BUGS ==== * Boid rotation. * Frustum. TO DO ===== * Comment the code. * More documentation. * Save/restore params (e.g. camera position). POSSIBLE ADDITIONS ================== * Make sphere output more efficient by using strips or fans. * Boids-eye view: camera follows position of a boid. This is not hard, but I have to fix boid rotation first. * Velocity and destination influence proportional to distance from other boids. Boids that are farther away have less influence on your velocity and destination. * Boids that are behind you don't influence you because you can't see them.