# translation of kxsconfig.po to Dutch # translation of kxsconfig.po to Nederlands # Nederlandse vertaling van # Copyright (C) 2002 TDE e.v.. # # TDE-vertaalgroep Nederlands # proefgelezen op 10-03-02 door Fabrice Mous # Rinse de Vries , 2003, 2004. # Tom Albers , 2004. # Bram Schoenmakers , 2005. # Rinse de Vries , 2005. msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" "POT-Creation-Date: 2014-09-29 12:06-0500\n" "PO-Revision-Date: 2005-10-02 20:25+0200\n" "Last-Translator: Rinse de Vries \n" "Language-Team: Dutch \n" "Language: nl\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.10.2\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: kxsconfig.cpp:316 msgid "TDE X Screen Saver Configuration tool" msgstr "TDE X Screen Saver Configuratieprogramma" #: kxsconfig.cpp:322 msgid "Filename of the screen saver to configure" msgstr "Bestandsnaam van de te configureren schermbeveiliging" #: kxsconfig.cpp:323 msgid "Optional screen saver name used in messages" msgstr "Optionele naam van schermbeveiliging, gebruikt in meldingen" #: kxsconfig.cpp:338 msgid "KXSConfig" msgstr "KXSConfig" #: kxsconfig.cpp:381 #, c-format msgid "No configuration available for %1" msgstr "Geen configuratie beschikbaar voor %1" #: kxsrun.cpp:49 msgid "TDE X Screen Saver Launcher" msgstr "TDE X Screensaver Starter" #: kxsrun.cpp:55 msgid "Filename of the screen saver to start" msgstr "Bestandsnaam van de te starten schermbeveiliging" #: kxsrun.cpp:56 msgid "Extra options to pass to the screen saver" msgstr "Extra opties om aan de schermbeveiliging door te geven" #: kxsrun.cpp:63 msgid "KXSRun" msgstr "KXSRun" #: hacks/config/ant.xml.h:1 msgid "" "A cellular automaton that is really a two-dimensional Turing machine: as the " "heads (``ants'') walk along the screen, they change pixel values in their path. " "Then, as they pass over changed pixels, their behavior is influenced. Written " "by David Bagley." msgstr "" "Een cellulaire automaat is eigenlijk een tweedimensionale Turingmachine: als de " "koppen (\"mieren\") door het scherm lopen, dan veranderen ze de pixelkleur op " "hun pad. Als ze vervolgens over gewijzigde pixels lopen, dan verandert hun " "gedrag. Geschreven door David Bagley." #: hacks/config/ant.xml.h:2 msgid "Ant" msgstr "Mier" #: hacks/config/ant.xml.h:3 msgid "Ant Size" msgstr "Miergrootte:" #: hacks/config/ant.xml.h:4 msgid "Ants Count" msgstr "Aantal mieren:" #: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5 #: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8 #: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4 #: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4 #: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3 #: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3 #: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4 #: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7 #: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6 #: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4 #: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2 #: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4 #: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4 #: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3 #: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3 #: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4 #: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6 #: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4 #: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1 #: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2 #: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4 #: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5 #: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4 #: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1 #: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9 #: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2 #: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5 #: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3 #: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2 #: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2 #: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1 #: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3 #: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1 #: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3 #: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2 #: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3 #: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3 #: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3 #: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5 #: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5 #: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11 #: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7 #: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4 #: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3 #: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4 #: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2 #: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2 #: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3 #: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5 #: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2 #: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4 #: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3 #: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2 #: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2 #: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2 #: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1 #: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1 #: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3 #: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3 #: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1 #: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1 #: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2 msgid "Fast" msgstr "Snel" #: hacks/config/ant.xml.h:6 msgid "Four Sided Cells" msgstr "Vierzijdige cellen" #: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13 #: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5 #: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5 #: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4 #: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12 #: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8 #: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4 #: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4 #: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5 #: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3 #: hacks/config/slip.xml.h:3 msgid "Large" msgstr "Groot" #: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7 #: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6 #: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7 #: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4 #: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13 #: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5 #: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6 #: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9 #: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8 #: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5 #: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8 #: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3 #: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4 #: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15 #: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9 #: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6 #: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6 #: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5 #: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4 #: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3 #: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15 #: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7 #: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5 #: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12 #: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5 #: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5 #: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4 #: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6 #: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5 #: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3 #: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3 #: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4 #: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12 #: hacks/config/xfishtank.xml.h:8 msgid "Many" msgstr "Veel" #: hacks/config/ant.xml.h:9 msgid "Nine Sided Cells" msgstr "Negenzijdige cellen" #: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8 #: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6 #: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5 #: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7 #: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7 #: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6 #: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9 #: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7 #: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12 #: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4 #: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5 #: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17 #: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10 #: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7 #: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4 #: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7 #: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7 #: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6 #: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6 #: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6 #: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6 #: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5 #: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8 #: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6 #: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5 #: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4 #: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5 #: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9 msgid "Number of Colors" msgstr "Aantal kleuren" #: hacks/config/ant.xml.h:11 msgid "Random Cell Shape" msgstr "Willekeurige celvorm" #: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11 msgid "Sharp Turns" msgstr "Scherpe bochten" #: hacks/config/ant.xml.h:13 msgid "Six Sided Cells" msgstr "Zeszijdige cellen" #: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11 #: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26 #: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7 #: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6 #: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5 #: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4 #: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10 #: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12 #: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11 #: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9 #: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17 #: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8 #: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11 #: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5 #: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14 #: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8 #: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14 #: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13 #: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5 #: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7 #: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14 #: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12 #: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10 #: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3 #: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21 #: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7 #: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14 #: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7 #: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7 #: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6 #: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5 #: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9 #: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7 #: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16 #: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6 #: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6 #: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7 #: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6 #: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23 #: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15 #: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15 #: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19 #: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11 #: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11 #: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13 #: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7 #: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6 #: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13 #: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19 #: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4 #: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14 #: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8 #: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7 #: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6 #: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7 #: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2 #: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4 #: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7 #: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10 #: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2 #: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4 #: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6 msgid "Slow" msgstr "Traag" #: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27 #: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9 #: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12 #: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8 #: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19 #: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15 #: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10 #: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9 #: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8 #: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8 #: hacks/config/slip.xml.h:8 msgid "Small" msgstr "Klein" #: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12 #: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9 #: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12 #: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11 #: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6 #: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5 #: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7 #: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24 #: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6 #: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9 #: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9 #: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13 #: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11 #: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13 #: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9 #: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7 #: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20 #: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11 #: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8 #: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11 #: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4 #: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23 #: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8 #: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7 #: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10 #: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9 #: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11 #: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9 #: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12 #: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18 #: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7 #: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7 #: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9 #: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12 #: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7 #: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11 #: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22 #: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11 #: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10 #: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10 #: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9 #: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6 #: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10 #: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8 #: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5 #: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8 #: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7 #: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8 #: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3 #: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5 #: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4 #: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25 #: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3 #: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5 #: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7 msgid "Speed" msgstr "Snelheid" #: hacks/config/ant.xml.h:17 msgid "Three Sided Cells" msgstr "Driezijdige cellen" #: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12 #: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11 #: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17 #: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11 #: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11 #: hacks/config/slip.xml.h:11 msgid "Timeout" msgstr "Tijdsoverschrijding" #: hacks/config/ant.xml.h:19 msgid "Truchet Lines" msgstr "Truchet-lijnen" #: hacks/config/ant.xml.h:20 msgid "Twelve Sided Cells" msgstr "Twaalfzijdige cellen" #: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13 #: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11 #: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8 #: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11 #: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14 #: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11 #: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13 #: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12 #: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16 #: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8 #: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11 #: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25 #: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15 #: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12 #: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8 #: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13 #: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11 #: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9 #: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13 #: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20 #: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13 #: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12 #: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8 #: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18 #: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11 #: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13 #: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7 #: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28 #: hacks/config/xfishtank.xml.h:11 msgid "Two" msgstr "Twee" #: hacks/config/apollonian.xml.h:1 msgid "Apollonian" msgstr "Appolonische cirkels" #: hacks/config/apollonian.xml.h:2 msgid "Deep" msgstr "Diep" #: hacks/config/apollonian.xml.h:3 msgid "Depth" msgstr "Diepte" #: hacks/config/apollonian.xml.h:4 msgid "Draw Labels" msgstr "Labels tekenen" #: hacks/config/apollonian.xml.h:6 msgid "Include Alternate Geometries" msgstr "Alternatieve geometrieën gebruiken" #: hacks/config/apollonian.xml.h:9 msgid "" "Packs a large circle with smaller circles, demonstrating the Descartes Circle " "Theorem. Written by Allan R. Wilks and David Bagley." msgstr "" "Vult een grote cirkel met kleinere cirkels en demonstreert Descartes' " "Cirkeltheorem. Geschreven door Allan R. Wilks en David Bagley." #: hacks/config/apollonian.xml.h:10 msgid "Shallow" msgstr "Vlak" #: hacks/config/atlantis.xml.h:1 msgid "Agressive" msgstr "Agressief" #: hacks/config/atlantis.xml.h:2 msgid "Atlantis" msgstr "Atlantis" #: hacks/config/atlantis.xml.h:3 msgid "Clear Water" msgstr "Helder water" #: hacks/config/atlantis.xml.h:5 msgid "Flat Background" msgstr "Vlakke achtergrond" #: hacks/config/atlantis.xml.h:6 msgid "Gradient Background" msgstr "Achtergrond met kleurverloop" #: hacks/config/atlantis.xml.h:7 msgid "Number of Sharks" msgstr "Aantal haaien" #: hacks/config/atlantis.xml.h:8 msgid "Shark Proximity" msgstr "Haaidichtheid" #: hacks/config/atlantis.xml.h:9 msgid "Shark Speed" msgstr "Haaisnelheid" #: hacks/config/atlantis.xml.h:10 msgid "Shimmering Water" msgstr "Troebel water" #: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5 #: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3 #: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21 #: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4 #: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5 #: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6 #: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13 #: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10 #: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5 #: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6 #: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5 #: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14 #: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12 #: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18 #: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2 #: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6 msgid "Show Frames-per-Second" msgstr "Frames-per-seconde tonen" #: hacks/config/atlantis.xml.h:12 msgid "Shy" msgstr "Schuw" #: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7 #: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12 #: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7 #: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14 #: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23 #: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9 #: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21 #: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4 #: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8 msgid "Solid" msgstr "Vast" #: hacks/config/atlantis.xml.h:15 msgid "" "This is xfishtank writ large: a GL animation of a number of sharks, dolphins, " "and whales. The swimming motions are great. Originally written by Mark Kilgard." msgstr "" "XFishtank is een GL-animatie met haaien, dolfijnen en walvissen. De " "zwembewegingen zijn fantastisch. Oorspronkelijk geschreven door Mark Kilgard." #: hacks/config/atlantis.xml.h:16 msgid "Whale Speed" msgstr "Walvissnelheid" #: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8 #: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11 #: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11 #: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11 #: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18 #: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21 #: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26 #: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18 #: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18 #: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10 #: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4 #: hacks/config/superquadrics.xml.h:11 msgid "Wireframe" msgstr "Draadframe" #: hacks/config/attraction.xml.h:1 msgid "Attraction" msgstr "Aantrekking" #: hacks/config/attraction.xml.h:2 msgid "Ball Count" msgstr "Aantal ballen" #: hacks/config/attraction.xml.h:3 msgid "Ball Mass" msgstr "Balmassa" #: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2 msgid "Balls" msgstr "Ballen" #: hacks/config/attraction.xml.h:5 msgid "Bounce Off Walls" msgstr "Van wanden afstuiteren" #: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1 #: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2 #: hacks/config/wander.xml.h:3 msgid "Color Contrast" msgstr "Kleurcontrast" #: hacks/config/attraction.xml.h:7 msgid "Environmental Viscosity" msgstr "Vloeibaarheid van de omgeving" #: hacks/config/attraction.xml.h:9 msgid "Filled Splines" msgstr "Gevulde bogen" #: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9 #: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5 #: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6 #: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3 #: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6 #: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11 #: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5 #: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5 #: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4 #: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3 #: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7 #: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8 msgid "High" msgstr "Hoog" #: hacks/config/attraction.xml.h:11 msgid "Ignore Screen Edges" msgstr "Schermranden negeren" #: hacks/config/attraction.xml.h:12 msgid "Inward" msgstr "Inwaarts" #: hacks/config/attraction.xml.h:14 msgid "" "Like qix, this uses a simple simple motion model to generate many different " "display modes. The control points attract each other up to a certain distance, " "and then begin to repel each other. The attraction/repulsion is proportional to " "the distance between any two particles, similar to the strong and weak nuclear " "forces. One of the most interesting ways to watch this hack is simply as " "bouncing balls, because their motions and interactions with each other are so " "odd. Sometimes two balls will get into a tight orbit around each other, to be " "interrupted later by a third, or by the edge of the screen. It looks quite " "chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris." msgstr "" "Net als bij Qix wordt hier gebruik gemaakt van een eenvoudig bewegingsmodel, om " "verschillende weergavemethoden te tonen. De controlepunten trekken elkaar tot " "een bepaalde afstand aan, en beginnen dan elkaar af te stoten. De " "aantrekking/afstoting is proportioneel aan de afstand tussen twee willekeurige " "deeltjes, vergelijkbaar met de sterke en zwakke atoomkrachten. Een van de meest " "interessante manieren om dit te bekijken is met de stuiterende ballen, omdat " "hun bewegingen en interacties met elkaar zo willekeurig lijken. Soms draaien " "twee ballen strak om elkaar heen, om vervolgens gestoord te worden door een " "derde bal, of de rand van het scherm. Ziet er zeer chaotisch uit. Geschreven " "door Jamie Zawinski, gebaseerd op Lisp-code van John Pezaris." #: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5 #: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5 #: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3 msgid "Lines" msgstr "Lijnen" #: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6 #: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8 #: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5 #: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5 #: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4 #: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9 #: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5 #: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3 #: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10 #: hacks/config/whirlwindwarp.xml.h:3 msgid "Long" msgstr "Lang" #: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10 #: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7 #: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7 #: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6 #: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9 #: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14 #: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7 #: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6 #: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5 #: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4 #: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8 #: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11 msgid "Low" msgstr "Laag" #: hacks/config/attraction.xml.h:20 msgid "Orbital Mode" msgstr "Orbitale modus" #: hacks/config/attraction.xml.h:21 msgid "Outward" msgstr "Naar buiten" #: hacks/config/attraction.xml.h:22 msgid "Polygons" msgstr "Polygonen" #: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3 msgid "Radius" msgstr "Radius" #: hacks/config/attraction.xml.h:24 msgid "Repulsion Threshold" msgstr "Stuiterdrempel" #: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10 #: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11 #: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8 #: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14 #: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19 #: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9 #: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8 #: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17 #: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6 msgid "Short" msgstr "Kort" #: hacks/config/attraction.xml.h:29 msgid "Splines" msgstr "Bogen" #: hacks/config/attraction.xml.h:30 msgid "Tails" msgstr "Staarten" #: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16 #: hacks/config/juggle.xml.h:9 msgid "Trail Length" msgstr "Lengte van spoor" #: hacks/config/blaster.xml.h:1 msgid "Blaster" msgstr "Blaster" #: hacks/config/blaster.xml.h:2 msgid "" "Draws a simulation of flying space-combat robots (cleverly disguised as colored " "circles) doing battle in front of a moving star field. Written by Jonathan Lin." msgstr "" "Tekent een simulatie van vliegende ruimterobots (slim vermomd als gekleurde " "cirkels) die in gevecht met elkaar zijn voor een bewegend sterrenveld. " "Geschreven door Jonathan Lin." #: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4 #: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9 #: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7 #: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3 #: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4 #: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8 #: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1 #: hacks/config/xfishtank.xml.h:4 msgid "Few" msgstr "Weinig" #: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4 msgid "Lasers" msgstr "Lasers" #: hacks/config/blaster.xml.h:7 msgid "Robots" msgstr "Robots" #: hacks/config/blaster.xml.h:10 msgid "Stars" msgstr "Sterren" #: hacks/config/blitspin.xml.h:1 msgid "90° Rotation Speed" msgstr "90° rotatiesnelheid" #: hacks/config/blitspin.xml.h:2 msgid "Bitmap to rotate" msgstr "Bitmap om te roteren" #: hacks/config/blitspin.xml.h:3 msgid "BlitSpin" msgstr "BlitSpin" #: hacks/config/blitspin.xml.h:5 msgid "Fuzzy Rotation Speed" msgstr "Toevallige rotatienelheid" #: hacks/config/blitspin.xml.h:6 msgid "Grab Screen" msgstr "Beeldscherm vangen" #: hacks/config/blitspin.xml.h:8 msgid "" "The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using " "logical operations: the bitmap is divided into quadrants, and the quadrants are " "shifted clockwise. Then the same thing is done again with progressively smaller " "quadrants, except that all sub-quadrants of a given size are rotated in " "parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in " "in Byte Magazine in 1981. As you watch it, the image appears to dissolve into " "static and then reconstitute itself, but rotated. You can provide the image to " "use, as an XBM or XPM file, or tell it to grab a screen image and rotate that." msgstr "" "\"Blitspin\" draait herhaaldelijk een bitmap 90 graden door gebruik vanlogische " "operaties: de bitmap wordt opgedeeld in vierkanten, welke Klokgewijs worden " "verschoven. Vervolgens gebeurt hetzelfde binnen de vierkanten.Terwijl u kijkt " "lijkt de afbeelding op te lossen in een statisch objectwaarna het zichzelf weer " "in de oude staat brengt, zij het gedraaid.U kunt de afbeelding aanleveren in " "het bestandsformaat XBM of XPM of u kunt een Blitspin een schermafdruk laten " "maken om te gebruiken.Geschreven door Jamie Zaniwski. Gebaseerd op " "SmallTalk-code, zoals dat beschreven wordt in \"Byte Magazine\" van 1981." #: hacks/config/bouboule.xml.h:1 msgid "Bouboule" msgstr "Bouboule" #: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3 msgid "Do Red/Blue 3D seperation" msgstr "Scheiding van een 3D-afbeelding naar rood en blauw" #: hacks/config/bouboule.xml.h:7 msgid "Number of Spots" msgstr "Aantal vlekken" #: hacks/config/bouboule.xml.h:10 msgid "" "This draws what looks like a spinning, deforming baloon with varying-sized " "spots painted on its invisible surface. Written by Jeremie Petit." msgstr "" "Deze schermbeveiliging lijkt op een draaiende, zichzelf vervormende ballon met " "vlekken van verschillende grootte die op zijn onzichtbare oppervlakte zijn " "getekend. Geschreven door Jeremie Petit." #: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1 #: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1 #: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1 #: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1 msgid "Animation Speed" msgstr "Animatiesnelheid" #: hacks/config/boxed.xml.h:2 msgid "Boxed" msgstr "In een doos" #: hacks/config/boxed.xml.h:3 msgid "" "Draws a box full of 3D bouncing balls that explode. Written by Sander van " "Grieken." msgstr "" "Tekent een doos gevuld met stuiterende 3D-ballen die exploderen. Geschreven " "door Sander van Grieken." #: hacks/config/braid.xml.h:1 msgid "Braid" msgstr "Vlecht" #: hacks/config/braid.xml.h:2 msgid "" "Draws random color-cycling inter-braided concentric circles. Written by John " "Neil." msgstr "" "Tekent willekeurige, van kleuren wisselende, in elkaar gedraaide " "geconcentreerde cirkels. Geschreven door John Neil." #: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8 #: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6 #: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4 #: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3 #: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5 #: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4 #: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2 #: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2 #: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3 #: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2 #: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3 #: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1 #: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5 #: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1 #: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2 #: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7 #: hacks/config/xspirograph.xml.h:3 msgid "Duration" msgstr "Duur" #: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7 #: hacks/config/nerverot.xml.h:12 msgid "Line Thickness" msgstr "Lijndikte" #: hacks/config/braid.xml.h:8 msgid "Max Rings" msgstr "Max. aantal ringen" #: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1 #: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1 msgid "2 minutes" msgstr "2 minuten" #: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2 msgid "5 seconds" msgstr "5 seconden" #: hacks/config/bsod.xml.h:3 msgid "AmigaDOS" msgstr "AmigaDOS" #: hacks/config/bsod.xml.h:4 msgid "Atari" msgstr "Atari" #: hacks/config/bsod.xml.h:5 msgid "BSD" msgstr "BSD" #: hacks/config/bsod.xml.h:6 msgid "BSOD" msgstr "BSOD" #: hacks/config/bsod.xml.h:7 msgid "" "BSOD stands for ``Blue Screen of Death.'' The finest in personal computer " "emulation, this hack simulates popular screen savers from a number of less " "robust operating systems. Written by Jamie Zawinski." msgstr "" "BSOD staat voor \"Blue Screen Of Death\". Het beste wat pc-emulatie te bieden " "heeft, dit programma simuleert een aantal schermbeveiligingen van een aantal " "minder robuuste besturingssystemen. Geschreven door Jamie Zawinski." #: hacks/config/bsod.xml.h:9 msgid "Mac Bomb" msgstr "Mac Bomb" #: hacks/config/bsod.xml.h:10 msgid "MacsBug" msgstr "MacsBug" #: hacks/config/bsod.xml.h:11 msgid "NCD X Terminal" msgstr "NCD X Terminal" #: hacks/config/bsod.xml.h:12 msgid "SCO" msgstr "SCO" #: hacks/config/bsod.xml.h:13 msgid "Sad Mac" msgstr "Sad Mac" #: hacks/config/bsod.xml.h:14 msgid "Solaris" msgstr "Solaris" #: hacks/config/bsod.xml.h:15 msgid "Sparc Linux" msgstr "Sparc Linux" #: hacks/config/bsod.xml.h:16 msgid "Windows" msgstr "Windows" #: hacks/config/bsod.xml.h:17 msgid "Windows 2000" msgstr "Windows 2000" #: hacks/config/bsod.xml.h:18 msgid "Windows NT" msgstr "Windows NT" #: hacks/config/bubble3d.xml.h:1 msgid "Bubble3D" msgstr "Bubble3D" #: hacks/config/bubble3d.xml.h:2 msgid "" "Draws a stream of rising, undulating 3D bubbles, rising toward the top of the " "screen, with nice specular reflections. Written by Richard Jones." msgstr "" "Tekent een stroom van stijgende en golvende 3D-zeepbellen die opstijgen naar de " "bovenkant van het beeldscherm. Met mooie weerspiegelingen. Geschreven door " "Richard Jones." #: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2 msgid "Bubbles" msgstr "Zeepbellen" #: hacks/config/bubbles.xml.h:2 msgid "Bubbles Fall" msgstr "Zeepbellen vallen" #: hacks/config/bubbles.xml.h:3 msgid "Bubbles Float" msgstr "Zeepbellen drijven" #: hacks/config/bubbles.xml.h:4 msgid "Bubbles Rise" msgstr "Zeepbellen stijgen op" #: hacks/config/bubbles.xml.h:5 msgid "Bubbles exist in three dimensions" msgstr "Zeepbellen bestaan in drie dimensies" #: hacks/config/bubbles.xml.h:6 msgid "Don't hide bubbles when they pop" msgstr "Zeepbellen niet verbergen wanneer ze klappen" #: hacks/config/bubbles.xml.h:7 msgid "Draw circles instead of pixmap bubbles" msgstr "Cirkels tekenen in plaats van zeepbel-afbeeldingen" #: hacks/config/bubbles.xml.h:9 msgid "Leave Trails" msgstr "Sporen achterlaten" #: hacks/config/bubbles.xml.h:12 msgid "" "This simulates the kind of bubble formation that happens when water boils:small " "bubbles appear, and as they