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Diffstat (limited to 'twin/kcmtwin/twinoptions/windows.cpp')
-rw-r--r--twin/kcmtwin/twinoptions/windows.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/twin/kcmtwin/twinoptions/windows.cpp b/twin/kcmtwin/twinoptions/windows.cpp
index 04ca993b3..b0489a6ae 100644
--- a/twin/kcmtwin/twinoptions/windows.cpp
+++ b/twin/kcmtwin/twinoptions/windows.cpp
@@ -1735,22 +1735,22 @@ void KTranslucencyConfig::save( void )
stream << "no-fading-openclose = " << ((fadeWindows||fadeMenuWindows)?"false":"true") << ";\n";
stream << "wintypes:" << "\n";
stream << "{" << "\n";
- stream << " menu = { shadow = " << (shadowsOnMenuWindows?"true":"false") << "; fade = " << (fadeMenuWindows?"true":"false") << "; no-fading-openclose = " << (fadeMenuWindows?"false":"true") << "; }" << "\n";
- stream << " dropdown_menu = { shadow = " << (shadowsOnMenuWindows?"true":"false") << "; fade = " << (fadeMenuWindows?"true":"false") << "; no-fading-openclose = " << (fadeMenuWindows?"false":"true") << "; }" << "\n";
- stream << " popup_menu = { shadow = " << (shadowsOnMenuWindows?"true":"false") << "; fade = " << (fadeMenuWindows?"true":"false") << "; no-fading-openclose = " << (fadeMenuWindows?"false":"true") << "; }" << "\n";
- stream << " tooltip = { shadow = " << (shadowsOnToolTipWindows?"true":"false") << "; fade = " << (fadeToolTipWindows?"true":"false") << "; no-fading-openclose = " << (fadeToolTipWindows?"false":"true") << "; }" << "\n";
- stream << " normal = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " dialog = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " unknown = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " toolbar = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " utility = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " splash = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
-
- stream << " notify = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " combo = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " desktop = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " dnd = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
- stream << " dock = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; }" << "\n";
+ stream << " menu = { shadow = " << (shadowsOnMenuWindows?"true":"false") << "; fade = " << (fadeMenuWindows?"true":"false") << "; no-fading-openclose = " << (fadeMenuWindows?"false":"true") << "; };" << "\n";
+ stream << " dropdown_menu = { shadow = " << (shadowsOnMenuWindows?"true":"false") << "; fade = " << (fadeMenuWindows?"true":"false") << "; no-fading-openclose = " << (fadeMenuWindows?"false":"true") << "; };" << "\n";
+ stream << " popup_menu = { shadow = " << (shadowsOnMenuWindows?"true":"false") << "; fade = " << (fadeMenuWindows?"true":"false") << "; no-fading-openclose = " << (fadeMenuWindows?"false":"true") << "; };" << "\n";
+ stream << " tooltip = { shadow = " << (shadowsOnToolTipWindows?"true":"false") << "; fade = " << (fadeToolTipWindows?"true":"false") << "; no-fading-openclose = " << (fadeToolTipWindows?"false":"true") << "; };" << "\n";
+ stream << " normal = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " dialog = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " unknown = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " toolbar = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " utility = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " splash = { shadow = " << (shadows?"true":"false") << "; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+
+ stream << " notify = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " combo = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " desktop = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " dnd = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
+ stream << " dock = { shadow = false; fade = " << (fadeWindows?"true":"false") << "; no-fading-openclose = " << (fadeWindows?"false":"true") << "; };" << "\n";
stream << "}" << "\n";
stream << "fade-in-step = " << (fadeInSpeed->value()/1000.0) << ";\n";