.xml.h:15 msgid "Rotate around Z axis" msgstr "Faire tourner selon l'axe Z" #: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11 #: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20 #: hacks/config/spheremonics.xml.h:16 msgid "Rotate around all three axes" msgstr "Faire tourner selon les trois axes" #: hacks/config/cubenetic.xml.h:25 msgid "Surface Pattern Complexity" msgstr "Complexité des motifs" #: hacks/config/cubenetic.xml.h:26 msgid "Surface Pattern Overlap" msgstr "Chevauchement des motifs" #: hacks/config/cubenetic.xml.h:27 msgid "Surface Pattern Speed" msgstr "Vitesse des motifs" #: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10 #: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19 #: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20 #: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25 #: hacks/config/wander.xml.h:15 msgid "Wander" msgstr "Errance" #: hacks/config/cynosure.xml.h:1 msgid "" "A hack similar to `greynetic', but less frenetic. The first implementation was " "by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. " "That clone was discovered by Jamie Zawinski, and ported to C for inclusion " "here." msgstr "" "Un programme similaire à « Greynetic » mais moins frénétique. La première " "implémentation était de Stephen Linhart, puis Ozymandias G. Desiderata en fit " "une applet Java. Ce clone fut découvert par Jamie Zawinski, porté en C et enfin " "inclus ici." #: hacks/config/cynosure.xml.h:2 msgid "Cynosure" msgstr "Cynosure" #: hacks/config/dangerball.xml.h:1 msgid "DangerBall" msgstr "Boule dangereuse" #: hacks/config/dangerball.xml.h:2 msgid "" "Draws a ball that periodically extrudes many random spikes. Ouch! Written by " "Jamie Zawinski." msgstr "" "Dessine une boule qui régulièrement se hérisse de nombreuses piques. Ouille ! " "Écrit par Jamie Zawinski" #: hacks/config/dangerball.xml.h:7 msgid "Spike Count" msgstr "Nombre de pique" #: hacks/config/dangerball.xml.h:8 msgid "Spike Growth" msgstr "Croissance des piques" #: hacks/config/decayscreen.xml.h:1 msgid "DecayScreen" msgstr "Décrépitude" #: hacks/config/decayscreen.xml.h:3 msgid "Fuzzy Melt" msgstr "Coulée dans tous les sens" #: hacks/config/decayscreen.xml.h:4 msgid "Melt Away From Center" msgstr "Éloigner du centre" #: hacks/config/decayscreen.xml.h:5 msgid "Melt Down" msgstr "Coulée vers le bas" #: hacks/config/decayscreen.xml.h:6 msgid "Melt Down, Left" msgstr "Coulée vers le coin bas gauche" #: hacks/config/decayscreen.xml.h:7 msgid "Melt Down, Right" msgstr "Coulée vers le coin bas droit" #: hacks/config/decayscreen.xml.h:8 msgid "Melt Left" msgstr "Coulée vers la gauche" #: hacks/config/decayscreen.xml.h:9 msgid "Melt Right" msgstr "Coulée vers la droite" #: hacks/config/decayscreen.xml.h:10 msgid "Melt Towards Center" msgstr "Coulée vers le centre" #: hacks/config/decayscreen.xml.h:11 msgid "Melt Up" msgstr "Coulée vers le haut" #: hacks/config/decayscreen.xml.h:12 msgid "Melt Up, Left" msgstr "Coulée vers le coin haut gauche" #: hacks/config/decayscreen.xml.h:13 msgid "Melt Up, Right" msgstr "Coulée vers le coin haut droit" #: hacks/config/decayscreen.xml.h:14 msgid "Melty Melt" msgstr "Coulée coulante" #: hacks/config/decayscreen.xml.h:15 msgid "Random Melt Style" msgstr "Style de coulée aléatoire" #: hacks/config/decayscreen.xml.h:16 msgid "Shuffle Melt" msgstr "Coulée aléatoire" #: hacks/config/decayscreen.xml.h:19 msgid "Stretchy Melt" msgstr "Coulée étirée" #: hacks/config/decayscreen.xml.h:20 msgid "" "This takes an image and makes it melt. You've no doubt seen this effect before, " "but no screensaver would really be complete without it. It works best if " "there's something colorful visible. Warning, if the effect continues after the " "screen saver is off, seek medical attention. Written by David Wald and Vivek " "Khera." msgstr "" "Ceci prend une image et la fait couler. Vous avez déjà sans doute vu cette " "effet ailleurs, mais aucun écran de veille n'existerait sinon. Cela marche " "mieux avec une image très colorée. Attention, si l'effet continu une fois " "l'écran de veille désactivé, consultez au plus vite un médecin. Écrit par David " "Wald Vivek Khera." #: hacks/config/deco.xml.h:3 msgid "Deco" msgstr "Déco" #: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5 #: hacks/config/sierpinski3d.xml.h:4 msgid "Max Depth" msgstr "Profondeur maximale" #: hacks/config/deco.xml.h:7 msgid "Min Size" msgstr "Taille minimale" #: hacks/config/deco.xml.h:9 msgid "" "This one subdivides and colors rectangles randomly. It looks kind of like " "Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly " "enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by " "Michael Bayne." msgstr "" "Ceci subdivise et colore des rectangles aléatoirement. Écrit par Jamie " "Zawinski, inspiré d'un code Java de Michael Bayne." #: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23 #: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33 #: hacks/config/zoom.xml.h:10 msgid "x" msgstr "x" #: hacks/config/deluxe.xml.h:2 msgid "Deluxe" msgstr "Deluxe" #: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13 #: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9 msgid "Thick" msgstr "Épaisseur" #: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14 #: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11 msgid "Thin" msgstr "Finesse" #: hacks/config/deluxe.xml.h:12 msgid "" "This draws a pulsing sequence of stars, circles, and lines. It would look " "better if it was faster, but as far as I can tell, there is no way to make this " "be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie " "Zawinski." msgstr "" "Ceci dessine des étoiles, des cercles et des lignes pulsantes. L'aspect serait " "meilleur avec plus de vitesse, mais pour le moment ce n'est pas possible de le " "faire convenablement. Une raison de plus pour critiquer X. Écrit par Jamie " "Zawinski." #: hacks/config/deluxe.xml.h:13 msgid "Transparency" msgstr "Transparence" #: hacks/config/demon.xml.h:1 msgid "" "A cellular automaton that starts with a random field, and organizes it into " "stripes and spirals. Written by David Bagley." msgstr "" "Une animation de cellules qui commence avec une donne aléatoire puis s'organise " "en bandelettes et spirales. Écrit par David Bagley." #: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1 msgid "Cell Size" msgstr "Taille d'une cellule" #: hacks/config/demon.xml.h:3 msgid "Demon" msgstr "Démon" #: hacks/config/demon.xml.h:11 msgid "States" msgstr "États" #: hacks/config/discrete.xml.h:1 msgid "Discrete" msgstr "Discret" #: hacks/config/discrete.xml.h:5 msgid "" "More ``discrete map'' systems, including new variants of Hopalong and Julia, " "and a few others. Written by Tim Auckland." msgstr "Encore des variantes de Hopalong et Julia. Écrit par Tim Auckland." #: hacks/config/distort.xml.h:1 msgid "Black Hole" msgstr "Trou noir" #: hacks/config/distort.xml.h:2 msgid "Bounce" msgstr "Rebond" #: hacks/config/distort.xml.h:3 msgid "Distort" msgstr "Distorsion" #: hacks/config/distort.xml.h:6 msgid "Lens Count" msgstr "Nombre de lentilles" #: hacks/config/distort.xml.h:7 msgid "Lens Size" msgstr "Taille des lentilles" #: hacks/config/distort.xml.h:8 msgid "Magnify" msgstr "Agrandir" #: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10 #: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6 msgid "Normal" msgstr "Normal" #: hacks/config/distort.xml.h:10 msgid "Reflect" msgstr "Réfléchir" #: hacks/config/distort.xml.h:14 msgid "Swamp Thing" msgstr "Marécageux" #: hacks/config/distort.xml.h:15 msgid "" "This hack grabs an image of the screen, and then lets a transparent lens wander " "around the screen, magnifying whatever is underneath. Written by Jonas Munsin." msgstr "" "Ce programme prend une image de l'écran et passe des lentilles transparentes " "qui agrandissent l'image. Écrit par Jonas Munsin." #: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12 #: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15 #: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10 #: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7 msgid "Use Shared Memory" msgstr "Utiliser la mémoire partagée" #: hacks/config/distort.xml.h:17 msgid "Vortex" msgstr "Vortex" #: hacks/config/drift.xml.h:1 msgid "Drift" msgstr "Dérive" #: hacks/config/drift.xml.h:4 msgid "Fractal Growth" msgstr "Croissance fractale" #: hacks/config/drift.xml.h:5 msgid "High Dimensional Sphere" msgstr "Sphère de grande dimension" #: hacks/config/drift.xml.h:6 msgid "" "How could one possibly describe this except as ``drifting recursive fractal " "cosmic flames?'' Another fine hack from the Scott Draves collection of fine " "hacks." msgstr "" "Comment pourrait-on décrire cela autrement que comme des flammes cosmiques " "récursives dérivantes ? Encore une belle bidouille de la collection de Scott " "Draves." #: hacks/config/drift.xml.h:7 msgid "Lissojous Figures" msgstr "Courbes de Lissajous" #: hacks/config/electricsheep.xml.h:1 msgid "ElectricSheep" msgstr "Mouton électrique" #: hacks/config/electricsheep.xml.h:2 msgid "" "ElectricSheep is an xscreensaver module that displays mpeg video of an animated " "fractal flame. In the background, it contributes render cycles to the next " "animation. Periodically it uploades completed frames to the server, where they " "are compressed for distribution to all clients. This program is recommended " "only if you have a high bandwidth connection to the Internet. By Scott Draves. " "You can find it at <http://www.electricsheep.org/>. See that web site for " "configuration information." msgstr "" "ElectricSheep est un écran de veille qui diffuse la vidéo (mpg) d'une flamme " "fractale animée. En tâche de fond, il calcule la prochaine itération. " "Régulièrement il envoie les images terminées au serveur pour être assemblées " "afin d'être distribuées à tous les clients. Il est recommandé d'avoir une forte " "bande-passante vers internet pour cet écran de veille. Écrit pas Scott Draves. " "Vous pouvez trouver le serveur d'ElectricSheep ici " "<http://www.electricsheep.org/>. Les informations de configuration sont " "données sur le site Web." #: hacks/config/engine.xml.h:1 msgid "" "Draws a simple four-stroke engine that floats around the screen. Written by Ben " "Buxton." msgstr "" "Dessine un simple moteur à quatre temps qui flotte sur l'écran. Écrit par Ben " "Buxton." #: hacks/config/engine.xml.h:2 msgid "Engine" msgstr "Moteur" #: hacks/config/epicycle.xml.h:4 msgid "Epicycle" msgstr "Épicycle" #: hacks/config/epicycle.xml.h:6 msgid "Harmonics" msgstr "Harmoniques" #: hacks/config/epicycle.xml.h:12 msgid "" "This program draws the path traced out by a point on the edge of a circle. That " "circle rotates around a point on the rim of another circle, and so on, several " "times. These were the basis for the pre-heliocentric model of planetary motion. " "Written by James Youngman." msgstr "" "Cette écran de veille dessine le chemin tracé par un point sur le rebord d'un " "cercle. Ce cercle tourne autour d'un point au centre d'un autre cercle et ainsi " "de suite plusieurs fois. Ceci était la base des modèles préhéliocentriques de " "mouvement des astres. Écrit par James Youngman." #: hacks/config/euler2d.xml.h:2 msgid "Euler2d" msgstr "Euler2d" #: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5 msgid "Particles" msgstr "Particules" #: hacks/config/euler2d.xml.h:11 msgid "Power" msgstr "Puissance" #: hacks/config/euler2d.xml.h:13 msgid "" "Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by " "Stephen Montgomery-Smith." msgstr "" "Simule un écoulement incompressible et non visqueux en deux dimensions. Écrit " "par Stephen Montgomery-Smith." #: hacks/config/extrusion.xml.h:1 msgid "" "Draws various rotating extruded shapes that twist around, lengthen, and turn " "inside out. Created by David Konerding from the samples that come with the GL " "Extrusion library by Linas Vepstas." msgstr "" "Dessine différentes formes tournantes qui se tordent, s'allongent et se " "retournent comme des chaussettes. Écrit par David Konerding d'après les " "exemples fournis avec la bibliothèque GL Extrusion de Linas Vepstas." #: hacks/config/extrusion.xml.h:2 msgid "Extrusion" msgstr "Extrusion" #: hacks/config/extrusion.xml.h:4 msgid "Helix 2" msgstr "Hélice 2" #: hacks/config/extrusion.xml.h:5 msgid "Helix 3" msgstr "Hélice 3" #: hacks/config/extrusion.xml.h:6 msgid "Helix 4" msgstr "Hélice 4" #: hacks/config/extrusion.xml.h:7 msgid "Join Offset" msgstr "Décalage de jointure" #: hacks/config/extrusion.xml.h:8 msgid "Random Object" msgstr "Objet aléatoire" #: hacks/config/extrusion.xml.h:9 msgid "Screw" msgstr "Vis" #: hacks/config/extrusion.xml.h:14 msgid "Taper" msgstr "Cône" #: hacks/config/extrusion.xml.h:15 msgid "Texture Image" msgstr "Image de texture" #: hacks/config/extrusion.xml.h:16 msgid "Twistoid" msgstr "Torsion" #: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9 #: hacks/config/pulsar.xml.h:19 msgid "Use Flat Coloring" msgstr "Utiliser des couleurs unies" #: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10 msgid "Use Lighting" msgstr "Utiliser la lumière" #: hacks/config/fadeplot.xml.h:2 msgid "" "Draws what looks like a waving ribbon following a sinusoidal path. Written by " "Bas van Gaalen and Charles Vidal." msgstr "" "Dessine ce pourrait ressembler à un ruban ondulant suivant une courbe " "sinusoïdale. Écrit par Bas van Gaalen et Charles Vidal." #: hacks/config/fadeplot.xml.h:3 msgid "FadePlot" msgstr "Ruban ondulant" #: hacks/config/flag.xml.h:1 msgid "Bitmap for Flag" msgstr "Image pour le drapeau" #: hacks/config/flag.xml.h:3 msgid "Flag" msgstr "Drapeau" #: hacks/config/flag.xml.h:10 msgid "Text for Flag" msgstr "Texte sur le drapeau" #: hacks/config/flag.xml.h:11 msgid "" "This draws a waving colored flag, that undulates its way around the screen. The " "trick is the flag can contain arbitrary text and images. By default, it " "displays either the current system name and OS type, or a picture of ``Bob,'' " "but you can replace the text or the image with a command-line option. Written " "by Charles Vidal and Jamie Zawinski." msgstr "" "Dessine un drapeau coloré, qui ondule à travers l'écran. On peut noter que le " "drapeau peut contenir des images et du texte arbitraires. Par défaut, il " "affiche soit le nom du système et le type d'OS, ou une image de « Bob », mais " "vous pouvez remplacer le texte ou l'image avec une option en ligne de commande. " "Écrit par Charles Vidal et Jamie Zawinski. " #: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1 #: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1 #: hacks/config/wander.xml.h:1 msgid "0 Seconds" msgstr "0 seconde" #: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2 msgid "10 Seconds" msgstr "10 secondes" #: hacks/config/flame.xml.h:3 msgid "Another iterative fractal generator. Written by Scott Draves." msgstr "Encore un générateur de fractale itératif. Écrit par Scott Draves." #: hacks/config/flame.xml.h:4 msgid "Complexity" msgstr "Complexité" #: hacks/config/flame.xml.h:8 msgid "Flame" msgstr "Flamme" #: hacks/config/flame.xml.h:13 msgid "Number of Fractals" msgstr "Nombre de fractales" #: hacks/config/flipscreen3d.xml.h:2 msgid "Flipscreen3d" msgstr "Tourne écran 3d" #: hacks/config/flipscreen3d.xml.h:3 msgid "" "Grabs an image of the desktop, turns it into a GL texture map, and spins it " "around and deforms it in various ways. Written by Ben Buxton." msgstr "" "Prend une image du bureau, la fait tourner et la déforme de plusieurs manières " "en utilisant une texture OpenGL. Écrit par Ben Buxton." #: hacks/config/flow.xml.h:1 msgid "Allow 2D Attractors" msgstr "Permettre un attracteur 2D" #: hacks/config/flow.xml.h:2 msgid "" "Another series of strange attractors: a flowing series of points, making " "strange rotational shapes. Written by Jeff Butterworth." msgstr "" "Une autre série d'attractions bizarres : un flux de points qui font d'étranges " "chemins. Écrit par Jeff Butterworth." #: hacks/config/flow.xml.h:5 msgid "Flow" msgstr "Flux" #: hacks/config/flow.xml.h:6 msgid "Freeze Some Bees" msgstr "Immobiliser quelques abeilles" #: hacks/config/flow.xml.h:10 msgid "Ride a Trained Bee" msgstr "Chevaucher une abeille expérimentée" #: hacks/config/flow.xml.h:11 msgid "Rotate Around Attractor" msgstr "Tourner autour de l'attracteur" #: hacks/config/flow.xml.h:12 msgid "Show Bounding Box" msgstr "Afficher l'emballage cubique" #: hacks/config/flow.xml.h:14 msgid "Slow Bees with Antifreeze" msgstr "Ralentir les abeilles sans les bloquer" #: hacks/config/flow.xml.h:19 msgid "Zoom In and Out" msgstr "Zoomer en avant et en arrière" #: hacks/config/fluidballs.xml.h:1 msgid "Ball Size" msgstr "Taille des balles" #: hacks/config/fluidballs.xml.h:5 msgid "FluidBalls" msgstr "Boules fluides" #: hacks/config/fluidballs.xml.h:6 msgid "Freefall" msgstr "Chute libre" #: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4 msgid "Friction" msgstr "Friction" #: hacks/config/fluidballs.xml.h:8 msgid "Glass" msgstr "Verre" #: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9 #: hacks/config/speedmine.xml.h:4 msgid "Gravity" msgstr "Gravité" #: hacks/config/fluidballs.xml.h:10 msgid "Hurricane" msgstr "Ouragan" #: hacks/config/fluidballs.xml.h:11 msgid "Jupiter" msgstr "Jupiter" #: hacks/config/fluidballs.xml.h:14 msgid "" "Models the physics of bouncing balls, or of particles in a gas or fluid, " "depending on the settings. If \"Shake Box\" is selected, then every now and " "then, the box will be rotated, changing which direction is down (in order to " "keep the settled balls in motion.)" msgstr "" "Modélise la physique de balles qui rebondissent, ou de particules dans un gaz " "ou un fluide, selon certaines caractéristiques. Si l'option « Boîte à " "secousses » est sélectionnée, alors la boîte sera, régulièrement, renversée, " "changeant la direction vers le bas (pour conserver les balles dans le même " "mouvement)." #: hacks/config/fluidballs.xml.h:15 msgid "Sandpaper" msgstr "Papier de verre" #: hacks/config/fluidballs.xml.h:16 msgid "Shake Box" msgstr "Boîte à secousse" #: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16 msgid "Still" msgstr "Décors" #: hacks/config/fluidballs.xml.h:22 msgid "Various Ball Sizes" msgstr "Boules de tailles variables" #: hacks/config/fluidballs.xml.h:23 msgid "Wind" msgstr "Vent" #: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6 msgid "Forest" msgstr "Forêt" #: hacks/config/forest.xml.h:7 msgid "" "This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, " "right?" msgstr "" "Ceci dessine des arbres en fractale. Écrit par Peter Baumung. Tout le monde " "aime les fractales n'est-ce pas ?" #: hacks/config/galaxy.xml.h:4 msgid "Galaxy" msgstr "Galaxie" #: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7 #: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6 #: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10 #: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5 #: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6 msgid "Size" msgstr "Taille" #: hacks/config/galaxy.xml.h:12 msgid "" "This draws spinning galaxies, which then collide and scatter their stars to " "the, uh, four winds or something. Originally an Amiga program by Uli Siegmund." msgstr "" "Dessine des galaxies en rotation qui heurtent et dispersent leurs étoiles, " "disons, aux quatre vents. À l'origine un programme Amiga écrit par Uli " "Siegmund." #: hacks/config/gears.xml.h:3 msgid "Gears" msgstr "Engrenages" #: hacks/config/gears.xml.h:4 msgid "Planetary Gear System" msgstr "Système planétaire d'engrenages" #: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9 msgid "Rotational Speed" msgstr "Vitesse de rotation" #: hacks/config/gears.xml.h:9 msgid "" "This draws sets of turning, interlocking gears, rotating in three dimensions. " "Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski." msgstr "" "Dessine un ensemble d'engrenage tournant, s'inter-bloquant et tournant en 3 " "dimension. Un autre code GL par Danny Sung, Brian Paul, Ed Mackey, et Jamie " "Zawinski." #: hacks/config/gears.xml.h:10 msgid "Three Gear System" msgstr "Système à trois engrenages" #: hacks/config/gflux.xml.h:2 msgid "Checkerboard" msgstr "Échiquier" #: hacks/config/gflux.xml.h:5 msgid "" "Draws a rippling waves on a rotating wireframe grid, using GL. Written by " "Josiah Pease." msgstr "" "Dessine des ondulations sur une grille tournante de fil de fer, en utilisant " "OpenGL. Écrit par Josiah Pease." #: hacks/config/gflux.xml.h:7 msgid "Flat Lighting" msgstr "Éclairage flou" #: hacks/config/gflux.xml.h:8 msgid "GFlux" msgstr "GFlux" #: hacks/config/gflux.xml.h:9 msgid "Mesh Density" msgstr "Densité du maillage" #: hacks/config/gflux.xml.h:10 msgid "Screen Image" msgstr "Image de l'écran" #: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18 msgid "Wave Speed" msgstr "Vitesse des vagues" #: hacks/config/gflux.xml.h:15 msgid "Waves" msgstr "Vagues" #: hacks/config/gflux.xml.h:16 msgid "Wire Mesh" msgstr "Treillis métallique" #: hacks/config/glforestfire.xml.h:2 msgid "Desert" msgstr "Désert" #: hacks/config/glforestfire.xml.h:3 msgid "" "Draws an animation of sprinkling fire-like 3D triangles in a landscape filled " "with trees. Requires OpenGL, and a machine with fast hardware support for " "texture maps. Written by Eric Lassauge <lassauge@mail.dotcom.fr>." msgstr "" "Dessine une animation par des triangles 3D d'un incendie dans un paysage rempli " "d'arbres. Exige OpenGL et une machine avec du matériel puissant pour le rendu " "de texture. Écrit par Eric Lassauge <lassauge@mail.dotcom.fr>. " #: hacks/config/glforestfire.xml.h:5 msgid "Fog" msgstr "Brouillard" #: hacks/config/glforestfire.xml.h:7 msgid "GLForestFire" msgstr "GLForestFire" #: hacks/config/glforestfire.xml.h:8 msgid "Huge Fire" msgstr "Grand feu" #: hacks/config/glforestfire.xml.h:9 msgid "No shadow" msgstr "Pas d'ombre" #: hacks/config/glforestfire.xml.h:11 msgid "Number of trees" msgstr "Nombre d'arbres" #: hacks/config/glforestfire.xml.h:12 msgid "Rain" msgstr "Pluie" #: hacks/config/glforestfire.xml.h:17 msgid "Track mouse" msgstr "Suivre la souris" #: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8 #: hacks/config/sballs.xml.h:17 msgid "Untextured" msgstr "Non texturé" #: hacks/config/glplanet.xml.h:1 msgid "" "Draws a planet bouncing around in space. Written by David Konerding. The " "built-in image is a map of the earth (extracted from `xearth'), but you can " "wrap any texture around the sphere, e.g., the planetary textures that come with " "`ssystem'." msgstr "" "Dessine une planète rebondissant dans l'espace. Écrit par David Konerding. " "L'image intégrée est une carte de la terre (extraite de « xearth »), mais vous " "pouvez enrouler n'importe quelle texture autour de la sphère, par exemple, les " "textures planétaires qui viennent avec « ssystem »." #: hacks/config/glplanet.xml.h:3 msgid "GLPlanet" msgstr "GLPlanet" #: hacks/config/glplanet.xml.h:4 msgid "Image File" msgstr "Fichier image" #: hacks/config/glsnake.xml.h:1 msgid "1" msgstr "1" #: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2 msgid "30 Seconds" msgstr "30 secondes" #: hacks/config/glsnake.xml.h:3 msgid "" "Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, " "Andrew Bennetts, and Peter Aylett." msgstr "" "Dessine une simulation du puzzle Snake de Rubik. Écrit par Jamis Wilkinson, " "Andrew Bennetts et Peter Aylett." #: hacks/config/glsnake.xml.h:6 msgid "GlSnake" msgstr "Serpent (GL)" #: hacks/config/glsnake.xml.h:7 msgid "Loose" msgstr "En vrac" #: hacks/config/glsnake.xml.h:8 msgid "Packing" msgstr "Regroupé" #: hacks/config/glsnake.xml.h:9 msgid "Scary Colors" msgstr "Couleurs épouvantables" #: hacks/config/glsnake.xml.h:11 msgid "Show Labels" msgstr "Afficher la légende" #: hacks/config/glsnake.xml.h:14 msgid "Tight" msgstr "Serré" #: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13 msgid "Velocity" msgstr "Vélocité" #: hacks/config/glsnake.xml.h:17 msgid "Y Rotation" msgstr "Rotation selon l'axe Y" #: hacks/config/glsnake.xml.h:18 msgid "Z Rotation" msgstr "Rotation selon l'axe Z" #: hacks/config/gltext.xml.h:1 msgid "" "Displays a few lines of text spinning around in a solid 3D font. Written by " "Jamie Zawinski." msgstr "" "Affiche quelques lignes de texte tournant dans une police en 3D. Écrit par " "Jamie Zawinski." #: hacks/config/gltext.xml.h:4 msgid "GLText" msgstr "Texte (GL)" #: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5 msgid "Text" msgstr "Texte" #: hacks/config/goban.xml.h:1 msgid "Goban" msgstr "Goban" #: hacks/config/goban.xml.h:2 msgid "" "Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott " "Draves. You can find it at <http://www.draves.org/goban/>." msgstr "" "Rejoue des parties de go historique (i.e. wei-chi et baduk) sur l'écran. Par " "Scott Draves. Vous pouvez le trouver sur <http://www.draves.org/goban/>." #: hacks/config/goop.xml.h:1 msgid "Additive Colors (reflected light)" msgstr "Couleurs additives (lumière réfléchie)" #: hacks/config/goop.xml.h:2 msgid "Blob Count" msgstr "Nombre de nuées" #: hacks/config/goop.xml.h:3 msgid "Elasticity" msgstr "Élasticité" #: hacks/config/goop.xml.h:5 msgid "Goop" msgstr "Goop" #: hacks/config/goop.xml.h:8 msgid "Opaque Blobs" msgstr "Nuées opaques" #: hacks/config/goop.xml.h:12 msgid "Speed Limit" msgstr "Vitesse limite" #: hacks/config/goop.xml.h:13 msgid "Subtractive Colors (transmitted light)" msgstr "Couleurs soustractives (lumière transmise)" #: hacks/config/goop.xml.h:14 msgid "" "This draws set of animating, transparent, amoeba-like blobs. The blobs change " "shape as they wander around the screen, and they are translucent, so you can " "see the lower blobs through the higher ones, and when one passes over another, " "their colors merge. Written by Jamie Zawinski. I got the idea for this from a " "cool mouse pad I have, which achieves the same kind of effect in real life by " "having several layers plastic with colored oil between them. Written by Jamie " "Zawinski." msgstr "" "Ceci dessine un ensemble de bulles animées, transparentes, comme des amibes. " "Les gouttes se déforment lorsqu'elles errent autour de l'écran et sont " "transparentes ; vous pouvez donc voir celles du dessous à travers celles du " "dessus, et, lorsqu'une passe sur l'autre, leur couleur fusionne. Écrit par " "Jamie Zawinski. J'ai eu cette idée grâce à un tapis de souris que j'avais, qui " "réalise le même genre d'effet dans la réalité en ayant plusieurs couches en " "plastique avec de l'huile colorée entre elles. Écrit par Jamie Zawinski." #: