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authorDarrell Anderson <humanreadable@yahoo.com>2012-02-24 22:53:44 -0600
committerDarrell Anderson <humanreadable@yahoo.com>2012-02-24 23:26:11 -0600
commitfc2650816b4b95f21750c53c0d45daeff31510d6 (patch)
tree7227267d1ba5acef3b86db06979667a13bebc7c5 /doc/faq/qt.docbook
parentca1a4375014b6f78a06c74169a1285abbcbcd819 (diff)
downloadtdebase-fc2650816b4b95f21750c53c0d45daeff31510d6.tar.gz
tdebase-fc2650816b4b95f21750c53c0d45daeff31510d6.zip
Update tdebase cmake files with STARTKDE->STARTTDE.
Fix tdebase entities, text strings for future maintenance of handbook files. This partially resolves bug report 694. Update konqueror user agent strings. This partially resolves bug report 774. Update TDM help options. This resolves bug report 618. Fix KTips branding issues and obsolete web addresses. This resolves bug report 842.
Diffstat (limited to 'doc/faq/qt.docbook')
-rw-r--r--doc/faq/qt.docbook16
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/faq/qt.docbook b/doc/faq/qt.docbook
index 446089edc..d97265aab 100644
--- a/doc/faq/qt.docbook
+++ b/doc/faq/qt.docbook
@@ -11,7 +11,7 @@
<para>&Qt; is a C++-based class library to build user interfaces. It
also includes many utility classes like string classes and classes
to handle input and output. It
-provides most of the widgets you will see in a &kde; application:
+provides most of the widgets you will see in a &tde; application:
menus, buttons, sliders, &etc;. &Qt; is a cross-platform library that
allows you to write code that will compile on &UNIX; systems as well as
&Windows; and embedded devices. You can learn more about &Qt; at <ulink
@@ -21,27 +21,27 @@ url="http://www.trolltech.com">http://www.trolltech.com</ulink>.</para>
<qandaentry>
<question>
-<para>Why does &kde; use &Qt;?</para>
+<para>Why does &tde; use &Qt;?</para>
</question>
<answer>
<para>&Qt; is a very sophisticated toolkit that provides everything that
is needed to build a modern user interface. &Qt; is written in C++, thus
allowing object-oriented development which ensures efficiency and
-code reuse in a project the size and scope of &kde;. In our opinion
+code reuse in a project the size and scope of &tde;. In our opinion
there is no better toolkit available for &UNIX; systems and that it
-would have been a grave mistake to try to build &kde; on anything but
+would have been a grave mistake to try to build &tde; on anything but
the best.</para>
</answer>
</qandaentry>
<qandaentry>
<question>
-<para>Why does &kde; not use gtk, xforms, xlib, whatever?</para>
+<para>Why does &tde; not use gtk, xforms, xlib, whatever?</para>
</question>
<answer>
<para>There are a number of toolkits available. To provide a
consistent user interface and to keep used resources such as memory to
-a minimum, &kde; can use only one of them. &Qt; was selected for the
+a minimum, &tde; can use only one of them. &Qt; was selected for the
reasons mentioned above.</para>
</answer>
</qandaentry>
@@ -59,10 +59,10 @@ fulfiling all aspects of <quote>free software</quote>.</para>
<qandaentry>
<question>
-<para>Can I write commercial software for &kde;?</para>
+<para>Can I write commercial software for &tde;?</para>
</question>
<answer>
-<para>You can use the &kde; libraries to write <quote>commercial and
+<para>You can use the &tde; libraries to write <quote>commercial and
closed source</quote> as well as <quote>commercial and open
source</quote> software. If you write open source software you can
use the &Qt; free edition. But if you write closed source software