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+/**********************************************************************
+**
+**
+** Definition of QCanvas classes
+**
+** Created : 991211
+**
+** Copyright (C) 1999-2002 Trolltech AS. All rights reserved.
+**
+** This file is part of the canvas module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition licenses may use this
+** file in accordance with the Qt Commercial License Agreement provided
+** with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#ifndef QCANVAS_H
+#define QCANVAS_H
+
+#ifndef QT_H
+#include "qscrollview.h"
+#include "qpixmap.h"
+#include "qptrlist.h"
+#include "qbrush.h"
+#include "qpen.h"
+#include "qvaluelist.h"
+#include "qpointarray.h"
+#endif // QT_H
+
+#if !defined( QT_MODULE_CANVAS ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_CANVAS )
+#define QM_EXPORT_CANVAS
+#define QM_TEMPLATE_EXTERN_CANVAS
+#else
+#define QM_EXPORT_CANVAS Q_EXPORT
+#define QM_TEMPLATE_EXTERN_CANVAS Q_TEMPLATE_EXTERN
+#endif
+
+#ifndef QT_NO_CANVAS
+
+
+class QCanvasSprite;
+class QCanvasPolygonalItem;
+class QCanvasRectangle;
+class QCanvasPolygon;
+class QCanvasEllipse;
+class QCanvasText;
+class QCanvasLine;
+class QCanvasChunk;
+class QCanvas;
+class QCanvasItem;
+class QCanvasView;
+class QCanvasPixmap;
+
+
+class QM_EXPORT_CANVAS QCanvasItemList : public QValueList<QCanvasItem*> {
+public:
+ void sort();
+ void drawUnique( QPainter& painter );
+};
+
+
+class QCanvasItemExtra;
+
+class QM_EXPORT_CANVAS QCanvasItem : public Qt
+{
+public:
+ QCanvasItem(QCanvas* canvas);
+ virtual ~QCanvasItem();
+
+ double x() const
+ { return myx; }
+ double y() const
+ { return myy; }
+ double z() const
+ { return myz; } // (depth)
+
+ virtual void moveBy(double dx, double dy);
+ void move(double x, double y);
+ void setX(double a) { move(a,y()); }
+ void setY(double a) { move(x(),a); }
+ void setZ(double a) { myz=a; changeChunks(); }
+
+ bool animated() const;
+ virtual void setAnimated(bool y);
+ virtual void setVelocity( double vx, double vy);
+ void setXVelocity( double vx ) { setVelocity(vx,yVelocity()); }
+ void setYVelocity( double vy ) { setVelocity(xVelocity(),vy); }
+ double xVelocity() const;
+ double yVelocity() const;
+ virtual void advance(int stage);
+
+ virtual bool collidesWith( const QCanvasItem* ) const=0;
+
+ QCanvasItemList collisions(bool exact /* NO DEFAULT */ ) const;
+
+ virtual void setCanvas(QCanvas*);
+
+ virtual void draw(QPainter&)=0;
+
+ void show();
+ void hide();
+
+ virtual void setVisible(bool yes);
+ bool isVisible() const
+ { return (bool)vis; }
+ virtual void setSelected(bool yes);
+ bool isSelected() const
+ { return (bool)sel; }
+ virtual void setEnabled(bool yes);
+ bool isEnabled() const
+ { return (bool)ena; }
+ virtual void setActive(bool yes);
+ bool isActive() const
+ { return (bool)act; }
+#ifndef QT_NO_COMPAT
+ bool visible() const
+ { return (bool)vis; }
+ bool selected() const
+ { return (bool)sel; }
+ bool enabled() const
+ { return (bool)ena; }
+ bool active() const
+ { return (bool)act; }
+#endif
+
+ enum RttiValues {
+ Rtti_Item = 0,
+ Rtti_Sprite = 1,
+ Rtti_PolygonalItem = 2,
+ Rtti_Text = 3,
+ Rtti_Polygon = 4,
+ Rtti_Rectangle = 5,
+ Rtti_Ellipse = 6,
+ Rtti_Line = 7,
+ Rtti_Spline = 8
+ };
+
+ virtual int rtti() const;
+ static int RTTI;
+
+ virtual QRect boundingRect() const=0;
+ virtual QRect boundingRectAdvanced() const;
+
+ QCanvas* canvas() const
+ { return cnv; }
+
+protected:
+ void update() { changeChunks(); }
+
+private:
+ // For friendly subclasses...