hacks/config/goop.xml.h:15 msgid "Transparent Blobs" msgstr "Nuées transparentes" #: hacks/config/goop.xml.h:16 msgid "XOR Blobs" msgstr "Nuées XOR" #: hacks/config/grav.xml.h:3 msgid "Grav" msgstr "Grav" #: hacks/config/grav.xml.h:6 msgid "Object Trails" msgstr "Traînées des objets" #: hacks/config/grav.xml.h:7 msgid "Orbital Decay" msgstr "Décalage orbital" #: hacks/config/grav.xml.h:10 msgid "" "This program draws a simple orbital simulation. If you turn on trails, it looks " "kind of like a cloud-chamber photograph. Written by Greg Bowering." msgstr "" "Ce programme dessine une simple simulation orbitale. Si vous activez les " "traînées, cela ressemble à une chambre à nuages de photographe. Écrit par Greg " "Bowering." #: hacks/config/greynetic.xml.h:2 msgid "Greynetic" msgstr "Greynetic" #: hacks/config/greynetic.xml.h:5 msgid "" "This draws random colored and stippled rectangles. Written by Jamie Zawinski." msgstr "" "Dessine aléatoirement des rectangles colorés et rayés. Écrit par Jamie " "Zawinski." #: hacks/config/halo.xml.h:1 msgid "Animate Circles" msgstr "Cercles animés" #: hacks/config/halo.xml.h:3 msgid "Halo" msgstr "Halo" #: hacks/config/halo.xml.h:5 msgid "Number of Circles" msgstr "Nombre de cercles" #: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11 msgid "Random Mode" msgstr "Mode aléatoire" #: hacks/config/halo.xml.h:8 msgid "Seuss Mode" msgstr "Mode Seuss" #: hacks/config/halo.xml.h:11 msgid "" "This draws trippy psychedelic circular patterns that hurt to look at. It can " "also animate the control-points, but that takes a lot of CPU and bandwidth. " "Written by Jamie Zawinski." msgstr "" "Ceci dessine des motifs psychédéliques circulaires qui font mal si on les " "regarde trop longtemps. Il est aussi possible d'animer les points de contrôle " "mais cela consomme beaucoup de temps processeur et de bande passante. Écrit par " "Jamie Zawinski." #: hacks/config/helix.xml.h:4 msgid "Helix" msgstr "Hélice" #: hacks/config/helix.xml.h:5 msgid "" "This repeatedly generates spirally string-art-ish patterns. Written by Jamie " "Zawinski." msgstr "" "Ceci génère de manière répétitive des motifs de cordelettes tendues autour de " "clous. Écrit par Jamie Zawinski." #: hacks/config/hopalong.xml.h:3 msgid "EJK1" msgstr "EJK1" #: hacks/config/hopalong.xml.h:4 msgid "EJK2" msgstr "EJK2" #: hacks/config/hopalong.xml.h:5 msgid "EJK3" msgstr "EJK3" #: hacks/config/hopalong.xml.h:6 msgid "EJK4" msgstr "EJK4" #: hacks/config/hopalong.xml.h:7 msgid "EJK5" msgstr "EJK5" #: hacks/config/hopalong.xml.h:8 msgid "EJK6" msgstr "EJK6" #: hacks/config/hopalong.xml.h:11 msgid "Hopalong" msgstr "Hopalong" #: hacks/config/hopalong.xml.h:12 msgid "Jong" msgstr "Jong" #: hacks/config/hopalong.xml.h:16 msgid "Martin" msgstr "Martin" #: hacks/config/hopalong.xml.h:18 msgid "Popcorn" msgstr "Popcorn" #: hacks/config/hopalong.xml.h:19 msgid "RR" msgstr "RR" #: hacks/config/hopalong.xml.h:20 msgid "Sine" msgstr "Sinusoïde" #: hacks/config/hopalong.xml.h:24 msgid "" "This draws lacy fractal patterns, based on iteration in the imaginary plane, " "from a 1986 Scientific American article. Mostly written by Patrick Naughton." msgstr "" "Dessine des motifs fractales à partir d'itérations sur un plan imaginaire. Basé " "sur un article du « Scientific American » de 1986. Principalement écrit par " "Patrick Naughton." #: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1 msgid "Far" msgstr "Éloignement" #: hacks/config/hyperball.xml.h:4 msgid "Hyperball" msgstr "Hyperboule" #: hacks/config/hyperball.xml.h:5 msgid "" "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " "projection of the sequence of 3D objects which are the projections of the 4D " "analog to the dodecahedron. Written by Joe Keane." msgstr "" "Hyperboule est à l'hypercube ce que le dodecahedron est au cube : cela affiche " "une projection 2D d'une séquence d'objets 3D qui sont les projections d'objets " "4D analogue au dodecahedron. Écrit par Joe Keane." #: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6 msgid "Near" msgstr "Proximité" #: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10 msgid "XW Rotation" msgstr "Rotation XW" #: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11 msgid "XY Rotation" msgstr "Rotation XY" #: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12 msgid "XZ Rotation" msgstr "Rotation XZ" #: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13 msgid "YW Rotation" msgstr "Rotation YW" #: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14 msgid "YZ Rotation" msgstr "Rotation YZ" #: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15 msgid "ZW Rotation" msgstr "Rotation ZW" #: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16 #: hacks/config/zoom.xml.h:8 msgid "Zoom" msgstr "Zoom" #: hacks/config/hypercube.xml.h:4 msgid "Hypercube" msgstr "Hypercube" #: hacks/config/hypercube.xml.h:9 msgid "" "This displays 2D projections of the sequence of 3D objects which are the " "projections of the 4D analog to the cube: as a square is composed of four " "lines, each touching two others; and a cube is composed of six squares, each " "touching four others; a hypercube is composed of eight cubes, each touching six " "others. To make it easier to visualize the rotation, it uses a different color " "for the edges of each face. Don't think about it too long, or your brain will " "melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski." msgstr "" "Il s'agit d'une projection en 2D d'une suite d'objets en 3D issus d'une " "projections en 4D dans un cube : comme un carré est constitué de quatre cotés, " "chacun est contact avec deux autres ; et un cube est composé de six carrés, " "chacun en touchant quatre autres ; ainsi, un hypercube est composé de huit " "cubes, chacun en touchant six autres. Pour permettre de bien voir la rotation, " "des couleurs différentes sont utilisées pour les sommets de chaque face. Il " "n'est pas souhaitable de trop y réfléchir sous peine de voir son cerveau " "fondre. Écrit par Joe Keane, Fritz Mueller, et Jamie Zawinski." #: hacks/config/ifs.xml.h:2 msgid "IFS" msgstr "IFS" #: hacks/config/ifs.xml.h:7 msgid "" "This one draws spinning, colliding iterated-function-system images. Written by " "Massimino Pascal." msgstr "" "Dessine des images tournantes et des collisions de fonctions itératives. Écrit " "par Massimino Pascal." #: hacks/config/imsmap.xml.h:3 msgid "Brightness Gradients" msgstr "Gradient de luminosité" #: hacks/config/imsmap.xml.h:7 msgid "Hue Gradients" msgstr "Gradient de teinte" #: hacks/config/imsmap.xml.h:8 msgid "IMSmap" msgstr "IMSmap" #: hacks/config/imsmap.xml.h:12 msgid "Saturation Gradients" msgstr "Gradient de saturation" #: hacks/config/imsmap.xml.h:14 msgid "" "This generates random cloud-like patterns. It looks quite different in " "monochrome and color. The basic idea is to take four points on the edge of the " "image, and assign each a random ``elevation''. Then find the point between " "them, and give it a value which is the average of the other four, plus some " "small random offset. Then coloration is done based on elevation. The color " "selection is done by binding the elevation to either hue, saturation, or " "brightness, and assigning random values to the others. The ``brightness'' mode " "tends to yield cloudlike patterns, and the others tend to generate images that " "look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie " "Zawinski." msgstr "" "Ceci génère des motifs aléatoires qui ressembles à des nuages. L'aspect est " "assez différent en couleur ou monochrome. L'idée de base est de choisir quatre " "points au sommet de l'image et donner à chacun une « hauteur » aléatoire. Il " "faut alors trouver un point entre eux et lui donner la valeur moyenne des " "quatre points plus un léger décalage aléatoire. La coloration est réalisée à " "partir de cette « hauteur » en l'assignant soit à la teinte, la saturation ou " "la luminosité et en donnant une valeur aléatoire aux deux autres. Le mode " "« luminosité » tend à faire des motifs nuageux, alors que les autres génèrent " "plutôt des diagrammes de chaleur. Écrit par Juergen Nickelsen et Jamie " "Zawinski." #: hacks/config/interference.xml.h:1 msgid "Anim Speed" msgstr "Vitesse d'animation" #: hacks/config/interference.xml.h:2 msgid "" "Another color-field hack, this one works by computing decaying sinusoidal " "waves, and allowing them to interfere with each other as their origins move. " "Written by Hannu Mallat." msgstr "" "Encore un champ de couleurs. Celui-ci fonctionne à partir de sinusoïdes " "décalées qui interfèrent entre-elles au fur et à mesure qu'elles bougent. Écrit " "par Hannu Mallat." #: hacks/config/interference.xml.h:7 msgid "Interference" msgstr "Interférence" #: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9 #: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5 msgid "Magnification" msgstr "Agrandissement" #: hacks/config/interference.xml.h:13 msgid "Number of Waves" msgstr "Nombre de vagues" #: hacks/config/interference.xml.h:17 msgid "Wave Size" msgstr "Taille des vagues" #: hacks/config/jigsaw.xml.h:4 msgid "Jigsaw" msgstr "Jigsaw" #: hacks/config/jigsaw.xml.h:6 msgid "Solved Duration" msgstr "Temps de résolution" #: hacks/config/jigsaw.xml.h:8 msgid "" "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and " "then solves the puzzle. This works especially well when you feed it an external " "video signal instead of letting it grab the screen image (actually, I guess " "this is generally true...) When it is grabbing a video image, it is sometimes " "pretty hard to guess what the image is going to look like once the puzzle is " "solved. Written by Jamie Zawinski." msgstr "" "Ceci réalise une capture d'écran, la découpe dans un puzzle de jigsaw, la " "mélange, puis résout le puzzle. Cela fonctionne particulièrement bien lorsque " "vous lui donnez un signal vidéo externe au lieu de le laisser prendre la " "capture d'écran (je pense que c'est généralement vrai...). Lorsqu'une image " "vidéo est utilisée, il est parfois vraiment difficile de deviner à quoi " "ressemblera l'image une fois le puzzle résolu. Écrit par Jamie Zawinski." #: hacks/config/juggle.xml.h:1 msgid "Checkered Balls" msgstr "Boules tachetées" #: hacks/config/juggle.xml.h:2 msgid "Draws a juggling stick-man. Written by Tim Auckland." msgstr "Dessine un bonhomme fil de fer qui jongle. Écrit par Tim Auckland." #: hacks/config/juggle.xml.h:4 msgid "Juggle" msgstr "Jonglage" #: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10 msgid "None" msgstr "Aucune" #: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4 msgid "Iterations" msgstr "Itérations" #: hacks/config/julia.xml.h:4 msgid "Julia" msgstr "Julia" #: hacks/config/julia.xml.h:11 msgid "" "This one draws spinning, animating (are you detecting a pattern here yet?) " "explorations of the Julia set. You've probably seen static images of this " "fractal form before, but it's a lot of fun to watch in motion as well. One " "interesting thing is that there is a small swinging dot passing in front of the " "image, which indicates the control point from which the rest of the image was " "generated. Written by Sean McCullough." msgstr "" "Celui-ci dessine des explorations tournantes et animées de l'ensemble de Julia " "(détectez-vous un motif ici ?). Vous avez probablement déjà vu des images " "statiques de cette fractale, mais c'est très amusant de la voir en mouvement. " "Une chose intéressante est qu'il y a un petit point d'oscillation passant " "devant l'image qui indique le point de commande à partir duquel le reste de " "l'image a été généré. Écrit par Sean McCullough." #: hacks/config/kaleidescope.xml.h:1 msgid "" "Another clone of an ancient meme, consisting largely of frenetic rotational " "motion of colored lines. This one is by Ron Tapia. The motion is nice, but I " "think it needs more solids, or perhaps just brighter colors. More variations in " "the rotational speed might help, too." msgstr "" "Un autre clone d'une ancienne antiquité, qui consiste principalement à un " "mouvement rotatif frénétique de lignes colorées. Celui-ci est de Ron Tapia. Le " "mouvement est joli, mais je pense qu'il a besoin de plus de solides, ou " "peut-être juste de couleurs plus lumineuses. Un plus grand nombre de variations " "dans la vitesse de rotation pourrait également aider." #: hacks/config/kaleidescope.xml.h:4 msgid "Kaleidescope" msgstr "Kaleidescope" #: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18 msgid "Segments" msgstr "Segments" #: hacks/config/kaleidescope.xml.h:9 msgid "Symmetry" msgstr "Symétrie" #: hacks/config/kaleidescope.xml.h:10 msgid "Trails" msgstr "Traînées" #: hacks/config/kumppa.xml.h:5 msgid "Kumppa" msgstr "Kumppa" #: hacks/config/kumppa.xml.h:7 msgid "Randomize" msgstr "Aléatoire" #: hacks/config/kumppa.xml.h:10 msgid "" "Spiraling, spinning, and very, very fast splashes of color rush toward the " "screen. Written by Teemu Suutari." msgstr "" "Éclats de couleurs tournants très rapidement en spirale dans l'écran. Écrit par " "Teemu Suutari." #: hacks/config/lament.xml.h:1 msgid "" "Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires " "OpenGL, and a machine with fast hardware support for texture maps. Warning: " "occasionally opens doors. Written by Jamie