/* Synaescope - a pretty noatun visualization (based on P. Harrison's Synaesthesia) Copyright (C) 1997 Paul Francis Harrison 2001 Charles Samuels Copyright (C) 2001 Neil Stevens This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include "syna.h" #include #include #include "SDL.h" static SDL_Surface *surface; SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) { SDL_Surface *screen; /* Set the video mode */ screen = SDL_SetVideoMode(w, h, bpp, flags); return screen; } void SdlScreen::setPalette(unsigned char *palette) { SDL_Color sdlPalette[256]; for(int i=0;i<256;i++) { sdlPalette[i].r = palette[i*3+0]; sdlPalette[i].g = palette[i*3+1]; sdlPalette[i].b = palette[i*3+2]; } SDL_SetColors(surface, sdlPalette, 0, 256); } bool SdlScreen::init(int,int,int width,int height,bool fullscreen) { Uint32 videoflags; /* Initialize SDL */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { //char str[1000]; //printf(str, "Could not initialize SDL library: %s\n",SDL_GetError()); return false; } SDL_WM_SetCaption("Synaescope","synaescope"); /* See if we try to get a hardware colormap */ videoflags = SDL_SWSURFACE | (fullscreen?SDL_FULLSCREEN:0); surface = CreateScreen(width, height, 8, videoflags); if (!surface) { error("requesting screen dimensions"); } core->outWidth = width; core->outHeight = height; SDL_EnableUNICODE(1); SDL_ShowCursor(0); return true; } void SdlScreen::end(void) { SDL_Quit(); } bool SdlScreen::inputUpdate(int &mouseX,int &mouseY,int &mouseButtons,char &keyHit) { SDL_Event event; keyHit = 0; while ( SDL_PollEvent(&event) > 0 ) { switch (event.type) { case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONDOWN: if ( event.button.state == SDL_PRESSED ) mouseButtons |= 1 << event.button.button; else mouseButtons &= ~( 1 << event.button.button ); mouseX = event.button.x; mouseY = event.button.y; break; case SDL_MOUSEMOTION : mouseX = event.motion.x; mouseY = event.motion.y; break; case SDL_KEYDOWN: /* Ignore key releases */ if ( event.key.state == SDL_RELEASED ) { break; } if(event.key.keysym.sym == SDLK_SPACE) { SDL_WM_ToggleFullScreen(surface); mouseButtons = 0; } if (event.key.keysym.unicode > 255) break; keyHit = event.key.keysym.unicode; return true; case SDL_QUIT: //keyHit = 'q'; //return false; break; default: break; } } return true; } int SdlScreen::sizeUpdate(void) { return 0; } void SdlScreen::show(void) { SDL_LockSurface(surface); Uint32 *ptr2 = (Uint32*)core->output(); Uint32 *ptr1 = (Uint32*)( surface->pixels ); int i = core->outWidth*core->outHeight/4; do { // Asger Alstrup Nielsen's (alstrup@diku.dk) // optimized 32 bit screen loop unsigned int const r1 = *(ptr2++); unsigned int const r2 = *(ptr2++); //if (r1 || r2) { #if SDL_BYTEORDER == SDL_LIT_ENDIAN unsigned int const v = ((r1 & 0x000000f0ul) >> 4) | ((r1 & 0x0000f000ul) >> 8) | ((r1 & 0x00f00000ul) >> 12) | ((r1 & 0xf0000000ul) >> 16); *(ptr1++) = v | ( ((r2 & 0x000000f0ul) << 12) | ((r2 & 0x0000f000ul) << 8) | ((r2 & 0x00f00000ul) << 4) | ((r2 & 0xf0000000ul))); #else unsigned int const v = ((r2 & 0x000000f0ul) >> 4) | ((r2 & 0x0000f000ul) >> 8) | ((r2 & 0x00f00000ul) >> 12) | ((r2 & 0xf0000000ul) >> 16); *(ptr1++) = v | ( ((r1 & 0x000000f0ul) << 12) | ((r1 & 0x0000f000ul) << 8) | ((r1 & 0x00f00000ul) << 4) | ((r1 & 0xf0000000ul))); #endif //} else ptr1++; } while (--i); SDL_UnlockSurface(surface); SDL_UpdateRect(surface, 0, 0, 0, 0); } int SdlScreen::winID(void) { SDL_SysWMinfo info; info.version.major = SDL_MAJOR_VERSION; info.version.minor = SDL_MINOR_VERSION; info.version.patch = SDL_PATCHLEVEL; info.subsystem = SDL_SYSWM_X11; info.info.x11.wmwindow = 0xdeadbeef; SDL_GetWMInfo(&info); return info.info.x11.wmwindow; }