+
+ friend class QCanvasPolygonalItem;
+ friend class QCanvasSprite;
+ friend class QCanvasRectangle;
+ friend class QCanvasPolygon;
+ friend class QCanvasEllipse;
+ friend class QCanvasText;
+ friend class QCanvasLine;
+
+ virtual QPointArray chunks() const;
+ virtual void addToChunks();
+ virtual void removeFromChunks();
+ virtual void changeChunks();
+ virtual bool collidesWith( const QCanvasSprite*,
+ const QCanvasPolygonalItem*,
+ const QCanvasRectangle*,
+ const QCanvasEllipse*,
+ const QCanvasText* ) const = 0;
+ // End of friend stuff
+
+ QCanvas* cnv;
+ static QCanvas* current_canvas;
+ double myx,myy,myz;
+ QCanvasItemExtra *ext;
+ QCanvasItemExtra& extra();
+ uint ani:1;
+ uint vis:1;
+ uint val:1;
+ uint sel:1;
+ uint ena:1;
+ uint act:1;
+};
+
+
+class QCanvasData;
+
+class QM_EXPORT_CANVAS QCanvas : public QObject
+{
+ Q_OBJECT
+public:
+ QCanvas( QObject* parent = 0, const char* name = 0 );
+ QCanvas(int w, int h);
+ QCanvas( QPixmap p, int h, int v, int tilewidth, int tileheight );
+
+ virtual ~QCanvas();
+
+ virtual void setTiles( QPixmap tiles, int h, int v,
+ int tilewidth, int tileheight );
+ virtual void setBackgroundPixmap( const QPixmap& p );
+ QPixmap backgroundPixmap() const;
+
+ virtual void setBackgroundColor( const QColor& c );
+ QColor backgroundColor() const;
+
+ virtual void setTile( int x, int y, int tilenum );
+ int tile( int x, int y ) const
+ { return grid[x+y*htiles]; }
+
+ int tilesHorizontally() const
+ { return htiles; }
+ int tilesVertically() const
+ { return vtiles; }
+
+ int tileWidth() const
+ { return tilew; }
+ int tileHeight() const
+ { return tileh; }
+
+ virtual void resize(int width, int height);
+ int width() const
+ { return awidth; }
+ int height() const
+ { return aheight; }
+ QSize size() const
+ { return QSize(awidth,aheight); }
+ QRect rect() const
+ { return QRect( 0, 0, awidth, aheight ); }
+ bool onCanvas( int x, int y ) const
+ { return x>=0 && y>=0 && x<awidth && y<aheight; }
+ bool onCanvas( const QPoint& p ) const
+ { return onCanvas(p.x(),p.y()); }
+ bool validChunk( int x, int y ) const
+ { return x>=0 && y>=0 && x<chwidth && y<chheight; }
+ bool validChunk( const QPoint& p ) const
+ { return validChunk(p.x(),p.y()); }
+
+ int chunkSize() const
+ { return chunksize; }
+ virtual void retune(int chunksize, int maxclusters=100);
+
+ bool sameChunk(int x1, int y1, int x2, int y2) const
+ { return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }
+ virtual void setChangedChunk(int i, int j);
+ virtual void setChangedChunkContaining(int x, int y);
+ virtual void setAllChanged();
+ virtual void setChanged(const QRect& area);
+ virtual void setUnchanged(const QRect& area);
+
+ // These call setChangedChunk.
