#ifndef MADNESS_H #define MADNESS_H #include #include #include #include #include class Madness : public TQObject, public MonoFFTScope, public Plugin { Q_OBJECT public: Madness(); virtual ~Madness(); void init(); private slots: void update(); protected: virtual void scopeEvent(float *data, int bands); private: KWinModule mWm; TQValueList mWindowList; TQRect mWorkArea; TQMap mOriginalPositions; }; #endif