Zawinski." msgstr "" "Anime une simulation de la boîte de Lemarchand, qui se résout elle-même à " "plusieurs reprises. Nécessite OpenGL, et une machine avec une gestion " "matérielle rapide des cartes de texture. Attention : ouvre occasionnellement " "des portes. Écrit par Jamie Zawinski." #: hacks/config/lament.xml.h:3 msgid "Lament" msgstr "Lament" #: hacks/config/laser.xml.h:4 msgid "Laser" msgstr "Laser" #: hacks/config/laser.xml.h:7 msgid "" "Moving radiating lines, that look vaguely like scanning laser beams. Written by " "Pascal Pensa. (Frankie say: relax.)" msgstr "Lasers multicolores tournants. Écrit par Pascal Pensa." #: hacks/config/lightning.xml.h:2 msgid "Lightning" msgstr "Éclairage" #: hacks/config/lightning.xml.h:7 msgid "" "This one draws crackling fractal lightning bolts. It's simple, direct, and to " "the point. If only it had sound... Written by Keith Romberg." msgstr "" "Celui-ci dessine des foudres fractales ramifiées crépitantes. C'est simple, " "direct, et au point. Si seulement il avait du son... Écrit par Keith Romberg." #: hacks/config/lisa.xml.h:4 msgid "Lisa" msgstr "Lisa" #: hacks/config/lisa.xml.h:10 msgid "Steps" msgstr "Étapes" #: hacks/config/lisa.xml.h:11 msgid "" "This draws Lisajous loops, by Caleb Cullen. Remember that device they had the " "Phantom Zone prisoners in during their trial in Superman? I think that was one " "of these." msgstr "" "Ceci dessine des courbes de Lisajous, écrit par Caleb Cullen. Vous vous " "rappelez ce matériel que possédaient les prisonniers de la zone fantôme dans le " "procès du film Superman ? Je pense qu'il s'agit de l'un d'entre eux." #: hacks/config/lissie.xml.h:1 msgid "" "Another Lissajous figure. This one draws the progress of circular shapes along " "a path. Written by Alexander Jolk." msgstr "" "Encore une figure de Lissajou. Celle-ci dessine le mouvement de formes " "circulaires le long d'un chemin. Écrit par Alexander Jolk." #: hacks/config/lissie.xml.h:5 msgid "Lissie" msgstr "Lissie" #: hacks/config/lmorph.xml.h:1 msgid "Closed Figures" msgstr "Figures fermées" #: hacks/config/lmorph.xml.h:2 msgid "Control Points" msgstr "Points de contrôle" #: hacks/config/lmorph.xml.h:4 msgid "Interpolation Steps" msgstr "Étapes d'interpolation" #: hacks/config/lmorph.xml.h:5 msgid "LMorph" msgstr "LMorph" #: hacks/config/lmorph.xml.h:6 msgid "Less" msgstr "Moins" #: hacks/config/lmorph.xml.h:8 msgid "More" msgstr "Plus" #: hacks/config/lmorph.xml.h:9 msgid "Open Figures" msgstr "Figures ouvertes" #: hacks/config/lmorph.xml.h:10 msgid "Open and Closed Figures" msgstr "Figures ouvertes et fermées" #: hacks/config/lmorph.xml.h:15 msgid "" "This generates random spline-ish line drawings and morphs between them. Written " "by Sverre H. Huseby and Glenn T. Lines." msgstr "" "Celui-ci produit des lignes cannelées aléatoires et des transformations entre " "elles. Écrit par Sverre H. Huseby et Glenn T. Lines." #: hacks/config/loop.xml.h:3 msgid "Loop" msgstr "Boucle" #: hacks/config/loop.xml.h:10 msgid "" "This one produces loop-shaped colonies that spawn, age, and eventually die. " "Written by David Bagley." msgstr "" "Celui-ci produit des colonies qui se forment en boucle et qui donnent " "naissance, vieillissent, et éventuellement meurent. Écrit par David Bagley." #: hacks/config/maze.xml.h:3 msgid "Backtracking Generator" msgstr "Générer un retour arrière" #: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3 msgid "Grid Size" msgstr "Taille de la grille" #: hacks/config/maze.xml.h:6 msgid "Head Toward Exit" msgstr "Tête tournée vers la sortie" #: hacks/config/maze.xml.h:7 msgid "Ignorant of Exit Direction" msgstr "Direction de la sortie ignorée" #: hacks/config/maze.xml.h:8 msgid "Joining Generator" msgstr "Générateur de jonctions" #: hacks/config/maze.xml.h:9 msgid "Maze" msgstr "Labyrinthe" #: hacks/config/maze.xml.h:10 msgid "Post-Solve Delay" msgstr "Attente de post-résolution" #: hacks/config/maze.xml.h:11 msgid "Pre-Solve Delay" msgstr "Attente de prérésolution" #: hacks/config/maze.xml.h:12 msgid "Random Generator" msgstr "Générateur aléatoire" #: hacks/config/maze.xml.h:13 msgid "Seeding Generator" msgstr "Générateur de sources" #: hacks/config/maze.xml.h:15 msgid "Solve Speed" msgstr "Vitesse de résolution" #: hacks/config/maze.xml.h:16 msgid "" "This is the ancient X maze demo, modified to work with xscreensaver. It " "generates a random maze, then solves it with visual feedback. Originally by Jim " "Randell; modified by a cast of thousands." msgstr "" "C'est un ancien programme de labyrinthe pour X adapté pour fonctionner avec " "Xscreensaver. Un labyrinthe aléatoire est générée puis résolu avec un suivi à " "'écran. Originellement écrit par Jim Randeil, modifié par des multitudes." #: hacks/config/menger.xml.h:6 msgid "Menger" msgstr "Menger" #: hacks/config/menger.xml.h:19 msgid "" "This draws the three-dimensional variant of the recursive Menger Gasket, a " "cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by " "Jamie Zawinski." msgstr "" "Dessine une variante tridimensionnelle de la boucle récursive de Menger. C'est " "une fractale cubique analogue au tetahédron de Sierpinski. Écrit par Jamie " "Zawinski." #: hacks/config/moebius.xml.h:1 msgid "" "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip " "II,'' a GL image of ants walking along the surface of a moebius strip." msgstr "" "Un autre programme MC Escher de Marcello Vianna. Celui-ci dessine des fourmis " "qui marchent sur un ruban de Moebius en OpenGL." #: hacks/config/moebius.xml.h:2 msgid "Draw Ants" msgstr "Dessiner les fourmis" #: hacks/config/moebius.xml.h:4 msgid "Mesh Floor" msgstr "Maillage du sol" #: hacks/config/moebius.xml.h:5 msgid "Moebius" msgstr "Moebius" #: hacks/config/moebius.xml.h:8 msgid "Solid Floor" msgstr "Sol uni" #: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20 msgid "Solid Objects" msgstr "Objets unis" #: hacks/config/moire.xml.h:6 msgid "Moire" msgstr "Moire" #: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6 msgid "Offset" msgstr "Décalage" #: hacks/config/moire.xml.h:10 msgid "" "This one draws cool circular interference patterns. Most of the circles you see " "aren't explicitly rendered, but show up as a result of interactions between the " "other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code " "by Michael Bayne. As he pointed out, the beauty of this one is that the heart " "of the display algorithm can be expressed with just a pair of loops and a " "handful of arithmetic, giving it a high ``display hack metric''." msgstr "" "Celui-ci dessine des motifs d'interférences circulaires. La plupart des cercles " "que vous voyez ne sont pas calculés directement, mais affichés comme le " "résultat des interactions entre les autres pixels dessinés. Écrit par Jamie " "Zawinski, inspiré du code Java de Michael Bayne. Comme il l'a souligné, la " "beauté de cet écran de veille est que le cœur de l'algorithme d'affichage peut " "être exprimé avec seulement une paire de boucles et une poignée d'arithmétique, " "lui donnant un haut niveau de « bricolage d'affichage »." #: hacks/config/moire2.xml.h:1 msgid "" "Another example of the fun you can have with moire interference patterns; this " "hack generates fields of concentric circles or ovals, and combines the planes " "with various operations. The planes are moving independently of one another, " "causing the interference lines to ``spray.'' Written by Jamie Zawinski." msgstr "" "Un autre exemple de l'amusement que vous pouvez avoir avec des motifs " "d'interférence de moirage ; celui-ci génère des champs de cercles ou d'ovales " "concentriques, et combine les plans avec des opérations diverses. Les plans se " "déplacent indépendamment les uns des autres, transformant les lignes " "d'interférence en « gouttelettes ». Écrit par Jamie Zawinski." #: hacks/config/moire2.xml.h:4 msgid "Moire2" msgstr "Moire2" #: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10 msgid "Thickness" msgstr "Épaisseur" #: hacks/config/molecule.xml.h:3 msgid "Describe Molecule" msgstr "Décrire la molécule" #: hacks/config/molecule.xml.h:5 msgid "Draw Atomic Bonds" msgstr "Dessine des liaisons atomiques" #: hacks/config/molecule.xml.h:6 msgid "Draw Atoms" msgstr "Dessiner les atomes" #: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2 msgid "Draw Bounding Box" msgstr "Dessiner l'emballage cubique" #: hacks/config/molecule.xml.h:8 msgid "" "Draws several different representations of molecules. Some common molecules are " "built in, and it can also read PDB (Protein Data Base) files as input. Written " "by Jamie Zawinski." msgstr "" "Dessine plusieurs représentations de molécules. Quelques molécules de bases " "sont présentes et d'autres peuvent être ajoutées avec des fichiers au format " "PDB (Protein Data Base). Écrit par Jamie Zawinski." #: hacks/config/molecule.xml.h:11 msgid "Label Atoms" msgstr "Nommer les atomes" #: hacks/config/molecule.xml.h:12 msgid "Molecule" msgstr "Molécule" #: hacks/config/molecule.xml.h:13 msgid "PDB File" msgstr "Fichier PDB" #: hacks/config/morph3d.xml.h:1 msgid "" "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " "shiny-plastic feel as Superquadrics, as many computer-generated objects do..." msgstr "" "Une autre programme en OpenGL de forme changeante par Marcello Vianna. On " "retrouve le même aspect de plastique brillant qu'avec Superquadrics, comme " "beaucoup d'objets créés avec un ordinateur..." #: hacks/config/morph3d.xml.h:4 msgid "Morph3D" msgstr "Morph3D" #: hacks/config/mountain.xml.h:3 msgid "" "Generates random 3d plots that look vaguely mountainous. Written by Pascal " "Pensa." msgstr "" "Génère une forme aléatoire en 3d qui ressemble vaguement à des montagnes. Écrit " "par Pascal Pensa." #: hacks/config/mountain.xml.h:5 msgid "Mountain" msgstr "Montagne" #: hacks/config/munch.xml.h:1 msgid "" "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, " "Jackson Wright wrote the above PDP-1 code. That code still lives on in this " "screenhack, some 35 years later. The number of lines of enclosing code has " "increased substantially, however. This version is by Tim Showalter." msgstr "" "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Comme rapporté par HAKMEM, en " "1962, Jackson Wright a écrit le code PDP-1 ci-dessus. Ce code existe toujours " "dans cet écran de veille, quelques 35 années après. Cependant, le nombre de " "lignes de code a sensiblement augmenté. Cette version est celle de Tim " "Showalter." #: hacks/config/munch.xml.h:5 msgid "Munch" msgstr "Munch" #: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26 msgid "XOR" msgstr "XOR" #: hacks/config/nerverot.xml.h:1 msgid "Blot Count" msgstr "Nombre de nuées" #: hacks/config/nerverot.xml.h:2 msgid "Calm" msgstr "Calme" #: hacks/config/nerverot.xml.h:3 msgid "Changes" msgstr "Changements" #: hacks/config/nerverot.xml.h:4 msgid "Colors" msgstr "Couleurs" #: hacks/config/nerverot.xml.h:5 msgid "Crunchiness" msgstr "Croquant" #: hacks/config/nerverot.xml.h:7 msgid "" "Draws different shapes composed of nervously vibrating squiggles, as if seen " "through a camera operated by a monkey on crack. By Dan Bornstein." msgstr "" "Dessine des formes composées de courbes vibrantes nerveusement comme vues " "depuis une caméra tenue par un singe qui prend du crack. Écrit par Dan " "Bornstein." #: hacks/config/nerverot.xml.h:10 msgid "Frequent" msgstr "Fréquemment" #: hacks/config/nerverot.xml.h:16 msgid "NerveRot" msgstr "NerveRot" #: hacks/config/nerverot.xml.h:17 msgid "Nervousness" msgstr "Nervosité" #: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12 msgid "Seldom" msgstr "Rarement" #: hacks/config/nerverot.xml.h:21 msgid "Spastic" msgstr "Spasmodique" #: hacks/config/noseguy.xml.h:1 msgid "" "A little man with a big nose wanders around your screen saying things. The " "things which he says can come from a file, or from an external program like " "`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized " "by Jamie Zawinski." msgstr "" "Un petit homme avec un gros nez erre sur votre écran en parlant. Ce qu'il dit " "peut provenir d'un fichier ou d'un programme externe comme « zippy » ou " "« fortune ». Cela a été extrait de « xnlock » par Dan Heller. Colorié par Jamie " "Zawinski." #: hacks/config/noseguy.xml.h:2 msgid "Get Text from File" msgstr "Lire le texte à partir d'un fichier" #: hacks/config/noseguy.xml.h:3 msgid "Get Text from Program" msgstr "Lire le texte depuis un programme" #: hacks/config/noseguy.xml.h:4 msgid "Noseguy" msgstr "Nez" #: hacks/config/noseguy.xml.h:6 msgid "Text File" msgstr "Fichier texte" #: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8 #: hacks/config/starwars.xml.h:17 msgid "Text Program" msgstr "Programme texte" #: hacks/config/noseguy.xml.h:8 msgid "Use Text Below" msgstr "Utiliser le texte ci-dessous" #: hacks/config/pedal.xml.h:7 msgid "Pedal" msgstr "Pédale" #: hacks/config/pedal.xml.h:8 msgid "" "This is sort of a combination spirograph/string-art. It generates a large, " "complex polygon, and lets the X server do the bulk of the work by giving it an " "even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 " "code." msgstr "" "Il s'agit d'une sorte de combinaison d'art de corde/spirographe. Il génère un " "grand polygone complexe, et laisse le serveur X faire la majeure