Index: b/akode/lib/converter.cpp =================================================================== --- a/akode/lib/converter.cpp +++ b/akode/lib/converter.cpp @@ -26,7 +26,7 @@ Converter::Converter(int sample_width) : m_sample_width(sample_width) {} -template class ArithmT, template class ArithmS> +template class ArithmT, template class ArithmS> static bool __doFrameFP(AudioFrame* in, AudioFrame* out, int sample_width) { AudioConfiguration config = *in; Index: b/akode/lib/crossfader.cpp =================================================================== --- a/akode/lib/crossfader.cpp +++ b/akode/lib/crossfader.cpp @@ -27,7 +27,7 @@ CrossFader::CrossFader(unsigned int time) : time(time),pos(0) {} // T is the input/output type, S is the fast arithmetics type, Div is a division method -template class Arithm> +template class Arithm> static bool _doFrame(AudioFrame* in, int& pos, AudioFrame* frame) { T** indata1 = (T**)in->data; @@ -66,7 +66,7 @@ } // T is the input/output type, S is the fast arithmetics type, Arithm defines devisions -template class Arithm> +template class Arithm> static bool _readFrame(AudioFrame* in, int& pos, AudioFrame* frame) { T** indata = (T**)frame->data; Index: b/akode/lib/fast_resampler.cpp =================================================================== --- a/akode/lib/fast_resampler.cpp +++ b/akode/lib/fast_resampler.cpp @@ -37,7 +37,7 @@ // A fast resampling by linear interpolation // I assume you know binary arithmetics and convertions if you're reading this // T is the input/output type, Arithm defines the used arithmetic -template class Arithm> +template class Arithm> static bool _doBuffer(AudioFrame* in, AudioFrame* out, float speed, unsigned sample_rate) { unsigned long vt_pos_start = 0; // virtual positions of new sample Index: b/akode/lib/volumefilter.cpp =================================================================== --- a/akode/lib/volumefilter.cpp +++ b/akode/lib/volumefilter.cpp @@ -29,7 +29,7 @@ VolumeFilter::VolumeFilter() : m_volume(0) {} // T is the input/output type, S is the fast arithmetics type, Arithm is a division definition -template class Arithm> +template class Arithm> static bool _doFrame(AudioFrame* in, AudioFrame* out, int volume) { T** indata = (T**)in->data;