+ void addItemToChunk(QCanvasItem*, int i, int j);
+ void removeItemFromChunk(QCanvasItem*, int i, int j);
+ void addItemToChunkContaining(QCanvasItem*, int x, int y);
+ void removeItemFromChunkContaining(QCanvasItem*, int x, int y);
+
+ QCanvasItemList allItems();
+ QCanvasItemList collisions( const QPoint&) const;
+ QCanvasItemList collisions( const QRect&) const;
+ QCanvasItemList collisions( const QPointArray& pa, const QCanvasItem* item,
+ bool exact) const;
+
+ void drawArea(const QRect&, QPainter* p, bool double_buffer=FALSE);
+
+ // These are for QCanvasView to call
+ virtual void addView(QCanvasView*);
+ virtual void removeView(QCanvasView*);
+ void drawCanvasArea(const QRect&, QPainter* p=0, bool double_buffer=TRUE);
+ void drawViewArea( QCanvasView* view, QPainter* p, const QRect& r, bool dbuf );
+
+ // These are for QCanvasItem to call
+ virtual void addItem(QCanvasItem*);
+ virtual void addAnimation(QCanvasItem*);
+ virtual void removeItem(QCanvasItem*);
+ virtual void removeAnimation(QCanvasItem*);
+
+ virtual void setAdvancePeriod(int ms);
+ virtual void setUpdatePeriod(int ms);
+
+ virtual void setDoubleBuffering(bool y);
+
+signals:
+ void resized();
+
+public slots:
+ virtual void advance();
+ virtual void update();
+
+protected:
+ virtual void drawBackground(QPainter&, const QRect& area);
+ virtual void drawForeground(QPainter&, const QRect& area);
+
+private:
+ void init(int w, int h, int chunksze=16, int maxclust=100);
+
+ QCanvasChunk& chunk(int i, int j) const;
+ QCanvasChunk& chunkContaining(int x, int y) const;
+
+ QRect changeBounds(const QRect& inarea);
+ void drawChanges(const QRect& inarea);
+
+ void ensureOffScrSize( int osw, int osh );
+ QPixmap offscr;
+ int awidth,aheight;
+ int chunksize;
+ int maxclusters;
+ int chwidth,chheight;
+ QCanvasChunk* chunks;
+
+ QCanvasData* d;
+
+ void initTiles(QPixmap p, int h, int v, int tilewidth, int tileheight);
+ ushort *grid;
+ ushort htiles;
+ ushort vtiles;
+ ushort tilew;
+ ushort tileh;
+ bool oneone;
+ QPixmap pm;
+ QTimer* update_timer;
+ QColor bgcolor;
+ bool debug_redraw_areas;
+ bool dblbuf;
+
+ friend void qt_unview(QCanvas* c);
+
+#if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator=
+ QCanvas( const QCanvas & );
+ QCanvas &operator=( const QCanvas & );
+#endif
+};
+
+class QCanvasViewData;
+
+class QM_EXPORT_CANVAS QCanvasView : public QScrollView
+{
+ Q_OBJECT
+public:
+
+ QCanvasView(QWidget* parent=0, const char* name=0, WFlags f=0);
+ QCanvasView(QCanvas* viewing, QWidget* parent=0, const char* name=0, WFlags f=0);
+ ~QCanvasView();
+
+ QCanvas* canvas() const
+ { return viewing; }
+ void setCanvas(QCanvas* v);
+
+ const QWMatrix &worldMatrix() const;
+ const QWMatrix &inverseWorldMatrix() const;
+ bool setWorldMatrix( const QWMatrix & );
+
+protected:
+ void drawContents( QPainter*, int cx, int cy, int cw, int ch );
+ QSize sizeHint() const;
+
+private:
+ void drawContents( QPainter* );
+ QCanvas* viewing;
+ QCanvasViewData* d;
+ friend void qt_unview(QCanvas* c);
+
+private slots:
+ void cMoving(int,int);
+ void updateContentsSize();
+
+private:
+#if defined(Q_DISABLE_COPY) // Disabled copy constructor and operator=
+ QCanvasView( const QCanvasView & );
+ QCanvasView &operator=( const QCanvasView & );
+#endif
+};
+
+
+class QM_EXPORT_CANVAS QCanvasPixmap : public QPixmap
+{
+public:
+#ifndef QT_NO_IMAGEIO
+ QCanvasPixmap(const QString& datafilename);
+#endif
+ QCanvasPixmap(const QImage& image);
+ QCanvasPixmap(const QPixmap&, const QPoint& hotspot);
+ ~QCanvasPixmap();
+
+ int offsetX() const
+ { return hotx; }
+ int offsetY() const
+ { return hoty; }
+ void setOffset(int x, int y) { hotx = x; hoty = y; }
+
+private:
+#if defined(Q_DISABLE_COPY)
+ QCanvasPixmap( const QCanvasPixmap & );
+ QCanvasPixmap &operator=( const QCanvasPixmap & );
+#endif
+ void init(const QImage&);
+ void init(const QPixmap& pixmap, int hx, int hy);
+
+ friend class QCanvasSprite;
+ friend class QCanvasPixmapArray;
+ friend bool qt_testCollision(const QCanvasSprite* s1, const QCanvasSprite* s2);
+
+ int hotx,hoty;
+
+ QImage* collision_mask;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasPixmapArray
+{
+public:
+ QCanvasPixmapArray();
+#ifndef QT_NO_IMAGEIO
+ QCanvasPixmapArray(const QString& datafilenamepattern, int framecount=0);
+#endif
+ // this form is deprecated
+ QCanvasPixmapArray(QPtrList<QPixmap>, QPtrList<QPoint> hotspots);
+
+ QCanvasPixmapArray(QValueList<QPixmap>, QPointArray hotspots = QPointArray() );
+ ~QCanvasPixmapArray();
+
+#ifndef QT_NO_IMAGEIO
+ bool readPixmaps(const QString& datafilenamepattern, int framecount=0);
+ bool readCollisionMasks(const QString& filenamepattern);
+#endif
+
+ // deprecated
+ bool operator!(); // Failure check.
+ bool isValid() const;
+
+ QCanvasPixmap* image(int i) const
+ { return img ? img[i] : 0; }
+ void setImage(int i, QCanvasPixmap* p);
+ uint count() const
+ { return (uint)framecount; }
+
+private:
+#if defined(Q_DISABLE_COPY)
+ QCanvasPixmapArray( const QCanvasPixmapArray & );
+ QCanvasPixmapArray &operator=( const QCanvasPixmapArray & );
+#endif
+#ifndef QT_NO_IMAGEIO
+ bool readPixmaps(const QString& datafilenamepattern, int framecount, bool maskonly);
+#endif
+
+ void reset();
+ int framecount;
+ QCanvasPixmap** img;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasSprite : public QCanvasItem
+{
+public:
+ QCanvasSprite(QCanvasPixmapArray* array, QCanvas* canvas);
+
+ void setSequence(QCanvasPixmapArray* seq);
+
+ virtual ~QCanvasSprite();
+
+ void move(double x, double y);
+ virtual void move(double x, double y, int frame);
+ void setFrame(int);
+ enum FrameAnimationType { Cycle, Oscillate };
+ virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0);
+ int frame() const
+ { return frm; }
+ int frameCount() const
+ { return images->count(); }
+
+ int rtti() const;
+ static int RTTI;
+
+ bool collidesWith( const QCanvasItem* ) const;
+
+ QRect boundingRect() const;
+
+ // is there a reason for these to be protected? Lars
+//protected:
+
+ int width() const;
+ int height() const;
+
+ int leftEdge() const;
+ int topEdge() const;
+ int rightEdge() const;
+ int bottomEdge() const;
+
+ int leftEdge(int nx) const;
+ int topEdge(int ny) const;
+ int rightEdge(int nx) const;