partie du " "travail en lui donnant une règle d'enroulement paire/impaire. Écrit par Dale " "Moore, fondé sur du vieux code PDP-11." #: hacks/config/penetrate.xml.h:1 msgid "Always play well" msgstr "Toujours bien jouer" #: hacks/config/penetrate.xml.h:2 msgid "Explosions" msgstr "Explosions" #: hacks/config/penetrate.xml.h:5 msgid "Penetrate" msgstr "Pénétration" #: hacks/config/penetrate.xml.h:7 msgid "Start badly, but learn" msgstr "Mal partir mais apprendre" #: hacks/config/penetrate.xml.h:8 msgid "" "This hack simulates the classic arcade game Missile Command. Written by Adam " "Miller." msgstr "" "Ce programme simule le traditionnel jeu d'arcade « Missile Command ». Écrit par " "Adam Miller" #: hacks/config/penrose.xml.h:3 msgid "Draw Ammann Lines" msgstr "Dessiner les lignes d'Ammann" #: hacks/config/penrose.xml.h:4 msgid "" "Draws quasiperiodic tilings; think of the implications on modern formica " "technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a " "British math professor who has worked with Stephen Hawking on such topics as " "relativity, black holes, and whether time has a beginning, filed a " "copyright-infringement lawsuit against the Kimberly-Clark Corporation, which " "Penrose said copied a pattern he created (a pattern demonstrating that ``a " "nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet " "paper. Penrose said he doesn't like litigation but, ``When it comes to the " "population of Great Britain being invited by a multinational to wipe their " "bottoms on what appears to be the work of a Knight of the Realm, then a last " "stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997." msgstr "" "Dessine des carrelages quasi-périodiques, pensez aux implications sur la " "technologie formica moderne. Écrit par Timo Korvola. En avril 1997, Sir Roger " "Penrose, un professeur de mathématiques anglais qui avait travaillé avec " "Stephen Hawking sur des sujets comme la relativité, les trous noirs, et " "l'éventuel commencement du temps, a intenté un procès pour infraction du " "copyright à la société Kimberly-Clark qui, d'après Penrose, avait copié un " "motif qu'il avait créé (un motif démontrant qu'un motif non répétitif peut " "exister dans la nature) pour ses papiers toilette Kleenex. Penrose dit qu'il " "n'aimait pas les litiges, mais, « Lorsqu'une multinationale invite la " "population de la Grande-Bretagne à essuyer son derrière avec ce qui semble être " "le travail d'un chevalier du royaume, alors on doit la combattre. » ; tel " "rapporté par « News of the Weird » n° 491, 4 juillet 1997." #: hacks/config/penrose.xml.h:9 msgid "Penrose" msgstr "Penrose" #: hacks/config/petri.xml.h:2 msgid "Colony Shape" msgstr "Forme de la colonie" #: hacks/config/petri.xml.h:3 msgid "Death Comes" msgstr "La venue de la mort" #: hacks/config/petri.xml.h:4 msgid "Diamond" msgstr "Diamand" #: hacks/config/petri.xml.h:6 msgid "Fertility" msgstr "Fertilité" #: hacks/config/petri.xml.h:12 msgid "Maxium Lifespan" msgstr "Durée de vie maximale" #: hacks/config/petri.xml.h:13 msgid "Maxium Rate of Death" msgstr "Taux de mortalité maximum" #: hacks/config/petri.xml.h:14 msgid "Maxium Rate of Growth" msgstr "Taux de naissance maximum" #: hacks/config/petri.xml.h:15 msgid "Minium Lifespan" msgstr "Durée de vie minimale" #: hacks/config/petri.xml.h:16 msgid "Minium Rate of Death" msgstr "Taux de mortalité minimum" #: hacks/config/petri.xml.h:17 msgid "Minium Rate of Growth" msgstr "Taux de naissance minimum" #: hacks/config/petri.xml.h:18 msgid "Mold Varieties" msgstr "Variétés formées" #: hacks/config/petri.xml.h:19 msgid "Offspring" msgstr "Progéniture" #: hacks/config/petri.xml.h:20 msgid "Petri" msgstr "Petri" #: hacks/config/petri.xml.h:21 msgid "Quickly" msgstr "Rapidement" #: hacks/config/petri.xml.h:24 msgid "Slowly" msgstr "Lentement" #: hacks/config/petri.xml.h:26 msgid "Square" msgstr "Carré" #: hacks/config/petri.xml.h:27 msgid "" "This simulates colonies of mold growing in a petri dish. Growing colored " "circles overlap and leave spiral interference in their wake. Written by Dan " "Bornstein." msgstr "" "Ceci simule la formation de colonies dans une boîte de Pétri. Les cercles de la " "croissance créent des interférences sur leur sillage. Écrit par Dan Bornstein." #: hacks/config/phosphor.xml.h:1 msgid "" "Draws a simulation of an old terminal, with large pixels and long-sustain " "phosphor. It can run any program as a source of the text it displays. Written " "by Jamie Zawinski." msgstr "" "Simule un vieux terminal avec de grands pixels et un effet de rémanence " "Fluorescente. N'importe quel programme peut fournir le texte à afficher. Écrit " "par Jamie Zawinski." #: hacks/config/phosphor.xml.h:2 msgid "Fade" msgstr "Adoucissement" #: hacks/config/phosphor.xml.h:4 msgid "Phosphor" msgstr "Fluorescence" #: hacks/config/phosphor.xml.h:5 msgid "Scale" msgstr "Taille" #: hacks/config/pipes.xml.h:1 msgid "Allow Tight Turns" msgstr "Permettre des virages serrés" #: hacks/config/pipes.xml.h:2 msgid "Ball Joints" msgstr "Jointures sphériques" #: hacks/config/pipes.xml.h:3 msgid "Curved Pipes" msgstr "Tuyaux courbes" #: hacks/config/pipes.xml.h:6 msgid "Fisheye Lens" msgstr "Lentille fisheye" #: hacks/config/pipes.xml.h:7 msgid "Gadgetry" msgstr "Gadget" #: hacks/config/pipes.xml.h:8 msgid "" "If you've ever been in the same room with a Windows NT machine, you've probably " "seen this GL hack. This version is by Marcelo Vianna." msgstr "" "Si vous avez déjà été dans la même pièce qu'un ordinateur équipé de Windows NT " "vous avez probablement vu quelque chose qui ressemble à ce programme en OpenGL. " "Cette version est de Marcello Vianna." #: hacks/config/pipes.xml.h:9 msgid "Lots" msgstr "Beaucoup" #: hacks/config/pipes.xml.h:11 msgid "Number of Pipe Systems" msgstr "Nombre de réseaux de tuyaux" #: hacks/config/pipes.xml.h:12 msgid "Pipe Fittings" msgstr "Remplissage des tuyaux" #: hacks/config/pipes.xml.h:13 msgid "Pipes" msgstr "Tuyaux" #: hacks/config/pipes.xml.h:17 msgid "System Length" msgstr "Longueur du réseau" #: hacks/config/polyominoes.xml.h:3 msgid "Identical Pieces" msgstr "Pièces identiques" #: hacks/config/polyominoes.xml.h:7 msgid "Polyominoes" msgstr "Polynômes" #: hacks/config/polyominoes.xml.h:8 msgid "" "Repeatedly attempts to completely fill a rectangle with irregularly-shaped " "puzzle pieces. Written by Stephen Montgomery-Smith." msgstr "" "Essai de remplissage d'un rectangle avec des formes irrégulières de puzzle. " "Écrit par Stephen Montgomery-Smith." #: hacks/config/pulsar.xml.h:1 msgid "Anti-alias Lines" msgstr "Lignes lissées" #: hacks/config/pulsar.xml.h:3 msgid "" "Draws some intersecting planes, making use of alpha blending, fog, textures, " "and mipmaps, plus a ``frames per second'' meter so that you can tell how fast " "your graphics card is... Requires OpenGL. Written by David Konerding." msgstr "" "Dessine quelques plans sécants, en utilisant l'alpha blending, le brouillard, " "des textures, des « mipmaps », ainsi qu'une mesure du nombre d'images par " "seconde, afin que vous puissiez dire si votre carte graphique est rapide. " "Nécessite OpenGL. Écrit par David Konerding." #: hacks/config/pulsar.xml.h:4 msgid "Enable Blending" msgstr "Activer le fondu" #: hacks/config/pulsar.xml.h:5 msgid "Enable Depth Buffer" msgstr "Activer la profondeur de tampon" #: hacks/config/pulsar.xml.h:6 msgid "Enable Fog" msgstr "Activer le brouillard" #: hacks/config/pulsar.xml.h:7 msgid "Enable Lighting" msgstr "Activer l'éclairage" #: hacks/config/pulsar.xml.h:8 msgid "Enable Texture Filtering" msgstr "Activer le filtrage des textures" #: hacks/config/pulsar.xml.h:9 msgid "Enable Texture Mipmaps" msgstr "Activer les images des textures" #: hacks/config/pulsar.xml.h:10 msgid "Enable Texturing" msgstr "Activer les textures" #: hacks/config/pulsar.xml.h:12 msgid "Pulsar" msgstr "Pulsar" #: hacks/config/pulsar.xml.h:13 msgid "Quad Count" msgstr "Nombre de quad" #: hacks/config/pulsar.xml.h:16 msgid "Solid Surface" msgstr "Surface unie" #: hacks/config/pulsar.xml.h:18 msgid "Texture PPM File" msgstr "Fichier PPM de texture" #: hacks/config/pyro.xml.h:3 msgid "Explosive Yield" msgstr "Énergie de l'explosion" #: hacks/config/pyro.xml.h:6 msgid "Launch Frequency" msgstr "Fréquence de lancement" #: hacks/config/pyro.xml.h:8 msgid "Often" msgstr "Souvent" #: hacks/config/pyro.xml.h:9 msgid "Particle Density" msgstr "Densité des particules" #: hacks/config/pyro.xml.h:10 msgid "Pyro" msgstr "Pyro" #: hacks/config/pyro.xml.h:11 msgid "" "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." msgstr "Pyro dessine des feux d'artifices. Écrit par Jamie Zawinski." #: hacks/config/qix.xml.h:1 msgid "Additive Colors" msgstr "Couleurs additives" #: hacks/config/qix.xml.h:3 msgid "Corners" msgstr "Coins" #: hacks/config/qix.xml.h:11 msgid "Line Segments" msgstr "Segments de ligne" #: hacks/config/qix.xml.h:12 msgid "Linear Motion" msgstr "Mouvement linéaire" #: hacks/config/qix.xml.h:15 msgid "Max Size" msgstr "Taille max" #: hacks/config/qix.xml.h:16 msgid "Qix" msgstr "Qix" #: hacks/config/qix.xml.h:17 msgid "Random Motion" msgstr "Mouvement aléatoire" #: hacks/config/qix.xml.h:23 msgid "Subtractive Colors" msgstr "Couleurs soustractives" #: hacks/config/qix.xml.h:24 msgid "" "This is the swiss army chainsaw of qix programs. It bounces a series of line " "segments around the screen, and uses variations on this basic motion pattern to " "produce all sorts of different presentations: line segments, filled polygons, " "overlapping translucent areas... Written by Jamie Zawinski." msgstr "" "Ceci est la tronçonneuse Suisse des programmes qix. Il fait rebondir une série " "de segments autour de l'écran, et utilise des variations de ce motif basique en " "mouvement pour produire toutes sortes de présentations : segments, polygones " "remplis, des zones translucides qui se chevauchent... Écrit par Jamie Zawinski." #: hacks/config/qix.xml.h:25 msgid "Transparent" msgstr "Transparent" #: hacks/config/rd-bomb.xml.h:1 msgid "/" msgstr "/" #: hacks/config/rd-bomb.xml.h:3 #, no-c-format msgid "1%" msgstr "1 %" #: hacks/config/rd-bomb.xml.h:5 #, no-c-format msgid "100%" msgstr "100 %" #: hacks/config/rd-bomb.xml.h:7 msgid "" "Another variation of the `Bomb' program by Scott Draves. This draws a grid of " "growing square-like shapes that, once they overtake each other, react in " "unpredictable ways. ``RD'' stands for reaction-diffusion." msgstr "" "Encore une variation du programme « Bombe » de Scott Draves. Celui-ci dessine " "une grille de formes carrées grandissantes qui une fois qu'elles se rencontrent " "réagissent de manière imprévisible. « RD » signifie Réactions Diffusions." #: hacks/config/rd-bomb.xml.h:8 msgid "Epoch" msgstr "Époque" #: hacks/config/rd-bomb.xml.h:10 msgid "Fill Screen" msgstr "Rempli d'écran" #: hacks/config/rd-bomb.xml.h:14 msgid "RD-Bomb" msgstr "Bombe RD" #: hacks/config/rd-bomb.xml.h:15 msgid "Reaction/Difusion" msgstr "Réaction / Diffusion" #: hacks/config/rd-bomb.xml.h:16 msgid "Seed Radius" msgstr "Rayon des graines" #: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12 msgid "Tile Size" msgstr "Taille des mosaïques" #: hacks/config/rd-bomb.xml.h:22 msgid "Wander Speed" msgstr "Vitesse" #: hacks/config/ripples.xml.h:1 msgid "Big Drops" msgstr "Grands sauts" #: hacks/config/ripples.xml.h:2 msgid "Colors Two" msgstr "Couleurs.....deux" #: hacks/config/ripples.xml.h:3 msgid "Drizzle" msgstr "Bruine" #: hacks/config/ripples.xml.h:5 msgid "Grab Screen Image" msgstr "Utiliser le fond d'écran" #: hacks/config/ripples.xml.h:6 msgid "Lighting Effect" msgstr "Effet de lumière" #: hacks/config/ripples.xml.h:8 msgid "Moving Splashes" msgstr "Éclaboussures mouvantes" #: hacks/config/ripples.xml.h:9 msgid "Psychedelic Colors" msgstr "Couleurs psychédéliques" #: hacks/config/ripples.xml.h:10 msgid "Ripples" msgstr "Vagues" #: hacks/config/ripples.xml.h:12 msgid "Small Drops" msgstr "Petits sauts" #: hacks/config/ripples.xml.h:13 msgid "Storm" msgstr "Tempête" #: hacks/config/ripples.xml.h:14 msgid "" "This draws rippling interference patterns like splashing water. With the -water " "option, it manipulates your desktop image to look like something is dripping " "into it. Written by Tom Hammersley." msgstr "" "Ceci dessine des interférences entre des vagues. Avec certaines options, votre " "bureau semble éclaboussé. Écrit par Tom Hammersley." #: hacks/config/rocks.xml.h:7 msgid "Rocks" msgstr "Pierres" #: hacks/config/rocks.xml.h:8 msgid "Rotation" msgstr "Rotation" #: hacks/config/rocks.xml.h:10 msgid "Steering" msgstr "Direction" #: hacks/config/rocks.xml.h:11 msgid "" "This draws an animation of flight through an asteroid field, with changes in " "rotation and direction. It can also display 3D separations for red/blue " "glasses! Mostly written by Jamie Zawinski." msgstr "" "Ceci dessine un vol au travers d'un champ d'astéroïdes qui tourne et change de " "direction. Il est possible de faire la séparation 3D pour les lunettes à verre " "rouge / bleu. Écrit principalement par Jamie Zawinski." #: hacks/config/rorschach.xml.h:7 msgid "Rorschach" msgstr "Rorschach" #: hacks/config/rorschach.xml.h:9 msgid "" "This generates random inkblot patterns. The algorithm is deceptively simple for " "how well it works; it merely walks a