From 9c609b9b97eee09e975d96082ffab32543258251 Mon Sep 17 00:00:00 2001 From: Richard Grenville Date: Sun, 15 Sep 2013 08:56:53 +0800 Subject: Bug fix #143: GLSL shader error on European locales Set LC_NUMERIC=C when generating GLSL shader strings to avoid decimal point issues on European locales. Thanks to hiciu for reporting. --- opengl.h | 1 + 1 file changed, 1 insertion(+) (limited to 'opengl.h') diff --git a/opengl.h b/opengl.h index eae8bcf86..564b7e20a 100644 --- a/opengl.h +++ b/opengl.h @@ -11,6 +11,7 @@ #include "common.h" #include +#include #ifdef DEBUG_GLX_ERR -- cgit v1.2.3