+ int bottomEdge(int ny) const;
+ QCanvasPixmap* image() const
+ { return images->image(frm); }
+ virtual QCanvasPixmap* imageAdvanced() const;
+ QCanvasPixmap* image(int f) const
+ { return images->image(f); }
+ virtual void advance(int stage);
+
+public:
+ void draw(QPainter& painter);
+
+private:
+#if defined(Q_DISABLE_COPY)
+ QCanvasSprite( const QCanvasSprite & );
+ QCanvasSprite &operator=( const QCanvasSprite & );
+#endif
+ void addToChunks();
+ void removeFromChunks();
+ void changeChunks();
+
+ int frm;
+ ushort anim_val;
+ uint anim_state:2;
+ uint anim_type:14;
+ bool collidesWith( const QCanvasSprite*,
+ const QCanvasPolygonalItem*,
+ const QCanvasRectangle*,
+ const QCanvasEllipse*,
+ const QCanvasText* ) const;
+
+ friend bool qt_testCollision( const QCanvasSprite* s1,
+ const QCanvasSprite* s2 );
+
+ QCanvasPixmapArray* images;
+};
+
+class QPolygonalProcessor;
+
+class QM_EXPORT_CANVAS QCanvasPolygonalItem : public QCanvasItem
+{
+public:
+ QCanvasPolygonalItem(QCanvas* canvas);
+ virtual ~QCanvasPolygonalItem();
+
+ bool collidesWith( const QCanvasItem* ) const;
+
+ virtual void setPen(QPen p);
+ virtual void setBrush(QBrush b);
+
+ QPen pen() const
+ { return pn; }
+ QBrush brush() const
+ { return br; }
+
+ virtual QPointArray areaPoints() const=0;
+ virtual QPointArray areaPointsAdvanced() const;
+ QRect boundingRect() const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void draw(QPainter &);
+ virtual void drawShape(QPainter &) = 0;
+
+ bool winding() const;
+ void setWinding(bool);
+
+ void invalidate();
+ bool isValid() const
+ { return (bool)val; }
+
+private:
+ void scanPolygon( const QPointArray& pa, int winding,
+ QPolygonalProcessor& process ) const;
+ QPointArray chunks() const;
+
+ bool collidesWith( const QCanvasSprite*,
+ const QCanvasPolygonalItem*,
+ const QCanvasRectangle*,
+ const QCanvasEllipse*,
+ const QCanvasText* ) const;
+
+ QBrush br;
+ QPen pn;
+ uint wind:1;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasRectangle : public QCanvasPolygonalItem
+{
+public:
+ QCanvasRectangle(QCanvas* canvas);
+ QCanvasRectangle(const QRect&, QCanvas* canvas);
+ QCanvasRectangle(int x, int y, int width, int height, QCanvas* canvas);
+
+ ~QCanvasRectangle();
+
+ int width() const;
+ int height() const;
+ void setSize(int w, int h);
+ QSize size() const
+ { return QSize(w,h); }
+ QPointArray areaPoints() const;
+ QRect rect() const
+ { return QRect(int(x()),int(y()),w,h); }
+
+ bool collidesWith( const QCanvasItem* ) const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void drawShape(QPainter &);
+ QPointArray chunks() const;
+
+private:
+ bool collidesWith( const QCanvasSprite*,
+ const QCanvasPolygonalItem*,
+ const QCanvasRectangle*,
+ const QCanvasEllipse*,
+ const QCanvasText* ) const;
+
+ int w, h;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasPolygon : public QCanvasPolygonalItem
+{
+public:
+ QCanvasPolygon(QCanvas* canvas);
+ ~QCanvasPolygon();
+ void setPoints(QPointArray);
+ QPointArray points() const;
+ void moveBy(double dx, double dy);
+