dot around the screen randomly, and then " "reflects the image horizontally, vertically, or both. Any deep-seated neurotic " "tendencies which this program reveals are your own problem. Written by Jamie " "Zawinski." msgstr "" "Ceci génère des motifs aléatoires de tâches d'encre. L'algorithme est " "étonnamment simple vu la qualité du rendu. Il marche aléatoirement autour de " "l'écran, puis reflète l'image horizontalement, verticalement, ou les deux. " "Toutes les profondes tendances névrotiques que ce programme révélerait sont " "votre propre problème. Écrit par Jamie Zawinski." #: hacks/config/rorschach.xml.h:10 msgid "With X Symmetry" msgstr "Symétrie selon X" #: hacks/config/rorschach.xml.h:11 msgid "With Y Symmetry" msgstr "Symétrie selon Y" #: hacks/config/rotor.xml.h:1 msgid "" "Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment " "moving along a complex spiraling curve. I tweaked this to generate curvier " "lines, but still frames of it don't look like much." msgstr "" "Une autre ancienne démonstration de xlock, celle-ci est de Tom Lawrence. Elle " "dessine un segment qui se déplace le long d'une courbe en spirales complexes. " "Je l'ai bricolé pour générer des lignes plus courbues, mais il y a encore des " "images qui ne ressemblent pas beaucoup." #: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9 msgid "Length" msgstr "Longueur" #: hacks/config/rotor.xml.h:8 msgid "Rotor" msgstr "Rotor" #: hacks/config/rotzoomer.xml.h:3 msgid "Animate" msgstr "Animer" #: hacks/config/rotzoomer.xml.h:4 msgid "" "Creates a collage of rotated and scaled portions of the screen. Written by " "Claudio Matsuoka." msgstr "" "Crée un collage de morceaux de l'écran qui tournent et changent de taille. " "Écrit par Claudio Matsuoka." #: hacks/config/rotzoomer.xml.h:6 msgid "Rectangle Count" msgstr "Nombre de rectangles" #: hacks/config/rotzoomer.xml.h:7 msgid "RotZoomer" msgstr "RotZoomer" #: hacks/config/rotzoomer.xml.h:8 msgid "Stationary Rectangles" msgstr "Rectangles stationnaires" #: hacks/config/rotzoomer.xml.h:9 msgid "Sweeping Arcs" msgstr "Arcs rapides" #: hacks/config/rotzoomer.xml.h:11 msgid "Wandering Rectangles" msgstr "Rectangles errants" #: hacks/config/rubik.xml.h:2 msgid "" "Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles " "and solves itself. Another fine GL hack by Marcelo Vianna." msgstr "" "Dessine un Rubik's cube qui tourne en trois dimensions et sans arrêt se mélange " "et se résout tout seul. Encore un joli programme en OpenGL de Marcelo Vianna." #: hacks/config/rubik.xml.h:5 msgid "Rubik" msgstr "Rubik" #: hacks/config/rubik.xml.h:7 msgid "Show Shuffling" msgstr "Mélange lent" #: hacks/config/sballs.xml.h:1 msgid "Cube" msgstr "Cube" #: hacks/config/sballs.xml.h:2 msgid "Dodecahedron" msgstr "Dodécagone" #: hacks/config/sballs.xml.h:3 msgid "" "Draws an animation of textured balls spinning like crazy in GL. Requires " "OpenGL, and a machine with fast hardware support for texture maps. Written by " "Eric Lassauge <lassauge@mail.dotcom.fr>." msgstr "" "Dessine et anime une boule texturée qui tourne comme une folle. Ceci requière " "une machine plutôt rapide et une bonne carte graphique qui prend en charge les " "textures OpenGL. Écrit par Éric Lassauge <lassauge@mail.dotcom.fr>" #: hacks/config/sballs.xml.h:5 msgid "Icosahedron" msgstr "Isocaèdre" #: hacks/config/sballs.xml.h:7 msgid "Octahedron" msgstr "Octaèdre" #: hacks/config/sballs.xml.h:8 msgid "Plane" msgstr "Plan" #: hacks/config/sballs.xml.h:9 msgid "Pyramid" msgstr "Pyramide" #: hacks/config/sballs.xml.h:10 msgid "Random" msgstr "Aléatoire" #: hacks/config/sballs.xml.h:11 msgid "Sballs" msgstr "Boules S" #: hacks/config/sballs.xml.h:15 msgid "Star" msgstr "Étoile" #: hacks/config/sballs.xml.h:16 msgid "Tetrahedron" msgstr "Tétraèdre" #: hacks/config/shadebobs.xml.h:7 msgid "ShadeBobs" msgstr "ShadeBobs" #: hacks/config/shadebobs.xml.h:11 msgid "" "This draws smoothly-shaded oscilating oval patterns, that look something like " "vapor trails or neon tubes. Written by Shane Smit." msgstr "" "Ceci dessine un motif oscillant de forme oblongue qui pourrait ressembler à des " "jets de vapeur ou des tubes en néon. Écrit par Shane Smit." #: hacks/config/sierpinski.xml.h:6 msgid "Sierpinski" msgstr "Sierpinski" #: hacks/config/sierpinski.xml.h:10 msgid "" "This draws the two-dimensional variant of the recursive Sierpinski triangle " "fractal. Written by Desmond Daignault." msgstr "" "Ceci dessine une variante en deux dimensions de la fractale récursive " "triangulaire de Sierpinski. Écrit par Desmond Daignault." #: hacks/config/sierpinski3d.xml.h:7 msgid "Sierpinski3D" msgstr "Sierpinski3D" #: hacks/config/sierpinski3d.xml.h:11 msgid "" "This draws the three-dimensional variant of the recursive Sierpinski triangle " "fractal, using GL. Written by Tim Robinson and Jamie Zawinski." msgstr "" "Ceci dessine une variante en trois dimensions de la fractale récursive " "triangulaire de Sierpinski en utilisant OpenGL. Écrit par Tim Robinson et Jamie " "Zawinski." #: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1 #: hacks/config/zoom.xml.h:1 msgid "Border Width" msgstr "Épaisseur de la bordure" #: hacks/config/slidescreen.xml.h:4 msgid "Slide Speed" msgstr "Vitesse" #: hacks/config/slidescreen.xml.h:5 msgid "SlideScreen" msgstr "Puzzle" #: hacks/config/slidescreen.xml.h:8 msgid "" "This takes an image, divides it into a grid, and then randomly shuffles the " "squares around as if it was one of those annoying ``16-puzzle'' games, where " "there is a grid of squares, one of which is missing. I hate trying to solve " "those puzzles, but watching one permute itself is more amusing. Written by " "Jamie Zawinski." msgstr "" "Ceci prends une image, la divise selon une grille et mélange toutes les pièces " "comme ces puzzles pénibles à 16 pièces ou une pièce manque. Je n'aime résoudre " "ce genre de puzzle, mais les regarder permuter à l'écran est amusant. Écrit par " "Jamie Zawinski." #: hacks/config/slip.xml.h:6 msgid "Slip" msgstr "Slip" #: hacks/config/slip.xml.h:10 msgid "" "This program throws some random bits on the screen, then sucks them through a " "jet engine and spews them out the other side. To avoid turning the image " "completely to mush, every now and then it will and then it interjects some " "splashes of color into the scene, or go into a spin cycle, or stretch the image " "like taffy, or (this is my addition) grab an image of your current desktop to " "chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski." msgstr "" "Ce programme jette des bits aléatoirement sur l'écran, puis les aspire à " "travers un pulvérisateur, et les répand de l'autre côté. Pour d'éviter de " "transformer l'image en bouillie de maïs, il envoie des jets de couleur dans la " "scène, ou étire l'image comme taffy, ou (c'est mon ajout) prend une image de " "votre bureau actuel pour la mâchouiller. Écrit à l'origine par Scott Draves, " "réécrit par Jamie Zawinski." #: hacks/config/sonar.xml.h:1 msgid "Ping Subnet" msgstr "Ping sur le réseau" #: hacks/config/sonar.xml.h:2 msgid "Simulation Team Members" msgstr "Membres de l'équipe de simulation" #: hacks/config/sonar.xml.h:3 msgid "Sonar" msgstr "Sonar" #: hacks/config/sonar.xml.h:4 msgid "Team A Name" msgstr "Nom de l'équipe A" #: hacks/config/sonar.xml.h:5 msgid "Team B Name" msgstr "Nom de l'équipe B" #: hacks/config/sonar.xml.h:6 msgid "" "This program draws a simulation of a sonar screen. Written by default, it " "displays a random assortment of ``bogies'' on the screen, but if compiled " "properly, it can ping (pun intended) your local network, and actually plot the " "proximity of the other hosts on your network to you. It would be easy to make " "it monitor other sources of data, too. (Processes? Active network connections? " "CPU usage per user?) Written by Stephen Martin." msgstr "" "Il s'agit d'une simulation de sonar. Par défaut, il affiche un choix aléatoire " "de cibles à l'écran, mais s'il est compilé correctement il peut faire des pings " "sur le réseau pour afficher les machines proches. Cela pourrait aussi être " "étendu pour surveiller d'autres sources de données (des processus ? Des " "connexions réseau actives ? l'utilisation du processeur ?). Écrit par Stephen " "Martin." #: hacks/config/sonar.xml.h:7 msgid "vs." msgstr "contre" #: hacks/config/speedmine.xml.h:1 msgid "Allow Wall Collisions" msgstr "Permettre les collisions contre les murs" #: hacks/config/speedmine.xml.h:2 msgid "Display Crosshair" msgstr "Afficher le viseur" #: hacks/config/speedmine.xml.h:7 msgid "Max Velocity" msgstr "Vélocité max" #: hacks/config/speedmine.xml.h:8 msgid "Mine Shaft" msgstr "Puits de mine" #: hacks/config/speedmine.xml.h:9 msgid "Present Bonuses" msgstr "Bonus actuels" #: hacks/config/speedmine.xml.h:10 msgid "Rocky Walls" msgstr "Murs rocheux" #: hacks/config/speedmine.xml.h:12 msgid "" "Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by " "Conrad Parker." msgstr "" "Simule la descente au fond d'un puits de mine, ou d'un ver dansant. Écrit par " "Conrad Parker." #: hacks/config/speedmine.xml.h:16 msgid "SpeedMine" msgstr "Descente de la mine" #: hacks/config/speedmine.xml.h:17 msgid "Thrust" msgstr "Poussée" #: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10 msgid "Worm" msgstr "Vers" #: hacks/config/sphere.xml.h:1 msgid "" "Another of the classic screenhacks of the distant past, this one draws shaded " "spheres in multiple colors. This hack traces its lineage back to Tom Duff in " "1982." msgstr "" "Un autre écran de veille classique d'un lointain passé, celui-ci dessine des " "sphères nuancées de couleurs multiples. Ses origines remontent à Tom Duff, en " "1982." #: hacks/config/sphere.xml.h:7 msgid "Sphere" msgstr "Sphère" #: hacks/config/sphereEversion.xml.h:1 msgid "SphereEversion" msgstr "SphereEversion" #: hacks/config/sphereEversion.xml.h:2 msgid "" "SphereEversion draws an animation of a sphere being turned inside out. A sphere " "can be turned inside out, without any tears, sharp creases or discontinuities, " "if the surface of the sphere is allowed to intersect itself. This program " "animates what is known as the Thurston Eversion. Written by Nathaniel Thurston " "and Michael McGuffin. This program is not included with the XScreenSaver " "package, but if you don't have it already, you can find it at " "<http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." msgstr "" "SphereEversion dessine une une sphère qui revire. Une sphère peut revirer sans " "déchirement, plis pointus ou discontinuités, si la surface de la sphère peut " "s'intersecter elle-même. Le programme anime ce qui est connu en tant " "qu'Eversion Thurston. Écrit par Nathaniel Thurston et Michael McGuffin. Ce " "programme n'est pas inclus dans le paquetage XScreenSaver, mais, si vous ne " "l'avez pas déjà, vous pouvez le trouver sur " "<http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." #: hacks/config/spheremonics.xml.h:9 msgid "Resolution" msgstr "Résolution" #: hacks/config/spheremonics.xml.h:20 msgid "Smoothed Lines" msgstr "Lignes lissées" #: hacks/config/spheremonics.xml.h:23 msgid "Spheremonics" msgstr "Spheremonics" #: hacks/config/spheremonics.xml.h:24 msgid "" "These closed objects are commonly called spherical harmonics, although they are " "only remotely related to the mathematical definition found in the solution to " "certain wave functions, most notable the eigenfunctions of angular momentum " "operators. Written by Paul Bourke and Jamie Zawinski." msgstr "" "Ces objets fermés sont généralement appelés harmoniques sphériques, bien qu'ils " "ne soient qu'indirectement liés à la définition mathématique trouvée dans la " "solution de certaines fonctions des ondes, la plupart des fonctions propres " "notables des opérateurs de force angulaire. Écrit par Paul Bourke et Jamie " "Zawinski." #: hacks/config/spiral.xml.h:2 msgid "Cycles" msgstr "Cycles" #: hacks/config/spiral.xml.h:7 msgid "" "Moving circular patterns, by Peter Schmitzberger. Moving circular patterns " "means moire; interference patterns, of course." msgstr "" "Motifs circulaires mobiles, par Peter Schmitzberger. Modèles circulaires " "mobiles signifie moirage et modèles d'interférence, bien sûr." #: hacks/config/spiral.xml.h:11 msgid "Spiral" msgstr "Spirale" #: hacks/config/spotlight.xml.h:1 msgid "" "Draws a spotlight scanning across a black screen, illumnating the underlying " "desktop when it passes. Written by Rick Schultz." msgstr "" "Dessine un balayage de projecteur à travers un écran noir, qui illumine le " "bureau sous-jacent quand il passe. Écrit par Rick Schultz." #: hacks/config/spotlight.xml.h:6 msgid "Spotlight" msgstr "Projecteur" #: hacks/config/sproingies.xml.h:3 msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." msgstr "Q-Bert rencontre la folie du marbre ! Écrit par Ed Mackey." #: hacks/config/sproingies.xml.h:9 msgid "Sproingies" msgstr "Cannelures" #: hacks/config/squiral.xml.h:3 msgid "" "Draws a set of interacting, square-spiral-producing automata. The spirals grow " "outward until they hit something, then they go around it. Written by Jeff " "Epler." msgstr "" "Dessine un ensemble d'automates agissant l'un sur l'autre et produisant des " "spirales en carré. Ces spirales grandissent jusqu'à ce qu'elles heurtent " "quelque