get closer to each other, they combine to form " "larger bubbles, which eventually pop. Written by James Macnicol." msgstr "" "Dit simuleert het type luchtbellen dat ontstaat wanneer men water kookt, kleine " "belletjes verschijnen die zich samenvoegen met met andere belletjes die ze op " "hun pad tegenkomen, totdat ze door hun grootte knappen. Geschreven door James " "Macnicol." #: hacks/config/bumps.xml.h:1 msgid "" "A bit like `Spotlight', except that instead of merely exposing part of your " "desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section " "of your desktop, based on color intensity. Written by Shane Smit." msgstr "" "Dit lijkt een beetje op een spotlicht, met als verschil dat er niet alleen maar " "een gedeelte van uw bureaublad wordt uitgelicht. Eigenlijk maakt het, " "afhankelijk van de kleurdiepte van scherm, een driedimensionale afbeelding van " "een gedeelte van uw bureaublad. Geschreven door Shane Smit." #: hacks/config/bumps.xml.h:2 msgid "Bumps" msgstr "Bobbels" #: hacks/config/cage.xml.h:1 msgid "Cage" msgstr "Kooi" #: hacks/config/cage.xml.h:7 msgid "" "This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and " "rotates it in three dimensions. Written by Marcelo Vianna." msgstr "" "Dit tekent \"Impossible Cage\" van Escher', een 3D-analoog voor een " "moebius-band, en draait het in drie dimensies. Geschreven door Marcelo Vianna." #: hacks/config/ccurve.xml.h:1 msgid "0 seconds" msgstr "0 seconden" #: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1 msgid "1 minute" msgstr "1 minuut" #: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2 msgid "1 second" msgstr "1 seconde" #: hacks/config/ccurve.xml.h:4 msgid "C Curve" msgstr "C Curve" #: hacks/config/ccurve.xml.h:5 msgid "Delay" msgstr "Vertraging" #: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5 #: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1 #: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2 #: hacks/config/wander.xml.h:4 msgid "Density" msgstr "Dichtheid" #: hacks/config/ccurve.xml.h:8 msgid "" "Generates self-similar linear fractals, including the classic ``C Curve.'' " "Written by Rick Campbell." msgstr "" "Genereert zelfstandige lineaire fractalen, inclusief de klassieke \"C Curve\" " "Geschreven door Rick Campbell." #: hacks/config/circuit.xml.h:1 msgid "Animates a number of 3D electronic components. Written by Ben Buxton." msgstr "" "Maakt een animatie van een aantal driedimensionale elektronische componenten. " "Geschreven door Ben Buxton." #: hacks/config/circuit.xml.h:2 msgid "Circuit" msgstr "Printplaat" #: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4 #: hacks/config/pulsar.xml.h:2 msgid "Directional Lighting" msgstr "Gerichte belichting" #: hacks/config/circuit.xml.h:5 msgid "Flat Coloring" msgstr "Zonder belichting" #: hacks/config/circuit.xml.h:6 msgid "Parts" msgstr "Onderdelen" #: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4 msgid "Rotate" msgstr "Draaien" #: hacks/config/circuit.xml.h:8 msgid "Rotation Speed" msgstr "Draaisnelheid" #: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9 #: hacks/config/engine.xml.h:7 msgid "Spin" msgstr "Om een as draaien" #: hacks/config/compass.xml.h:1 msgid "Compass" msgstr "Kompas" #: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3 #: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2 #: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4 msgid "Double Buffer" msgstr "Dubbele buffer" #: hacks/config/compass.xml.h:6 msgid "" "This draws a compass, with all elements spinning about randomly, for that " "``lost and nauseous'' feeling. Written by Jamie Zawinski." msgstr "" "Dit tekent een kompas met waarvan alle onderdelen willekeurig draaien. Dit " "geeft een 'vergeten en verloren' gevoel. Geschreven door Jamie Zawinski." #: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1 #: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1 #: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1 #: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1 #: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2 #: hacks/config/xspirograph.xml.h:1 msgid "1 Minute" msgstr "1 minuut" #: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2 #: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2 #: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2 #: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2 #: hacks/config/xspirograph.xml.h:2 msgid "1 Second" msgstr "1 seconde" #: hacks/config/coral.xml.h:3 msgid "Coral" msgstr "Koraal" #: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3 #: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2 #: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1 #: hacks/config/xearth.xml.h:4 msgid "Dense" msgstr "Dicht" #: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13 msgid "Seeds" msgstr "Zaden" #: hacks/config/coral.xml.h:11 msgid "" "Simulates coral growth, albeit somewhat slowly. This image doesn't really do it " "justice. Written by Frederick Roeber." msgstr "" "Simleert de groei van koraal, zij het soms wat langzaam. Geschreven door " "Frederick Roeber." #: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13 #: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14 #: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15 #: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15 msgid "Sparse" msgstr "Schaars" #: hacks/config/cosmos.xml.h:1 msgid "Cosmos" msgstr "Kosmos" #: hacks/config/cosmos.xml.h:2 msgid "" "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at " "<http://cosmos.dnsalias.net/cosmos/>" msgstr "" "Tekent vuurwerk en vergrotende, vervagende vlammen. Door Tom Campbell " "(<http://cosmos.dnsalias.net/cosmos/>)." #: hacks/config/critical.xml.h:1 msgid "Critical" msgstr "Critical" #: hacks/config/critical.xml.h:2 msgid "" "Draws a system of self-organizing lines. It starts out as random squiggles, but " "after a few iterations, order begins to appear. Written by Martin Pool." msgstr "" "Tekent een systeem van zelforganiserende lijnen. Het begint met willekeurige " "kronkels, maar na een aantal herhalingen begint er een bepaalde orde te " "ontstaan. Geschreven door Martin Pool." #: hacks/config/crystal.xml.h:1 msgid "Center on Screen" msgstr "Midden van het scherm" #: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1 #: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3 #: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1 #: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1 #: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1 #: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2 #: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4 #: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2 #: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1 #: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1 #: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1 #: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1 #: hacks/config/worm.xml.h:2 msgid "Count" msgstr "Aantal" #: hacks/config/crystal.xml.h:3 msgid "Crystal" msgstr "Crystal" #: hacks/config/crystal.xml.h:4 msgid "Draw Cell" msgstr "Cel tekenen" #: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3 #: hacks/config/xearth.xml.h:6 msgid "Draw Grid" msgstr "Raster tekenen" #: hacks/config/crystal.xml.h:7 msgid "Horizontal Symmetries" msgstr "Horizontale symmetrie" #: hacks/config/crystal.xml.h:9 msgid "" "Moving polygons, similar to a kaleidescope (more like a kaleidescope than the " "hack called `kaleid,' actually.) This one by Jouk Jansen." msgstr "" "Bewegende polygonen, zoals bij een caleidoscoop . Gemaakt door Jouk Jansen." #: hacks/config/crystal.xml.h:14 msgid "Vertical Symmetries" msgstr "Verticale symmetrie" #: hacks/config/cubenetic.xml.h:1 msgid "Boxes" msgstr "Bussen" #: hacks/config/cubenetic.xml.h:2 msgid "Cubenetic" msgstr "Cubenetic" #: hacks/config/cubenetic.xml.h:3 msgid "Display Solid Colors" msgstr "Eenvoudige kleuren weergeven" #: hacks/config/cubenetic.xml.h:4 msgid "Display Surface Patterns" msgstr "Oppervlaktepatronen weergeven" #: hacks/config/cubenetic.xml.h:5 msgid "Display Wireframe" msgstr "Draadframe weergeven" #: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2 #: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4 #: hacks/config/spheremonics.xml.h:1 msgid "Don't Rotate" msgstr "Niet draaien" #: hacks/config/cubenetic.xml.h:7 msgid "" "Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns " "undulating across their surfaces. It's sort of a cubist Lavalite. Written by " "Jamie Zawinski." msgstr "" "Tekent een pulserende set van overlappende bussen met constant veranderende, " "klodderige patronen, die zich golvend over de oppervlakte uitbreiden. Het lijkt " "op een zogenaamde lavalamp. Geschreven door Jamie Zawinski." #: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5 #: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14 #: hacks/config/spheremonics.xml.h:10 msgid "Rotate around X and Y axes" msgstr "Roteren rond de X- en Y-as" #: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6 #: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15 #: hacks/config/spheremonics.xml.h:11 msgid "Rotate around X and Z axes" msgstr "Roteren rond de X- en Z-as" #: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7 #: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16 #: hacks/config/spheremonics.xml.h:12 msgid "Rotate around X axis" msgstr "Roteren rond de X-as" #: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8 #: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17 #: hacks/config/spheremonics.xml.h:13 msgid "Rotate around Y and Z axes" msgstr "Roteren rond de Y- en Z-as" #: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9 #: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18 #: hacks/config/spheremonics.xml.h:14 msgid "Rotate around Y axis" msgstr "Roteren rond de Y-as" #: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10 #: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19 #: hacks/config/spheremonics.xml.h:15 msgid "Rotate around Z axis" msgstr "Roteren rond de Z-as" #: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11 #: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20 #: hacks/config/spheremonics.xml.h:16 msgid "Rotate around all three axes" msgstr "Roteren rond alle drie assen" #: hacks/config/cubenetic.xml.h:25 msgid "Surface Pattern Complexity" msgstr "Complexiteit van de oppervlaktepatronen" #: hacks/config/cubenetic.xml.h:26 msgid "Surface Pattern Overlap" msgstr "Overlapping van de oppervlaktepatronen" #: hacks/config/cubenetic.xml.h:27 msgid "Surface Pattern Speed" msgstr "Snelheid van de oppervlaktepatronen" #: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10 #: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19 #: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20 #: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25 #: hacks/config/wander.xml.h:15 msgid "Wander" msgstr "Zwerven" #: hacks/config/cynosure.xml.h:1 msgid "" "A hack similar to `greynetic', but less frenetic. The first implementation was " "by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. " "That clone was discovered by Jamie Zawinski, and ported to C for inclusion " "here." msgstr "" "Een programma zoals \"greynetic\" maar dan minder druk. De eerste implementatie " "is van Stephen Linhart, daarna schreef Ozymandias G. Desiderata een kloon in de " "vorm van een Java-applet. De kloon was ontdekt door Jamie Zawinski en overgezet " "naar C om vervolgens toegevoegd te worden aan de TDE-distributie." #: hacks/config/cynosure.xml.h:2 msgid "Cynosure" msgstr "Cynosure" #: hacks/config/dangerball.xml.h:1 msgid "DangerBall" msgstr "DangerBall" #: hacks/config/dangerball.xml.h:2 msgid "" "Draws a ball that periodically extrudes many random spikes. Ouch! Written by " "Jamie Zawinski." msgstr "" "Tekent een bal die periodiek vele willekeurige spijkers uitwerpt. Auw. " "Geschreven door Jamie Zawinski." #: hacks/config/dangerball.xml.h:7 msgid "Spike Count" msgstr "Aantal spijkers" #: hacks/config/dangerball.xml.h:8 msgid "Spike Growth" msgstr "Wasdom van de spijkers" #: hacks/config/decayscreen.xml.h:1 msgid "DecayScreen" msgstr "DecayScreen" #: hacks/config/decayscreen.xml.h:3 msgid "Fuzzy Melt" msgstr "Onscherp smelten" #: hacks/config/decayscreen.xml.h:4 msgid "Melt Away From Center" msgstr "Wegsmelten vanuit het midden" #: hacks/config/decayscreen.xml.h:5 msgid "Melt Down" msgstr "Naar beneden smelten" #: hacks/config/decayscreen.xml.h:6 msgid "Melt Down, Left" msgstr "Naar links beneden smelten" #: hacks/config/decayscreen.xml.h:7 msgid "Melt Down, Right" msgstr "Naar rechts beneden smelten" #: hacks/config/decayscreen.xml.h:8 msgid "Melt Left" msgstr "Naar links smelten" #: hacks/config/decayscreen.xml.h:9 msgid "Melt Right" msgstr "Naar rechts smelten" #: hacks/config/decayscreen.xml.h:10 msgid "Melt Towards Center" msgstr "Naar het midden toe smelten" #: hacks/config/decayscreen.xml.h:11 msgid "Melt Up" msgstr "Naar boven smelten" #: hacks/config/decayscreen.xml.h:12 msgid "Melt Up, Left" msgstr "Naar links boven smelten" #: hacks/config/decayscreen.xml.h:13 msgid "Melt Up, Right" msgstr "Naar rechts boven smelten" #: hacks/config/decayscreen.xml.h:14 msgid "Melty Melt" msgstr "Smelterig smelten" #: hacks/config/decayscreen.xml.h:15 msgid "Random Melt Style" msgstr "Willekeurige smeltstijl" #: hacks/config/decayscreen.xml.h:16 msgid "Shuffle Melt" msgstr "Gemengd smelten" #: hacks/config/decayscreen.xml.h:19 msgid "Stretchy Melt" msgstr "Uitgerekt smelten" #: hacks/config/decayscreen.xml.h:20 msgid "" "This takes an image and makes it melt. You've no doubt seen this effect before, " "but no screensaver would really be complete without it. It works best if " "there's something colorful visible. Warning, if the effect continues after the " "screen saver is off, seek medical attention. Written by David Wald and Vivek " "Khera." msgstr "" "Dit neemt een afbeelding en laat het smelten. U hebt dit effect ongetwijfeld " "eerder gezien, en geen enkele schermbeveiliging zou compleet zijn zonder het. " "Het werkt het beste wanneer er iets kleurrijk zichtbaar is. Opgepast: wanneer " "het effect aanhoudt nadat de schermbeveiliging is uitgeschakeld, zoek dan " "direct medische hulp. Geschreven door David Wald en Vivek Khera." #: hacks/config/deco.xml.h:3 msgid "Deco" msgstr "Deco" #: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5 #: hacks/config/sierpinski3d.xml.h:4 msgid "Max Depth" msgstr "Max. diepte" #: hacks/config/deco.xml.h:7 msgid "Min Size" msgstr "Min. grootte" #: hacks/config/deco.xml.h:9 msgid "" "This one subdivides and colors rectangles randomly. It looks kind of like " "Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly " "enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by " "Michael Bayne." msgstr "" "Deze verdeelt en kleurt willekeurig een aantal rechthoeken. Geschreven door " "Jamie Zawinski, geïnspireerd door de Java-code van Michael Bayne." #: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23 #: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33 #: hacks/config/zoom.xml.h:10 msgid "x" msgstr "x" #: hacks/config/deluxe.xml.h:2 msgid "Deluxe" msgstr "Deluxe" #: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13 #: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9 msgid "Thick" msgstr "Dik" #: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14 #: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11 msgid "Thin" msgstr "Dun" #: hacks/config/deluxe.xml.h:12 msgid "" "This draws a pulsing sequence of stars, circles, and lines. It would look " "better if it was faster, but as far as I can tell, there is no way to make this " "be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie " "Zawinski." msgstr "" "Dit tekent een pulserende serie van sterren, cirkels en lijnen. Het zou er " "mooier uit kunnen zien wanneer het ook wat sneller zou zijn. Zover ik het nu " "kan zien is er geen manier om dit zowel snel als trillingvrij te maken. Een " "beperking van de X-server onder Linux. Geschreven door Jamie Zawinski." #: hacks/config/deluxe.xml.h:13 msgid "Transparency" msgstr "Transparantie" #: hacks/config/demon.xml.h:1 msgid "" "A cellular automaton that starts with a random field, and organizes it into " "stripes and spirals. Written by David Bagley." msgstr "" "Een cellulaire automaat die begint met een willekeurig veld en dat dan " "organiseert tot strepen en spiralen. Geschreven door David Bagley." #: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1 msgid "Cell Size" msgstr "Celgrootte" #: hacks/config/demon.xml.h:3 msgid "Demon" msgstr "Demoon" #: hacks/config/demon.xml.h:11 msgid "States" msgstr "Fasen" #: hacks/config/discrete.xml.h:1 msgid "Discrete" msgstr "Discreet" #: hacks/config/discrete.xml.h:5 msgid "" "More ``discrete map'' systems, including new variants of Hopalong and Julia, " "and a few others. Written by Tim Auckland." msgstr "" "Meer \"discrete map\" systemen, inclusief nieuwe varianten van Hopalong en " "Julia en nog een paar anderen. Geschreven door Tim Auckland." #: hacks/config/distort.xml.h:1 msgid "Black Hole" msgstr "Zwarte gat" #: hacks/config/distort.xml.h:2 msgid "Bounce" msgstr "Stuiteren" #: hacks/config/distort.xml.h:3 msgid "Distort" msgstr "Vervormen" #: hacks/config/distort.xml.h:6 msgid "Lens Count" msgstr "Aantal lenzen" #: hacks/config/distort.xml.h:7 msgid "Lens Size" msgstr "Lensgrootte" #: hacks/config/distort.xml.h:8 msgid "Magnify" msgstr "Vergroten" #: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10 #: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6 msgid "Normal" msgstr "Normaal" #: hacks/config/distort.xml.h:10 msgid "Reflect" msgstr "Reflecteren" #: hacks/config/distort.xml.h:14 msgid "Swamp Thing" msgstr "Moerasmonster (voetstappen)" #: hacks/config/distort.xml.h:15 msgid "" "This hack grabs an image of the screen, and then lets a transparent lens wander " "around the screen, magnifying whatever is underneath. Written by Jonas Munsin." msgstr "" "Dit programma neemt een schermafdruk en laat er vervolgens een transparante " "lens over het scherm zwerven. Deze vergroot alles wat zij op haar pad vindt. " "Geschreven door Jonas Munsin." #: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12 #: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15 #: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10 #: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7 msgid "Use Shared Memory" msgstr "Gedeeld geheugen gebruiken" #: hacks/config/distort.xml.h:17 msgid "Vortex" msgstr "Maalstroom" #: hacks/config/drift.xml.h:1 msgid "Drift" msgstr "Afdrijven" #: hacks/config/drift.xml.h:4 msgid "Fractal Growth" msgstr "Fractale groei" #: hacks/config/drift.xml.h:5 msgid "High Dimensional Sphere" msgstr "Hoogdimensionale bol" #: hacks/config/drift.xml.h:6 msgid "" "How could one possibly describe this except as ``drifting recursive fractal " "cosmic flames?'' Another fine hack from the Scott Draves collection of fine " "hacks." msgstr "" "Hoe kan iemand dit nou beschrijven als \"wegdrijvende recursieve fractale " "kosmische vlammen\" Weer een programma van de collectie van Scott Draves." #: hacks/config/drift.xml.h:7 msgid "Lissojous Figures" msgstr "Lissojous-figuren" #: hacks/config/electricsheep.xml.h:1 msgid "ElectricSheep" msgstr "ElectricSheep" #: hacks/config/electricsheep.xml.h:2 msgid "" "ElectricSheep is an xscreensaver module that displays mpeg video of an animated " "fractal flame. In the background, it contributes render cycles to the next " "animation. Periodically it uploades completed