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/**********************************************************************
** Copyright (C) 2000-2008 Trolltech ASA.  All rights reserved.
**
** This file is part of TQt Designer.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** Licensees holding valid TQt Commercial licenses may use this file in
** accordance with the TQt Commercial License Agreement provided with
** the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/

#ifndef DBCONNECTIONSIMPL_H
#define DBCONNECTIONSIMPL_H

#include "dbconnections.h"
#include "dbconnection.h"

class Project;

class DatabaseConnectionsEditor : public DatabaseConnectionBase
{
    Q_OBJECT
    TQ_OBJECT

public:
    DatabaseConnectionsEditor( Project *pro, TQWidget* parent = 0,
			       const char* name = 0, bool modal = FALSE, WFlags fl = 0 );
    ~DatabaseConnectionsEditor();

protected Q_SLOTS:
    void deleteConnection();
    void newConnection();
    void doConnect();
    void currentConnectionChanged( const TQString & );
    void connectionNameChanged( const TQString &s );

private:
    void enableAll( bool b );

private:
    Project *project;
    DatabaseConnectionWidget* connectionWidget;

};

#endif // DBCONNECTIONSIMPL_H