chose, puis elles circulent autour. Écrit par Jeff Epler." #: hacks/config/squiral.xml.h:5 msgid "Handedness" msgstr "Dominance manuelle" #: hacks/config/squiral.xml.h:7 msgid "Left" msgstr "Gauche" #: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8 msgid "Randomness" msgstr "Aléatoire" #: hacks/config/squiral.xml.h:12 msgid "Right" msgstr "Droite" #: hacks/config/squiral.xml.h:17 msgid "Squiral" msgstr "Squiral" #: hacks/config/ssystem.xml.h:1 msgid "SSystem" msgstr "SSystem" #: hacks/config/ssystem.xml.h:2 msgid "" "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine " "planets and a few major satellites, with four camera modes. Written by Raul " "Alonso. This is not included with the XScreenSaver package, but is packaged " "separately. Note: SSystem does not work as a screen saver on all systems, " "because it doesn't communicate with xscreensaver properly. It happens to work " "with some window managers, but not with others, so your mileage may vary. " "SSystem was once available at <http://www1.las.es/~amil/ssystem/>, but is " "now gone. You may still be able to find copies elsewhere. SSystem has since " "evolved into two different programs: OpenUniverse " "(http://openuniverse.sourceforge.net/) and Celestia " "(http://www.shatters.net/celestia/). Sadly, neither of these programs work with " "xscreensaver at all. You are encouraged to nag their authors into adding " "xscreensaver support!" msgstr "" "SSystem est un simulateur du système solaire en OpenGL. Il simule les effets de " "fronde gravitationnelle du Soleil, des neuf planètes, et de quelques satellites " "principaux, avec quatre modes de caméra. Écrit par Raul Alonso. Ceci n'est pas " "inclus avec le paquetage XScreenSaver, mais est fourni séparément. Remarque : " "SSystem ne fonctionne pas en tant qu'écran de veille sur tous les systèmes, car " "il ne communique pas correctement avec xscreensaver. Il arrive à fonctionner " "avec quelques gestionnaires de fenêtres, mais pas avec d'autres, donc votre " "kilométrage peut varier. SSystem a été disponible sur " "<http://www1.las.es/~amil/ssystem/>, mais il n'y est plus. Vous pourrez " "peut-être trouver des copies ailleurs. Depuis, SSystem a évolué en deux " "programmes différents : OpenUniverse (http://openuniverse.sourceforge.net/) et " "Celestia (http://www.shatters.net/celestia/). Malheureusement, aucun de ces " "programmes ne fonctionne avec xscreensaver. Vous êtes encouragé à harceler " "leurs auteurs pour qu'ils ajoutent la prise en charge de xscreensaver !" #: hacks/config/stairs.xml.h:6 msgid "Stairs" msgstr "Escaliers" #: hacks/config/stairs.xml.h:8 msgid "" "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " "staircase." msgstr "" "Troisième programme en OpenGL sur Escher par Marcelo Vianna. Celui-ci dessine " "un escalier infini." #: hacks/config/starfish.xml.h:1 msgid "Color Gradients" msgstr "Gradient de couleurs" #: hacks/config/starfish.xml.h:7 msgid "Pulsating Blob" msgstr "Goutte pulsative" #: hacks/config/starfish.xml.h:10 msgid "Starfish" msgstr "Étoiles de mer" #: hacks/config/starfish.xml.h:13 msgid "" "This generates a sequence of undulating, throbbing, star-like patterns which " "pulsate, rotate, and turn inside out. Another display mode uses these shapes to " "lay down a field of colors, which are then cycled. The motion is very organic. " "Written by Jamie Zawinski." msgstr "" "Ceci génère une séquence de motifs ondulants et ressemblants à des étoiles qui " "vibrent, pivotent, et revirent. Un autre mode d'affichage utilise ces formes " "pour fixer un champ de couleurs, qui deviennent ainsi cycliques. Le mouvement " "est très organique. Écrit par Jamie Zawinski." #: hacks/config/starwars.xml.h:2 msgid "Anti-aliased Lines" msgstr "Lignes lissées" #: hacks/config/starwars.xml.h:3 msgid "Centered Text" msgstr "Texte centré" #: hacks/config/starwars.xml.h:4 msgid "" "Draws a stream of text slowly scrolling into the distance at an angle, over a " "star field, like at the beginning of the movie of the same name. Written by " "Jamie Zawinski and Claudio Matauoka." msgstr "" "Dessine un flux de texte qui défile lentement à un angle donné, au-dessus d'un " "champ d'étoiles, comme au début du film du même nom. Écrit par Jamie Zawinski " "et Claudio Matauoka." #: hacks/config/starwars.xml.h:5 msgid "Fade Out" msgstr "Fondu" #: hacks/config/starwars.xml.h:7 msgid "Flush Left Text" msgstr "Aligner le texte à gauche" #: hacks/config/starwars.xml.h:8 msgid "Flush Right Text" msgstr "Aligner le texte à droite" #: hacks/config/starwars.xml.h:9 msgid "Font Point Size" msgstr "Taille de la police" #: hacks/config/starwars.xml.h:10 msgid "Scroll Speed" msgstr "Vitesse de défilement" #: hacks/config/starwars.xml.h:13 msgid "Star Rotation Speed" msgstr "Vitesse de rotation des étoiles" #: hacks/config/starwars.xml.h:14 msgid "StarWars" msgstr "Guerre des étoiles" #: hacks/config/starwars.xml.h:15 msgid "Text Columns" msgstr "Colonnes de texte" #: hacks/config/starwars.xml.h:16 msgid "Text Lines" msgstr "Lignes de textes" #: hacks/config/starwars.xml.h:18 msgid "Thick Lines" msgstr "Lignes épaisses" #: hacks/config/starwars.xml.h:19 msgid "Wrap Long Lines" msgstr "Couper les lignes longues" #: hacks/config/stonerview.xml.h:1 msgid "" "Chains of colorful squares dance around each other in complex spiral patterns. " "Written by Andrew Plotkin, based on SGI's `electropaint' screensaver." msgstr "" "Chaînes de carrés colorés qui dancent les uns autour des autres dans des motifs " "en spirale complexes. Écrit par Andrew Plotkin, fondé sur l'écran de veille " "« electropaint » de SGI." #: hacks/config/stonerview.xml.h:3 msgid "StonerView" msgstr "StonerView" #: hacks/config/strange.xml.h:1 msgid "Curviness" msgstr "Courbure" #: hacks/config/strange.xml.h:9 msgid "Strange" msgstr "Étrange" #: hacks/config/strange.xml.h:10 msgid "" "This draws strange attractors: it's a colorful, unpredictably-animating field " "of dots that swoops and twists around. The motion is very nice. Written by " "Massimino Pascal." msgstr "" "Ceci dessine d'étranges attracteurs : il s'agit d'un champ de points animé et " "imprévisible qui pique du nez et se tord. Le mouvement est très joli. Écrit par " "Massimino Pascal." #: hacks/config/superquadrics.xml.h:2 msgid "" "Ed Mackey reports that he wrote the first version of this program in BASIC on a " "Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and " "has specular reflections." msgstr "" "Ed Mackey indique qu'il a écrit la première version de ce programme en BASIC " "sur un Commodore 64 en 1987, comme un fil de fer noir et blanc en 320 x 200. " "Maintenant, c'est en OpenGL et avec des réflexions spéculaires." #: hacks/config/superquadrics.xml.h:10 msgid "Superquadrics" msgstr "SuperQuadriques" #: hacks/config/swirl.xml.h:4 msgid "" "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but " "you might have seen a Mac program similar to this called FlowFazer. There is " "also a cool Java applet of a similar concept." msgstr "" "Des motifs plus tourbillonnants. Cette version est celle de M. Dobie et R. " "Taylor, mais vous avez peut-être déjà vu un programme Mac similaire appelé " "« FlowFazer ». Il existe également une applet Java qui utilise un concept " "similaire." #: hacks/config/swirl.xml.h:8 msgid "Swirl" msgstr "Tourbillon" #: hacks/config/t3d.xml.h:1 msgid "0°" msgstr "0°" #: hacks/config/t3d.xml.h:2 msgid "5 Minute Tick Marks" msgstr "Marques de coche de cinq minutes" #: hacks/config/t3d.xml.h:3 msgid "90°" msgstr "90°" #: hacks/config/t3d.xml.h:4 msgid "Bigger" msgstr "Plus grand" #: hacks/config/t3d.xml.h:5 msgid "Cycle Seconds" msgstr "Durée d'un cycle" #: hacks/config/t3d.xml.h:10 msgid "Minute Tick Marks" msgstr "Marques de coche d'une minute" #: hacks/config/t3d.xml.h:12 msgid "Smaller" msgstr "Plus petit" #: hacks/config/t3d.xml.h:14 msgid "T3D" msgstr "T3D" #: hacks/config/t3d.xml.h:15 msgid "" "This draws a working analog clock composed of floating, throbbing bubbles. " "Written by Bernd Paysan." msgstr "" "Ceci dessine une horloge analogique composée de bulles flottantes et " "palpitantes. Écrit par Bernd Paysan." #: hacks/config/t3d.xml.h:16 msgid "Turn Side-to-Side" msgstr "Tourner face à face" #: hacks/config/t3d.xml.h:17 msgid "Wobbliness" msgstr "Tremblement" #: hacks/config/thornbird.xml.h:1 msgid "" "Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim " "Auckland." msgstr "" "Affiche une vue de la fractale « Oiseau dans un buisson d'épines ». Écrit par " "Tim Auckland." #: hacks/config/thornbird.xml.h:6 msgid "Points" msgstr "Points" #: hacks/config/thornbird.xml.h:12 msgid "Thornbird" msgstr "Buisson d'épines" #: hacks/config/triangle.xml.h:2 msgid "" "Generates random mountain ranges using iterative subdivision of triangles. " "Written by Tobias Gloth." msgstr "" "Génère des chaînes aléatoires de montagnes en utilisant des subdivisions de " "triangles. Écrit par Tobias Gloth." #: hacks/config/triangle.xml.h:7 msgid "Triangle" msgstr "Triangle" #: hacks/config/truchet.xml.h:4 msgid "" "This draws line- and arc-based Truchet patterns that tile the screen. Written " "by Adrian Likins." msgstr "" "Ceci dessine des pavages de Truchet droits et courbés qui « tuilent » l'écran. " "Écrit par Adrian Likins." #: hacks/config/truchet.xml.h:5 msgid "Truchet" msgstr "Truchet" #: hacks/config/twang.xml.h:2 msgid "" "Divides the screen into a grid, and plucks them. Written by Dan Bornstein." msgstr "Divise l'écran en grille, et les plume. Écrit par Dan Bornstein." #: hacks/config/twang.xml.h:6 msgid "Jumpy" msgstr "Sautillant" #: hacks/config/twang.xml.h:11 msgid "Springiness" msgstr "Cannelures" #: hacks/config/twang.xml.h:13 msgid "Transference" msgstr "Influence mutuelle" #: hacks/config/twang.xml.h:14 msgid "Twang" msgstr "Twang" #: hacks/config/vermiculate.xml.h:1 msgid "Draws squiggly worm-like paths. Written by Tyler Pierce." msgstr "Dessine des chemins gribouillis. Écrit par Tyler Pierce." #: hacks/config/vermiculate.xml.h:2 msgid "Vermiculate" msgstr "Vermiculaire" #: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2 msgid "2 seconds" msgstr "2 secondes" #: hacks/config/vidwhacker.xml.h:4 msgid "Image Directory" msgstr "Dossier des images" #: hacks/config/vidwhacker.xml.h:5 msgid "" "This is actually just a shell script that grabs a frame of video from the " "system's video input, and then uses some PBM filters (chosen at random) to " "manipulate and recombine the video frame in various ways (edge detection, " "subtracting the image from a rotated version of itself, etc.) Then it displays " "that image for a few seconds, and does it again. This works really well if you " "just feed broadcast television into it." msgstr "" "Il s'agit en fait juste d'un script shell qui capture une image depuis la " "source vidéo du système, puis utilise des filtres PBM (choisis aléatoirement) " "pour manipuler et recombiner l'image vidéo de différentes façons (détection des " "bords, soustraction de l'image à une version pivotée d'elle-même, etc.). Puis " "il affiche cette image pendant quelques secondes et recommence. Cela fonctionne " "vraiment bien si vous utilisez les images de la télévision." #: hacks/config/vidwhacker.xml.h:6 msgid "VidWhacker" msgstr "VidWhacker" #: hacks/config/vines.xml.h:6 msgid "" "This one generates a continuous sequence of small, curvy geometric patterns. It " "scatters them around your screen until it fills up, then it clears the screen " "and starts over. Written by Tracy Camp and David Hansen." msgstr "" "Celui-ci génère une séquence continue de petits motifs géométriques courbés. Il " "les disperse autour de votre écran jusqu'à ce qu'il soit rempli, puis il efface " "l'écran et recommence. Écrit par Tracy Camp et David Hansen." #: hacks/config/vines.xml.h:8 msgid "Vines" msgstr "Vignes" #: hacks/config/wander.xml.h:5 msgid "Draw Spots" msgstr "Affiche les points lumineux" #: hacks/config/wander.xml.h:6 msgid "" "Draws a colorful random-walk, in various forms. Written by Rick Campbell." msgstr "" "Dessine un déplacement colorisé aléatoire, de formes variées. Écrit par Rick " "Campbell." #: hacks/config/wander.xml.h:14 msgid "Sustain" msgstr "Soutenir" #: hacks/config/webcollage.xml.h:3 msgid "Dictionary File" msgstr "Fichier de dictionnaire" #: hacks/config/webcollage.xml.h:5 msgid "Overall Filter Program" msgstr "Programme de filtre global" #: hacks/config/webcollage.xml.h:6 msgid "Per-Image Filter Program" msgstr "Programme de filtre par image" #: hacks/config/webcollage.xml.h:9 msgid "" "This program makes collages out of random images pulled off of the World Wide " "Web. It finds these images by doing random web searches, and then extracting " "images from the returned pages. It can also be set up to filter the images " "through the `VidWhacker' program, above, which looks really great. (Note that " "most of the images it finds are text, and not pictures. This is because most of " "the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski." msgstr "" "Ce programme colle des images aléatoires récupérées sur le World Wide Web. Il " "les trouve en faisant des recherches aléatoires sur le web puis extrait les " "images des pages renvoyées. Il peut aussi être paramétré pour filtrer les " "images à travers le programme « VidWhacker » qui a l'air très