frames to the server, where they " "are compressed for distribution to all clients. This program is recommended " "only if you have a high bandwidth connection to the Internet. By Scott Draves. " "You can find it at <http://www.electricsheep.org/>. See that web site for " "configuration information." msgstr "" "ElectricSheep is een xscreensaver-module dat een mpeg-video afspeelt van een " "animatie van fractale vlammen. Op de achtergrond levert het een bijdrage aan " "het maken van \"render cycles\"(zgn beeldconversie) voor de volgende animatie. " "Van tijd tot tijd zal het de verwerkte videoframes uploaden naar de server, " "waar ze dan gecomprimeerd worden voor verdeling over alle client-computers. Het " "programma wordt alleen aangeraden als u beschikking hebt over " "breedbandinternet. Gemaakt door Scott Draves. U kunt het vinden op " "<http://www.electricsheep.org/>. Bezoek deze website voor extra " "informatie over de configuratiemogelijkheden." #: hacks/config/engine.xml.h:1 msgid "" "Draws a simple four-stroke engine that floats around the screen. Written by Ben " "Buxton." msgstr "" "Tekent een eenvoudige viercilindermotor die over het beeldscherm zweeft. " "Geschreven door Ben Buxton." #: hacks/config/engine.xml.h:2 msgid "Engine" msgstr "Motor" #: hacks/config/epicycle.xml.h:4 msgid "Epicycle" msgstr "Epicycle" #: hacks/config/epicycle.xml.h:6 msgid "Harmonics" msgstr "Harmonieën" #: hacks/config/epicycle.xml.h:12 msgid "" "This program draws the path traced out by a point on the edge of a circle. That " "circle rotates around a point on the rim of another circle, and so on, several " "times. These were the basis for the pre-heliocentric model of planetary motion. " "Written by James Youngman." msgstr "" "Dit programma tekent een pad wat uitgestippeld wordt door een punt op de rand " "van een cirkel. Deze cirkel roteert vervolgens rond een punt op de rand van een " "andere cirkel, enzovoorts. Dit was de basis voor de pre-helocentrisch model van " "planetaire bewegingen. Geschreven door James Youngman." #: hacks/config/euler2d.xml.h:2 msgid "Euler2d" msgstr "Euler2d" #: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5 msgid "Particles" msgstr "Deeltjes" #: hacks/config/euler2d.xml.h:11 msgid "Power" msgstr "Kracht" #: hacks/config/euler2d.xml.h:13 msgid "" "Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by " "Stephen Montgomery-Smith." msgstr "" "Simuleert tweedimensionaal de bewegingen van een niet-comprimeerbare " "dikvloeibare vloeistof.Geschreven door Stephen Montgomery-Smith." #: hacks/config/extrusion.xml.h:1 msgid "" "Draws various rotating extruded shapes that twist around, lengthen, and turn " "inside out. Created by David Konerding from the samples that come with the GL " "Extrusion library by Linas Vepstas." msgstr "" "Tekent verscheidene roterende uitknijpende vormen die rondraaien, langer worden " "en binnenste buiten keren. Gemaakt door David Konerding aan de hand van " "voorbeelden die meegeleverd worden met de \"GL Extrusion Libray\" van Linas " "Vepstas" #: hacks/config/extrusion.xml.h:2 msgid "Extrusion" msgstr "Uitknijpen" #: hacks/config/extrusion.xml.h:4 msgid "Helix 2" msgstr "Spiraal 2" #: hacks/config/extrusion.xml.h:5 msgid "Helix 3" msgstr "Spiraal 3" #: hacks/config/extrusion.xml.h:6 msgid "Helix 4" msgstr "Spiraal 4" #: hacks/config/extrusion.xml.h:7 msgid "Join Offset" msgstr "Offset samenvoegen " #: hacks/config/extrusion.xml.h:8 msgid "Random Object" msgstr "Willekeurig object" #: hacks/config/extrusion.xml.h:9 msgid "Screw" msgstr "Draaien" #: hacks/config/extrusion.xml.h:14 msgid "Taper" msgstr "Versmalling" #: hacks/config/extrusion.xml.h:15 msgid "Texture Image" msgstr "Textuurafbeelding" #: hacks/config/extrusion.xml.h:16 msgid "Twistoid" msgstr "Twistoid" #: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9 #: hacks/config/pulsar.xml.h:19 msgid "Use Flat Coloring" msgstr "Zonder belichting" #: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10 msgid "Use Lighting" msgstr "Belichting gebruiken" #: hacks/config/fadeplot.xml.h:2 msgid "" "Draws what looks like a waving ribbon following a sinusoidal path. Written by " "Bas van Gaalen and Charles Vidal." msgstr "" "Tekent wat lijkt op een golvend lint dat een kronkelig pad volgt. Geschreven " "door Bas van Gaalen en Charles Vidal." #: hacks/config/fadeplot.xml.h:3 msgid "FadePlot" msgstr "FadePlot" #: hacks/config/flag.xml.h:1 msgid "Bitmap for Flag" msgstr "Afbeelding als vlag" #: hacks/config/flag.xml.h:3 msgid "Flag" msgstr "Vlag" #: hacks/config/flag.xml.h:10 msgid "Text for Flag" msgstr "Tekst als vlag" #: hacks/config/flag.xml.h:11 msgid "" "This draws a waving colored flag, that undulates its way around the screen. The " "trick is the flag can contain arbitrary text and images. By default, it " "displays either the current system name and OS type, or a picture of ``Bob,'' " "but you can replace the text or the image with a command-line option. Written " "by Charles Vidal and Jamie Zawinski." msgstr "" "Dit tekent een golvende vlag dat over het scherm zwerft. De truck is dat de " "vlag willekeurige tekst en afbeeldingen bevat. Standaard toont het ofwel de " "huidige naam van de computer en het type besturingssysteem ofwel een afbeelding " "van \"Bob\" maar u kunt de tekst en afbeeldingen vervangen via een " "commandregeloptie. Geschreven door Charles Vidal en Jamie Zawinski." #: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1 #: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1 #: hacks/config/wander.xml.h:1 msgid "0 Seconds" msgstr "0 seconden" #: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2 msgid "10 Seconds" msgstr "10 seconden" #: hacks/config/flame.xml.h:3 msgid "Another iterative fractal generator. Written by Scott Draves." msgstr "" "Een andere terugkerende fractalgenerator. Geschreven door Scott Draves." #: hacks/config/flame.xml.h:4 msgid "Complexity" msgstr "Complexiteit" #: hacks/config/flame.xml.h:8 msgid "Flame" msgstr "Vlam" #: hacks/config/flame.xml.h:13 msgid "Number of Fractals" msgstr "Aantal fractalen" #: hacks/config/flipscreen3d.xml.h:2 msgid "Flipscreen3d" msgstr "Flipscreen3d" #: hacks/config/flipscreen3d.xml.h:3 msgid "" "Grabs an image of the desktop, turns it into a GL texture map, and spins it " "around and deforms it in various ways. Written by Ben Buxton." msgstr "" "Neemt een schermafdruk van uw bureaublad en verandert dit in een GL-textuurmap, " "draait het rond en vervormt het op verscheidene manieren. Geschreven door Ben " "Buxton." #: hacks/config/flow.xml.h:1 msgid "Allow 2D Attractors" msgstr "Tweedimensionale aantrekkers toestaan" #: hacks/config/flow.xml.h:2 msgid "" "Another series of strange attractors: a flowing series of points, making " "strange rotational shapes. Written by Jeff Butterworth." msgstr "" "Weer een serie van vreemde \"aantrekkers\": een zwevende serie punten dat " "vreemde rotatiefiguren oplevert. Geschreven door Jeff Butterworth." #: hacks/config/flow.xml.h:5 msgid "Flow" msgstr "Stromen" #: hacks/config/flow.xml.h:6 msgid "Freeze Some Bees" msgstr "Enkele bijen invriezen " #: hacks/config/flow.xml.h:10 msgid "Ride a Trained Bee" msgstr "Op een getrainde bij rijden" #: hacks/config/flow.xml.h:11 msgid "Rotate Around Attractor" msgstr "Om een aantrekker heen draaien" #: hacks/config/flow.xml.h:12 msgid "Show Bounding Box" msgstr "Omvattend kader tonen" #: hacks/config/flow.xml.h:14 msgid "Slow Bees with Antifreeze" msgstr "Langzame bijen met antivries" #: hacks/config/flow.xml.h:19 msgid "Zoom In and Out" msgstr "In- en uitzoomen" #: hacks/config/fluidballs.xml.h:1 msgid "Ball Size" msgstr "Balgrootte" #: hacks/config/fluidballs.xml.h:5 msgid "FluidBalls" msgstr "Fluidballs" #: hacks/config/fluidballs.xml.h:6 msgid "Freefall" msgstr "Vrije val" #: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4 msgid "Friction" msgstr "Wrijving" #: hacks/config/fluidballs.xml.h:8 msgid "Glass" msgstr "Glas" #: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9 #: hacks/config/speedmine.xml.h:4 msgid "Gravity" msgstr "Zwaartekracht" #: hacks/config/fluidballs.xml.h:10 msgid "Hurricane" msgstr "Orkaan" #: hacks/config/fluidballs.xml.h:11 msgid "Jupiter" msgstr "Jupiter" #: hacks/config/fluidballs.xml.h:14 msgid "" "Models the physics of bouncing balls, or of particles in a gas or fluid, " "depending on the settings. If \"Shake Box\" is selected, then every now and " "then, the box will be rotated, changing which direction is down (in order to " "keep the settled balls in motion.)" msgstr "" "Modelleert het natuurkundig gedrag van stuiterende ballen of van gas- of " "vloeistofdeeltjes, afhankelijk van de instellingen. Wanneer de optie \"Doos " "schudden\" is geselecteerd zal zo nu en dan de doos draaien, waardoor de " "neerwaartse richting van de doos steeds verandert. (dit om de ballen in " "beweging te houden)" #: hacks/config/fluidballs.xml.h:15 msgid "Sandpaper" msgstr "Schuurpapier" #: hacks/config/fluidballs.xml.h:16 msgid "Shake Box" msgstr "Doos schudden" #: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16 msgid "Still" msgstr "Stil" #: hacks/config/fluidballs.xml.h:22 msgid "Various Ball Sizes" msgstr "Verschillende balgroottes" #: hacks/config/fluidballs.xml.h:23 msgid "Wind" msgstr "Wind" #: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6 msgid "Forest" msgstr "Woud" #: hacks/config/forest.xml.h:7 msgid "" "This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, " "right?" msgstr "" "Tekent fractalbomen. Geschreven door Peter Baumung. Iedereen houdt van " "fractalen, toch?" #: hacks/config/galaxy.xml.h:4 msgid "Galaxy" msgstr "Sterrenstelsel" #: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7 #: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6 #: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10 #: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5 #: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6 msgid "Size" msgstr "Grootte" #: hacks/config/galaxy.xml.h:12 msgid "" "This draws spinning galaxies, which then collide and scatter their stars to " "the, uh, four winds or something. Originally an Amiga program by Uli Siegmund." msgstr "" "Dit tekent draaiende stertenstelsels, die zich samenvoegen en hun sterren " "uitstrooien in de oneindige ruimte. Oorspronkelijk een Amiga-programma van Uli " "Siegmund." #: hacks/config/gears.xml.h:3 msgid "Gears" msgstr "Tandwielen" #: hacks/config/gears.xml.h:4 msgid "Planetary Gear System" msgstr "Planetair tandwielsysteem" #: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9 msgid "Rotational Speed" msgstr "Draaisnelheid" #: hacks/config/gears.xml.h:9 msgid "" "This draws sets of turning, interlocking gears, rotating in three dimensions. " "Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski." msgstr "" "Dit tekent een set van draaiende, in elkaar grijpende tandwielen, draaiend in " "drie dimensies. Een GL-programma van Danny Sung, Brian Paul, Ed Mackey, en " "Jamie Zawinski." #: hacks/config/gears.xml.h:10 msgid "Three Gear System" msgstr "Drie-tandwielen-systeem" #: hacks/config/gflux.xml.h:2 msgid "Checkerboard" msgstr "Damspelbord" #: hacks/config/gflux.xml.h:5 msgid "" "Draws a rippling waves on a rotating wireframe grid, using GL. Written by " "Josiah Pease." msgstr "" "Tekent deinende golven op een roterend draadframeraster, gebruikmakend van GL. " "Geschreven door Josiah Pease." #: hacks/config/gflux.xml.h:7 msgid "Flat Lighting" msgstr "Gelijkmatig belichten" #: hacks/config/gflux.xml.h:8 msgid "GFlux" msgstr "GFlux" #: hacks/config/gflux.xml.h:9 msgid "Mesh Density" msgstr "Dichtheid van mazen" #: hacks/config/gflux.xml.h:10 msgid "Screen Image" msgstr "Schermafdruk" #: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18 msgid "Wave Speed" msgstr "Golfsnelheid" #: hacks/config/gflux.xml.h:15 msgid "Waves" msgstr "Golven" #: hacks/config/gflux.xml.h:16 msgid "Wire Mesh" msgstr "Draadnet" #: hacks/config/glforestfire.xml.h:2 msgid "Desert" msgstr "Woestijn" #: hacks/config/glforestfire.xml.h:3 msgid "" "Draws an animation of sprinkling fire-like 3D triangles in a landscape filled " "with trees. Requires OpenGL, and a machine with fast hardware support for " "texture maps. Written by Eric Lassauge <lassauge@mail.dotcom.fr>." msgstr "" "Tekent een animatie van verstrooiende, vuurachtige driedimensionale driehoeken " "in een landschap gevuld met bomen. Vereist een snelle computer voor de " "textuurmappen en OpenGL. Geschreven door Eric Lassauge " "(<lassauge@mail.dotcom.fr>)." #: hacks/config/glforestfire.xml.h:5 msgid "Fog" msgstr "Nevel" #: hacks/config/glforestfire.xml.h:7 msgid "GLForestFire" msgstr "GLForestFire" #: hacks/config/glforestfire.xml.h:8 msgid "Huge Fire" msgstr "Enorme vuurzee" #: hacks/config/glforestfire.xml.h:9 msgid "No shadow" msgstr "Geen schaduw" #: hacks/config/glforestfire.xml.h:11 msgid "Number of trees" msgstr "Aantal bomen" #: hacks/config/glforestfire.xml.h:12 msgid "Rain" msgstr "Regen" #: hacks/config/glforestfire.xml.h:17 msgid "Track mouse" msgstr "Muis volgen" #: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8 #: hacks/config/sballs.xml.h:17 msgid "Untextured" msgstr "Zonder textuur" #: hacks/config/glplanet.xml.h:1 msgid "" "Draws a planet bouncing around in space. Written by David Konerding. The " "built-in image is a map of the earth (extracted from `xearth'), but you can " "wrap any texture around the sphere, e.g., the planetary textures that come with " "`ssystem'." msgstr "" "Tekent een planeet die rondstuitert in de ruimte. Geschreven door David " "Konerding. De ingebouwde afbeelding is een kaart van de aarde (overgenomen uit " "\"xearth\") maar u kunt iedere textuur op de bol toepassen (bijvoorbeeld: de " "planetaire texturen die mee worden geleverd met het programma\"ssystem\")." #: hacks/config/glplanet.xml.h:3 msgid "GLPlanet" msgstr "GLPlanet" #: hacks/config/glplanet.xml.h:4 msgid "Image File" msgstr "Afbeeldingbestand" #: hacks/config/glsnake.xml.h:1 msgid "1" msgstr "1" #: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2 msgid "30 Seconds" msgstr "30 seconden" #: hacks/config/glsnake.xml.h:3 msgid "" "Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, " "Andrew Bennetts, and Peter Aylett." msgstr "" "Tekent een simulatie van de puzzel \"Rubik's Snake\" Geschreven door Jamie " "Wilkinson, Andrew Bennetts, en Peter Aylett." #: hacks/config/glsnake.xml.h:6 msgid "GlSnake" msgstr "GlSnake" #: hacks/config/glsnake.xml.h:7 msgid "Loose" msgstr "Los" #: hacks/config/glsnake.xml.h:8 msgid "Packing" msgstr "Verpakt" #: hacks/config/glsnake.xml.h:9 msgid "Scary Colors" msgstr "Angstige kleuren" #: hacks/config/glsnake.xml.h:11 msgid "Show Labels" msgstr "Labels tonen" #: hacks/config/glsnake.xml.h:14 msgid "Tight" msgstr "Strak" #: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13 msgid "Velocity" msgstr "Snelheid" #: hacks/config/glsnake.xml.h:17 msgid "Y Rotation" msgstr "Y-rotatie" #: hacks/config/glsnake.xml.h:18 msgid "Z Rotation" msgstr "Z-rotatie" #: hacks/config/gltext.xml.h:1 msgid "" "Displays a few lines of text spinning around in a solid 3D font. Written by " "Jamie Zawinski." msgstr "" "Toont een aantal driedimensionale tekstregels die draaiende bewegingen maken. " "Geschreven door Jamie Zawinski." #: hacks/config/gltext.xml.h:4 msgid "GLText" msgstr "GLText" #: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5 msgid "Text" msgstr "Tekst" #: hacks/config/goban.xml.h:1 msgid "Goban" msgstr "Goban" #: hacks/config/goban.xml.h:2 msgid "" "Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott " "Draves. You can find it at <http://www.draves.org/goban/>." msgstr "" "Herspeelt historische spellen van \"go\" (ook wel bekend als \"wei chi\" en " "\"baduk\") op het scherm. Gemaakt door Scott Draves " "(<http://www.draves.org/goban/>.)." #: hacks/config/goop.xml.h:1 msgid "Additive Colors (reflected light)" msgstr "Toegevoegde kleuren (weerkaatsend licht)" #: hacks/config/goop.xml.h:2 msgid "Blob Count" msgstr "Aantal klodders" #: hacks/config/goop.xml.h:3 msgid "Elasticity" msgstr "Elasticiteit" #: hacks/config/goop.xml.h:5 msgid "Goop" msgstr "Goop" #: hacks/config/goop.xml.h:8 msgid "Opaque Blobs" msgstr "Ondoorzichtige klodders" #: hacks/config/goop.xml.h:12 msgid "Speed Limit" msgstr "Maximum snelheid" #: hacks/config/goop.xml.h:13 msgid "Subtractive Colors (transmitted light)" msgstr "Verminderende kleuren (overgebracht licht)" #: hacks/config/goop.xml.h:14 msgid "" "This draws set of animating, transparent, amoeba-like blobs. The blobs change " "shape as they wander around the screen, and they are translucent, so you can " "see the lower blobs through the higher ones, and when one passes over another, " "their colors merge. Written by Jamie Zawinski. I got the idea for this from a " "cool mouse pad I have, which achieves the same kind of effect in real life by " "having several layers plastic with colored oil between them. Written by Jamie " "Zawinski." msgstr "" "Dit tekent een set van bewegende transparante klodders. De klodders veranderen " "van vorm als ze over het scherm zwerven. Ze zijn doorschijnend zodat u de " "klodders eronder nog kunt zien. Wanneer ze elkaar overlappen zullen hun kleuren " "samensmelten. Geschreven door Jamie Zawinski. Ik heb het idee voor dit ontwerp " "gekregen doordat ik een muismat zag met waarop hetzelfde effect te zien was " "door het gebruik van verschillende lagen plastic met daartussen gekleurde inkt." #: hacks/config/goop.xml.h:15 msgid "Transparent Blobs" msgstr "Transparante klodders" #: hacks/config/goop.xml.h:16 msgid "XOR Blobs" msgstr "Geïnverteerde klodders" #: hacks/config/grav.xml.h:3 msgid "Grav" msgstr "Zwaartekracht" #: hacks/config/grav.xml.h:6 msgid "Object Trails" msgstr "Objectsporen" #: hacks/config/grav.xml.h:7 msgid "Orbital Decay" msgstr "Orbitaal verval" #: hacks/config/grav.xml.h:10 msgid "" "This program draws a simple orbital simulation. If you turn on trails, it looks " "kind of like a cloud-chamber photograph. Written by Greg Bowering." msgstr "" "Dit programma tekent een eenvoudige orbitale simulatie. Geschreven door Greg " "Bowering." #: hacks/config/greynetic.xml.h:2 msgid "Greynetic" msgstr "Greynetic" #: hacks/config/greynetic.xml.h:5 msgid "" "This draws random colored and stippled rectangles. Written by Jamie Zawinski." msgstr "" "Dit tekent een willekeurig gekleurde en gestippelde rechthoeken. Geschreven " "door Jamie Zawinski." #: hacks/config/halo.xml.h:1 msgid "Animate Circles" msgstr "Cirkels bewegen" #: hacks/config/halo.xml.h:3 msgid "Halo" msgstr "Halo" #: hacks/config/halo.xml.h:5 msgid "Number of Circles" msgstr "Aantal cirkels" #: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11 msgid "Random Mode" msgstr "Willekeurige modus" #: hacks/config/halo.xml.h:8 msgid "Seuss Mode" msgstr "Seuss-modus" #: hacks/config/halo.xml.h:11 msgid "" "This draws trippy psychedelic circular patterns that hurt to look at. It can " "also animate the control-points, but that takes a lot of CPU and bandwidth. " "Written by Jamie Zawinski." msgstr "" "Dit tekent psychedelische cirkelvormige patronen, waarbij het ernaar kijken al " "pijn doet. Het kan ook controle punten laten bewegen, maar dan wordt er veel " "processorkracht en bandbreedte gebruikt. Geschreven door Jamie Zawinski." #: hacks/config/helix.xml.h:4 msgid "Helix" msgstr "Helix" #: hacks/config/helix.xml.h:5 msgid "" "This repeatedly generates spirally string-art-ish patterns. Written by Jamie " "Zawinski." msgstr "" "Dit tekent herhaaldelijk kunstzinnige spiraalvormige patronen. Geschreven door " "Jamie Zawinski." #: hacks/config/hopalong.xml.h:3 msgid "EJK1" msgstr "EJK1" #: hacks/config/hopalong.xml.h:4 msgid "EJK2" msgstr "EJK2" #: hacks/config/hopalong.xml.h:5 msgid "EJK3" msgstr "EJK3" #: hacks/config/hopalong.xml.h:6 msgid "EJK4" msgstr "EJK4" #: hacks/config/hopalong.xml.h:7 msgid "EJK5" msgstr "EJK5" #: hacks/config/hopalong.xml.h:8 msgid "EJK6" msgstr "EJK6" #: hacks/config/hopalong.xml.h:11 msgid "Hopalong" msgstr "Hopalong" #: hacks/config/hopalong.xml.h:12 msgid "Jong" msgstr "Jong" #: hacks/config/hopalong.xml.h:16 msgid "Martin" msgstr "Martin" #: hacks/config/hopalong.xml.h:18 msgid "Popcorn" msgstr "Popcorn" #: hacks/config/hopalong.xml.h:19 msgid "RR" msgstr "RR" #: hacks/config/hopalong.xml.h:20 msgid "Sine" msgstr "Sinus" #: hacks/config/hopalong.xml.h:24 msgid "" "This draws lacy fractal patterns, based on iteration in the imaginary plane, " "from a 1986 Scientific American article. Mostly written by Patrick Naughton." msgstr "" "Dit een interessant fractalpatroon met herhalingen op het denkbeeldige vlak. " "Gebaseerd op een artikel uit het blad \"Scientific American\" " "(1986).Grotendeels geschreven door Patrick Naughton." #: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1 msgid "Far" msgstr "Ver" #: hacks/config/hyperball.xml.h:4 msgid "Hyperball" msgstr "Hyperball" #: hacks/config/hyperball.xml.h:5 msgid "" "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " "projection of the sequence of 3D objects which are the projections of the 4D " "analog to the dodecahedron. Written by Joe Keane." msgstr "" "Hyperball geeft een tweedimensionale projectie weer van een reeks " "driedimensionale objecten, wat weer de projecties zijn van een vierdimensionaal " "analoog van \"dodecahedron\". Geschreven door Joe Keane." #: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6 msgid "Near" msgstr "Dichtbij" #: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10 msgid "XW Rotation" msgstr "XW-rotatie" #: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11 msgid "XY Rotation" msgstr "XY-rotatie" #: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12 msgid "XZ Rotation" msgstr "XZ-rotatie" #: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13 msgid "YW Rotation" msgstr "YW-rotatie" #: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14 msgid "YZ Rotation" msgstr "YZ-rotatie" #: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15 msgid "ZW Rotation" msgstr "ZW-rotatie" #: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16 #: hacks/config/zoom.xml.h:8 msgid "Zoom" msgstr "Zoomen" #: hacks/config/hypercube.xml.h:4 msgid "Hypercube" msgstr "Hypercube" #: hacks/config/hypercube.xml.h:9 msgid "" "This displays 2D projections of the sequence of 3D objects which are the " "projections of the 4D analog to the cube: as a square is composed of four " "lines, each touching two others; and a cube is composed of six squares, each " "touching four others; a hypercube is composed of eight cubes, each touching six " "others. To make it easier to visualize the rotation, it uses a different color " "for the edges of each face. Don't think about it too long, or your brain will " "melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski." msgstr "" "Dit geeft tweedimensionale projecties weer van een serie van driedimensionale " "objecten die op hun beurt weer projecties zijn van de vierdimensionale analoog " "van de kubus: zoals een vierkant is bestaat uit vier lijnen die elkaar raken en " "een kubus is opgebouwd uit zes vierkanten die elk vier andere raken; is een " "hyperkubus opgebouwd uit acht kubussen die elk zes anderen raken. Om het " "visualiseren van de rotatie makkelijker te maken gebruikt het een andere kleur " "voor de rand van ieder op oppervlak. Denk hier niet te lang over na, anders " "kunnen uw hersenen smelten. Geschreven door Fritz Mueller, en Jamie Zawinski." #: hacks/config/ifs.xml.h:2 msgid "IFS" msgstr "IFS" #: hacks/config/ifs.xml.h:7 msgid "" "This one draws spinning, colliding iterated-function-system images. Written by " "Massimino Pascal." msgstr "" "Dit tekent afbeeldingen van een draaiend, samenkomend, " "herhalende-functie-systeem. Geschreven door Massimino Pascal." #: hacks/config/imsmap.xml.h:3 msgid "Brightness Gradients" msgstr "Helderheidsovergang" #: hacks/config/imsmap.xml.h:7 msgid "Hue Gradients" msgstr "Tintovergang" #: hacks/config/imsmap.xml.h:8 msgid "IMSmap" msgstr "IMSmap" #: hacks/config/imsmap.xml.h:12 msgid "Saturation Gradients" msgstr "Verzadigingsovergangen" #: hacks/config/imsmap.xml.h:14 msgid "" "This generates random cloud-like patterns. It looks quite different in " "monochrome and color. The basic idea is to take four points on the edge of the " "image, and assign each a random ``elevation''. Then find the point between " "them, and give it a value which is the average of the other four, plus some " "small random offset. Then coloration is done based on elevation. The color " "selection is done by binding the elevation to either hue, saturation, or " "brightness, and assigning random values to the others. The ``brightness'' mode " "tends to yield cloudlike patterns, and the others tend to generate images that " "look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie " "Zawinski." msgstr "" "Dit maakt willekeurige wolkachtige patronen aan. Het ziet er verschillend uit " "in monochroom en kleur. Het idee is om aan de randen van een afbeelding vier " "punten te nemen en elk punt een toevallige \"verhoging\" te geven. Vervolgens " "wordt het middelpunt genomen waaraan de gemiddelde waarde plus een kleine " "verschuiving wordt toegewezen. De inkleuring gebruikt dan deze verhoging. " "Daarvoor wordt die verhoging op een kleurwaarde, de verzadiging, of de " "helderheid gebaseerd, waarbij de andere waarden willekeurig worden gebruikt. In " "de \"helderheidmodus\" zien de patronen er wolkachtig uit, in de andere modi " "lijken ze op Cat-scans. Geschreven door Juergen Nickelsen en Jamie Zawinski." #: hacks/config/interference.xml.h:1 msgid "Anim Speed" msgstr "Animatiesnelheid" #: hacks/config/interference.xml.h:2 msgid "" "Another color-field hack, this one works by computing decaying sinusoidal " "waves, and allowing them to interfere with each other as their origins move. " "Written by Hannu Mallat." msgstr "" "Een ander kleurenveldprogramma met veranderende kronkelige golven, die elkaar " "verstoren als ze bewegen. Geschreven door Hannu Mallat." #: hacks/config/interference.xml.h:7 msgid "Interference" msgstr "Verstoring" #: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9 #: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5 msgid "Magnification" msgstr "Vergroting" #: hacks/config/interference.xml.h:13 msgid "Number of Waves" msgstr "Aantal golven" #: hacks/config/interference.xml.h:17 msgid "Wave Size" msgstr "Golfgrootte" #: hacks/config/jigsaw.xml.h:4 msgid "Jigsaw" msgstr "Puzzel" #: hacks/config/jigsaw.xml.h:6 msgid "Solved Duration" msgstr "Oplossingsduur" #: hacks/config/jigsaw.xml.h:8 msgid "" "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and " "then solves the puzzle. This works especially well when you feed it an external " "video signal instead of letting it grab the screen image (actually, I guess " "this is generally true...) When it is grabbing a video image, it is sometimes " "pretty hard to guess what the image is going to look like once the puzzle is " "solved. Written by Jamie Zawinski." msgstr "" "Dit neemt een afbeelding van het scherm, maakt er een puzzel van, gooit de " "puzzelstukken door elkaar en probeert vervolgens de puzzel op te lossen. Dit " "werkt vooral goed wanneer u het een extern videosignaal kunt geven in plaats " "van de schermafdruk die genomen wordt. Wanneer we een videobeeld nemen is het " "vaak moeilijk om te raden hoe de afbeelding eruit zal komen te zien, totdat de " "puzzel is opgelost. Geschreven door Jamie Zawinski." #: hacks/config/juggle.xml.h:1 msgid "Checkered Balls" msgstr "Ruitkleurige ballen" #: hacks/config/juggle.xml.h:2 msgid "Draws a juggling stick-man. Written by Tim Auckland." msgstr "Tekent een jongelerend stokmannetje. Geschreven door Tim Auckland." #: hacks/config/juggle.xml.h:4 msgid "Juggle" msgstr "Jongleren" #: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10 msgid "None" msgstr "Geen" #: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4 msgid "Iterations" msgstr "Herhalingen" #: hacks/config/julia.xml.h:4 msgid "Julia" msgstr "Julia" #: hacks/config/julia.xml.h:11 msgid "" "This one draws spinning, animating (are you detecting a pattern here yet?) " "explorations of the Julia set. You've probably seen static images of this " "fractal form before, but it's a lot of fun to watch in motion as well. One " "interesting thing is that there is a small swinging dot passing in front of the " "image, which indicates the control point from which the rest of the image was " "generated. Written by Sean McCullough." msgstr "" "Dit tekent een ronddraaiende, bewegende (bespeurt u al een patroon hier) " "verkenningen van de Julia-set. U hebt waarschijnlijk al eens eerder statische " "afbeeldingen van dit gezien in fractalvorm, maar het is leuk om deze ook in " "beweging te zien. Het kleine, swingende punt voor de afbeelding is een " "controlepunt van waaruit de rest van de afbeelding gegenereerd wordt. " "Geschreven door Sean McCullough." #: hacks/config/kaleidescope.xml.h:1 msgid "" "Another clone of an ancient meme, consisting largely of frenetic rotational " "motion of colored lines. This one is by Ron Tapia. The motion is nice, but I " "think it needs more solids, or perhaps just brighter colors. More variations in " "the rotational speed might help, too." msgstr "" "Nieuwe bewerking van een oud idee, dat grotendeels uitrazende roterende " "gekleurde lijnen bestaat. Geschreven door Ron Tapia." #: hacks/config/kaleidescope.xml.h:4 msgid "Kaleidescope" msgstr "Kaleidescope" #: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18 msgid "Segments" msgstr "Segmenten" #: hacks/config/kaleidescope.xml.h:9 msgid "Symmetry" msgstr "Symmetrie" #: hacks/config/kaleidescope.xml.h:10 msgid "Trails" msgstr "Sporen" #: hacks/config/kumppa.xml.h:5 msgid "Kumppa" msgstr "Kumppa" #: hacks/config/kumppa.xml.h:7 msgid "Randomize" msgstr "Toevallig" #: hacks/config/kumppa.xml.h:10 msgid "" "Spiraling, spinning, and very, very fast splashes of color rush toward the " "screen. Written by Teemu Suutari." msgstr "" "Spiraalvormige, draaiende en zeer snelle kleurpieken die over het beeldscherm " "schieten. Geschreven door Teemu Suutari. " #: hacks/config/lament.xml.h:1 msgid "" "Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires " "OpenGL, and a machine with fast hardware support for texture maps. Warning: " "occasionally opens doors. Written by Jamie Zawinski." msgstr "" "Simuleert \"Lemarchand's Box\" waarbij het telkens zichzelf oplost. Vereist " "OpenGL en een computer voor textuurmappen. Opgelet: opent af en toe deuren. " "Geschreven door Jamie Zawinski." #: hacks/config/lament.xml.h:3 msgid "Lament" msgstr "Lament" #: hacks/config/laser.xml.h:4 msgid "Laser" msgstr "Laser" #: hacks/config/laser.xml.h:7 msgid "" "Moving radiating lines, that look vaguely like scanning laser beams. Written by " "Pascal Pensa. (Frankie say: relax.)" msgstr "" "Bewegende, stralende lijnen, die lijken op scannende laserstralen. Geschreven " "door Pascal Pensa." #: hacks/config/lightning.xml.h:2 msgid "Lightning" msgstr "Lightning" #: hacks/config/lightning.xml.h:7 msgid "" "This one draws crackling fractal lightning bolts. It's simple, direct, and to " "the point. If only it had sound... Written by Keith Romberg." msgstr "" "Dit tekent gescheurde fractale lichtflitsen, het is eenvoudig en direct. Had " "het nou maar geluid. Geschreven door Keith Romberg." #: hacks/config/lisa.xml.h:4 msgid "Lisa" msgstr "Lisa" #: hacks/config/lisa.xml.h:10 msgid "Steps" msgstr "Stappen" #: hacks/config/lisa.xml.h:11 msgid "" "This draws Lisajous loops, by Caleb Cullen. Remember that device they had the " "Phantom Zone prisoners in during their trial in Superman? I think that was one " "of these." msgstr "" "Dit tekent Lisajous-lussen, gemaakt door Caleb Cullen. Herinnert u zich het " "apparaat die de \"Phantom zone\" gevangen hielden in Superman? Ik denk dat dat " "een van dezen was." #: hacks/config/lissie.xml.h:1 msgid "" "Another Lissajous figure. This one draws the progress of circular shapes along " "a path. Written by Alexander Jolk." msgstr "" "Een ander Lisajous-figuur. Dit tekent de voortgang van cirkelvormige voorwerpen " "langs een pad. Geschreven door Alexander Jolk." #: hacks/config/lissie.xml.h:5 msgid "Lissie" msgstr "Lissie" #: hacks/config/lmorph.xml.h:1 msgid "Closed Figures" msgstr "Gesloten figuren" #: hacks/config/lmorph.xml.h:2 msgid "Control Points" msgstr "Controlepunten" #: hacks/config/lmorph.xml.h:4 msgid "Interpolation Steps" msgstr "Tussenvoegende stappen" #: hacks/config/lmorph.xml.h:5 msgid "LMorph" msgstr "LMorph" #: hacks/config/lmorph.xml.h:6 msgid "Less" msgstr "Minder" #: hacks/config/lmorph.xml.h:8 msgid "More" msgstr "Meer" #: hacks/config/lmorph.xml.h:9 msgid "Open Figures" msgstr "Geopende figuren" #: hacks/config/lmorph.xml.h:10 msgid "Open and Closed Figures" msgstr "Geopende en gesloten figuren" #: hacks/config/lmorph.xml.h:15 msgid "" "This generates random spline-ish line drawings and morphs between them. Written " "by Sverre H. Huseby and Glenn T. Lines." msgstr "" "Dit genereert willekeurige tekeningen van \"spline\"-achtige lijnen waarbij de " "ene tekening overgaat in de andere tekening (\"morphing\"). Geschreven door " "Sverre H. Huseby en Glenn T. Lines." #: hacks/config/loop.xml.h:3 msgid "Loop" msgstr "Lus" #: hacks/config/loop.xml.h:10 msgid "" "This one produces loop-shaped colonies that spawn, age, and eventually die. " "Written by David Bagley." msgstr "" "Tekent lusvormige koloniën, die zich uitbreiden, veranderen, en mogelijk ook " "uitsterven. Geschreven door David Bagley." #: hacks/config/maze.xml.h:3 msgid "Backtracking Generator" msgstr "Teruggaande generator" #: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3 msgid "Grid Size" msgstr "Rastergrootte" #: hacks/config/maze.xml.h:6 msgid "Head Toward Exit" msgstr "Naar de uitgang gaan" #: hacks/config/maze.xml.h:7 msgid "Ignorant of Exit Direction" msgstr "Richting naar uitgang negeren" #: hacks/config/maze.xml.h:8 msgid "Joining Generator" msgstr "Samenvoegende generator" #: hacks/config/maze.xml.h:9 msgid "Maze" msgstr "Doolhof" #: hacks/config/maze.xml.h:10 msgid "Post-Solve Delay" msgstr "Vertraging bij het vinden van de oplossing" #: hacks/config/maze.xml.h:11 msgid "Pre-Solve Delay" msgstr "Vertraging bij het beginnen met zoeken" #: hacks/config/maze.xml.h:12 msgid "Random Generator" msgstr "Toevalgenerator" #: hacks/config/maze.xml.h:13 msgid "Seeding Generator" msgstr "Zaaiende generator" #: hacks/config/maze.xml.h:15 msgid "Solve Speed" msgstr "Oplossnelheid" #: hacks/config/maze.xml.h:16 msgid "" "This is the ancient X maze demo, modified to work with xscreensaver. It " "generates a random maze, then solves it with visual feedback. Originally by Jim " "Randell; modified by a cast of thousands." msgstr "" "Dit is van oorsprong het oude \"XMaze\", maar dan als XScreensaver. Het tekent " "een willekeurig doolhof, en lost deze op in een grafische voorstelling. " "Oorspronkelijk geschreven door Jim Randell, later door vele anderen gewijzigd." #: hacks/config/menger.xml.h:6 msgid "Menger" msgstr "Menger" #: hacks/config/menger.xml.h:19 msgid "" "This draws the three-dimensional variant of the recursive Menger Gasket, a " "cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by " "Jamie Zawinski." msgstr "" "Dit tekent een driedimensionale variant van de recursieve \"Menger Gasket\", " "een kubusvormig fractalobject, analoog aan die van Sierpinski Tetrahedron. " "Geschreven door Jamie Zawinski." #: hacks/config/moebius.xml.h:1 msgid "" "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip " "II,'' a GL image of ants walking along the surface of a moebius strip." msgstr "" "Weer een programma dat is gebaseerd op een tekening van M. C. Escher, gemaakt " "door Marcelo Vianna. Dit tekent \"Moebius Strip II\" een GL-afbeelding van " "mieren die lopen over het oppervlak van een \"moebius strip\"." #: hacks/config/moebius.xml.h:2 msgid "Draw Ants" msgstr "Mieren tekenen" #: hacks/config/moebius.xml.h:4 msgid "Mesh Floor" msgstr "Maasoppervlak" #: hacks/config/moebius.xml.h:5 msgid "Moebius" msgstr "Moebius" #: hacks/config/moebius.xml.h:8 msgid "Solid Floor" msgstr "Vast oppervlak" #: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20 msgid "Solid Objects" msgstr "Vaste objecten" #: hacks/config/moire.xml.h:6 msgid "Moire" msgstr "Moire" #: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6 msgid "Offset" msgstr "Offset" #: hacks/config/moire.xml.h:10 msgid "" "This one draws cool circular interference patterns. Most of the circles you see " "aren't explicitly rendered, but show up as a result of interactions between the " "other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code " "by Michael Bayne. As he pointed out, the beauty of this one is that the heart " "of the display algorithm can be expressed with just a pair of loops and a " "handful of arithmetic, giving it a high ``display hack metric''." msgstr "" "Dit tekent mooie cirkelvormige vermengende patronen. De meeste zichtbare " "cirkels die zijn niet expliciet \"gerendeerd\" maar worden getoond als het " "resultaat van de interacties tussen de andere getekende pixels. Geschreven door " "Jamie Zawinski, geïnspireerd door een Java-programma van Michael Bayne. Hij " "wees erop dat de schoonheid deze schermbeveiliging het hart van de " "weergave-algoritme is dat kan worden uitgedrukt in een aantal lussen en een " "beetje wiskunde, wat het een hoog hackers-gehalte geeft." #: hacks/config/moire2.xml.h:1 msgid "" "Another example of the fun you can have with moire interference patterns; this " "hack generates fields of concentric circles or ovals, and combines the planes " "with various operations. The planes are moving independently of one another, " "causing the interference lines to ``spray.'' Written by Jamie Zawinski." msgstr "" "Een ander voorbeeld van het plezier dat u kunt hebben met \"moiré\" " "mengpatronen; dit programma genereert velden van concentrische cirkels of " "ovalen en combineert deze vlakten met verscheidene operaties. De platen " "verplaatsen zich onafhankelijk van elkaar, waardoor de menglijnen beginnen uit " "te spreiden. Geschreven door Jamie Zawinski." #: hacks/config/moire2.xml.h:4 msgid "Moire2" msgstr "Moire2" #: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10 msgid "Thickness" msgstr "Dikte" #: hacks/config/molecule.xml.h:3 msgid "Describe Molecule" msgstr "Molecuul beschrijven" #: hacks/config/molecule.xml.h:5 msgid "Draw Atomic Bonds" msgstr "Atomische verbinding tekenen" #: hacks/config/molecule.xml.h:6 msgid "Draw Atoms" msgstr "Atomen tekenen" #: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2 msgid "Draw Bounding Box" msgstr "Omvattend kader tonen" #: hacks/config/molecule.xml.h:8 msgid "" "Draws several different representations of molecules. Some common molecules are " "built in, and it can also read PDB (Protein Data Base) files as input. Written " "by Jamie Zawinski." msgstr "" "Tekent verscheidene weergaven van moleculen. Een aantal algemene moleculen zijn " "ingebouwd en de PDB (Proteïnedatabase) kan worden gebruikt als additionele " "informatiebron. Geschreven door Jamie Zawinski." #: hacks/config/molecule.xml.h:11 msgid "Label Atoms" msgstr "Atomen beschrijven" #: hacks/config/molecule.xml.h:12 msgid "Molecule" msgstr "Molecuul" #: hacks/config/molecule.xml.h:13 msgid "PDB File" msgstr "PDB-bestand" #: hacks/config/morph3d.xml.h:1 msgid "" "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " "shiny-plastic feel as Superquadrics, as many computer-generated objects do..." msgstr "" "Een ander driedimensionaal vormveranderend GL-programma van Marcelo Vianna. Het " "heeft hetzelfde glimmende plasticgevoel als \"Superquadrics\" en andere " "computergegenereerde objecten." #: hacks/config/morph3d.xml.h:4 msgid "Morph3D" msgstr "Morph3D" #: hacks/config/mountain.xml.h:3 msgid "" "Generates random 3d plots that look vaguely mountainous. Written by Pascal " "Pensa." msgstr "" "Genereert willekeurige driedimensionale uitzettingen die in de verte lijken op " "bergen. Geschreven door Pascal Pensa." #: hacks/config/mountain.xml.h:5 msgid "Mountain" msgstr "Mountain" #: hacks/config/munch.xml.h:1 msgid "" "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, " "Jackson Wright wrote the above PDP-1 code. That code still lives on in this " "screenhack, some 35 years later. The number of lines of enclosing code has " "increased substantially, however. This version is by Tim Showalter." msgstr "" "\"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4\" zijn de commando's die Jackson " "Wright in 1962 als HAKMEM in een PDP-1-programma heeft geschreven. De " "commando's staan zo'n 35 jaar later nog steeds in het huidige programma, " "alhoewel er inmiddels aanzienlijk meer code is bijgekomen. Deze versie is van " "Tim Showalter." #: hacks/config/munch.xml.h:5 msgid "Munch" msgstr "Munch" #: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26 msgid "XOR" msgstr "XOR" #: hacks/config/nerverot.xml.h:1 msgid "Blot Count" msgstr "Vlekken tellen" #: hacks/config/nerverot.xml.h:2 msgid "Calm" msgstr "Rustig" #: hacks/config/nerverot.xml.h:3 msgid "Changes" msgstr "Wijzigingen" #: hacks/config/nerverot.xml.h:4 msgid "Colors" msgstr "Kleuren" #: hacks/config/nerverot.xml.h:5 msgid "Crunchiness" msgstr "Knapperigheid" #: hacks/config/nerverot.xml.h:7 msgid "" "Draws different shapes composed of nervously vibrating squiggles, as if seen " "through a camera operated by a monkey on crack. By Dan Bornstein." msgstr "" "Tekent verschillende vormen die uit nerveus bewegende kronkels bestaan.Het ziet " "eruit alsof u door een camera kijkt die door een aap bediend wordt die aan de " "drugs is. Gemaakt door Dan Bornstein." #: hacks/config/nerverot.xml.h:10 msgid "Frequent" msgstr "Vaak" #: hacks/config/nerverot.xml.h:16 msgid "NerveRot" msgstr "NerveRot" #: hacks/config/nerverot.xml.h:17 msgid "Nervousness" msgstr "Nervositeit" #: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12 msgid "Seldom" msgstr "Zelden" #: hacks/config/nerverot.xml.h:21 msgid "Spastic" msgstr "Spastisch" #: hacks/config/noseguy.xml.h:1 msgid "" "A little man with a big nose wanders around your screen saying things. The " "things which he says can come from a file, or from an external program like " "`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized " "by Jamie Zawinski." msgstr "" "Een kleine man met een grote neus die over het scherm wandelt en dingen zegt. " "De dingen die hij zegt kan hij uitlezen vanuit een bestand of van een extern " "programma zoals \"zippy\" of \"fortune\". Genomen van \"xnlock\" van Dan " "Heller. Ingekleurd door Jamie Zawinski." #: hacks/config/noseguy.xml.h:2 msgid "Get Text from File" msgstr "Tekst uit een bestand halen" #: hacks/config/noseguy.xml.h:3 msgid "Get Text from Program" msgstr "Tekst van een programma krijgen" #: hacks/config/noseguy.xml.h:4 msgid "Noseguy" msgstr "Neusman" #: hacks/config/noseguy.xml.h:6 msgid "Text File" msgstr "Tekstbestand" #: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8 #: hacks/config/starwars.xml.h:17 msgid "Text Program" msgstr "Tekstprogramma" #: hacks/config/noseguy.xml.h:8 msgid "Use Text Below" msgstr "Onderstaande tekst gebruiken" #: hacks/config/pedal.xml.h:7 msgid "Pedal" msgstr "Pedal" #: hacks/config/pedal.xml.h:8 msgid "" "This is sort of a combination spirograph/string-art. It generates a large, " "complex polygon, and lets the X server do the bulk of the work by giving it an " "even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 " "code." msgstr "" "Tekent een combinatie van spirografie en touwkunst. Het maakt een grote " "complexe polygoon en laat de X-server het merendeel van het werk doen door het " "een even/oneven kronkelregel te geven. Geschreven door Dale Moore, gebaseerd op " "een oud PDP-11-programma." #: hacks/config/penetrate.xml.h:1 msgid "Always play well" msgstr "Altijd eerlijk spelen" #: hacks/config/penetrate.xml.h:2 msgid "Explosions" msgstr "Explosies" #: hacks/config/penetrate.xml.h:5 msgid "Penetrate" msgstr "Rakkettenafweer" #: hacks/config/penetrate.xml.h:7 msgid "Start badly, but learn" msgstr "Slecht starten, maar leren" #: hacks/config/penetrate.xml.h:8 msgid "" "This hack simulates the classic arcade game Missile Command. Written by Adam " "Miller." msgstr "" "Dit programma simuleert het klassieke arcadespel \"Missile Command\". " "Geschreven door Adam Miller." #: hacks/config/penrose.xml.h:3 msgid "Draw Ammann Lines" msgstr "Ammann-lijnen tekenen" #: hacks/config/penrose.xml.h:4 msgid "" "Draws quasiperiodic tilings; think of the implications on modern formica " "technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a " "British math professor who has worked with Stephen Hawking on such topics as " "relativity, black holes, and whether time has a beginning, filed a " "copyright-infringement lawsuit against the Kimberly-Clark Corporation, which " "Penrose said copied a pattern he created (a pattern demonstrating that ``a " "nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet " "paper. Penrose said he doesn't like litigation but, ``When it comes to the " "population of Great Britain being invited by a multinational to wipe their " "bottoms on what appears to be the work of a Knight of the Realm, then a last " "stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997." msgstr "" "Tekent zogenaamde terugkerende tegels, wat je doet denken aan de verwikkelingen " "van moderne formicatechnologie.(kunststoftegels) Geschreven door Timo " "Korvola.In april 1997, heeft Sir Roger Penrose, een Britse wiskundeprofessor , " "die met Stephen Hawking heeft gewerkt aan onderwerpen zoals, " "relativiteitstheorie, zwarte gaten en of tijd een begin kent, een rechtszaak " "aangespannen tegen het bedrijf \"Kimberly-Clark\" waarvan Penrose zei dat zij " "een patroon hadden gekopieerd die hij had ontworpen (een patroon wat aantoonde " "dat een niet-herhalend patroon in de natuur kon bestaan) voor het \"Kleenex\" " "toiletpapier. Penrose zei dat hij niet hield van [litigation], maar \"Wanneer " "het aankwam dat de populatie van Groot-Britannië werd uitgenodigd hun " "achterwerk te vegen met wat het werk blijkt te zijn van een \"Knight of the " "Realm\" (Ridder van het Koninkrijk )dan moet er stelling genomen worden\". Als " "gemeld door \"News of the Weird\" #491, 4-jul-1997." #: hacks/config/penrose.xml.h:9 msgid "Penrose" msgstr "Penrose" #: hacks/config/petri.xml.h:2 msgid "Colony Shape" msgstr "Kolonievorm" #: hacks/config/petri.xml.h:3 msgid "Death Comes" msgstr "Dood zal komen" #: hacks/config/petri.xml.h:4 msgid "Diamond" msgstr "Diamant" #: hacks/config/petri.xml.h:6 msgid "Fertility" msgstr "Vruchtbaarheid" #: hacks/config/petri.xml.h:12 msgid "Maxium Lifespan" msgstr "Maximale levensduur" #: hacks/config/petri.xml.h:13 msgid "Maxium Rate of Death" msgstr "Maximum sterftecijfer" #: hacks/config/petri.xml.h:14 msgid "Maxium Rate of Growth" msgstr "Maximum groeicijfer" #: hacks/config/petri.xml.h:15 msgid "Minium Lifespan" msgstr "Minimale levensduur" #: hacks/config/petri.xml.h:16 msgid "Minium Rate of Death" msgstr "Minimum sterftecijfer" #: hacks/config/petri.xml.h:17 msgid "Minium Rate of Growth" msgstr "Minimum groeicijfer" #: hacks/config/petri.xml.h:18 msgid "Mold Varieties" msgstr "Verschillende schimmels" #: hacks/config/petri.xml.h:19 msgid "Offspring" msgstr "Nakomelingen" #: hacks/config/petri.xml.h:20 msgid "Petri" msgstr "Petri" #: hacks/config/petri.xml.h:21 msgid "Quickly" msgstr "Snel" #: hacks/config/petri.xml.h:24 msgid "Slowly" msgstr "Langzaam" #: hacks/config/petri.xml.h:26 msgid "Square" msgstr "Vierkant" #: hacks/config/petri.xml.h:27 msgid "" "This simulates colonies of mold growing in a petri dish. Growing colored " "circles overlap and leave spiral interference in their wake. Written by Dan " "Bornstein." msgstr "" "Dit simuleert een kolonie van schimmel wat groeit in een petrischaal. Groeiende " "cirkels overlappen en laten spiraalvormige storingen achterin hun kielzog. " "Geschreven door Dan Bornstein." #: hacks/config/phosphor.xml.h:1 msgid "" "Draws a simulation of an old terminal, with large pixels and long-sustain " "phosphor. It can run any program as a source of the text it displays. Written " "by Jamie Zawinski." msgstr "" "Tekent een simulatie van een oude terminal met grote pixels en lang aanhoudend " "fosfor. Het kan elk programma draaien als bron van de tekst die het weergeeft. " "Geschreven door Jamie Zawinski." #: hacks/config/phosphor.xml.h:2 msgid "Fade" msgstr "Vervagen" #: hacks/config/phosphor.xml.h:4 msgid "Phosphor" msgstr "Fosfor" #: hacks/config/phosphor.xml.h:5 msgid "Scale" msgstr "Schalen" #: hacks/config/pipes.xml.h:1 msgid "Allow Tight Turns" msgstr "Scherpe bochten toestaan" #: hacks/config/pipes.xml.h:2 msgid "Ball Joints" msgstr "Balgewrichten" #: hacks/config/pipes.xml.h:3 msgid "Curved Pipes" msgstr "Verbogen buizen" #: hacks/config/pipes.xml.h:6 msgid "Fisheye Lens" msgstr "\"Fisheye\" lens" #: hacks/config/pipes.xml.h:7 msgid "Gadgetry" msgstr "Snufjes" #: hacks/config/pipes.xml.h:8 msgid "" "If you've ever been in the same room with a Windows NT machine, you've probably " "seen this GL hack. This version is by Marcelo Vianna." msgstr "" "Wanneer je ooit in dezelfde kamer hebt gezeten als een Windows NT machine, dan " "hebt u waarschijnlijk ooit dit GL-programma gezien. Deze versie is van Marcelo " "Vianna" #: hacks/config/pipes.xml.h:9 msgid "Lots" msgstr "Veel" #: hacks/config/pipes.xml.h:11 msgid "Number of Pipe Systems" msgstr "Aantal buissystemen" #: hacks/config/pipes.xml.h:12 msgid "Pipe Fittings" msgstr "Montagestukken buizen" #: hacks/config/pipes.xml.h:13 msgid "Pipes" msgstr "Buizen" #: hacks/config/pipes.xml.h:17 msgid "System Length" msgstr "Lengte van systeem" #: hacks/config/polyominoes.xml.h:3 msgid "Identical Pieces" msgstr "Gelijke delen" #: hacks/config/polyominoes.xml.h:7 msgid "Polyominoes" msgstr "Polyominoes" #: hacks/config/polyominoes.xml.h:8 msgid "" "Repeatedly attempts to completely fill a rectangle with irregularly-shaped " "puzzle pieces. Written by Stephen Montgomery-Smith." msgstr "" "Herhaaldelijk proberen en een rechthoek in zijn geheel te vullen met " "onregelmatig gevormde puzzelstukken. Geschreven door Stephen Montgomery-Smith." #: hacks/config/pulsar.xml.h:1 msgid "Anti-alias Lines" msgstr "Anti-alias lijnen" #: hacks/config/pulsar.xml.h:3 msgid "" "Draws some intersecting planes, making use of alpha blending, fog, textures, " "and mipmaps, plus a ``frames per second'' meter so that you can tell how fast " "your graphics card is... Requires OpenGL. Written by David Konerding." msgstr "" "Tekent een aantal kruisende vlakten, waarbij gebruik gemaakt wordt van " "alfatransparantie, mist, texturen en mipmaps, plus ook nog eens een \"het " "aantal frames per seconde\"-meter zodat je kunt zien hoe snel je grafische " "kaart is. Vereist OpenGL. Geschreven door David Konerding." #: hacks/config/pulsar.xml.h:4 msgid "Enable Blending" msgstr "Transparantie activeren" #: hacks/config/pulsar.xml.h:5 msgid "Enable Depth Buffer" msgstr "Dieptebuffer activeren" #: hacks/config/pulsar.xml.h:6 msgid "Enable Fog" msgstr "Mist activeren" #: hacks/config/pulsar.xml.h:7 msgid "Enable Lighting" msgstr "Bliksem activeren" #: hacks/config/pulsar.xml.h:8 msgid "Enable Texture Filtering" msgstr "Textuurfiltering activeren" #: hacks/config/pulsar.xml.h:9 msgid "Enable Texture Mipmaps" msgstr "Textuur mipmaps activeren" #: hacks/config/pulsar.xml.h:10 msgid "Enable Texturing" msgstr "Texturen activeren" #: hacks/config/pulsar.xml.h:12 msgid "Pulsar" msgstr "Pulsar" #: hacks/config/pulsar.xml.h:13 msgid "Quad Count" msgstr "Viervoudige telling" #: hacks/config/pulsar.xml.h:16 msgid "Solid Surface" msgstr "Massief oppervlak" #: hacks/config/pulsar.xml.h:18 msgid "Texture PPM File" msgstr "PPM Textuurbestand" #: hacks/config/pyro.xml.h:3 msgid "Explosive Yield" msgstr "Explosieve sterkte" #: hacks/config/pyro.xml.h:6 msgid "Launch Frequency" msgstr "Startfrequentie" #: hacks/config/pyro.xml.h:8 msgid "Often" msgstr "Vaak" #: hacks/config/pyro.xml.h:9 msgid "Particle Density" msgstr "Deeltjesdichtheid" #: hacks/config/pyro.xml.h:10 msgid "Pyro" msgstr "Pyro" #: hacks/config/pyro.xml.h:11 msgid "" "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." msgstr "Pyro tekent exploderend vuurwerk. Geschreven door Jamie Zawinski." #: hacks/config/qix.xml.h:1 msgid "Additive Colors" msgstr "Toegevoegde kleuren" #: hacks/config/qix.xml.h:3 msgid "Corners" msgstr "Hoeken" #: hacks/config/qix.xml.h:11 msgid "Line Segments" msgstr "Lijnsegmenten" #: hacks/config/qix.xml.h:12 msgid "Linear Motion" msgstr "Lineaire beweging" #: hacks/config/qix.xml.h:15 msgid "Max Size" msgstr "Max grootte:" #: hacks/config/qix.xml.h:16 msgid "Qix" msgstr "Qix" #: hacks/config/qix.xml.h:17 msgid "Random Motion" msgstr "Willekeurige beweging" #: hacks/config/qix.xml.h:23 msgid "Subtractive Colors" msgstr "Verminderde kleuren" #: hacks/config/qix.xml.h:24 msgid "" "This is the swiss army chainsaw of qix programs. It bounces a series of line " "segments around the screen, and uses variations on this basic motion pattern to " "produce all sorts of different presentations: line segments, filled polygons, " "overlapping translucent areas... Written by Jamie Zawinski." msgstr "" "Dit is het \"Zwitsers zakmes\" van qixprogramma's. Het stuitert een aantal " "series van lijnsegmenten rond op het scherm en gebruikt daarbij een variatie " "van basisbewegingspatronen om allerlei soorten weergaven te maken: " "lijnsegmenten gevuld met polygonen, overlappende doorschijnende stukken.... " "Geschreven door Jamie Zawinski." #: hacks/config/qix.xml.h:25 msgid "Transparent" msgstr "Transparantie" #: hacks/config/rd-bomb.xml.h:1 msgid "/" msgstr "/" #: hacks/config/rd-bomb.xml.h:3 #, no-c-format msgid "1%" msgstr "1%" #: hacks/config/rd-bomb.xml.h:5 #, no-c-format msgid "100%" msgstr "100%" #: hacks/config/rd-bomb.xml.h:7 msgid "" "Another variation of the `Bomb' program by Scott Draves. This draws a grid of " "growing square-like shapes that, once they overtake each other, react in " "unpredictable ways. ``RD'' stands for reaction-diffusion." msgstr "" "Een andere variatie van het programma \"Bomb\" van Scott Draves. Dit tekent een " "raster van groeiende rechthoekachtige vormen die wanneer ze elkaar overlappen " "ze op een onvoorspelbare wijze kunnen reageren. \"RD\" staat voor " "\"Reactie-Diffussie\"" #: hacks/config/rd-bomb.xml.h:8 msgid "Epoch" msgstr "Epoch" #: hacks/config/rd-bomb.xml.h:10 msgid "Fill Screen" msgstr "Scherm vullen" #: hacks/config/rd-bomb.xml.h:14 msgid "RD-Bomb" msgstr "RB-bom" #: hacks/config/rd-bomb.xml.h:15 msgid "Reaction/Difusion" msgstr "Reactie/Diffusie" #: hacks/config/rd-bomb.xml.h:16 msgid "Seed Radius" msgstr "Zaairadius" #: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12 msgid "Tile Size" msgstr "Tegelgrootte" #: hacks/config/rd-bomb.xml.h:22 msgid "Wander Speed" msgstr "Wandelsnelheid" #: hacks/config/ripples.xml.h:1 msgid "Big Drops" msgstr "Grote druppels" #: hacks/config/ripples.xml.h:2 msgid "Colors Two" msgstr "Kleuren Twee" #: hacks/config/ripples.xml.h:3 msgid "Drizzle" msgstr "Motregen" #: hacks/config/ripples.xml.h:5 msgid "Grab Screen Image" msgstr "Afdruk maken van beeldscherm " #: hacks/config/ripples.xml.h:6 msgid "Lighting Effect" msgstr "Bliksemeffect" #: hacks/config/ripples.xml.h:8 msgid "Moving Splashes" msgstr "Bewegende plassen" #: hacks/config/ripples.xml.h:9 msgid "Psychedelic Colors" msgstr "Psychedelische kleuren" #: hacks/config/ripples.xml.h:10 msgid "Ripples" msgstr "Rimpels" #: hacks/config/ripples.xml.h:12 msgid "Small Drops" msgstr "Kleine druppels" #: hacks/config/ripples.xml.h:13 msgid "Storm" msgstr "Onweer" #: hacks/config/ripples.xml.h:14 msgid "" "This draws rippling interference patterns like splashing water. With the -water " "option, it manipulates your desktop image to look like something is dripping " "into it. Written by Tom Hammersley." msgstr "" "Dit tekent rimpelende, verstorende patronen zoals rondspattend water. Met de " "wateroptie zal het de afbeelding van je bureaublad eruit laten zien alsof er " "iets aan het lekken is. Geschreven door Tom Hammersley." #: hacks/config/rocks.xml.h:7 msgid "Rocks" msgstr "Rotsen" #: hacks/config/rocks.xml.h:8 msgid "Rotation" msgstr "Rotatie" #: hacks/config/rocks.xml.h:10 msgid "Steering" msgstr "Stuur" #: hacks/config/rocks.xml.h:11 msgid "" "This draws an animation of flight through an asteroid field, with changes in " "rotation and direction. It can also display 3D separations for red/blue " "glasses! Mostly written by Jamie Zawinski." msgstr "" "Dit tekent een animatie van een vlucht door asteroideveld, met veranderingen in " "rotatie en richting. Het kan ook 3D scheidingen weergeven voor rood/blauw " "brillen(zgn 3D bril) Geschreven door Jamie Zawinski." #: hacks/config/rorschach.xml.h:7 msgid "Rorschach" msgstr "Rorschach" #: hacks/config/rorschach.xml.h:9 msgid "" "This generates random inkblot patterns. The algorithm is deceptively simple for " "how well it works; it merely walks a dot around the screen randomly, and then " "reflects the image horizontally, vertically, or both. Any deep-seated neurotic " "tendencies which this program reveals are your own problem. Written by Jamie " "Zawinski." msgstr "" "Dit genereert willekeurige inktvlekpatronen. Het algoritme is bedrieglijk " "simpel voor hoe goed het wel niet werkt, het loopt enkel rondom een punt in het " "scherm en laat de afbeelding dan horizontaal of verticaal zien, of beiden. " "Geschreven door Jamie Zawinski." #: hacks/config/rorschach.xml.h:10 msgid "With X Symmetry" msgstr "Met X-symmetrie" #: hacks/config/rorschach.xml.h:11 msgid "With Y Symmetry" msgstr "Met Y-symmetrie" #: hacks/config/rotor.xml.h:1 msgid "" "Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment " "moving along a complex spiraling curve. I tweaked this to generate curvier " "lines, but still frames of it don't look like much." msgstr "" "Een ander oude demo van \"xlock\", deze is gemaakt door Tom Lawrence. Het " "tekent een lijnsegment wat zich voortbeweegt langs een complexe spiraalvormige " "curve. Ik heb het wat aangepast zodat het meer gekromde lijnen zou maken, maar " "stilstaande filmbeelden ervan lijken nergens op." #: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9 msgid "Length" msgstr "Lengte" #: hacks/config/rotor.xml.h:8 msgid "Rotor" msgstr "Rotor" #: hacks/config/rotzoomer.xml.h:3 msgid "Animate" msgstr "Animatie" #: hacks/config/rotzoomer.xml.h:4 msgid "" "Creates a collage of rotated and scaled portions of the screen. Written by " "Claudio Matsuoka." msgstr "" "Maakt een collage van gedraaide en geschaalde delen van het