var img = new Image(); var imgfx = new ImageFX(); println( 'Trying to load an image...' ); var result = img.load('test.png'); println( 'Result: ' + result ); println(); println( 'Width=' + img.width() + ", " + 'Height=' + img.height() ); println( 'Trying to charcoal the image...' ); img = imgfx.charcoal(img, 2.0); img = imgfx.rotate( img, img.Rotate180 ); println( 'Trying to save the image...' ); var result2 = img.save('out.png'); println( 'Result2: ' + result2 );