bien (Notez que " "la plupart des images qu'il trouve sont du texte, et non des images. Car la " "plupart des images du web sont des images représentant du texte. Ce qui est " "plutôt triste). Écrit par Jamie Zawinski." #: hacks/config/webcollage.xml.h:10 msgid "URL Timeout" msgstr "Délai de chargement de page" #: hacks/config/webcollage.xml.h:11 msgid "WebCollage" msgstr "Collage Web" #: hacks/config/whirlwindwarp.xml.h:2 msgid "" "Floating stars are acted upon by a mixture of simple 2D forcefields. The " "strength of each forcefield changes continuously, and it is also switched on " "and off at random. By Paul 'Joey' Clark." msgstr "" "Des étoiles flottantes sont déplacées par un mélange de champs de force 2D " "simples. La force de chaque champ de force change continuellement et est aussi " "activée ou désactivée au hasard. Écrit par Paul « Joey » Clark." #: hacks/config/whirlwindwarp.xml.h:7 msgid "Trail Size" msgstr "Taille des traînées" #: hacks/config/whirlwindwarp.xml.h:8 msgid "WhirlwindWarp" msgstr "Souffle de vent tourbillonnant" #: hacks/config/whirlygig.xml.h:1 msgid "Amplitude" msgstr "Amplitude" #: hacks/config/whirlygig.xml.h:2 msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." msgstr "" "Dessine des chaînes grossissantes de tâches sinusoïdales. Écrit par Ashton Trey " "Belew." #: hacks/config/whirlygig.xml.h:5 msgid "Whirlies" msgstr "Tourbillons" #: hacks/config/whirlygig.xml.h:6 msgid "WhirlyGig" msgstr "WhirlyGig" #: hacks/config/worm.xml.h:1 msgid "" "An ancient xlock hack that draws multicolored worms that crawl around the " "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling." msgstr "" "Un antique écran de veille xlock qui dessine des vers multicolores qui rampent " "autour de l'écran. Écrit par Brad Taylor, Dave Lemke, Boris Putanec, et Henrik " "Theiling." #: hacks/config/xaos.xml.h:1 msgid "XaoS" msgstr "XaoS" #: hacks/config/xaos.xml.h:2 msgid "" "XaoS generates fast fly-through animations of the Mandelbrot and other fractal " "sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the " "XScreenSaver package, but if you don't have it already, you can find it at " "<http://limax.paru.cas.cz/~hubicka/XaoS/>." msgstr "" "XaoS génère des animations rapides de Mandelbrot et d'autres ensembles de " "fractales. Écrit par Thomas Marsh and Jan Hubicka. Ceci n'est pas inclus dans " "le paquetage XScreenSaver, mais, si vous ne l'avez pas déjà, vous pouvez le " "trouver sur <http://limax.paru.cas.cz/~hubicka/XaoS/>." #: hacks/config/xdaliclock.xml.h:1 msgid "12-Hour Time" msgstr "Affichage 12 heures" #: hacks/config/xdaliclock.xml.h:2 msgid "24-Hour Time" msgstr "Affichage 24 heures" #: hacks/config/xdaliclock.xml.h:3 msgid "Cycle Colors" msgstr "Couleurs cycliques" #: hacks/config/xdaliclock.xml.h:4 msgid "Display Seconds" msgstr "Afficher les secondes" #: hacks/config/xdaliclock.xml.h:5 msgid "Huge Font" msgstr "Très grande police" #: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8 msgid "Large Font" msgstr "Grande police" #: hacks/config/xdaliclock.xml.h:7 msgid "Medium Font" msgstr "Police moyenne" #: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14 msgid "Small Font" msgstr "Petite police" #: hacks/config/xdaliclock.xml.h:9 msgid "XDaliClock" msgstr "XDaliClock" #: hacks/config/xdaliclock.xml.h:10 msgid "" "XDaliClock draws a large digital clock, the numbers of which change by " "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " "included with the XScreenSaver package, but if you don't have it already, you " "can find it at <http://www.jwz.org/xdaliclock/>." msgstr "" "XDaliClock dessine une grande pendule numérique, dont les nombres changent en " "se « mélangeant » dans leur nouvelle forme. Écrit par Jamie Zawinski. Ceci " "n'est pas inclus dans le paquetage XScreenSaver, mais, si vous ne l'avez pas " "déjà, vous pouvez le trouver sur <http://www.jwz.org/xdaliclock/>." #: hacks/config/xearth.xml.h:1 msgid "Bright" msgstr "Lumineux" #: hacks/config/xearth.xml.h:2 msgid "Date/Time Stamp" msgstr "Date / Heure" #: hacks/config/xearth.xml.h:3 msgid "Day Dim" msgstr "Jour faible" #: hacks/config/xearth.xml.h:5 msgid "Display Stars" msgstr "Afficher les étoiles" #: hacks/config/xearth.xml.h:8 msgid "Label Cities" msgstr "Légende des villes" #: hacks/config/xearth.xml.h:9 msgid "Lower Left" msgstr "Bas gauche" #: hacks/config/xearth.xml.h:10 msgid "Lower Right" msgstr "Bas droit" #: hacks/config/xearth.xml.h:13 msgid "Mercator Projection" msgstr "Projection de Mercator" #: hacks/config/xearth.xml.h:14 msgid "Night Dim" msgstr "Nuit faible" #: hacks/config/xearth.xml.h:15 msgid "No Stars" msgstr "Pas d'étoiles" #: hacks/config/xearth.xml.h:16 msgid "North/South Rotation" msgstr "Rotation nord / sud" #: hacks/config/xearth.xml.h:18 msgid "Orthographic Projection" msgstr "Projection orthographique" #: hacks/config/xearth.xml.h:19 msgid "Real Time" msgstr "Heure réelle" #: hacks/config/xearth.xml.h:20 msgid "Shaded Image" msgstr "Image ombrée" #: hacks/config/xearth.xml.h:21 msgid "Sharp" msgstr "Aigü" #: hacks/config/xearth.xml.h:23 msgid "Spacing" msgstr "Espacement" #: hacks/config/xearth.xml.h:26 msgid "Terminator Blurry" msgstr "Terminateur brouillé" #: hacks/config/xearth.xml.h:27 msgid "Time Warp" msgstr "Temps faussé" #: hacks/config/xearth.xml.h:29 msgid "Upper Left" msgstr "Haut gauche" #: hacks/config/xearth.xml.h:30 msgid "Upper Right" msgstr "Haut droit" #: hacks/config/xearth.xml.h:31 msgid "" "XEarth draws an image of the Earth, as seen from your favorite vantage point in " "space, correctly shaded for the current position of the Sun. Written by Kirk " "Johnson. This is not included with the XScreenSaver package, but if you don't " "have it already, you can find it at " "<http://www.cs.colorado.edu/~tuna/xearth/>." msgstr "" "XEarth dessine une image de la Terre, telle qu'on la voit depuis votre point " "préféré dans l'espace, et correctement ombragée selon la position actuelle du " "Soleil. Écrit par Kirk Johnson. Ceci n'est pas inclus avec le paquetage " "XScreenSaver, mais, si vous ne l'avez pas déjà, vous pouvez le trouver sur " "<http://www.cs.colorado.edu/~tuna/xearth/>." #: hacks/config/xearth.xml.h:32 msgid "Xearth" msgstr "Xearth" #: hacks/config/xfishtank.xml.h:5 msgid "Fish" msgstr "Poisson" #: hacks/config/xfishtank.xml.h:6 msgid "Fish Speed" msgstr "Vitesse du poisson" #: hacks/config/xfishtank.xml.h:7 msgid "" "Fish! This is not included with the XScreenSaver package, but if you don't have " "it already, you can find it at " "<http://metalab.unc.edu/pub/Linux/X11/demos/>." msgstr "" "Poisson ! Ceci n'est pas inclus dans le paquetage XScreenSaver, mais, si vous " "ne l'avez pas déjà, vous pouvez le trouver sur " "<http://metalab.unc.edu/pub/Linux/X11/demos/>." #: hacks/config/xfishtank.xml.h:12 msgid "XFishTank" msgstr "Aquarium" #: hacks/config/xflame.xml.h:1 msgid "Bitmap File" msgstr "Image Bitmap" #: hacks/config/xflame.xml.h:2 msgid "" "Draws a simulation of pulsing fire. It can also take an arbitrary image and set " "it on fire too. Written by Carsten Haitzler, hacked on by many others." msgstr "" "Dessine une simulation de flammes vibrantes. Il peut également prendre une " "image arbitraire et la faire brûler. Écrit par Carsten Haitzler, utilisé par " "beaucoup d'autres." #: hacks/config/xflame.xml.h:3 msgid "Enable Blooming" msgstr "Activer la floraison" #: hacks/config/xflame.xml.h:8 msgid "Xflame" msgstr "Xflame" #: hacks/config/xjack.xml.h:4 msgid "" "This program behaves schizophrenically and makes a lot of typos. Written by " "Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The " "Shining,'' you won't get it. Those who have describe this hack as ``inspired.''" msgstr "" "Ce programme se comporte de façon schizophrène et fait beaucoup d'erreurs. " "Écrit par Jamie Zawinski. Si vous n'avez pas vu le chef-d'oeuvre de Stanley " "Kubrik, « The Shining », vous ne saisirez pas. Ceux qui l'ont vu décrivent cet " "écran de veille comme « inspiré »." #: hacks/config/xjack.xml.h:5 msgid "Xjack" msgstr "Xjack" #: hacks/config/xlyap.xml.h:1 msgid "" "This generates pretty fractal pictures by doing funky math involving the " "``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron " "Record." msgstr "" "Ceci génère des jolies fractales en faisant des mathématiques à l'aide de " "l'exposant de Lyapunov. Il a également un mode interactif. Écrit par Ron " "Record." #: hacks/config/xlyap.xml.h:2 msgid "Xlyap" msgstr "Xlyap" #: hacks/config/xmatrix.xml.h:1 msgid "" "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by " "Jamie Zawinski." msgstr "" "Encore un défilement de texte à la « Matrix ». Écrit par Jamie Zawinski." #: hacks/config/xmatrix.xml.h:2 msgid "Binary Encoding" msgstr "Codage binaire" #: hacks/config/xmatrix.xml.h:3 msgid "Expansion Algorithm" msgstr "Algorithme d'expansion" #: hacks/config/xmatrix.xml.h:5 msgid "Full" msgstr "Complet" #: hacks/config/xmatrix.xml.h:6 msgid "Genetic Encoding" msgstr "Codage génétique" #: hacks/config/xmatrix.xml.h:7 msgid "Hexadecimal Encoding" msgstr "Codage hexadécimal" #: hacks/config/xmatrix.xml.h:9 msgid "Matrix Encoding" msgstr "Codage de la matrice" #: hacks/config/xmatrix.xml.h:10 msgid "Phone Number" msgstr "Numéro de téléphone" #: hacks/config/xmatrix.xml.h:11 msgid "Run Trace Program" msgstr "Exécuter le programme de trace" #: hacks/config/xmatrix.xml.h:12 msgid "Slider Algorithm" msgstr "Algorithme de coulissement" #: hacks/config/xmatrix.xml.h:17 msgid "Synergistic Algorithm" msgstr "Algorithme synergique" #: hacks/config/xmatrix.xml.h:18 msgid "Xmatrix" msgstr "Xmatrix" #: hacks/config/xmountains.xml.h:2 msgid "Reflections" msgstr "Réflexions" #: hacks/config/xmountains.xml.h:3 msgid "Side View" msgstr "Vue de coté" #: hacks/config/xmountains.xml.h:6 msgid "Top View" msgstr "Vue du haut" #: hacks/config/xmountains.xml.h:7 msgid "" "XMountains generates realistic-looking fractal terrains of snow-capped " "mountains near water, with either a top view or a side view. Written by Stephen " "Booth. This is not included with the XScreenSaver package, but if you don't " "have it already, you can find it at " "<http://www.epcc.ed.ac.uk/~spb/xmountains/>. Be sure to compile it with " "-DVROOT or it won't work right when launched by the xscreensaver daemon." msgstr "" "XMountains génère des fractales réalistes de montagnes couvertes de neige près " "de l'eau, avec une vue du dessus ou de côté. Écrit par Stephen Booth. Ceci " "n'est pas inclus dans le paquetage XScreenSaver, mais, si vous ne l'avez pas " "déjà, vous pouvez le trouver sur " "<http://www.epcc.ed.ac.uk/~spb/xmountains/>. Vérifiez que vous le " "compilez avec -DVROOT, afin qu'il fonctionne correctement lorsque lancé par le " "démon xscreensaver." #: hacks/config/xmountains.xml.h:8 msgid "Xmountains" msgstr "Xmountains" #: hacks/config/xrayswarm.xml.h:1 msgid "" "Draws a few swarms of critters flying around the screen, with nicely faded " "color trails behind them. Written by Chris Leger." msgstr "" "Dessine quelques essaims de critters qui volent autour de l'écran, avec des " "traînées colorées joliment fanées derrière eux. Écrit par Chris Leger." #: hacks/config/xrayswarm.xml.h:5 msgid "XRaySwarm" msgstr "XRaySwarm" #: hacks/config/xsnow.xml.h:1 msgid "" "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find " "it at <http://www.euronet.nl/~rja/Xsnow/>." msgstr "" "Dessine de la neige qui tombe et l'occasionnel Père Noël. Par Rick Jansen. Vous " "pouvez le trouver sur <http://www.euronet.nl/~rja/Xsnow/>." #: hacks/config/xsnow.xml.h:2 msgid "Xsnow" msgstr "Xsnow" #: hacks/config/xspirograph.xml.h:4 msgid "Layers" msgstr "Calques" #: hacks/config/xspirograph.xml.h:5 msgid "" "Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit " "Singh." msgstr "" "Simule ce pochoir en disque pivotant en plastique de votre enfance. Par Rohit " "Singh." #: hacks/config/xspirograph.xml.h:6 msgid "XSpiroGraph" msgstr "XSpiroGraph" #: hacks/config/xteevee.xml.h:1 msgid "Color Bars Enabled" msgstr "Activer les barres de couleur" #: hacks/config/xteevee.xml.h:2 msgid "Cycle Through Modes" msgstr "Cycle à travers les modes" #: hacks/config/xteevee.xml.h:3 msgid "Rolling Enabled" msgstr "Roulement activé" #: hacks/config/xteevee.xml.h:4 msgid "Static Enabled" msgstr "Charge statique activée" #: hacks/config/xteevee.xml.h:5 msgid "XTeeVee" msgstr "XTeeVee" #: hacks/config/xteevee.xml.h:6 msgid "" "XTeeVee simulates various television problems, including static, loss of " "vertical hold, and a test pattern. By Greg Knauss." msgstr "" "XTeeVee simule divers problèmes de télévision, y compris la charge statique, la " "perte de l'alignement vertical, et une mire de test. Par Greg Knauss." #: hacks/config/zoom.xml.h:3 msgid "Lens Offset" msgstr "Décalage de la lentille" #: hacks/config/zoom.xml.h:4 msgid "Lenses" msgstr "Lentilles" #: hacks/config/zoom.xml.h:9 msgid "" "Zooms in on a part of the screen and then moves around. With the -lenses option " "the result is like looking through many overlapping lenses rather than just a " "simple zoom. Written by James Macnicol." msgstr "" "Grossit une partie de l'écran puis bouge autour. Avec l'option -lenses, le " "résultat est plus une vue à travers des objectifs qui se chevauchent qu'un " "simple grossissement. Écrit par James Macnicol."