1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
|
/*
This file is part of Konsole, an X terminal.
Copyright (C) 1997,1998 by Lars Doelle <lars.doelle@on-line.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
*/
#ifndef VT102EMU_H
#define VT102EMU_H
#include "TEWidget.h"
#include "TEScreen.h"
#include "TEmulation.h"
#include <stdio.h>
//
#define MODE_AppScreen (MODES_SCREEN+0)
#define MODE_AppCuKeys (MODES_SCREEN+1)
#define MODE_AppKeyPad (MODES_SCREEN+2)
#define MODE_Mouse1000 (MODES_SCREEN+3)
#define MODE_Ansi (MODES_SCREEN+4)
#define MODE_total (MODES_SCREEN+5)
struct DECpar
{
bool mode[MODE_total];
};
struct CharCodes
{
// coding info
char charset[4]; //
int cu_cs; // actual charset.
bool graphic; // Some VT100 tricks
bool pound ; // Some VT100 tricks
bool sa_graphic; // saved graphic
bool sa_pound; // saved pound
};
class TEmuVt102 : public TEmulation
{ Q_OBJECT
public:
TEmuVt102(TEWidget* gui);
void changeGUI(TEWidget* newgui);
~TEmuVt102();
virtual void onKeyPress(TQKeyEvent*);
public slots: // signals incoming from TEWidget
void onMouse(int cb, int cx, int cy);
signals:
void changeTitle(int,const TQString&);
public:
void clearEntireScreen();
void reset();
void onRcvChar(int cc);
public slots:
void sendString(const char *);
public:
bool getMode (int m);
void setMode (int m);
void resetMode (int m);
void saveMode (int m);
void restoreMode(int m);
void resetModes();
void setConnect(bool r);
char getErase();
private:
void resetToken();
#define MAXPBUF 80
void pushToToken(int cc);
int pbuf[MAXPBUF]; //FIXME: overflow?
int ppos;
#define MAXARGS 15
void addDigit(int dig);
void addArgument();
int argv[MAXARGS];
int argc;
void initTokenizer();
int tbl[256];
void scan_buffer_report(); //FIXME: rename
void ReportErrorToken(); //FIXME: rename
void tau(int code, int p, int q);
void XtermHack();
//
void reportTerminalType();
void reportSecondaryAttributes();
void reportStatus();
void reportAnswerBack();
void reportCursorPosition();
void reportTerminalParms(int p);
void onScrollLock();
void scrollLock(const bool lock);
protected:
unsigned short applyCharset(unsigned short c);
void setCharset(int n, int cs);
void useCharset(int n);
void setAndUseCharset(int n, int cs);
void saveCursor();
void restoreCursor();
void resetCharset(int scrno);
void setMargins(int t, int b);
CharCodes charset[2];
DECpar currParm;
DECpar saveParm;
bool holdScreen;
};
#endif // ifndef ANSIEMU_H
|