/***************************************************** vim:set ts=4 sw=4 sts=4: Player Object for playing synthesized audio files. Plays them synchronously. ------------------- Copyright: (C) 2004 by Gary Cramblitt ------------------- Original author: Gary Cramblitt This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #ifndef _TESTPLAYER_H_ #define _TESTPLAYER_H_ #include #include "kdeexportfix.h" class Player; class Stretcher; // TODO: Make this work asynchronously. class KDE_EXPORT TestPlayer : public TQObject{ public: /** * Constructor. * @param playerOption * @param audioStretchFactor */ TestPlayer(TQObject *parent = 0, const char *name = 0, const int playerOption = 0, const float audioStretchFactor = 1.0, const TQString &sinkName = TQString()); /** * Destructor. */ ~TestPlayer(); /** * Sets which audio player to use. * 0 = aRts * 1 = gstreamer */ void setPlayerOption(const int playerOption); /** * Sets the audio stretch factor (Speed adjustment). * 1.0 = normal * 0.5 = twice as fast * 2.0 = twice as slow */ void setAudioStretchFactor(const float audioStretchFactor); /** * Plays the specifified audio file and waits for completion. * The audio file speed is adjusted according to the stretch factor. * @param waveFile Name of the audio file to play. */ void play(const TQString &waveFile); /** * Sets the GStreamer Sink Name. Examples: "alsasink", "osssink", "nassink". */ void setSinkName(const TQString &sinkName); /** * Creates and returns a player object based on user option. */ Player* createPlayerObject(int playerOption); private: /** * Constructs a temporary filename for plugins to use as a suggested filename * for synthesis to write to. * @return Full pathname of suggested file. */ TQString makeSuggestedFilename(); /** * Which audio player to use. * 0 = aRts * 1 = gstreamer */ int m_playerOption; /** * Audio stretch factor (Speed). */ float m_audioStretchFactor; /** * GStreamer sink name. */ TQString m_sinkName; /** * Stretcher object. */ Stretcher* m_stretcher; /** * Player object. */ Player* m_player; }; #endif // _TESTPLAYER_H_