+ QPointArray areaPoints() const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void drawShape(QPainter &);
+ QPointArray poly;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasSpline : public QCanvasPolygon
+{
+public:
+ QCanvasSpline(QCanvas* canvas);
+ ~QCanvasSpline();
+
+ void setControlPoints(QPointArray, bool closed=TRUE);
+ QPointArray controlPoints() const;
+ bool closed() const;
+
+ int rtti() const;
+ static int RTTI;
+
+private:
+ void recalcPoly();
+ QPointArray bez;
+ bool cl;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasLine : public QCanvasPolygonalItem
+{
+public:
+ QCanvasLine(QCanvas* canvas);
+ ~QCanvasLine();
+ void setPoints(int x1, int y1, int x2, int y2);
+
+ QPoint startPoint() const
+ { return QPoint(x1,y1); }
+ QPoint endPoint() const
+ { return QPoint(x2,y2); }
+
+ int rtti() const;
+ static int RTTI;
+
+ void setPen(QPen p);
+
+protected:
+ void drawShape(QPainter &);
+ QPointArray areaPoints() const;
+
+private:
+ int x1,y1,x2,y2;
+};
+
+
+class QM_EXPORT_CANVAS QCanvasEllipse : public QCanvasPolygonalItem
+{
+
+public:
+ QCanvasEllipse( QCanvas* canvas );
+ QCanvasEllipse( int width, int height, QCanvas* canvas );
+ QCanvasEllipse( int width, int height, int startangle, int angle,
+ QCanvas* canvas );
+
+ ~QCanvasEllipse();
+
+ int width() const;
+ int height() const;
+ void setSize(int w, int h);
+ void setAngles(int start, int length);
+ int angleStart() const
+ { return a1; }
+ int angleLength() const
+ { return a2; }
+ QPointArray areaPoints() const;
+
+ bool collidesWith( const QCanvasItem* ) const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ void drawShape(QPainter &);
+
+private:
+ bool collidesWith( const QCanvasSprite*,
+ const QCanvasPolygonalItem*,
+ const QCanvasRectangle*,
+ const QCanvasEllipse*,
+ const QCanvasText* ) const;
+ int w, h;
+ int a1, a2;
+};
+
+
+class QCanvasTextExtra;
+
+class QM_EXPORT_CANVAS QCanvasText : public QCanvasItem
+{
+public:
+ QCanvasText(QCanvas* canvas);
+ QCanvasText(const QString&, QCanvas* canvas);
+ QCanvasText(const QString&, QFont, QCanvas* canvas);
+
+ virtual ~QCanvasText();
+
+ void setText( const QString& );
+ void setFont( const QFont& );
+ void setColor( const QColor& );
+ QString text() const;
+ QFont font() const;
+ QColor color() const;
+
+ void moveBy(double dx, double dy);
+
+ int textFlags() const
+ { return flags; }
+ void setTextFlags(int);
+
+ QRect boundingRect() const;
+
+ bool collidesWith( const QCanvasItem* ) const;
+
+ int rtti() const;
+ static int RTTI;
+
+protected:
+ virtual void draw(QPainter&);
+
+private:
+#if defined(Q_DISABLE_COPY)
+ QCanvasText( const QCanvasText & );
+ QCanvasText &operator=( const QCanvasText & );
+#endif
+ void addToChunks();
+ void removeFromChunks();
+ void changeChunks();
+
+ void setRect();
+ QRect brect;
+ QString txt;
+ int flags;
+ QFont fnt;
+ QColor col;
+ QCanvasTextExtra* extra;
+
+ bool collidesWith( const QCanvasSprite*,
+ const QCanvasPolygonalItem*,
+ const QCanvasRectangle*,
+ const QCanvasEllipse*,
+ const QCanvasText* ) const;
+};
+
+#define Q_DEFINED_QCANVAS
+#include "qwinexport.h"
+#endif // QT_NO_CANVAS
+
+#endif // QCANVAS_H