summaryrefslogtreecommitdiffstats
path: root/qtruby/rubylib/tutorial/t14/cannon.rb
diff options
context:
space:
mode:
Diffstat (limited to 'qtruby/rubylib/tutorial/t14/cannon.rb')
-rw-r--r--qtruby/rubylib/tutorial/t14/cannon.rb62
1 files changed, 31 insertions, 31 deletions
diff --git a/qtruby/rubylib/tutorial/t14/cannon.rb b/qtruby/rubylib/tutorial/t14/cannon.rb
index b0f77d37..3c1d7663 100644
--- a/qtruby/rubylib/tutorial/t14/cannon.rb
+++ b/qtruby/rubylib/tutorial/t14/cannon.rb
@@ -1,7 +1,7 @@
-require 'Qt'
+retquire 'Qt'
include Math
-class CannonField < Qt::Widget
+class CannonField < TQt::Widget
signals 'hit()', 'missed()', 'angleChanged(int)', 'forceChanged(int)',
'canShoot(bool)'
@@ -14,17 +14,17 @@ class CannonField < Qt::Widget
@ang = 45
@f = 0
@timerCount = 0;
- @autoShootTimer = Qt::Timer.new( self, 'movement handler' )
+ @autoShootTimer = TQt::Timer.new( self, 'movement handler' )
connect( @autoShootTimer, SIGNAL('timeout()'),
self, SLOT('moveShot()') )
@shoot_ang = 0
@shoot_f = 0
- @target = Qt::Point.new(0, 0)
+ @target = TQt::Point.new(0, 0)
@gameEnded = false
@barrelPressed = false
- setPalette( Qt::Palette.new( Qt::Color.new( 250, 250, 200) ) )
+ setPalette( TQt::Palette.new( TQt::Color.new( 250, 250, 200) ) )
newTarget()
- @barrelRect = Qt::Rect.new(33, -4, 15, 8)
+ @barrelRect = TQt::Rect.new(33, -4, 15, 8)
end
def angle()
@@ -80,13 +80,13 @@ class CannonField < Qt::Widget
def newTarget()
if @@first_time
@@first_time = false
- midnight = Qt::Time.new( 0, 0, 0 )
- srand( midnight.secsTo(Qt::Time.currentTime()) )
+ midnight = TQt::Time.new( 0, 0, 0 )
+ srand( midnight.secsTo(TQt::Time.currentTime()) )
end
- r = Qt::Region.new( targetRect() )
- @target = Qt::Point.new( 200 + rand(190),
+ r = TQt::Region.new( targetRect() )
+ @target = TQt::Point.new( 200 + rand(190),
10 + rand(255) )
- repaint( r.unite( Qt::Region.new(targetRect()) ) )
+ repaint( r.unite( TQt::Region.new(targetRect()) ) )
end
def setGameOver()
@@ -110,7 +110,7 @@ class CannonField < Qt::Widget
end
def moveShot()
- r = Qt::Region.new( shotRect() )
+ r = TQt::Region.new( shotRect() )
@timerCount += 1
shotR = shotRect()
@@ -125,7 +125,7 @@ class CannonField < Qt::Widget
emit missed()
emit canShoot(true)
else
- r = r.unite( Qt::Region.new( shotR ) )
+ r = r.unite( TQt::Region.new( shotR ) )
end
repaint( r )
@@ -133,7 +133,7 @@ class CannonField < Qt::Widget
private :moveShot
def mousePressEvent( e )
- if e.button() != Qt::LeftButton
+ if e.button() != TQt::LeftButton
return
end
if barrelHit( e.pos() )
@@ -157,19 +157,19 @@ class CannonField < Qt::Widget
end
def mouseReleaseEvent( e )
- if e.button() == Qt::LeftButton
+ if e.button() == TQt::LeftButton
@barrelPressed = false
end
end
def paintEvent( e )
updateR = e.rect()
- p = Qt::Painter.new( self )
+ p = TQt::Painter.new( self )
if @gameEnded
p.setPen( black )
- p.setFont( Qt::Font.new( 'Courier', 48, Qt::Font::Bold ) )
- p.drawText( rect(), Qt::AlignCenter, 'Game Over' )
+ p.setFont( TQt::Font.new( 'Courier', 48, TQt::Font::Bold ) )
+ p.drawText( rect(), TQt::AlignCenter, 'Game Over' )
end
if updateR.intersects( cannonRect() )
paintCannon( p )
@@ -189,7 +189,7 @@ class CannonField < Qt::Widget
def paintShot( p )
p.setBrush( black )
- p.setPen( Qt::NoPen )
+ p.setPen( TQt::NoPen )
p.drawRect( shotRect() )
end
@@ -207,15 +207,15 @@ class CannonField < Qt::Widget
def paintCannon(p)
cr = cannonRect()
- pix = Qt::Pixmap.new( cr.size() )
+ pix = TQt::Pixmap.new( cr.size() )
pix.fill( self, cr.topLeft() )
- tmp = Qt::Painter.new( pix )
+ tmp = TQt::Painter.new( pix )
tmp.setBrush( blue )
- tmp.setPen( Qt::NoPen )
+ tmp.setPen( TQt::NoPen )
tmp.translate( 0, pix.height() - 1 )
- tmp.drawPie( Qt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
+ tmp.drawPie( TQt::Rect.new(-35, -35, 70, 70), 0, 90*16 )
tmp.rotate( - @ang )
tmp.drawRect( @barrelRect )
tmp.end()
@@ -225,7 +225,7 @@ class CannonField < Qt::Widget
private :paintShot, :paintTarget, :paintBarrier, :paintCannon
def cannonRect()
- r = Qt::Rect.new( 0, 0, 50, 50)
+ r = TQt::Rect.new( 0, 0, 50, 50)
r.moveBottomLeft( rect().bottomLeft() )
return r
end
@@ -244,23 +244,23 @@ class CannonField < Qt::Widget
x = x0 + velx*time
y = y0 + vely*time - 0.5*gravity*time*time
- r = Qt::Rect.new( 0, 0, 6, 6 );
- r.moveCenter( Qt::Point.new( x.round, height() - 1 - y.round ) )
+ r = TQt::Rect.new( 0, 0, 6, 6 );
+ r.moveCenter( TQt::Point.new( x.round, height() - 1 - y.round ) )
return r
end
def targetRect()
- r = Qt::Rect.new( 0, 0, 20, 10 )
- r.moveCenter( Qt::Point.new(@target.x(),height() - 1 - @target.y()) )
+ r = TQt::Rect.new( 0, 0, 20, 10 )
+ r.moveCenter( TQt::Point.new(@target.x(),height() - 1 - @target.y()) )
return r
end
def barrierRect()
- return Qt::Rect.new( 145, height() - 100, 15, 100 )
+ return TQt::Rect.new( 145, height() - 100, 15, 100 )
end
def barrelHit( p )
- mtx = Qt::WMatrix.new
+ mtx = TQt::WMatrix.new
mtx.translate( 0, height() - 1 )
mtx.rotate( - @ang )
mtx = mtx.invert()
@@ -274,6 +274,6 @@ class CannonField < Qt::Widget
end
def sizePolicy()
- return Qt::SizePolicy.new( Qt::SizePolicy::Expanding, Qt::SizePolicy::Expanding )
+ return TQt::SizePolicy.new( TQt::SizePolicy::Expanding, TQt::SizePolicy::Expanding )
end
end