/***************************************************************************** * * Authors: Michel Eyckmans (MCE) & Stefan De Troch (SDT) * * Content: This file is part of version 2.x of xautolock. It implements * the stuff used when the program is not using a screen saver * extension and thus has to use the good old "do it yourself" * approach for detecting user activity. * * The basic idea is that we initially traverse the window tree, * selecting SubstructureNotify on all windows and adding each * window to a temporary list. About +- 30 seconds later, we * scan this list, now asking for KeyPress events. The delay * is needed in order to interfere as little as possible with * the event propagation mechanism. Whenever a new window is * created by an application, a similar process takes place. * * Please send bug reports etc. to eyckmans@imec.be. * * -------------------------------------------------------------------------- * * Copyright 1990,1992-1999,2001-2002 by Stefan De Troch and Michel Eyckmans. * * Versions 2.0 and above of xautolock are available under version 2 of the * GNU GPL. Earlier versions are available under other conditions. For more * information, see the License file. * *****************************************************************************/ #include #include #include #include "xautolock_c.h" static void selectEvents (Window window, Bool substructureOnly); /* * Window queue management. */ typedef struct item { Window window; time_t creationtime; struct item* next; } xautolock_anItem, *xautolock_item; static struct { Display* display; struct item* head; struct item* tail; } queue; static void addToQueue (Window window) { xautolock_item newItem = malloc(sizeof(xautolock_anItem)); newItem->window = window; newItem->creationtime = time (0); newItem->next = 0; if (!queue.head) queue.head = newItem; if ( queue.tail) queue.tail->next = newItem; queue.tail = newItem; } static void processQueue (time_t age) { if (queue.head) { time_t now = time (0); xautolock_item current = queue.head; while (current && current->creationtime + age < now) { selectEvents (current->window, False); queue.head = current->next; free (current); current = queue.head; } if (!queue.head) queue.tail = 0; } } /* * Function for selecting all interesting events on a given * (tree of) window(s). */ static void selectEvents (Window window, Bool substructureOnly) { Window root; /* root window of the window */ Window parent; /* parent of the window */ Window* children; /* children of the window */ unsigned nofChildren = 0; /* number of children */ unsigned i; /* loop counter */ XWindowAttributes attribs; /* attributes of the window */ if( xautolock_ignoreWindow( window )) return; /* * Start by querying the server about the root and parent windows. */ if (!XQueryTree (queue.display, window, &root, &parent, &children, &nofChildren)) { return; } if (nofChildren) (void) XFree ((char*) children); /* * Build the appropriate event mask. The basic idea is that we don't * want to interfere with the normal event propagation mechanism if * we don't have to. * * On the root window, we need to ask for both substructureNotify * and KeyPress events. On all other windows, we always need * substructureNotify, but only need Keypress if some other client * also asked for them, or if they are not being propagated up the * window tree. */ #if 0 if (substructureOnly) { (void) XSelectInput (queue.display, window, SubstructureNotifyMask); } else { if (parent == None) /* the *real* rootwindow */ { attribs.all_event_masks = attribs.do_not_propagate_mask = KeyPressMask; } else if (!XGetWindowAttributes (queue.display, window, &attribs)) #else { if (!XGetWindowAttributes (queue.display, window, &attribs)) #endif { return; } #if 0 (void) XSelectInput (queue.display, window, SubstructureNotifyMask | ( ( attribs.all_event_masks | attribs.do_not_propagate_mask) & KeyPressMask)); #else { int mask = SubstructureNotifyMask | attribs.your_event_mask; if( !substructureOnly ) { mask |= ( ( attribs.all_event_masks | attribs.do_not_propagate_mask) & KeyPressMask ); } (void) XSelectInput (queue.display, window, mask ); } #endif } /* * Now ask for the list of children again, since it might have changed * in between the last time and us selecting SubstructureNotifyMask. * * There is a (very small) chance that we might process a subtree twice: * child windows that have been created after our XSelectinput() has * been processed but before we get to the XQueryTree() bit will be * in this situation. This is harmless. It could be avoided by using * XGrabServer(), but that'd be an impolite thing to do, and since it * isn't required... */ if (!XQueryTree (queue.display, window, &root, &parent, &children, &nofChildren)) { return; } /* * Now do the same thing for all children. */ for (i = 0; i < nofChildren; ++i) { selectEvents (children[i], substructureOnly); } if (nofChildren) (void) XFree ((char*) children); } #if 0 /* * Function for processing any events that have come in since * last time. It is crucial that this function does not block * in case nothing interesting happened. */ void processEvents (void) { while (XPending (queue.display)) { XEvent event; if (XCheckMaskEvent (queue.display, SubstructureNotifyMask, &event)) { if (event.type == CreateNotify) { addToQueue (event.xcreatewindow.window); } } else { (void) XNextEvent (queue.display, &event); } /* * Reset the triggers if and only if the event is a * KeyPress event *and* was not generated by XSendEvent(). */ if ( event.type == KeyPress && !event.xany.send_event) { resetTriggers (); } } /* * Check the window queue for entries that are older than * CREATION_DELAY seconds. */ processQueue ((time_t) CREATION_DELAY); } #else void xautolock_processEvent( XEvent* event ) { if (event->type == CreateNotify) { addToQueue (event->xcreatewindow.window); } /* * Reset the triggers if and only if the event is a * KeyPress event *and* was not generated by XSendEvent(). */ if ( event->type == KeyPress && !event->xany.send_event) { xautolock_resetTriggers (); } } void xautolock_processQueue() { /* * Check the window queue for entries that are older than * CREATION_DELAY seconds. */ processQueue ((time_t) CREATION_DELAY); } #endif /* * Function for initialising the whole shebang. */ void xautolock_initDiy (Display* d) { int s; queue.display = d; queue.tail = 0; queue.head = 0; for (s = -1; ++s < ScreenCount (d); ) { Window root = RootWindowOfScreen (ScreenOfDisplay (d, s)); addToQueue (root); #if 0 selectEvents (root, True); #endif } }