beeldscherm. " "Geschreven door Claudio Matsuoka." #: hacks/config/rotzoomer.xml.h:6 msgid "Rectangle Count" msgstr "Telling van rechthoeken" #: hacks/config/rotzoomer.xml.h:7 msgid "RotZoomer" msgstr "RotZoomer" #: hacks/config/rotzoomer.xml.h:8 msgid "Stationary Rectangles" msgstr "Stilstaande rechthoeken" #: hacks/config/rotzoomer.xml.h:9 msgid "Sweeping Arcs" msgstr "Gebogen cirkelboog" #: hacks/config/rotzoomer.xml.h:11 msgid "Wandering Rectangles" msgstr "Wandelende rechthoeken" #: hacks/config/rubik.xml.h:2 msgid "" "Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles " "and solves itself. Another fine GL hack by Marcelo Vianna." msgstr "" "Tekent een \"Rubiks Kubus\" dat roteert in drie dimensies en die zich " "herhaaldelijk mengt en zichzelf dan weer oplost. Weer een GL-programma van " "Marcelo Vianna." #: hacks/config/rubik.xml.h:5 msgid "Rubik" msgstr "Rubik" #: hacks/config/rubik.xml.h:7 msgid "Show Shuffling" msgstr "Mengen laten zien" #: hacks/config/sballs.xml.h:1 msgid "Cube" msgstr "Kubus" #: hacks/config/sballs.xml.h:2 msgid "Dodecahedron" msgstr "Dodecahedron" #: hacks/config/sballs.xml.h:3 msgid "" "Draws an animation of textured balls spinning like crazy in GL. Requires " "OpenGL, and a machine with fast hardware support for texture maps. Written by " "Eric Lassauge <lassauge@mail.dotcom.fr>." msgstr "" "Tekent een animatie van textuurballen die als een razende rondraaien in GL. " "Vereist OpenGL en een machine met snelle hardwareondersteuning voor " "textuurmappen. Geschreven door Eric Lassauge <lassauge@mail.dotcom.fr>." #: hacks/config/sballs.xml.h:5 msgid "Icosahedron" msgstr "Icosahedron" #: hacks/config/sballs.xml.h:7 msgid "Octahedron" msgstr "Octahedron" #: hacks/config/sballs.xml.h:8 msgid "Plane" msgstr "Vlakte" #: hacks/config/sballs.xml.h:9 msgid "Pyramid" msgstr "Piramide" #: hacks/config/sballs.xml.h:10 msgid "Random" msgstr "Willekeurig" #: hacks/config/sballs.xml.h:11 msgid "Sballs" msgstr "Sballen" #: hacks/config/sballs.xml.h:15 msgid "Star" msgstr "Ster" #: hacks/config/sballs.xml.h:16 msgid "Tetrahedron" msgstr "Tetrahedron" #: hacks/config/shadebobs.xml.h:7 msgid "ShadeBobs" msgstr "ShadeBobs" #: hacks/config/shadebobs.xml.h:11 msgid "" "This draws smoothly-shaded oscilating oval patterns, that look something like " "vapor trails or neon tubes. Written by Shane Smit." msgstr "" "Dit tekent trillende, ovale zachte schaduwpatronen, die lijken op mistflarden " "of neonlicht. Geschreven door Shane Smit." #: hacks/config/sierpinski.xml.h:6 msgid "Sierpinski" msgstr "Sierpinski" #: hacks/config/sierpinski.xml.h:10 msgid "" "This draws the two-dimensional variant of the recursive Sierpinski triangle " "fractal. Written by Desmond Daignault." msgstr "" "Dit tekent een tweedimensionale variant van de zichzelf " "herhalende\"Sierpinski\" fractaldriehoek. Geschreven door Desmond Daignault." #: hacks/config/sierpinski3d.xml.h:7 msgid "Sierpinski3D" msgstr "Sierpinski3D" #: hacks/config/sierpinski3d.xml.h:11 msgid "" "This draws the three-dimensional variant of the recursive Sierpinski triangle " "fractal, using GL. Written by Tim Robinson and Jamie Zawinski." msgstr "" "Dit tekent een driedimensionale variant van de zichzelf " "herhalende\"Sierpinski\" fractaldriehoek, gebruikmakend van GL. Geschreven door " "Tim Robinson en Jamie Zawinski." #: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1 #: hacks/config/zoom.xml.h:1 msgid "Border Width" msgstr "Randbreedte" #: hacks/config/slidescreen.xml.h:4 msgid "Slide Speed" msgstr "Snelheid van diavoorstelling" #: hacks/config/slidescreen.xml.h:5 msgid "SlideScreen" msgstr "Diavoorstelling" #: hacks/config/slidescreen.xml.h:8 msgid "" "This takes an image, divides it into a grid, and then randomly shuffles the " "squares around as if it was one of those annoying ``16-puzzle'' games, where " "there is a grid of squares, one of which is missing. I hate trying to solve " "those puzzles, but watching one permute itself is more amusing. Written by " "Jamie Zawinski." msgstr "" "Dit neemt een schermafdruk, verdeelt het in een raster, mengt deze willekeurig " "alsof ze een van de vervelende \"16-puzzel\"-spellen waren, waarbij je een " "raster hebt van rechthoeken, waarvan er eentje altijd ontbreekt. Ik haat het " "oplossen van dat soort puzzels, maar ernaar kijken hoe iemand anders de " "puzzelstukjes probeert te schikken is veel leuker. Geschreven door Jamie " "Zawinski." #: hacks/config/slip.xml.h:6 msgid "Slip" msgstr "Uitglijen" #: hacks/config/slip.xml.h:10 msgid "" "This program throws some random bits on the screen, then sucks them through a " "jet engine and spews them out the other side. To avoid turning the image " "completely to mush, every now and then it will and then it interjects some " "splashes of color into the scene, or go into a spin cycle, or stretch the image " "like taffy, or (this is my addition) grab an image of your current desktop to " "chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski." msgstr "" "Dit programma gooit willekeurige stukken op het scherm, zuigt ze door een " "jetmotor en spuugt ze weer uit aan de andere zijde. Om te voorkomen dat de " "afbeelding helemaal tot pap wordt gemaakt, zal af en toe kleurplonsen worden " "ingebracht, of ze er in een draaibeweging gegaan worden, of wordt de afbeelding " "uitgerekt zoals \"taffy\", of zal er een afbeelding genomen worden van het " "huidige bureaublad om erop te kunnen kauwen (dat is mijn toevoeging). " "Oorspronkelijk geschreven door Scott Draves; vernagelt door Jamie Zawinski." #: hacks/config/sonar.xml.h:1 msgid "Ping Subnet" msgstr "Subnet pingen" #: hacks/config/sonar.xml.h:2 msgid "Simulation Team Members" msgstr "Simulatie teamleden" #: hacks/config/sonar.xml.h:3 msgid "Sonar" msgstr "Sonar" #: hacks/config/sonar.xml.h:4 msgid "Team A Name" msgstr "Naam team A" #: hacks/config/sonar.xml.h:5 msgid "Team B Name" msgstr "Naam team B" #: hacks/config/sonar.xml.h:6 msgid "" "This program draws a simulation of a sonar screen. Written by default, it " "displays a random assortment of ``bogies'' on the screen, but if compiled " "properly, it can ping (pun intended) your local network, and actually plot the " "proximity of the other hosts on your network to you. It would be easy to make " "it monitor other sources of data, too. (Processes? Active network connections? " "CPU usage per user?) Written by Stephen Martin." msgstr "" "Dit programma tekent een simulatie van een sonarscherm. Standaard is het " "geschreven dat het een willekeurig assortiment geeft van vijanden weer op het " "beeldscherm, maar wanneer het correct gecompileerd is, kan het je lokale " "netwerk pingen en kan je zelfs de nabijheid van andere hostcomputers binnen je " "netwerk in kaart brengen. Het moet makkelijk zijn om ook andere databronnen in " "de gaten te houden (Processen? actieve netwerkverbindingen? CPU verbruik per " "gebruiker?) Geschreven door Stephen Martin" #: hacks/config/sonar.xml.h:7 msgid "vs." msgstr "vs." #: hacks/config/speedmine.xml.h:1 msgid "Allow Wall Collisions" msgstr "Vallende muren toelaten" #: hacks/config/speedmine.xml.h:2 msgid "Display Crosshair" msgstr "Draadkruis weergeven" #: hacks/config/speedmine.xml.h:7 msgid "Max Velocity" msgstr "Max snelheid" #: hacks/config/speedmine.xml.h:8 msgid "Mine Shaft" msgstr "Mijnschacht" #: hacks/config/speedmine.xml.h:9 msgid "Present Bonuses" msgstr "Huidige bonussen" #: hacks/config/speedmine.xml.h:10 msgid "Rocky Walls" msgstr "Rotsige muren" #: hacks/config/speedmine.xml.h:12 msgid "" "Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by " "Conrad Parker." msgstr "" "Simuleert het snel neerdalen in een rotsige mijnschacht, of een funky-dansende " "worm. Geschreven door Conrad Parker." #: hacks/config/speedmine.xml.h:16 msgid "SpeedMine" msgstr "Snelheidsmijn" #: hacks/config/speedmine.xml.h:17 msgid "Thrust" msgstr "Aandrijving" #: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10 msgid "Worm" msgstr "Worm" #: hacks/config/sphere.xml.h:1 msgid "" "Another of the classic screenhacks of the distant past, this one draws shaded " "spheres in multiple colors. This hack traces its lineage back to Tom Duff in " "1982." msgstr "" "Weer een klassieke \"screenhack\" van het verre verleden, deze tekent " "schaduwrijke kogels in verschillende kleuren. Dit programma is afkomstig van " "Tom Duff in 1982." #: hacks/config/sphere.xml.h:7 msgid "Sphere" msgstr "Kegel" #: hacks/config/sphereEversion.xml.h:1 msgid "SphereEversion" msgstr "SphereEversion" #: hacks/config/sphereEversion.xml.h:2 msgid "" "SphereEversion draws an animation of a sphere being turned inside out. A sphere " "can be turned inside out, without any tears, sharp creases or discontinuities, " "if the surface of the sphere is allowed to intersect itself. This program " "animates what is known as the Thurston Eversion. Written by Nathaniel Thurston " "and Michael McGuffin. This program is not included with the XScreenSaver " "package, but if you don't have it already, you can find it at " "<http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." msgstr "" "SphereEversion tekent een animatie van een kegel die binnenstebuiten is " "gedraaid. Een kogel kan binnenstebuiten worden gedraaid zonder daarbij een " "traan te laten. scherpe kreukels of onderbrekingen, wanneer de oppervlakte van " "de kogel zichzelf kruist. Dit programma maakt een animatie wat ook wel bekend " "staat als de \"Thurston Eversion. \" Geschreven door Nathaniel Thurston en " "Michael McGuffin. Dit programma wordt niet meegeleverd met het pakket " "\"XScreenSaver\" maar als je het nog niet hebt dan kun je het vinden op " "<http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." #: hacks/config/spheremonics.xml.h:9 msgid "Resolution" msgstr "Resolutie" #: hacks/config/spheremonics.xml.h:20 msgid "Smoothed Lines" msgstr "Gladde lijnen" #: hacks/config/spheremonics.xml.h:23 msgid "Spheremonics" msgstr "Spheremonics" #: hacks/config/spheremonics.xml.h:24 msgid "" "These closed objects are commonly called spherical harmonics, although they are " "only remotely related to the mathematical definition found in the solution to " "certain wave functions, most notable the eigenfunctions of angular momentum " "operators. Written by Paul Bourke and Jamie Zawinski." msgstr "" "Deze gesloten objecten worden normaal gesproken sferische harmonieën genoemd, " "alhoewel zij alleen in de verte verwant zijn aan de wiskundie definitie die " "gevonden kan worden in bepaalde golffuncties (eigenwaarden van " "hoeksnelheidsoperatoren).Geschreven door Paul Bourke en Jamie Zawinski." #: hacks/config/spiral.xml.h:2 msgid "Cycles" msgstr "Cycli" #: hacks/config/spiral.xml.h:7 msgid "" "Moving circular patterns, by Peter Schmitzberger. Moving circular patterns " "means moire; interference patterns, of course." msgstr "" "Bewegende cirkelvormige patronen, door Peter Schmitzberger. Bewegende " "cirkelvormige patronen betekent natuurlijk\"moiré\" [verstoringspatronen" #: hacks/config/spiral.xml.h:11 msgid "Spiral" msgstr "Spiraal" #: hacks/config/spotlight.xml.h:1 msgid "" "Draws a spotlight scanning across a black screen, illumnating the underlying " "desktop when it passes. Written by Rick Schultz." msgstr "" "Tekent een bundellicht wat het zwarte scherm afspeurt, waarbij het het " "onderliggende bureaublad verlicht wanneer het dit passeert. Geschreven door " "Rick Schultz." #: hacks/config/spotlight.xml.h:6 msgid "Spotlight" msgstr "Bundellicht" #: hacks/config/sproingies.xml.h:3 msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." msgstr "" "Waar \"Q-Bert\" en \"Marble Madness\" samenkomen. Geschreven door Ed Mackey." #: hacks/config/sproingies.xml.h:9 msgid "Sproingies" msgstr "Trappenstijging" #: hacks/config/squiral.xml.h:3 msgid "" "Draws a set of interacting, square-spiral-producing automata. The spirals grow " "outward until they hit something, then they go around it. Written by Jeff " "Epler." msgstr "" "Tekent een set van [interacting], vierkant-spiraalvormige [automata] De " "spiraalvormen groeien naar buiten toe totdat ze iets raken, waarna ze er dan " "omheen zullen gaan. Geschreven door Jeff Epler." #: hacks/config/squiral.xml.h:5 msgid "Handedness" msgstr "Handigheid" #: hacks/config/squiral.xml.h:7 msgid "Left" msgstr "Links" #: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8 msgid "Randomness" msgstr "Willekeur" #: hacks/config/squiral.xml.h:12 msgid "Right" msgstr "Rechts" #: hacks/config/squiral.xml.h:17 msgid "Squiral" msgstr "Squiral" #: hacks/config/ssystem.xml.h:1 msgid "SSystem" msgstr "SSystem" #: hacks/config/ssystem.xml.h:2 msgid "" "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine " "planets and a few major satellites, with four camera modes. Written by Raul " "Alonso. This is not included with the XScreenSaver package, but is packaged " "separately. Note: SSystem does not work as a screen saver on all systems, " "because it doesn't communicate with xscreensaver properly. It happens to work " "with some window managers, but not with others, so your mileage may vary. " "SSystem was once available at <http://www1.las.es/~amil/ssystem/>, but is " "now gone. You may still be able to find copies elsewhere. SSystem has since " "evolved into two different programs: OpenUniverse " "(http://openuniverse.sourceforge.net/) and Celestia " "(http://www.shatters.net/celestia/). Sadly, neither of these programs work with " "xscreensaver at all. You are encouraged to nag their authors into adding " "xscreensaver support!" msgstr "" "SSystem is een GL solar systeem simulator. Het simuleert zogenaamde \"flybys\" " "van de zon, de negen planeten en enkele grote satellieten, met vier " "camerastandpunten. Geschreven door Raul Alonso. Dit wordt niet meegeleverd met " "het pakket \"XScreensaver\", maar wordt apart beschikbaar gesteld. Let op: de " "schermbeveiliging SSystem doet het niet op alle systemen, omdat het niet op de " "juiste wijze communiceert met het programma xscreensaver. Het blijkt dat het " "soms werkt met enkele windowmanagers, maar niet met allen, dus het hangt er " "maar vanaf of je er profijt van kunt hebben. SSystem was ooit beschikbaar via " "<http://www1.las.es/~amil/ssystem/>, maar tegenwoordig kun je het pakkeet " "niet meer vinden op deze locatie. Toch moet het nog mogelijk zijn om ergens " "kopieën van het programma te vinden. Sindsdien heeft SSystem zicht ontwikkeld " "tot twee verschillende programma's: OpenUniverse " "(http://openuniverse.sourceforge.net/) en Celestia " "(http://www.shatters.net/celestia/). Jammer genoeg werken beiden programma's " "niet met xscreensaver. Bij deze wordt u aangemoedigd om de auteurs van het " "programma lastig te vallen met verzoeken voor xscreensaver-ondersteuning." #: hacks/config/stairs.xml.h:6 msgid "Stairs" msgstr "Trappen" #: hacks/config/stairs.xml.h:8 msgid "" "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " "staircase." msgstr "" "Van Marcelo Vianna, dit is zijn derde GL-bewerking van Escher, dit tekent de " "oneindige trap." #: hacks/config/starfish.xml.h:1 msgid "Color Gradients" msgstr "Kleurverloop" #: hacks/config/starfish.xml.h:7 msgid "Pulsating Blob" msgstr "Kloppende klodder" #: hacks/config/starfish.xml.h:10 msgid "Starfish" msgstr "Starfish" #: hacks/config/starfish.xml.h:13 msgid "" "This generates a sequence of undulating, throbbing, star-like patterns which " "pulsate, rotate, and turn inside out. Another display mode uses these shapes to " "lay down a field of colors, which are then cycled. The motion is very organic. " "Written by Jamie Zawinski." msgstr "" "Dit genereert een serie van golvende, bonzende, stervormige patronen, die " "kloppen, draaien en binnenstebuiten gedraaid worden. Weer een andere " "weergavemodus gebruikt deze vormen om een veld van kleuren neer te leggen, die " "dan ronddraaien. De beweging is zeer organisch van aard. Geschreven door Jamie " "Zawinski." #: hacks/config/starwars.xml.h:2 msgid "Anti-aliased Lines" msgstr "Anti-aliased lijnen" #: hacks/config/starwars.xml.h:3 msgid "Centered Text" msgstr "Gecentreerde tekst" #: hacks/config/starwars.xml.h:4 msgid "" "Draws a stream of text slowly scrolling into the distance at an angle, over a " "star field, like at the beginning of the movie of the same name. Written by " "Jamie Zawinski and Claudio Matauoka." msgstr "" "Tekent een stroom van tekst wat langzaam wegschuift onder een hoek in de verte, " "over een sterreveld heem, zoals het begin van de film \"StarWars\" Geschreven " "door Jamie Zawinski en Claudio Matauoka." #: hacks/config/starwars.xml.h:5 msgid "Fade Out" msgstr "Geleidelijk Vervagen" #: hacks/config/starwars.xml.h:7 msgid "Flush Left Text" msgstr "Linkertekst verwijderen" #: hacks/config/starwars.xml.h:8 msgid "Flush Right Text" msgstr "Rechtertekst verwijderen" #: hacks/config/starwars.xml.h:9 msgid "Font Point Size" msgstr "Puntgrootte lettertype" #: hacks/config/starwars.xml.h:10 msgid "Scroll Speed" msgstr "Loopsnelheid" #: hacks/config/starwars.xml.h:13 msgid "Star Rotation Speed" msgstr "Draaisnelheid van de ster" #: hacks/config/starwars.xml.h:14 msgid "StarWars" msgstr "StarWars" #: hacks/config/starwars.xml.h:15 msgid "Text Columns" msgstr "Tekstkolommen" #: hacks/config/starwars.xml.h:16 msgid "Text Lines" msgstr "Tekstlijnen:" #: hacks/config/starwars.xml.h:18 msgid "Thick Lines" msgstr "dikke tekstlijnen" #: hacks/config/starwars.xml.h:19 msgid "Wrap Long Lines" msgstr "Terugloop lange tekstlijnen" #: hacks/config/stonerview.xml.h:1 msgid "" "Chains of colorful squares dance around each other in complex spiral patterns. " "Written by Andrew Plotkin, based on SGI's `electropaint' screensaver." msgstr "" "Een ketting van kleurrijke vierkanten die rond elkaar dansen in complexe " "spiraalvormen. Geschreven door Andrew Plotkin, gebaseerd op de " "schermbeveiliging \"electropaint\" van SGI." #: hacks/config/stonerview.xml.h:3 msgid "StonerView" msgstr "StonerView" #: hacks/config/strange.xml.h:1 msgid "Curviness" msgstr "Curve-hoeveelheid" #: hacks/config/strange.xml.h:9 msgid "Strange" msgstr "Vreemd" #: hacks/config/strange.xml.h:10 msgid "" "This draws strange attractors: it's a colorful, unpredictably-animating field " "of dots that swoops and twists around. The motion is very nice. Written by " "Massimino Pascal." msgstr "" "Dit tekent vreemde \"attractors\" het is een kleurrijk, onvoorspelbaar " "geanimeerd veld van punten die rondvegen en ronddraaien. De beweging is zeer " "leuk. Geschreven door Massimino Pascal." #: hacks/config/superquadrics.xml.h:2 msgid "" "Ed Mackey reports that he wrote the first version of this program in BASIC on a " "Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and " "has specular reflections." msgstr "" "Ed Mackey meldde dat hij de eerste versie schreef van zijn programma BASIC op " "een commodore 64 in 1987, als een 320x200 zwart/wit raster. Nu heeft het GL en " "spectaculaire weerspiegelingen." #: hacks/config/superquadrics.xml.h:10 msgid "Superquadrics" msgstr "Superquadrics" #: hacks/config/swirl.xml.h:4 msgid "" "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but " "you might have seen a Mac program similar to this called FlowFazer. There is " "also a cool Java applet of a similar concept." msgstr "" "Meer stromende, wervelende patronen. Deze versie is van M. Dobie en R. Taylor, " "maar je zou al eens Mac-programma gezien kunnen hebben die erop gelijkt met de " "naam \"FlowFazer\". Er is een toffe Java-applet met eenzelfde soort concept" #: hacks/config/swirl.xml.h:8 msgid "Swirl" msgstr "Wervelen" #: hacks/config/t3d.xml.h:1 msgid "0°" msgstr "0°" #: hacks/config/t3d.xml.h:2 msgid "5 Minute Tick Marks" msgstr "Tikmarkeringen voor elke 5 minuten" #: hacks/config/t3d.xml.h:3 msgid "90°" msgstr "90°" #: hacks/config/t3d.xml.h:4 msgid "Bigger" msgstr "Groter" #: hacks/config/t3d.xml.h:5 msgid "Cycle Seconds" msgstr "Seconden v/e cyclus" #: hacks/config/t3d.xml.h:10 msgid "Minute Tick Marks" msgstr "Tikmarkeringen voor elke minuut" #: hacks/config/t3d.xml.h:12 msgid "Smaller" msgstr "Kleiner" #: hacks/config/t3d.xml.h:14 msgid "T3D" msgstr "T3D" #: hacks/config/t3d.xml.h:15 msgid "" "This draws a working analog clock composed of floating, throbbing bubbles. " "Written by Bernd Paysan." msgstr "" "Dit tekent een werkende analoge klok samengesteld uit zwevende, kloppende " "zeepbellen. Geschreven door Bernd Paysan." #: hacks/config/t3d.xml.h:16 msgid "Turn Side-to-Side" msgstr "Zij aan zij draaien" #: hacks/config/t3d.xml.h:17 msgid "Wobbliness" msgstr "Hobbelig" #: hacks/config/thornbird.xml.h:1 msgid "" "Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim " "Auckland." msgstr "" "Geeft een weergave van de fractal \"Bird in a Thornbush\" Geschreven door Tim " "Auckland." #: hacks/config/thornbird.xml.h:6 msgid "Points" msgstr "Punten" #: hacks/config/thornbird.xml.h:12 msgid "Thornbird" msgstr "Thornbird" #: hacks/config/triangle.xml.h:2 msgid "" "Generates random mountain ranges using iterative subdivision of triangles. " "Written by Tobias Gloth." msgstr "" "Genereert willekeurige bergketens waarbij men gebruikt maakt van herhalende " "onderverdeling van driehoeken. Geschreven door Tobias Gloth." #: hacks/config/triangle.xml.h:7 msgid "Triangle" msgstr "Driehoek" #: hacks/config/truchet.xml.h:4 msgid "" "This draws line- and arc-based Truchet patterns that tile the screen. Written " "by Adrian Likins." msgstr "" "Dit tekent een lijn en boog gebaseerd op Truchet-patronen die het scherm " "betegelen. Geschreven door Adrian Likins." #: hacks/config/truchet.xml.h:5 msgid "Truchet" msgstr "Truchet" #: hacks/config/twang.xml.h:2 msgid "" "Divides the screen into a grid, and plucks them. Written by Dan Bornstein." msgstr "" "Verdeelt het scherm in een raster en plukt er vervolgens aan. Geschreven door " "Dan Bornstein." #: hacks/config/twang.xml.h:6 msgid "Jumpy" msgstr "Springerig" #: hacks/config/twang.xml.h:11 msgid "Springiness" msgstr "Springerig" #: hacks/config/twang.xml.h:13 msgid "Transference" msgstr "Overplaatsing" #: hacks/config/twang.xml.h:14 msgid "Twang" msgstr "Twang" #: hacks/config/vermiculate.xml.h:1 msgid "Draws squiggly worm-like paths. Written by Tyler Pierce." msgstr "Tekent [squiggly] wormachtige paden. Geschreven door Tyler Pierce." #: hacks/config/vermiculate.xml.h:2 msgid "Vermiculate" msgstr "Wormvormig" #: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2 msgid "2 seconds" msgstr "2 seconden" #: hacks/config/vidwhacker.xml.h:4 msgid "Image Directory" msgstr "Afbeeldingenmap" #: hacks/config/vidwhacker.xml.h:5 msgid "" "This is actually just a shell script that grabs a frame of video from the " "system's video input, and then uses some PBM filters (chosen at random) to " "manipulate and recombine the video frame in various ways (edge detection, " "subtracting the image from a rotated version of itself, etc.) Then it displays " "that image for a few seconds, and does it again. This works really well if you " "just feed broadcast television into it." msgstr "" "Dit is eigenlijk een shellscript wat een videoframe \"pakt\" op een systeem met " "een videoingang, waarna het enkele PBM-filters gebruikt (willekeurig gekozen) " "om het videoframe op verschillende manieren te manipuleren en opnieuw te " "combineren (randdetectie, de afbeelding onttrekken van een gedraaide versie van " "zichzelf, etc ...) Dan zal het de afbeelding voor enkele seconden tonen, waarna " "het weer opnieuw begint. Dit werkt goed wanneer je het televisieuitzendingen " "geeft " #: hacks/config/vidwhacker.xml.h:6 msgid "VidWhacker" msgstr "VidWhacker" #: hacks/config/vines.xml.h:6 msgid "" "This one generates a continuous sequence of small, curvy geometric patterns. It " "scatters them around your screen until it fills up, then it clears the screen " "and starts over. Written by Tracy Camp and David Hansen." msgstr "" "Dit genereert een blijvend serie van smalle, bochtige, geometrische patronen. " "Het verstrooid ze op het scherm totdat deze opgevuld is, daarna wordt het " "scherm geleegd waarna het weer opnieuw begint. Geschreven door Tracy Camp en " "David Hansen" #: hacks/config/vines.xml.h:8 msgid "Vines" msgstr "Klimplanten" #: hacks/config/wander.xml.h:5 msgid "Draw Spots" msgstr "Vlekken tekenen" #: hacks/config/wander.xml.h:6 msgid "" "Draws a colorful random-walk, in various forms. Written by Rick Campbell." msgstr "" "Tekent een kleurrijke willekeurige wandeling, in verschillende vormen. " "Geschreven dor Rick Campbell." #: hacks/config/wander.xml.h:14 msgid "Sustain" msgstr "Doorstaan" #: hacks/config/webcollage.xml.h:3 msgid "Dictionary File" msgstr "Woordenboekbestand" #: hacks/config/webcollage.xml.h:5 msgid "Overall Filter Program" msgstr "Globaal filterprogramma" #: hacks/config/webcollage.xml.h:6 msgid "Per-Image Filter Program" msgstr "Per afbeelding filterprogramma" #: hacks/config/webcollage.xml.h:9 msgid "" "This program makes collages out of random images pulled off of the World Wide " "Web. It finds these images by doing random web searches, and then extracting " "images from the returned pages. It can also be set up to filter the images " "through the `VidWhacker' program, above, which looks really great. (Note that " "most of the images it finds are text, and not pictures. This is because most of " "the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski." msgstr "" "Dit programma maakt collages van willekeurige afbeeldingen die van het internet " "zijn afgehaald. Het vindt deze afbeeldingen door willekeurige webzoekopdrachten " "te doen en vervolgens de afbeelding onttrekken uit de teruggegeven pagina's. " "Het kan ook ingesteld worden om de afbeeldingen te filteren via " "bovenstaand\"VidWhacker\"-programma, wat zeer goed werkt (Opgelet: de meeste " "afbeeldingen die gevonden worden blijkt tekst te zijn en geen plaatjes. Dit " "omdat de meeste afbeeldingen op het web afbeeldingen van tekst zijn. Wat " "eigenlijk wel jammer is.) Geschreven door Jamie Zawinski." #: hacks/config/webcollage.xml.h:10 msgid "URL Timeout" msgstr "URL tijdslimiet" #: hacks/config/webcollage.xml.h:11 msgid "WebCollage" msgstr "WebCollage" #: hacks/config/whirlwindwarp.xml.h:2 msgid "" "Floating stars are acted upon by a mixture of simple 2D forcefields. The " "strength of each forcefield changes continuously, and it is also switched on " "and off at random. By Paul 'Joey' Clark." msgstr "" "Drijvende sterren bovenop een mengeling van simpele 2D krachtvelden. De kracht " "van ieder krachtveld verandert continue en wordt ook willekeurig aan of uit " "gezet. Van 'Joey' Clark." #: hacks/config/whirlwindwarp.xml.h:7 msgid "Trail Size" msgstr "Sporengrootte" #: hacks/config/whirlwindwarp.xml.h:8 msgid "WhirlwindWarp" msgstr "WhirlwindWarp" #: hacks/config/whirlygig.xml.h:1 msgid "Amplitude" msgstr "Omvang" #: hacks/config/whirlygig.xml.h:2 msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." msgstr "" "Tekent inzoomende kettingen van kronkelige vlekken. Geschreven door Ashton Trey " "Belew." #: hacks/config/whirlygig.xml.h:5 msgid "Whirlies" msgstr "Whirlies" #: hacks/config/whirlygig.xml.h:6 msgid "WhirlyGig" msgstr "WhirlyGig" #: hacks/config/worm.xml.h:1 msgid "" "An ancient xlock hack that draws multicolored worms that crawl around the " "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling." msgstr "" "Een oude bewerking van het programma \"xlock\" wat multikleurige wormen tekent " "die rondkruipen op het scherm. Geschreven door Brad Taylor, Dave Lemke, Boris " "Putanec, en Henrik Theiling." #: hacks/config/xaos.xml.h:1 msgid "XaoS" msgstr "XaoS" #: hacks/config/xaos.xml.h:2 msgid "" "XaoS generates fast fly-through animations of the Mandelbrot and other fractal " "sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the " "XScreenSaver package, but if you don't have it already, you can find it at " "<http://limax.paru.cas.cz/~hubicka/XaoS/>." msgstr "" "XaoS genereert snelle doorvliegende animaties van Mandelbrot en andere " "fractalseries. Geschreven door Thomas Marsh en Jan Hubicka. Dit wordt niet " "meegeleverd met het pakket \"XScreenSaver\" maar als je het nog niet zou hebben " "kun je het verkrijgen via <http://limax.paru.cas.cz/~hubicka/XaoS/>." #: hacks/config/xdaliclock.xml.h:1 msgid "12-Hour Time" msgstr "12 uursaanduiding" #: hacks/config/xdaliclock.xml.h:2 msgid "24-Hour Time" msgstr "24 uursaanduiding " #: hacks/config/xdaliclock.xml.h:3 msgid "Cycle Colors" msgstr "Cycluskleuren" #: hacks/config/xdaliclock.xml.h:4 msgid "Display Seconds" msgstr "Seconden weergeven" #: hacks/config/xdaliclock.xml.h:5 msgid "Huge Font" msgstr "Enorm groot lettertype" #: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8 msgid "Large Font" msgstr "Groot lettertype" #: hacks/config/xdaliclock.xml.h:7 msgid "Medium Font" msgstr "Gemiddeld lettertype" #: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14 msgid "Small Font" msgstr "Klein lettertype" #: hacks/config/xdaliclock.xml.h:9 msgid "XDaliClock" msgstr "XDaliClock" #: hacks/config/xdaliclock.xml.h:10 msgid "" "XDaliClock draws a large digital clock, the numbers of which change by " "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " "included with the XScreenSaver package, but if you don't have it already, you " "can find it at <http://www.jwz.org/xdaliclock/>." msgstr "" "XDaliClock tekent een grote digitale klok, waarvan de cijfers veranderen door " "te smelten in nieuwe vormen. Geschreven door Jamie Zawinski. Dit wordt niet " "meegeleverd met het pakket \"XScreenSaver\" maar wanneer je het nog niet hebt " "dan kun je het verkrijgen via <http://www.jwz.org/xdaliclock/>." #: hacks/config/xearth.xml.h:1 msgid "Bright" msgstr "Lichtgevend" #: hacks/config/xearth.xml.h:2 msgid "Date/Time Stamp" msgstr "Datum/tijdsaanduiding" #: hacks/config/xearth.xml.h:3 msgid "Day Dim" msgstr "Dagschemering" #: hacks/config/xearth.xml.h:5 msgid "Display Stars" msgstr "Sterren weergeven" #: hacks/config/xearth.xml.h:8 msgid "Label Cities" msgstr "Steden benoemen" #: hacks/config/xearth.xml.h:9 msgid "Lower Left" msgstr "Onder links" #: hacks/config/xearth.xml.h:10 msgid "Lower Right" msgstr "Rechtsonder" #: hacks/config/xearth.xml.h:13 msgid "Mercator Projection" msgstr "Mercator projectie" #: hacks/config/xearth.xml.h:14 msgid "Night Dim" msgstr "Nachtschemering" #: hacks/config/xearth.xml.h:15 msgid "No Stars" msgstr "Geen sterren" #: hacks/config/xearth.xml.h:16 msgid "North/South Rotation" msgstr "Noord/Zuid rotatie" #: hacks/config/xearth.xml.h:18 msgid "Orthographic Projection" msgstr "Orthografische projectie" #: hacks/config/xearth.xml.h:19 msgid "Real Time" msgstr "Werkelijke tijd" #: hacks/config/xearth.xml.h:20 msgid "Shaded Image" msgstr "Geschaduwde afbeelding" #: hacks/config/xearth.xml.h:21 msgid "Sharp" msgstr "Duidelijk" #: hacks/config/xearth.xml.h:23 msgid "Spacing" msgstr "Afstand" #: hacks/config/xearth.xml.h:26 msgid "Terminator Blurry" msgstr "Terminator Vaag" #: hacks/config/xearth.xml.h:27 msgid "Time Warp" msgstr "Tijdwarp" #: hacks/config/xearth.xml.h:29 msgid "Upper Left" msgstr "Linksboven" #: hacks/config/xearth.xml.h:30 msgid "Upper Right" msgstr "Rechtsboven" #: hacks/config/xearth.xml.h:31 msgid "" "XEarth draws an image of the Earth, as seen from your favorite vantage point in " "space, correctly shaded for the current position of the Sun. Written by Kirk " "Johnson. This is not included with the XScreenSaver package, but if you don't " "have it already, you can find it at " "<http://www.cs.colorado.edu/~tuna/xearth/>." msgstr "" "Xearth tekent een afbeelding van de Aarde, gezien vanaf je favoriete punt uit " "de ruimte, met de juiste schaduwval door de huidige positie van de zon. " "Geschreven door Kirk Johnson. Dit wordt niet meegeleverd met het pakket " "\"XScreensaver\", maar wanneer je het niet zou hebben dan kun je het verkrijgen " "via <http://www.cs.colorado.edu/~tuna/xearth/>." #: hacks/config/xearth.xml.h:32 msgid "Xearth" msgstr "Xearth" #: hacks/config/xfishtank.xml.h:5 msgid "Fish" msgstr "Vis" #: hacks/config/xfishtank.xml.h:6 msgid "Fish Speed" msgstr "Snelheid Vissen" #: hacks/config/xfishtank.xml.h:7 msgid "" "Fish! This is not included with the XScreenSaver package, but if you don't have " "it already, you can find it at " "<http://metalab.unc.edu/pub/Linux/X11/demos/>." msgstr "" "Fish! Dit wordt niet meegeleverd met het pakket \"XScreenSaver\" maar wanneer " "je het nog niet hebt dan kun je het verkrijgen via " "<http://metalab.unc.edu/pub/Linux/X11/demos/>." #: hacks/config/xfishtank.xml.h:12 msgid "XFishTank" msgstr "XFishTank" #: hacks/config/xflame.xml.h:1 msgid "Bitmap File" msgstr "Bitmapbestand" #: hacks/config/xflame.xml.h:2 msgid "" "Draws a simulation of pulsing fire. It can also take an arbitrary image and set " "it on fire too. Written by Carsten Haitzler, hacked on by many others." msgstr "" "Tekent een simulatie van pulserend vuur. Het kan ook een willekeurige " "afbeelding nemen en deze in in vuur en vlam zetten. Geschreven door Carsten " "Haitzler, aan meegewerkt door vele anderen." #: hacks/config/xflame.xml.h:3 msgid "Enable Blooming" msgstr "Verdraaiing inschakelen" #: hacks/config/xflame.xml.h:8 msgid "Xflame" msgstr "Xflame" #: hacks/config/xjack.xml.h:4 msgid "" "This program behaves schizophrenically and makes a lot of typos. Written by " "Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The " "Shining,'' you won't get it. Those who have describe this hack as ``inspired.''" msgstr "" "Dit programma gedraagt zich schizofreen en maakt veel typefouten. Geschreven " "door Jamie Zawinski. Wanneer je het meesterwerk van Stanley Kubrick, \"The " "Shining\" nog nooit gezien hebt dan zul je dit niet begrijpen. Diegene die de " "film wel hadden gezien beschreven dit programma als inspirerend." #: hacks/config/xjack.xml.h:5 msgid "Xjack" msgstr "Xjack" #: hacks/config/xlyap.xml.h:1 msgid "" "This generates pretty fractal pictures by doing funky math involving the " "``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron " "Record." msgstr "" "Dit genereert mooie fractale afbeeldingen door \"funky\" wiskunde waarbij het " "\"Lyapunov\" exponent wordt gebruikt. Het heeft een mooie interactieve modus. " "Geschreven door Ron Record." #: hacks/config/xlyap.xml.h:2 msgid "Xlyap" msgstr "Xlyap" #: hacks/config/xmatrix.xml.h:1 msgid "" "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by " "Jamie Zawinski." msgstr "" "Een vertolking van schuivende tekst zoals deze te zien is in de film \"The " "Matrix\" Geschreven door Jamie Zawinski." #: hacks/config/xmatrix.xml.h:2 msgid "Binary Encoding" msgstr "Binaire codering" #: hacks/config/xmatrix.xml.h:3 msgid "Expansion Algorithm" msgstr "Expansiealgoritme" #: hacks/config/xmatrix.xml.h:5 msgid "Full" msgstr "Vol" #: hacks/config/xmatrix.xml.h:6 msgid "Genetic Encoding" msgstr "Genetische codering" #: hacks/config/xmatrix.xml.h:7 msgid "Hexadecimal Encoding" msgstr "Hexadecimale codering" #: hacks/config/xmatrix.xml.h:9 msgid "Matrix Encoding" msgstr "Matrix codering" #: hacks/config/xmatrix.xml.h:10 msgid "Phone Number" msgstr "Telefoonnummer" #: hacks/config/xmatrix.xml.h:11 msgid "Run Trace Program" msgstr "Uitvoeren traceerprogramma" #: hacks/config/xmatrix.xml.h:12 msgid "Slider Algorithm" msgstr "Schuifbalkalgoritme " #: hacks/config/xmatrix.xml.h:17 msgid "Synergistic Algorithm" msgstr "Synergetisch algortime" #: hacks/config/xmatrix.xml.h:18 msgid "Xmatrix" msgstr "Xmatrix" #: hacks/config/xmountains.xml.h:2 msgid "Reflections" msgstr "Weerspiegelingen" #: hacks/config/xmountains.xml.h:3 msgid "Side View" msgstr "Zijaanzicht" #: hacks/config/xmountains.xml.h:6 msgid "Top View" msgstr "Weergave (bovenzijde)" #: hacks/config/xmountains.xml.h:7 msgid "" "XMountains generates realistic-looking fractal terrains of snow-capped " "mountains near water, with either a top view or a side view. Written by Stephen " "Booth. This is not included with the XScreenSaver package, but if you don't " "have it already, you can find it at " "<http://www.epcc.ed.ac.uk/~spb/xmountains/>. Be sure to compile it with " "-DVROOT or it won't work right when launched by the xscreensaver daemon." msgstr "" "XMountains genereert realistisch uitziende fractal gebieden met sneeuwkappen " "bedekte bergen, met ofwel een zijaanzicht ofwel een weergave vanaf de " "bovenzijde. Geschreven door Stephen Booth. Deze wordt niet meegeleverd in het " "pakket XScreenSaver, maar wanneer je het nog niet hebt dan kun je het " "verkrijgen via <http://www.epcc.ed.ac.uk/~spb/xmountains/>. Wees er zeker " "van dat je het compileert met de optie \"with -DVROOT\" of het zal niet werken " "wanneer de xscreensaver-daemon het programma wil starten." #: hacks/config/xmountains.xml.h:8 msgid "Xmountains" msgstr "Xmountains" #: hacks/config/xrayswarm.xml.h:1 msgid "" "Draws a few swarms of critters flying around the screen, with nicely faded " "color trails behind them. Written by Chris Leger." msgstr "" "Tekent een zwerm van schepsels die rondvliegen op het scherm, die leuke " "vervagende kleursporen achterlaten" #: hacks/config/xrayswarm.xml.h:5 msgid "XRaySwarm" msgstr "XRaySwarm" #: hacks/config/xsnow.xml.h:1 msgid "" "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find " "it at <http://www.euronet.nl/~rja/Xsnow/>." msgstr "" "Tekent vallende sneeuw en de af en toe verschijnende Kerstman. Door Rick " "Jansen. Je kunt het verkrijgen via <http://www.euronet.nl/~rja/Xsnow/>." #: hacks/config/xsnow.xml.h:2 msgid "Xsnow" msgstr "Xsnow" #: hacks/config/xspirograph.xml.h:4 msgid "Layers" msgstr "Lagen" #: hacks/config/xspirograph.xml.h:5 msgid "" "Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit " "Singh." msgstr "" "Simuleert dat speelgoed, een slagpen tussen twee plastic tandwielen, uit je " "kinderjaren. Door Rohit Singh." #: hacks/config/xspirograph.xml.h:6 msgid "XSpiroGraph" msgstr "XSpiroGraph" #: hacks/config/xteevee.xml.h:1 msgid "Color Bars Enabled" msgstr "Gekleurde balken activeren" #: hacks/config/xteevee.xml.h:2 msgid "Cycle Through Modes" msgstr "Door modi wandelen" #: hacks/config/xteevee.xml.h:3 msgid "Rolling Enabled" msgstr "Golven activeren" #: hacks/config/xteevee.xml.h:4 msgid "Static Enabled" msgstr "Statische ruis activeren" #: hacks/config/xteevee.xml.h:5 msgid "XTeeVee" msgstr "XTeeVee" #: hacks/config/xteevee.xml.h:6 msgid "" "XTeeVee simulates various television problems, including static, loss of " "vertical hold, and a test pattern. By Greg Knauss." msgstr "" "XTeevee simuleert verscheidene televisiestoringen, inclusief statische ruis, " "verticale verschuivingen en een testbeeld. Geschreven door Greg Knauss." #: hacks/config/zoom.xml.h:3 msgid "Lens Offset" msgstr "Offset lens" #: hacks/config/zoom.xml.h:4 msgid "Lenses" msgstr "Lenzen" #: hacks/config/zoom.xml.h:9 msgid "" "Zooms in on a part of the screen and then moves around. With the -lenses option " "the result is like looking through many overlapping lenses rather than just a " "simple zoom. Written by James Macnicol." msgstr "" "Zoomt in op een bepaald deel van het scherm en beweegt dan rond. Met de " "lenzen-optie is het resultaat alsof je kijkt door vele overlappende lenzen in " "plaats van een gewone zoom. Geschreven door James Macnicol."