#!/usr/bin/env kjscmd // // Demo that connects C++ signals to JS slots of various types. // // Load the demo gui var top = Factory.loadui( 'connect.ui' ); // Util func to print a msg function msg(s) { top.child('output').append(s); } // JS object we connect to function DemoObj() { this.func_void = function() { msg('void'); } this.func_bool = function(b) { msg(b); } this.func_int = function(i) { msg(i); } this.func_string = function(s) { msg(s); } this.func_double = function(d) { msg(d); } } // // Main // var obj = new DemoObj(); var ve = top.child('v'); var be = top.child('b'); var ie = top.child('i'); var se = top.child('s'); var de = top.child('d'); top.connect( ve, 'clicked()', obj, 'func_void' ); top.connect( be, 'toggled(bool)', obj, 'func_bool' ); top.connect( ie, 'valueChanged(int)', obj, 'func_int' ); top.connect( se, 'textChanged(const TQString&)', obj, 'func_string' ); top.connect( de, 'valueChanged(double)', obj, 'func_double' ); top.show(); application.exec();